“You are instantly immolated from the inside out, eventually being reduced to an unexpectedly large pile of ash. As your party gazes in horror a slight movement is seen from the ash pile, followed by a slight cracking sound. As your party investigates the ashes it soon becomes clear that an egg was within, which quickly cracks open to reveal a baby [insert character race here] weakly crying as if newly born.”
@ But he wasn’t moving so the medallion should just fall right into the ashes. Theoretically reviving him, but then potentially incinerating him again.
One of my favorite cursed items of all time came from one of the _Grimtooth's Traps_ books, and it was a pair of boots with its own little hidden hunting knife and sheath attached to the inside. You can draw the knife, put it back, wear the boots, take em off, all without problems. The point is for it to be mundane and forgotten after a while. However, if you try to remove the knife WHILE you're wearing them (presumably in a combat scenario), it magically glues the boots to your feet, the knife to the sheath, and your hand to the knife, rendering you hopping around hilariously vulnerable.
I only have one item I've ever asked a DM to allow... A broken/cursed Bag of Holding that has a neverending supply of acorns and/or walnuts. It can't hold anything and the only thing that ever comes out is either acorns and/or walnuts. It's for a druid...
@FuryMcpurey you'd think??? But, no. It's for a Gnome Druid named Ratatoskr. He uses it to gaslight armies of squirrels into thinking he's the incarnation of their deity. His favored wild shape is that of an abnormally large squirrel.
Unfortunately in recent editions Identify is almost useless! The interesting curses are all explicitly immune to detection through Identify, and non-curse effects can be learned by touching the item for a short rest without attuning, or (for potions) with a small sip. Identify is really only useful when you're under time pressure that means you can't afford to take a second SR after the "work out what it is and does" one to actually attune.
In fact, his intelligence is unchanged. Yes, 180 IQ. The issue is his WIS score dumps to 0. All he wants to do is rage. As we saw in endgame, IF you can get him to calm down, he's a pretty amiable and intelligent dude :)
@DekrosnaArcana Not to mention that if items like these existed, they'd more than likely be cursed, and Identify doesn't reveal if an item is cursed or not
Gamemasters hating Gamemastering, that's why cursed items like those exist. c.c The only 'lesson to learn' is that GM wants to be a player, not a GM. c.c
“You are instantly immolated from the inside out, eventually being reduced to an unexpectedly large pile of ash. As your party gazes in horror a slight movement is seen from the ash pile, followed by a slight cracking sound.
As your party investigates the ashes it soon becomes clear that an egg was within, which quickly cracks open to reveal a baby [insert character race here] weakly crying as if newly born.”
I would SO pull that on my players.
@@FuryMcpurey Damn, now i am thinking about that aswell
I mean that's a fun way to temporarily make a new PC, to change a class.
Will he be resurrected? It was the medallion of the Phoenix.
Unfortunately the amulet fell off when he turned to ash, he no longer has phoenix powers.
@ But he wasn’t moving so the medallion should just fall right into the ashes. Theoretically reviving him, but then potentially incinerating him again.
@@alex-bd7hgsadly it was a windy day today so the ashes are blown away before it hits the ground
Eventually, it will take a week and you grow 10 years in age per day until you reach your original age
Oh, a new phoenix will definitely be born, but it probably won’t be him.
One of my favorite cursed items of all time came from one of the _Grimtooth's Traps_ books, and it was a pair of boots with its own little hidden hunting knife and sheath attached to the inside.
You can draw the knife, put it back, wear the boots, take em off, all without problems. The point is for it to be mundane and forgotten after a while.
However, if you try to remove the knife WHILE you're wearing them (presumably in a combat scenario), it magically glues the boots to your feet, the knife to the sheath, and your hand to the knife, rendering you hopping around hilariously vulnerable.
I only have one item I've ever asked a DM to allow...
A broken/cursed Bag of Holding that has a neverending supply of acorns and/or walnuts. It can't hold anything and the only thing that ever comes out is either acorns and/or walnuts.
It's for a druid...
infinite slingshot ammunition
@FuryMcpurey you'd think???
But, no. It's for a Gnome Druid named Ratatoskr.
He uses it to gaslight armies of squirrels into thinking he's the incarnation of their deity. His favored wild shape is that of an abnormally large squirrel.
Player to GM: "Never ending... Those were the words you used, right?"
GM: ...
Those Ogre Gauntlets sound exactly as advertised. I wouldn't have complaints.
And this is why I always cast identify before using a magic object😂
Unfortunately in recent editions Identify is almost useless! The interesting curses are all explicitly immune to detection through Identify, and non-curse effects can be learned by touching the item for a short rest without attuning, or (for potions) with a small sip. Identify is really only useful when you're under time pressure that means you can't afford to take a second SR after the "work out what it is and does" one to actually attune.
But hulk isn't dumb, he's just angry
Yah... but these are gauntlets of ogre power. Not gauntlets of hulk power...
Also, many iterations of hulk are pretty dumb... so....
Ogres are though. At least in dnd.
Joey Fixit and Professor Hulk are the only sane and inteligent.@@Alex-on-youtube
@@WarWolfCZ I don't know why you're telling me that...? Did you mean to reply to me?
(Also, world war hulk version was pretty intelligent.)
In fact, his intelligence is unchanged. Yes, 180 IQ. The issue is his WIS score dumps to 0. All he wants to do is rage. As we saw in endgame, IF you can get him to calm down, he's a pretty amiable and intelligent dude :)
The Gauntlets of Ogre Power should have a strength boost.
Can’t wait to a magical hammer
Never learning my lesson 😂😂😂
Oh great, an immortal flaming hulk. That's almost Godzilla having a meltdown, but the DM still has a third item...
I don't think the intelligence needs to be reduced.
I think it's at the bottom already.
So he becomes hulk
Someone watched deadpool and wolverine with those hulk hands i dont wanna know what he was planning on smashing
Now he can take the warhulk prestige class
Identify
you give the impulsive murder hobo party too much credit to even think to bring a spell caster or to have the identify spell on hand.
@DekrosnaArcana Not to mention that if items like these existed, they'd more than likely be cursed, and Identify doesn't reveal if an item is cursed or not
Never!
@@nicholase2868 Attack the D point!
Your comment gave me war thunder vibes for some reason
Do you have any wiered Dragonborne wildmagic sorcorer shananigans I could use in my future characters?
Aaah, bad DMing, wonderful
It's funny when used on horrible players.
@FuryMcpurey fair point
Arcana checks? Nah. FAFO? hell yah
more often than not it seems that intelligence and wisdom end up being dump stats so there would be next to no reason to do arcana checks.
Gamemasters hating Gamemastering, that's why cursed items like those exist. c.c
The only 'lesson to learn' is that GM wants to be a player, not a GM. c.c