Bethesda keeps cheaping out by using staffers instead of seeking talented writers for story and dialogue. Some of this was Zenimax holding the purse strings, but the "F* it, that'll do" attitude clearly remains with Todd and Emil.
I do not really think that is the issue either. It is the big studios completely disregarding what anyone but shareholder says. Or in a better term. Greed and Cluelessness. If not that? It is a corporate structure that kills any talent or art/creativity. To many cooks in the kitchen. To many that stays around are not there for the games. It is work. If everything becomes a mess of meetings and seeking approval of higher-ups for everything? And there are enough workplace politicians there to not actually work? But complain? It seems like you either have a party-house of... what was it called? Anyways... Actual abuse and things towards woman. Or, you get into a position of nothing but complaining. Then crunch. Or the modern variant of DEI. If one go back into early video game history? It was allot of people without any idea what a video game really was. But the ones in charge did. And hired talented people on merits of their craft. Music/voice/art. Everything really. The issue is not that Bethesda hired a janitor without a single idea how to make a game... It might be that hiring people not there to do the job, but instead play in the office as either endless meetings, or fanboys? What where the term used to call out the insanity of drugs and real assault and mistreatment of one gender? Bio-wear Magic! Ubisoft and whatever else. The issues of AAA studios did not start a year ago. It has been going on for over 10 years. Nothing is really new. Only first now is the pre-orders finally stopping. It is management and politics. Greed and more greed. It is simply that. Power. Abuse. A fun businesses.
That $90 WoW mount is exactly why I'll never return to the game. Fuck greedy ass corporations & the idiot gamers who encourage these practices. *Edit:* The amount of people responding "jUsT bUy iT wITh gOlD" are missing the point entirely. If you're buying this mount with gold that means SOMEONE is spending money on bonds & blizzard is going to correlate that increase in bond sales with Brutosaurs sold, like they did with the first Brutosaur, that's why we got this one & much like the first its ALSO time limited to prey on FOMO. Just because you personally didn't spend a single penny doesn't mean you're not part of the problem. Ask yourself: "Do I want to spend my entire time playing WoW just farming gold & chasing FOMO items?" Because that's what's going to happen if you continue to encouraging this type of behavior.
Yeah, I had a moment in Shadowlands where I looked at the phoned in story, the grind, what I was getting out of it, and the monetization of said phoned in crap. I just broke and had the "what the hell am I doing?" moment, and never logged in again.
The problem is not the scope or ambition, it's mismanagement, incompetence and a criminal misuse of funds. $400M for Concord? Really? It's ridiculous...
Sony rereleased morbius. Yes they are stupid especially in management. Without the soyny boys Sony sucks ass. Hated playing god of war too. Last of us 2 was the worst and they killed days gone and didnt allow other studio like cdpr to buy the IP fkin the only good game out from soyny
@@AkiRa22084has nothing to do if something is considered woke or not baldurs gate 3 is very woke in comparison yet is very popular and made tons of money
it has everything to do with that... they try to make this extremely corpo-safe slop that tries to appeals to everyone, while in doing so, appeals to nobody. a game that tries to achieve everything is a game that achieves nothing.
also, baldurs gate isnt "woke". they didnt push an agenda with their story telling. they just added pronouns to the character customizer. they let you do what you want. games like veilgaurd try to tell you a story you dont want to hear with an illusion of choice.
@@tarnishedhunter222nah, games like Space Marine 2 or AA games like Stellar Blade and Robocop still release so the hobby shouldn’t be abandoned. Thats like ruining a US state by voting in a bunch of corrupt douchbag (California) and learning nothing so you just move to a neighboring state. Plus all this pushback from people staying IS CAUSING AAA problems and financial failure after failure. We ARE making a significant impact. It just takes time for actual change to happen making a video game at least takes three years if not way more anyway in development time.
Maybe the reason games aren't selling so well is because gamers are tired of being given slop for their hard earned money. Maybe they're tired of developers seing gamers as an enemy and trying to preach to them. Maybe they just want to get home from work, boot up their favorite game and have fun, you know that thing gamers had before devs decided they knew what was best for gamers.
Personally, I have a huge backlog, so I'm in no rush to buy any specific game. Unless it is truly special. I buy more old games than I do new. Because they are better on average than modern games.
@@thefinalboss2403 exactly this. My backlog if huge, and I still occasionally buy some older games. I just picked up the Metro trilogy last night on GOG for $13 cad! I'm having a blast with it already.
Yeah, why would I pay $70 for a game I’m probably gonna possibly hate, or at the most just tolerate, when i can play New Vegas, Red Dead, or TW3 for the 5th time and have more fun than I would with the other game?
Yes and no. There will always be stupid people but it seems that the golden era is over where the likes of Ubisoft can shove you $100+ titles down your throat with XP boosters on top and people would buy that sh*t in troves. In 2024 you have a freaking Star Wars open world game that is tanking in sales. That also tells a story.
Back in my day, we flamed Overwatch for crates and got them for free..................................... Then yall bought em cuz streams and 'content' and then the gambling things TOOK off. Overwatch started all that with loot boxes plus publicity for getting sued over gambling with kids in the UK.......... Microtransactions are trash. People should stop buying them. Force devs to think of a differnt way to go about it. Even steam is knuckling down on trash DLC- they are updating policy because its so bad and forcing devs to commit to timetables..... I think your PoV is just wrong on multiple fronts.
