PSX Doom - Level 25: Perfect Hatred

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  • Опубликовано: 23 янв 2025

Комментарии • 21

  • @RandumbDoomer
    @RandumbDoomer 3 года назад +7

    A Pinkie bites you from the left side as soon as the level starts. They must of been laughing when they put that there.

  • @adinocc2042
    @adinocc2042 Год назад

    @2:09 They created real jump scare moments by use of those super fast opening doors and putting a big baddie behind it to pop out at you.
    Great stuff!

  • @noi1989
    @noi1989 4 месяца назад +1

    Playing some of these levels without cheats and without internet walkthroughs and with such low fps back in the day was hard.

  • @Capta1nAsh
    @Capta1nAsh 4 года назад +4

    no secret exit huh? and the pit isn't as deep either. This is certainly interesting. I had Doom PS1 as a kid but it's been years since i've played and i've forgotten some of it's quirks with how levels were altered.

    • @quiver5756
      @quiver5756 2 года назад

      The psx version of the engine has a several limit of how much high the map sectors can support. Think is related of how the textures are renderer due the hardware of the playstation, it makes imposible exced certain limit of height before it cause errors.
      While it didn't affect the levels of Doom 1 that much, others like this one or many of Doom 2 levels suffer a notorious downgrade due being way more vertical in desing. A notorious example of this is "The Crusher".
      And it was one of the reasons why some D2 levels like Downtown and Chasm never were included in the port.

    • @eightcoins4401
      @eightcoins4401 Месяц назад

      PSX Doom has an unique map later in EP4 with sexret exit
      E4M9 Fear is not in PSX Doom.

  • @heyyoitsmebrian
    @heyyoitsmebrian 8 лет назад +7

    i thought there was a Cyberdemon in this level at the end.... was it replaced in this version or am i remembering something wrong?

    • @Zdenda1990
      @Zdenda1990  8 лет назад +7

      +heyyoitsmebrian Yup, it was replaced in this version.

    • @Dessan01
      @Dessan01 5 лет назад

      Yup pc version is a lot more hectic

    • @ProbablyNotAChicken
      @ProbablyNotAChicken Год назад

      @@Dessan01 This would be unfairly difficult on ps1 controls if they didn't nerf it a bit

    • @eightcoins4401
      @eightcoins4401 Месяц назад

      The cyberdemon needs too much cpu on PSX. Its why tricks and traps has barely any other enemies.

  • @JMUDoc
    @JMUDoc 2 года назад +4

    My 13-year-old idiot self spent HOURS looking for the blue key door.
    Completely missed the fact that there's a blue key WALL🤬🤬

  • @eightcoins4401
    @eightcoins4401 Месяц назад

    Ive been o nthis level on og hardware for months now. just skipped straight to playing doom II new from start

  • @yeetusmcgee7065
    @yeetusmcgee7065 5 лет назад +2

    So no Barons or Cyber Demon in the PS version? Hmm

    • @genericwhitekidthesecond4330
      @genericwhitekidthesecond4330 4 года назад +8

      Cyber Demon and Barons exist, they just aren't present in this level.

    • @christianramirez6578
      @christianramirez6578 4 года назад +1

      You just got ambushed in the beginning of the level might help you understand the change.

    • @eightcoins4401
      @eightcoins4401 Месяц назад

      Does anyone know why they replaced Barons with Hell Knights in so many levels? Or was it just for difficulty balancing?

  • @PinkFloydrulez
    @PinkFloydrulez 4 года назад +5

    dat frame rate do be kinda thicc doe

    • @eightcoins4401
      @eightcoins4401 2 месяца назад

      Its pretty inaccurate here due to being emulated. Its even worse on real hardware. Even less frames.
      I can't imagine how much worse it could be if they didn't replace the Cyberdemon with the Hell Knights.
      I got no fps counter on my ps2 slim, but im pretty sure it dropped to 10 fps at points at the start.