S.T.A.L.K.E.R : Clear Sky - Console Review

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  • Опубликовано: 25 дек 2024

Комментарии •

  • @Andy-qf1kc
    @Andy-qf1kc 18 дней назад +2

    Nah man the characters were the best part
    The quality of life is awesome.
    The graphic jump is great
    And its the last sequel to feel like the original

  • @Blurredman
    @Blurredman 16 дней назад +2

    How many times did your weapon jam in that scene!? Loool

  • @ThatCrazyGuy96
    @ThatCrazyGuy96 4 месяца назад +4

    Take your time, excited to see the Call of Pripyat review!

    • @JotunWarrior
      @JotunWarrior  3 месяца назад +2

      Thanks! Hoping I'll have time for it before the sequel launches

  • @jgonsalves15
    @jgonsalves15 3 месяца назад +3

    Loving these man, hoping you do Call of Pripyat as well!

  • @samz8691
    @samz8691 3 месяца назад +2

    Artifacts *do* respawn in Clear Sky.
    However the system is broken in Vanilla if I recall (and I hear outside of console UI changes, the console verisons are identical to the PC versions) as the timer is 4 hours and it *resets* every time you change map.
    So you have to mess around without changing the level for 4 hours to get them to respawn.

    • @JotunWarrior
      @JotunWarrior  3 месяца назад +1

      Interesting! I didn't encounter any respawns in my playthrough but I don't think I would have spent near that time in a single area

    • @samz8691
      @samz8691 3 месяца назад +1

      @@JotunWarrior Yeah it's another issue with Clear Sky being rushed out so soon after SOC.
      I kinda wish they'd patch the console versions to have some fan fixes since you can't use script mods. (Such as how Shadow of Chernobyl's AI is actually heavily nerfed, such as being unable to use grenades but can actually be re-enabled.)