AAA games are too expensive. These game companies got it into their heads they are the equivalent of a big Hollywood studio. The current lackluster Black Friday game sales, are all you need to look to for proof that the industry has gone over the cliff.
hollywood has better standards then triple A devs nowadays. idk who the idiot thought that giving hundreds of millions to twitter bigots to control culture was a good idea but they deserve a raise
Gaming industry exceeded Hollywood prior to the woke plague. Never been a better time to ignore AAA , get a new monitor and play older games maxd at high rez and fps.
This is because AAA studios aren't run by gamers. They're run by geeks in suits that played Madden once when they were a kid, and think games are a waste of time.
I'm quite happy that the Gaming Industry's obsession with “Live Service” games to milk the most money out of their audience, is killing the Gaming Industry. It's well deserved. Just like the music industry did to itself back when CDs first came out, overcharging for CDs that were even cheaper to make than vinyl records. Serves them right.
At this juncture... let the old burn itself out... unfortunately we will lose some beloved ips, but at this point they don't deserve our commitment anymore. Lets just hope the old talent can stay away from this disaster, foster true new talent, and make good things again.
@@Alacaelum Better to hold onto the memory of those good old games that once was than to continue buying into tainted bastardised versions of themselves.
any company that goes public is going to go this way. the moment a company is no longer private, the product is the stock value, not the game. the gamers arent the customers, the shareholders are.
Textbook definition of ensh*tification. Large public companies don't make good games often. Sometimes they do tbf, but even then, how much did God of War 4 and 5 cost to make?
Yes been saying this for a long time now. Creativity dies when money greed takes over. It's all about making more money every quarter and finding the safest and effective way of doing that. Micro transactions and stores are very effective at generating extreme amounts of cash by preying on people's addictive personalities.
I genuinely don't know this, could you not just keep 51% of your shares when you go public? If that is the case and can be done then the only reason these games companies die is greed 100%.
@@SuperExplosivegames so we have something called shareholder primacy. Let's say you owned 51% of the company and decided not to include microtransactions. Your shareholders might be able to make the case that you're not acting in their best interest and might be able to sue you. That's what happened to Henry Ford. Google Dodge v. Ford Motor Co.
Going public isn't the problem, it's changing to this attitude that's the problem... The customers remain the gamers, stockholders generally forget what they're investing in... Or CEOs are using them as the scapegoat for unethical practices, which we see everywhere...
The only times multi player was truly fun for me was way back when I was a kid and we played Mortal Combat or Tekken on the PS2 with my siblings. Online multi player is pure ass cancer addiction machines. I lost 11 years of my life to League of Legends. It's like a drug that you self harm with. I already was mentally ill depressed when I started playing League and it was just a shitty distraction for me. I only play single player now. Single player has never harmed me, it's like meditation. It's good for me to get absorbed in a good story game!
Yeah I heard that part. I personally don’t like MMO’s, and when I do play them I play solo. I play games to escape from real life for a while and to relax and decompress. I work in retail so when I come home I don’t want to interact with people. Plus I’m 47 so MMO’s are a relatively new thing for me. Most of my gaming life the closest thing to that was having cooperative play with 2 people or 3 or 4. But that’s a far cry from playing an MMO with hundreds of random strangers playing. So I guess I’m old fashioned but I like to play solo and often I don’t even like NPC companions lol. I’ve had the fear that single player games were going to die out and so I hope he’s right and that doesn’t happen!
bethesda is such a shit show right now. there was this interview with another ex-dev that basically said bgs management is a fucking mess. total nightmare akin to 2018-2020 cd projekt. like THAT bad. where none of the individual branches of bgs can even communicate with each other lmao. like you got the art team wanting to change the trigger on a weapon designs, they contact management, they dont respond for 4 weeks so the arts postponed blah blah blah…. elder scrolls 6 is gonna fucking suck. i just dont see them changing before then like cdpr did. youd think they got the msg after everyone shitting on starfield but NOPE! theyre still far too arrogant i guess.
Bethesda are dead. You might not think they are, but Starfield wasn't a mistake. A dev like Bethesda don't make mistakes like that. Not like THAT. They're washed. Wait until ES6. They're done, mark my words.
At this point I’m scared for ES6, its been too long and while ESO exists i’m confident whatever magic stairwayed up to the decade plus of Elder Scrolls 5 Skyrim is nothing but a muddy sidewalk toward the next title now. My expectations are low, but the current gaming industry is crushing my capacity for hope in most of the AAA titles
was sure, it was due to time wasting on Series S optimisation.., but seems more and more like too many "forced DEI hires" instead of keeping expensive, experienced talent.. ... besides holding back content for creations / mods.., for more money & rushing out the base game
Of course Starfield wasn't a mistake. I could've told you that in 2015 when Fallout 4 came out, that game was already shit and both 76 and Starfield were an obvious "evolution" from Fallout 4.
Yeah they were dead already after Fallout 4. Going from the gritty Fallout 3 to 4's colorful pg-13 Marvel movie goofiness is just jarring. 4 also feels even worse after playing and finishing Fallout 1 recently for the first time. Wtf were they thinking with 4? It is not a Fallout game.
You know what, it's hard to blame the companies when our community is the one with the buying power. Took me till i was 18 to stop spending money on games, now i just grind for what I want, wait to play games a year or 2 later and buy them on black friday when they're actually completed. Nothing is going to change unless we vote/send a message with our wallets.
Totally true and what sucks is technically every year we get new "noobs" into the gaming scene that know nothing of what we know and go down the same path we did for several years but what's worse is these whales who have the money and don't care cuz it's their hard earned money and they have total control omover what they do with it, but they just can't wrap it around their simpleton minds that they just making shit worse for the entire whole of the gamersphere
Don't casually forget al the work that companies put into understanding how to manipulate people into buying more, like the owners of candy crush, the consumer doesn't have all the fault
Largely agree. It's because gamers put up with it and the game still sells millions of copies. If people refused to buy it until it was fixed that would motivate them to do more. It's still not a good games, but they did put in significantly more effort into FO76 after it crashed and burned.
