Anyway, here are all the enchantments in minecraft, These enchantments can be applied to any armor/tool/weapon. Mending - Repairs the item when gaining XP orbs. (Max enchantment level: 1) Unbreaking - Increases item durability. (Max enchantment level: 3) Curse of Vanishing - Item destroyed upon death. (Max enchantment level: 1) ARMOR Aqua Affinity - Increase the rate of underwater mining speed. (Max enchantment level: 1) Blast Protection - Reduces explosion damage and knockback. (Max enchantment level: 4) Curse of Binding - Items cannot be removed Trom armor siots uniess the cause is death or breaking. (Max enchantment level: 1) Depth Strider - Increases underwater movement speed. (Max enchantment level: 3) Feather Falling - Reduces fall damage. (Max enchantment level: 4) Fire Protection - Reduces fire damage and burn time. (Max enchantment level: 4) Frost Walker - Changes the water source blocks beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks. (Max enchantment level: 2) Projectile Protection - Reduces projectile damage. (Max enchantment level: 4) Protection - Reduces most types of damage by 4% for each level. (Max enchantment level: 4) Respiration - Extends underwater breathing time. (Max enchantment level: 3) Soul Speed - Increases walking speed on soul sand and soul soil. (Max enchantment level: 3) Thorns - Reflects some of the damage taken when hit, at the cost of reducing durability. (Max enchantment level: 3) Swift Sneak - Increased player speed when crouching. (Max enchantment level: 3) MELEE WEAPONS Bane of Arthropods - Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish, endermites and bees). (Max enchantment level: 5) Breach - Negate the effectiveness of enemy armor by 15% per level. (Max enchantment level: 4) Density - Boosts the rate at which mace multiplies damage while falling. (Max enchantment level: 5) Efficiency - When applied to an axe it increases the chance that the axe may stun a shield, with the base chance being 25% and a 5% increase for each level of efficiency. (Max enchantment level: 5) Fire Aspect - Sets target on fire. (Max enchantment level: 2) Looting - Increases amount of loot earned from mobs. (Max enchantment level: 3) Impaling - Trident deals additional damage to mobs that spawn naturally in the ocean. (Max enchantment level: 5) Respiration - Extends underwater breathing time. (Max enchantment level: 3) Soul Speed - Increases walking speed on soul sand and soul soil. (Max enchantment level: 3) Thorns - Reflects some of the damage taken when hit, at the cost of reducing durability. (Max enchantment level: 3) Swift Sneak - Increased player speed when crouching. (Max enchantment level: 3) MELEE WEAPONS Bane of Arthropods - Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish, endermites and bees). (Max enchantment level: 5) Breach - Negate the effectiveness of enemy armor by 15% per level. (Max enchantment level: 4) Density - Boosts the rate at which mace multiplies damage while falling. (Max enchantment level: 5) Efficiency - When applied to an axe it increases the chance that the axe may stun a shield, with the base chance being 25% and a 5% increase for each level of efficiency. (Max enchantment level: 5) Fire Aspect - Sets target on fire. (Max enchantment level: 2) Looting - Increases amount of loot earned from mobs. (Max enchantment level: 3) Impaling - Trident deals additional damage to mobs that spawn naturally in the ocean. (Max enchantment level: 5) Knockback - Knocks back mobs away from you when hit. (Max enchantment level: 2) Sharpness - Increases weapon damage. (Max enchantment level: 5) Smite - Increases damage to undead mobs. (Max enchantment level: 5) Sweeping Edge - Increases sweeping attack damage. Available only in Java Edition (Max enchantment level: 3) Wind Burst - Allows the player to bounce up into the air following a successful hit; the height of this bounce increases with higher enchantment levels. (Max enchantment level: 3) RANGED WEAPONS Channeling - Trident channels a bolt of lightning toward a hit entity. Functions only during thunderstorms and if the target is unobstructed by opaque blocks. (Max enchantment level: 1) Flame - Arrows set targets on fire. (Max enchantment level: 1) Impaling - Trident deals additional damage to mobs that spawn naturally in the ocean. (Max enchantment level: 5) Infinity - Shooting with projectiles does not consume arrows. (Max enchantment level: 1) Loyalty - Trident returns after being thrown. Higher levels reduce the return time. (Max enchantment level: 3) Riptide - Trident launches player with itself when thrown. Functions only in water or rain. (Max enchantment level: 3) Multishot - Shoot 3 arrows at the cost of one; only one arrow can be recovered. (Max enchantment level: 1) Piercing - Arrows pass through multiple entities (Max enchantment level: 4) Power - Increases arrow damage. (Max enchantment level: 5) Punch - Increases arrow knockback. (Max enchantment level: 2) Quick Charge - Decreases crossbow charging time. (Max enchantment level: 3) TOOLS Efficiency - Increases mining speed. (Max enchantment level: 5) Fortune - Increases certain item drop chances from blocks. (Max enchantment level: 3) Luck of the Sea - Increases rate of fishing rare loot (enchanting books, etc.) (Max enchantment level: 3) Lure - Decreases wait time until fish/junk/loot "bites" (Max enchantment level: 3) Silk Touch - Mined blocks will drop as blocks instead of breaking into other items/blocks. (Max enchantment level: 1) :)
Anyway, here are all the enchantments in minecraft,
These enchantments can be applied to any armor/tool/weapon.