For real. The games were not nearly as good as the mods for them made them. Arguably the best part of those games was the mod community. Bethesda has been lazy since marrowind
@@valekofastora1027 Kinda? This lets them get additional funding though and it actually greatly benefits low-budget companies. ITs just shameful Bethesda would also use it this way when they are a multi-million dollar company... People need to stop supporting trash morals in gaming with their dollars. The industry will ALWAYS follow the money so stop giving them money if they make immoral decisions and offer low quality, no polish games. Quit buying Early Access Quit buying DLC WAIT. Possibly even dont buy a game you might like "Eventually" and wait for that "Eventually" to actually come to pass first.
It's kind of a similar pattern. First EA demanded the next title of the series developed in an absurdly short amount of time. Burning out developers and replacing them with cheaper 'talent'. Then demanding a studio that is a RPG specialist to hop on the live service bandwagon, tanking their reputation and causing more original developers to leave. Now Bioware has lost all the people that made them successful in the first place and replaced them with EA clowns.
No they didn’t you just don’t play the game. Which is completely fine, Bethesda games aren’t for everyone, they never were. But the people that do play them are a HUGE amount of people because they enjoy the formula that they created. We know, more and more people want yellow ladders and no gameplay, but Bethesda games are just built different.
@@BeautifulMan4015 They did. Fallout 4, 76, Starfield, 3 disappointments back to back. Andromeda, Anthem, Failguard, 3 back to back. They both have more if we acknowledge non flagship titles.
Xbox buying Bethesda changed nothing. They're still complacent and arrogant thinking people will still buy their slop and have modders clean up their mess.
Yeah, Bethesda monetized mods on console well before Microsoft acquired them. Any other studio/publisher would be crucified if they tried to put a price tag on user generated mods
I might be dating myself, but anyone else remember when we changed from those huge cardboard boxes for games to the DVD cases? The idea at the time was, less packaging = cheaper games. That didn't happen. It's the exact same thing with raising the price to $70, they will STILL have MTX. Any way they can be predatory, they will be.
Everytime a company saves money on the product, you can be sure 99% of the time this is not going towards the game itself or the consumer. It more like they make more money without improving the product, the opposite even. Less effort, less quality but higher cost.
The thing with Horse Armor was that Oblivion was already a complete game with hundreds of hours of entertainment in the base game. They don't do that anymore. Games launch boring, broken and empty yet still have tons of microtransactions.
Yeah, I agree. I'd say that despite their issues, Oblivion, Fallout 3, and Skyrim were Bethesda at their absolute peak. I still play those games to this day.
@S-2012-k6s I'd personally say Daggerfall was their most innovative despite liking Morrowind more. They scaled everything back in Morrowind for a more streamlined experience.
i remember the horse armor bs. and i remember telling my friends that it was the start of the microtransactions. "nah bro, why would they do that?" "that would never work" "you're just being paranoid."
I mean at the time I know I certainly thought it was a bad joke. I never touched it. I did get Shivering Isles because THAT was actual quality DLC and almost enough to be its own game. I figured the stupid horse armor didn’t make enough positive splash for this shit to become widespread let alone the sheer PLAGUE that it is now. At least I never supported it.
@MrSpartan993 ya. Dlc/expansions are different. But if it's small content that's not in the base and doesn't really effect anything, I don't pay for it.
Stop lying, nobody cared about that when they had other cool dlc like the stronghhold, orrery, vile lair, etc. Same with the skins in Black ops 2. Cheap and you got exactly what you paid for
Most companies eventually get bought out by massive corporations that initially promise not to change them, but they always do. This trend spans across most industries today, leaving few independents behind. If a successful independent company emerges, giants like Microsoft quickly swoop in and acquire it. That is a core problem with the world today: competition is being crushed by enormous corporations with limitless resources and too few regulations to prevent these monopolistic giants from swallowing up all the competition.
Given how fast trends grow and die in the gaming industry, every game dev takes risks. There is no garuntees at success until launch. Its just got to the point that 75% of devs are serving sh*t, so youre going to see and smell it alot more than the few diamonds buried beneath.
@@Thecrazytoco first of all, good questions. If i may clarify the devs may not have funded/ect the games but they made them. Also yes they are, out of all involved in the gaming industry, the CEOs, shareholders and publishers are much worse but that still doesnt excuse the devs for the part they played.
It’s the same way in all media tbh. Look at movies and shows, the most popular and well received ones are from outside the US today because they are still creating, not throwing together data driven slop
4:44 As a Canadian, a $60 game is already an $80 game. A deluxe version is usually $100 or more to us. When the price is closer to $100 then $50, you tend to question even more if a game is worth your time and money, especially if there are 'pay to win' BS in it. Unless you're a content creator or someone with a lot of money to waste on entertainment, you tend to be more picky on what you buy. And I'm sure when a $60 US base game becomes an $70 or $80 US base game, especially if it's to have a game with 'less micro-transactions', this mindset will become more commonplace. Same goes to micro-transactions. If it's a mobile game, prices are usually shown in US until you click to pay, which is when you see the CAD price. Then you're rethinking if you want to pay an extra $1.50, $3, $5, $8, $11 for the same thing. I'm always looking at prices and comparing them to US prices to decide if I really want this fake game money or cosmetic.
You’re not paying extra, you’re paying the same at equivalent cost exchange. Analogy for ya, 1lbs is 16oz and 1oz is 28.35grams. Just because 1lbs is a lower number doesn’t mean 453.6grams is more than a pound. Same concept applies to your purchasing power of your dollar. $70usd=$98.23cad at this moment. In some cases, you’re actually paying less than usd… Micro transactions shouldn’t be in a payed game or a subscription based game.
@@matthewharrington420 Didn't say we're paying extra based on exchanged rates. Just saying that a $60 US base game is a $80 CAD base game, which is closer to $100 then $60, so Canadian's mindset is different when it comes to deciding to buy a game since it's closer to $100 CAD with tax. Canadians already saw $60 CAD base games going up to $80 CAD base games in the pass 10-15 years. I'm just pointing out that Americans may come to a similar mindset when a base game cost closer to $100 US.
Starfield having the biggest amount of developers and budget but also being the (second) biggest disaster in terms of being low quality sounds like there could be a story moral. Why is Bethesda taking longer and spending more budget on their games when the story, setting, and concept qualities do not compensate for it?
@@tarnishedhunter222 well the corpos don't do the writing that is messed up by the aktivists that don't care about good writing or are incapable of writing well...
@@TheTomoyaNagase Bethesda’s downfall has nothing to do with activists. It has to do with them using modders as a crutch and trying to trick people into buying mods. And Emil sucking so much at writing that he calls his fans “Twinkie factory workers that don’t understand the effort that goes into making a game” to justify his own mediocrity and the low sales of Starfield and its DLC.
I've been playing prey 2017 for the first time and the fact that it didnt sell well + the studio closing down is absolutely criminal. I think it's one of the best games ever made
Honestly, same here. I bought Prey shortly after it came out, and it's been one of my favorite games ever since. To me, it's one of those games where even if you do it the same way every time, go for the same ending every playthrough, it's just. Fun. I was looking forward to seeing what Arkane would do next after the first time I beat it, but... well.
The Xbox one prey? The wannabe Bioshock game with you playing prop Hunt in some rooms and Alien VS predator in another. With a wrench, foam gun and a tazer plus a mediocre pistol and crossbow that's for hacking through windows instead of doing another² puzzle. Those are your weapons.... There's more but it makes it a really bad start to a game constantly sending you back and fourth to explore new areas inside old areas. Yeah that game wasn't good. Neat concept, bland gameplay and lack of enjoyment due to it being a back and fourth between areas game with progress and exploration throttling and Gating everything behind progression. On-top of it's story being like half life but without the neat characters, humor, immersion, nonsense that makes sense because space magic and good plot. Prey is a 4/10 at best.
There was already a game named prey in 2006, THATS why it didnt sell for shit. if you cant be bothered to come up with a name that wasnt used recently, then everything else in your game is going to be regurgitated BS as well.
Nah i even bought it but it gets just rediculus stupid towards the end... Respawning enemy and all that bs. Never finisched it becouse it was that annoying
If I’ve said this once, I’ve said it 1000 times….. the key here is always priorities. Everything else is just static noise . Complacency from consumers feeds the wrong priorities . And desire for authenticity feeds the right priorities . It’s the difference between narcissistic, entitled, spoiled, insecure, self obsessed, attention seekers, pushing agendas, while fixated on the only priority they care about which is themselves and irrelevant trending superficialities …… AND Quite simply actual creative artist/gamers creating games for gamers we are the only priority is authentic escape, Aka, the literal purpose, and definition of entertainment . There’s a lot of static areas you can get swept up in and fixated on with idealistic causes of good and bad but it’s all just window dressing . The number one thing that matters Ultimately is priority. Because your priority dictates if there is authenticity or if there isn’t. And if you work in the entertainment industry in a game company, and your purpose is to provide games then your number one priority, your only priority should be that of appealing escape. As long as you have that nailed down as your core focus for everything then you will have authenticity with what is created. And personally, I think the age of complacency from consumers for the past decade or so is finally coming to an end. Because I know for myself, the only thing I’m interested in now in my entertainment… Is authenticity . Everything else , typically stemming from narcissistic self obsessed attention seekers, can fck off .
The industry made the same bs argument for "couch co-op" and "local multiplayer" as they are now single player games. The reality is they're pushing these,things to get you away from other people in real life, so you will become addicted to their hardware and software. It also means if you do want to play with anyone else you know, you each need to go out and buy the hardware, and the software separately. That's the whole game. Divide, control, abuse. It's a sick, toxic industry now that needs to end. Video games were toys intended for children.
Divinity was dog shit game. Bg3 was 6 years in Early access and still had dog shit pacing you idiots still cant see how bad bg 3 was because youtubers are telling you its "good".