Mending - Repairs the item when gaining XP
orbs. (Max enchantment level: 1)
Unbreaking - Increases item durability. (Max enchantment level: 3)
Curse of Vanishing - Item destroyed upon death. (Max enchantment level: 1)
ARMOR
Aqua Affinity - Increase the rate of
underwater mining speed. (Max enchantment
level: 1)
Blast Protection - Reduces explosion damage and knockback. (Max enchantment level: 4)
Curse of Binding - Items cannot be removed Trom armor siots uniess the cause is death or breaking. (Max enchantment level: 1)
Depth Strider - Increases underwater movement speed. (Max enchantment level: 3)
Feather Falling - Reduces fall damage. (Max enchantment level: 4)
Fire Protection - Reduces fire damage and burn time. (Max enchantment level: 4)
Frost Walker - Changes the water source blocks beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks. (Max enchantment level: 2)
Projectile Protection - Reduces projectile damage. (Max enchantment level: 4)
Protection - Reduces most types of damage by 4% for each level. (Max enchantment level:
4)
Respiration - Extends underwater breathing time. (Max enchantment level: 3)
Soul Speed - Increases walking speed on soul sand and soul soil. (Max enchantment level: 3)
Thorns - Reflects some of the damage taken when hit, at the cost of reducing durability.
(Max enchantment level: 3)
Swift Sneak - Increased player speed when crouching. (Max enchantment level: 3)
MELEE WEAPONS
Bane of Arthropods - Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish, endermites and bees). (Max enchantment level: 5)
Breach - Negate the effectiveness of enemy armor by 15% per level. (Max enchantment level: 4)
Density - Boosts the rate at which mace multiplies damage while falling. (Max
enchantment level: 5)
Efficiency - When applied to an axe it increases the chance that the axe may stun a shield, with the base chance being 25% and a 5% increase for each level of efficiency. (Max enchantment level: 5)
Fire Aspect - Sets target on fire. (Max enchantment level: 2)
Looting - Increases amount of loot earned from mobs. (Max enchantment level: 3)
Impaling - Trident deals additional damage to mobs that spawn naturally in the ocean. (Max enchantment level: 5)
Respiration - Extends underwater breathing time. (Max enchantment level: 3)
Soul Speed - Increases walking speed on soul sand and soul soil. (Max enchantment level: 3)
Thorns - Reflects some of the damage taken when hit, at the cost of reducing durability.
(Max enchantment level: 3)
Swift Sneak - Increased player speed when crouching. (Max enchantment level: 3)
MELEE WEAPONS
Bane of Arthropods - Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish, endermites and bees). (Max enchantment level: 5)
Breach - Negate the effectiveness of enemy armor by 15% per level. (Max enchantment level: 4)
Density - Boosts the rate at which mace multiplies damage while falling. (Max enchantment level: 5)
Efficiency - When applied to an axe it increases the chance that the axe may stun a shield, with the base chance being 25% and a 5% increase for each level of efficiency. (Max enchantment level: 5)
Fire Aspect - Sets target on fire. (Max enchantment level: 2)
Looting - Increases amount of loot earned from mobs. (Max enchantment level: 3)
Impaling - Trident deals additional damage to mobs that spawn naturally in the ocean. (Max enchantment level: 5)
Knockback - Knocks back mobs away from you when hit. (Max enchantment level: 2)
Sharpness - Increases weapon damage. (Max enchantment level: 5)
Smite - Increases damage to undead mobs.
(Max enchantment level: 5)
Sweeping Edge - Increases sweeping attack damage. Available only in Java Edition (Max enchantment level: 3)
Wind Burst - Allows the player to bounce up into the air following a successful hit; the height of this bounce increases with higher enchantment levels. (Max enchantment level:
3)
RANGED WEAPONS
Channeling - Trident channels a bolt of lightning toward a hit entity. Functions only during thunderstorms and if the target is unobstructed by opaque blocks. (Max enchantment level: 1)
Flame - Arrows set targets on fire. (Max enchantment level: 1)
Impaling - Trident deals additional damage to mobs that spawn naturally in the ocean. (Max enchantment level: 5)
Infinity - Shooting with projectiles does not consume arrows. (Max enchantment level: 1)
Loyalty - Trident returns after being thrown.
Higher levels reduce the return time. (Max enchantment level: 3)
Riptide - Trident launches player with itself when thrown. Functions only in water or rain.
(Max enchantment level: 3)
Multishot - Shoot 3 arrows at the cost of one; only one arrow can be recovered. (Max enchantment level: 1)
Piercing - Arrows pass through multiple entities (Max enchantment level: 4)
Power - Increases arrow damage. (Max enchantment level: 5)
Punch - Increases arrow knockback. (Max enchantment level: 2)
Quick Charge - Decreases crossbow charging time. (Max enchantment level: 3)
TOOLS
Efficiency - Increases mining speed. (Max enchantment level: 5)
Fortune - Increases certain item drop chances from blocks. (Max enchantment level: 3)
Luck of the Sea - Increases rate of fishing rare loot (enchanting books, etc.) (Max enchantment level: 3)
Lure - Decreases wait time until fish/junk/loot
"bites" (Max enchantment level: 3)
Silk Touch - Mined blocks will drop as blocks instead of breaking into other items/blocks.
(Max enchantment level: 1)
:)
So inspiring 😊
Thanks
Nooioooo!!!!!
You missed one
On the dummy
What