В baldur's gate 3 нет ничего особенного чего не было в других играх прошлого. Там нет ничего настолько интересного что есть в других играх прошлого. В общем-то даже RPG в этой игре нет, просто потому что RPG нет ни в одной игре прошлого которую принято называть RPG. Хотя нет. RPG есть как раз-таки в играх студии bethesda. Той самой студии которую вы тут сидите и поливаете грязью просто потому что видите ли starfield вышел и потому что бронь для лошадей когда-то разработчики выпустили. Знаете в чём проблема того что игры стали выпускать такими странными? Проблема в том что вы слишком требовательны игроки всегда были. На самом деле все вот эти попытки изображать из себя крутых бизнесменов и делать какие-то популярные бизнес-схемы своей основной концепции разработки игры всё это всегда появлялась только из-за того что разработчики думали что игры будут встречены очень прохладно если всех этих схем не придерживаться. Вы постоянно встречаете игры БТС да прохладно просто потому что видите ли fallout разрабатывают не они потому что видите ли oblivion skyrim не такие как третья часть серии, потому что видите ли боёвка в Скайриме не такая как в играх от from software хотя там и не должна быть такая боёвка, потому что сначала вы говорите что CD projekt трейд - это супер крутая студия которая ценит своих игроков а потом стоит этой студии один раз выпустить какой-то сырой проект потому что вы постоянно торопите эту студию так сразу же вы готовы обрушить акции этой компании. У вас нет никакой эмпатии по отношению к разработчикам и нет никакой морали по отношению к тому что вы делаете. Вы поколение потребителей которые думают что раз вы можете деньги занести то вам не нужны никакие человеческие качества. Раз вам не нужны никакие качества человеческие то зачем делать для вас игры как для людей? Поэтому разработчики думают над всякими дурацкими бизнес-схемы которые рассчитаны на вот таких вот игроков а не на людей которые могут оценивать красивые игры. 5:16
@@seem03fox Bladur's gate was 6 year into early access the mechanics were broken the game was too easy and you can reach max level before act 3 meaning you play trough whole act 3 with 0 actual rewards and youtubers call that peak gameplay what a joke.
@Riftmaker17 Wow, players that choose to min max are able to reach max lvl before the final act. How terrible. No other RPG has ever allowed players to grind and min max in the early game.
@@LecherousLizard I remember Skyrim working flawlessly on release when I first played it. Got nearly 100 hours in before I had an issue where it froze. Then they started releasing updates and even without any mods by the time the dragon born dlc came out it seemed like the game was freezing every couple hours or bugging out
The fact that the company is selling these items for 50+ dollars is insane to me. These virtual goods have no true value, an intern can make 1,000 copies in minutes. I would say anything over a dollar is too much. If you want something to be truly rare, then sprinkle it's unlock into your game somehow.
If its a live service.... make it a competition. For a limited time everyone online has new achievements - first to get them, recieves rare skins/items/etc.
That's how you get crazy second hand markets. It's pixels, if its purely cosmetic it should never cost as much as en entirely different game/movie @G.D.G.
I theorize that eventually AAA Game companies will be monitoring and over scoping so much that players will get tired of it, not playing new games any longer. I'm basically predicting a gaming market crash.
I don't think the market will crash. Some studios may crash, but there will always be others ready to fill the void and there will always be people willing to play video games.
Back in the Morrowind days Todd had to be tricked to approve the good stuff, be it art design or be it dialogue or books. Even back then Todd was a problem. Although to be fair, he's had some good ideas between the games. I don't want to be some boomer but the actuality is that after Morrowind it's been more Todd's b.s. and less of the teams vision. There was also an interview with an ex-Bethesda employee who basically described that in recent years Todd would not accept many experimental ideas. With Emil you can just tell he's just a yes-man for Todd. It's a shame.
This is exactly the problem. "Modern Gamers" and "Modern Audiences" are too similar in scope and ALWAYS leads to the dire slop we see today. I think hiring folk with actual winning experience and completely ceasing ALL DEI practices within the hiring process is the foundational change they must make before doing anything. Cull those from the industry who have a history of speaking out against it - completely blacklist social justice studios such as sweet baby inc etc is the next step in that move. Then and only then will you have the ability to begin to create good games again.
They will not. They have shown over and over that they don't care what gamers want. As long as todd keeps making obscene money he couldn't care less. Todd isn't trying to make great games. He wants money. And like all obscenely wealthy people, he has become addicted to greed and power. You don't come back from that.
@@thefinalboss2403 especially not after Indiana jones flops just as bad as Star Wars outlaws did in a couple weeks and Phil Spencer asks Todd “when are we gonna get a return on our 2 billion dollar investment??”. Bethesda is ending up exactly like Ubisoft.
Larian was a modest AA studio that had been on the brink of bankruptcy multiple times. Do they expect us to believe AAA studios and publishers with net worth in the billions are unable to compete?
Game devs need to stop having over bloated budgets and sinking years into a game that’s not working. Too many times there are games that get announced and then aren’t heard of for 5+ years just to flop on release when there’s no hype for the game
I hate how much the industry has adopted artificial scarcity as a means to extract ever-growing in price microtransactions and other means of nickel and diming customers. Its just blind greed.
I forgot about Youngblood! I remember people choosing to die in the hill of defending that game! They yelled - It’s fun. It has great mechanics You just hate women. You’re just a misogynist if you criticize this game z … and so on. I think the Steam forum threads about YB are still up, and they make for some fun reading. Gears of War 5 threads about Kate are also good reads :)
I quit the "modern" Wolfenstein after that pregnant shoot-out scene in the second game, I think? BJ was already getting walked over by all the whamens in the cast before that, but that was the last straw for me. And as always when it comes to things like that, my decision was proven right when the next game came out.
@MrDasfried activists can't help but display their politics. Kinda dumb to not take them at their word when they decide to advertise that their poltical opinions are as important as their game company.
I love how obsessed you losers are with things that have NOTHING to do with the mechanics of a game that makes it good or bad. I don't give a shit about inclusivity, go for it. Just make a fun, well written engaging game. Put all the rainbows on there you want, Jesus Christ. Get a life people.
I only say this: Elder Scrolls Online implemented an AI moderation tool for their ingame chats. Every ingame chat. Even 'privat' ones. Now Roleplayers are being punished for bad nono-words the AI finds threatening. And the most atrocious thing: Nobody seems to know this because they sneaked these changes in. This is Zenimax/Bethesda for you.
This is why I love Black Desert Online. As long as you don't go for the most obvious offenders like the N-word or say things that'd be outright considered illegal (terrorism, death threats, etc), you're A-OK. Moderation in the public chats is entirely on a manual report basis, so unless somebody snitches or you're unlucky with a GM being online, even those things won't get you banned. And non-public chats? Lol, lmao.
I think the AI chat moderation is actually a Microsoft mandated thing. As all their games have AI moderation. Age of Empires 4, it was particularly bad. You couldn't string a normal sentence together without 50%+ of it being censored, and nothing was offensive or anything. "I'll flank the left with my cavalry" became "I'll **** the left **** my ****" or some nonsense. There was also a long like 3-4 second delay before the message sent, as the AI obviously moderated it before it was sent.
@@Hlieyto RUclips works exactly like this too. Before comments would appear immediately after you hit "sent" or "reply" and nowadays it actually takes some 10-20 seconds before they actually appear. That's what people who treat AI chat bots don't realize. It's not the product, YOU are the product or more specifically, the filter you help improve every time you try to circumvent the existing one.
Never played Prey, but Dishonored is AMAZING! I played once as ‘The Terminator,’ mowing down everything in my path, second time as a ghost, killing only my targets, it it was like two different games. The things I saw and heard on that second run amazed me.
I think a deep dive of the staff ( like what we have seen on twitter ) will tell you alot more about this games industry than the tip of the iceberg alludes to
What happened was, that we let companies sell us DLC/Skins with no push back and when they saw this, their eyes turned to cash signs. What companies are doing now is not games. They are making money milking machines that resemble games.
A lot of lay-offs are simply correction from the overstaffing during the Covid era when companies thought that every game had an infinite audience. It was a classic gold rush, and now the industry is seeing the ghost towns that result. Never forget to blame the bosses of these smaller companies who gave away their staff's futures by selling out to bigger publishers.
5:31 Slight correction on the cod kong glove that costs $80… the glove actually does have a special effect, when you punch somebody with it it’ll send them flying. But still not worth anywhere near $80.
19:15 I can’t agree with his statement the indie game/ devs space has become what AA games use to be on every level from budget to experimentation and creativity, Layden has been making a lot of statements of late but is working for Tencent of all companies and talking about what’s wrong with gaming while contributing to its issues.
I know the higher ups are taking shitty decisions, but studio wise Nintendo is doing great. Everybody talks about BG3 like it's the only good game in the history of video games, but Zelda has been clean and setting standard for 40 years. ( No the cgi games don't count.)
Two things are infinite, the universe and human stupidity, but I'm not sure about the universe. If people only talked about what they understand, the world would be very quiet. - first spoken by einstein
I'm glad you repeatedly point at Prey, i really, really love the vibe and esthetics of that game. Also the space spookiness, gotta love unique game experiences (reminds me a bit of Dead Space)
I think games will need to cost at $100 dollars base amount, before gamers wake up and then start to question "why I'm I paying all this extra money for cosmetics and extra for mods and dlc"....
It's that Effing Creation TURDgine that they refuse to dump. The whole industry is moving to Unreal and they still cling to that mid 90's crap. Every single time they update their games they break a ton of stuff, and some of the issues on FO76 were still present all the way back to Morrowind, it's insane... Jesus.
@@Whizzer I think their nooby coding and scripting is mostly at fault, these guys were still using DX9 in 2011 when the whole industry was getting ready for Vulkan/DX12. They barely moved to DX11 with FO4 in 2015, and still stuck to DX11 with FO76 and Starfield. Also, this mentality of "Let modders Fix it" is no longer funny, maybe it was... back in 2006 or even in 2011, but a AAA Studio expecting their community to just laugh and fix their bugs in recent years is quite INSULTING. I still remember when Alexander Blade noticed that the OG Skyrim didn't had any compiler optimizations so he released a tiny mod through SKSE that nearly gained 50% performance improvement, which forced Bethesda to release an official patch with the same compiler optimizations. Their engine is so ancient and so patched up that they probably think it's best to just disable compiler optimizations in order to maintain some level of Stability, GOSH. That was INSANELY embarassing for them, but it was recenlty noticed that Fallout3 and New Vegas neither had compiler optimizations enabled, and again, through a tiny mod using NVSE the performance skyrockets. And i bet if we go back and check Oblivion and Morrowind the same probably applies. How earth is a Game Dev worth 7 Billions "Forget" to to implement basic stuff that literally takes 1 click at compiling their code? Their programming/coding skills is laughable, sometimes i feel Bethesda has the skill of a tiny indie Dev with a couple released prototype/demos. Todd really believes he literally is Fantasy Gaming Jesus, and can do no wrong in his games.
In the days of a moron paying millions for a banana, it's open season on other morons that will buy stupid things because they can. It's the equivalent of lighting your cigar with a hundred dollar bill.
Balenciaga and all the "modern" art are just a money laundering scheme though. A game company may release a turd once in a while to get tax breaks, but I'm pretty sure Bethesda will go bankrupt if TES6 won't be good.
Expect the sims experience. The graphics get slightly better but all the great little things get removed and hopefully later added to an addon if your lucky. The outrage over a pool was ridiculous. I'm sticking with old games and smaller companies.
Thank you for talking about this. And bringing awareness. The gaming industry could be so much better than it is and it's absolutely sad. I guess we all can't live up to our potential..
It's the same with movies. Investors want the next big Marvel franchise and there is little to no room for mid budget production. The same people forget that something like Star Wars did not start as a huge franchise, or Alien and so many others. The film industry can not survive on reboots, sequels , breaking their necks at attempts to milk franchises dry.
I used to play Skyrim and Fallout 4 about once a year. I'd go through all the new mods, find the ones I wanted, install them and have fun for another 100-200 hrs. I can say that I have not re-installed a single Bethesda game that has the Creation Club (or Creations...whatever) implemented in it. They tried to monetize the goose that laid the golden egg and killed it.
Ive allready accepted elder scrolls 6 wont be good honestly. Its going to be either too political, retcons everything or as shallow as ever without adding anything new and most likely removing allready existing things from previous elder scrolls like they did with skyrim.
It's really interesting seeing the way the games industry's pendulum swings. I'm actually really excited for what the next decade will bring now that these issues have been addressed more and more over the last few years. I think this is the tipping point.
Starfield is what did it for me, they haven't released an es or fo game in about 14 years now because they were working on starfield. It will be a creation content nightmare
For me it's fighting games. A genre that once garnered and fostered trial or error and replayability that now has a normal of charging an unreasonable amount per character of it's normal roster, along with all their color combinations. They are also plagued with "Super" releases, "Ultra" and "Deluxe" releases, and finally "Mega Championship" releases all within the lifespan of the game. It's... sickening, honestly.
It’s so funny because when it came out all the Morrowind and Oblivion fan boys took Skyrim as the example of the decline in quality, now it’s a “masterpiece.”
At the time I actively avoided horse armor, but eventually it got onto my system as part of a bundle of DLC. To set the record straight: I bought a 1 disc bundle of Knights, Orrery and whatitsname and horse armor was also on it. That's how the sales numbers on horse armor got so high.
You may want to ask yourself why was something as small as horse armor a hot issue where as now that wouldn't even get a second glance. Companies push we push back, they push again and every time greedy monetization becomes a little more accepted. "Well at least it's not as bad as..." "Yeah I dont like it but look at that other game this is fine by comparison". Tomorrow's outrage is today's excuse to accept yesterday's bullshit.
Old blizzard could take ideas from games and incorporate their spin on it in a new game and it would work. The companies that are trying to do that today don't have the talent or even the concept of how to test what they're cribbing from older ideas to see if it works.
The only people to blame are the customers, all you youtubers bang on about how all these things are so hated and yet year after year they make billions and billions more. Fact is the majority clearly are happy buying all this utter rubbish, that's why these companies keep doing it, the customers are happy little pay pigs and until they stop it will never end.
This has been the case with movies and music for decades now. No idea why gamers act like the slow shift to most palatable, most generic, and therefore most profitable, wouldn’t happen to them. It also sucks that so much of this dissatisfaction and rage is being channeled into “ITS BECAUSE THERE IS A BLACK LADY WITH BLUE HAIR!!!!” But then again, that’s how these assholes get away with so much… scapegoating all the way down.
Prey 2017 Had a slow start with a fairly derivative crawl through a generic sci-fi office complex. Scavenging through draws for supplies, journal entries and passcodes etc. you know the drill. It was an ok game. But nothing stood out stylistically compared to the likes of Dishonored. Which is probably why it was difficult to market. Prey 2006 uniquely had a Native American theme blended with a Quake-like alien invasion and abduction. It was really interesting , and I wish they’d continued with it. They could’ve expanded Tommy’s (the MC) heroes journey by exploring a Mass Effect like universe as a bounty hunter or something (I think this was the original plan). It had gravity and portal puzzles , which were novel at the time (predating Portal , 2007).
I stopped playing FO 76 after the last big update. B breaks everything you grind for on their scoreboard and/OR they put it up for sale in the Atom Shop or in one of the vendors the next season or two. They break the most valuable prize on the last page of the scoreboard. Why should be grind for broken over and over??? The carbine was a huge grind chasing cows in an endless loop. They broke the ability to use VATS with the carbine. What they don't outright break so you can't use it like the brick oven, they nerf it in the name of some vague "future balance goal". The goal of the nerf is to keep you grinding to put back what they took away with some new mod box or perk card adjustment. They gave us contextual ammo drops then are giving us bullet sponge enemies. Hard pass. They are taking away legendary weapon drops but you can now spend endless hours grinding their raids to win idiotic mod boxes that newbies have no hope of attaining. The in game economy is totally screwed up. Sellers want the cap max for the most coveted mods no one can afford. They never fix anything that is important to the player like better camp defenses. Instead of making turrets more effective, they give us a repair bot that we don't have the camp budget for. I am done with live service games. I went back to FO4.
@@XBluDiamondX I had my fun with the game. I got my money's worth over the last 4 years. I don't see any further value in playing the game. You do you sparky.
If they do not strip out ALL microtransactions from ES6, and release the creation kit early so users can start making mods, I will not be buying it. Basically been done with bethesda for many years now, last game I actually bought was fallout 76. I am done with that, I have decades of older games I can go back and enjoy, I don't need to pay extra for cosmetics or core functionality stripped out of the core game to charge players for it.
Corporation: "Ahh, we are gonna' sell this bag of dog pooh for $500! Consumer: **buys and helps sells millions of copies of the dog pooh** Also Consumer: "STAPH RIPPING US OFFH!" :((((( The current state the gaming industry is in, is not because of horse armor. It is because of the customers.
This one time i got hired to do market research, and everyone told me about what they currently like and we said cool lets build that and then it didnt work because market research can only lead you to copy your competition.
love the clip, as alwaysa nice prspective. i loved a lot of games from 2003 to 2007,a lot if simple yet fun coop games, then that died out. splinter cell chaos theory, lost planet,dishonored,bioshock infinite, prey, those games were all fun.i miss those kinds of games.
@ yup. You wanna put money into trash games, then you get trash industry. Stop buying trash games. Don't know how this is a hot take. Maybe you just gei.
@ I play nothing but niche titles and indies. Haven’t touched anything mainstream or AAA for almost 10 years lol. Not that hard to not okay slop, but keep being the problem, and gei.
i just dont understand why people who know this will still buy their products nothing wrong with not caring or being ignorant and just wanting to play a game and even enjoying it if others don’t but to do something you know is not going to make you happy, it confuses me, i havent touched Bethesda since like 2016
These big games have big budgets for marketing. If the game is bad they are gonna sell it hard, if its good will do the same. Pr is an effective tool on the masses.
Regardinh "Sales Expectations" for HiFi Rush - maybe they'd have sold more copies if it wasn'tn shadow dropped on Gamepass? It's the same with streaming services or studios owning streaming services and releasing movies in cinema - if I can already play/ see it at no additional cost, why shouold I pay extra?
Bethesda and all the other big studios keep hiring people who don't play video games to make video games.
Bethesda keeps cheaping out by using staffers instead of seeking talented writers for story and dialogue.
Some of this was Zenimax holding the purse strings, but the "F* it, that'll do" attitude clearly remains with Todd and Emil.
Yeah just political activists who either hate gamers, White people or men. Or all 3 that has hapened few times too.
They make games for shareholders rather than the people who buy them
@@kingofmemes5017 and for political reasons. I doubt influences were particularly happy about misgendering pushups.
I do not really think that is the issue either. It is the big studios completely disregarding what anyone but shareholder says. Or in a better term. Greed and Cluelessness.
If not that? It is a corporate structure that kills any talent or art/creativity. To many cooks in the kitchen. To many that stays around are not there for the games. It is work.
If everything becomes a mess of meetings and seeking approval of higher-ups for everything? And there are enough workplace politicians there to not actually work? But complain?
It seems like you either have a party-house of... what was it called? Anyways... Actual abuse and things towards woman. Or, you get into a position of nothing but complaining.
Then crunch. Or the modern variant of DEI.
If one go back into early video game history? It was allot of people without any idea what a video game really was. But the ones in charge did. And hired talented people on merits of their craft. Music/voice/art. Everything really. The issue is not that Bethesda hired a janitor without a single idea how to make a game... It might be that hiring people not there to do the job, but instead play in the office as either endless meetings, or fanboys? What where the term used to call out the insanity of drugs and real assault and mistreatment of one gender? Bio-wear Magic! Ubisoft and whatever else. The issues of AAA studios did not start a year ago. It has been going on for over 10 years. Nothing is really new. Only first now is the pre-orders finally stopping. It is management and politics. Greed and more greed. It is simply that. Power. Abuse. A fun businesses.
That $90 WoW mount is exactly why I'll never return to the game. Fuck greedy ass corporations & the idiot gamers who encourage these practices.
*Edit:* The amount of people responding "jUsT bUy iT wITh gOlD" are missing the point entirely.
If you're buying this mount with gold that means SOMEONE is spending money on bonds & blizzard is going to correlate that increase in bond sales with Brutosaurs sold, like they did with the first Brutosaur, that's why we got this one & much like the first its ALSO time limited to prey on FOMO.
Just because you personally didn't spend a single penny doesn't mean you're not part of the problem. Ask yourself: "Do I want to spend my entire time playing WoW just farming gold & chasing FOMO items?" Because that's what's going to happen if you continue to encouraging this type of behavior.
That $90 mount means they don't need to get you to play the game.
They can simply milk those already on the hook.
The sunk cost fallacy is real.
Wish people had more discipline but that’s not happening
I'm with you mate
It's just 1.5 million gold. Way cheaper than the previous one and easy to grind now.
Yeah, I had a moment in Shadowlands where I looked at the phoned in story, the grind, what I was getting out of it, and the monetization of said phoned in crap.
I just broke and had the "what the hell am I doing?" moment, and never logged in again.
The problem is not the scope or ambition, it's mismanagement, incompetence and a criminal misuse of funds. $400M for Concord? Really? It's ridiculous...
Sony rereleased morbius. Yes they are stupid especially in management.
Without the soyny boys Sony sucks ass. Hated playing god of war too. Last of us 2 was the worst and they killed days gone and didnt allow other studio like cdpr to buy the IP fkin the only good game out from soyny
Wokeness covers it.
@@AkiRa22084has nothing to do if something is considered woke or not baldurs gate 3 is very woke in comparison yet is very popular and made tons of money
it has everything to do with that... they try to make this extremely corpo-safe slop that tries to appeals to everyone, while in doing so, appeals to nobody. a game that tries to achieve everything is a game that achieves nothing.
also, baldurs gate isnt "woke". they didnt push an agenda with their story telling. they just added pronouns to the character customizer. they let you do what you want. games like veilgaurd try to tell you a story you dont want to hear with an illusion of choice.
Todd Howard isn't wrong, people will buy anything. You deserve what you tolerate.
That’s why after fallout 4 people that want good games should move on if they haven’t already
@@tarnishedhunter222nah, games like Space Marine 2 or AA games like Stellar Blade and Robocop still release so the hobby shouldn’t be abandoned. Thats like ruining a US state by voting in a bunch of corrupt douchbag (California) and learning nothing so you just move to a neighboring state.
Plus all this pushback from people staying IS CAUSING AAA problems and financial failure after failure. We ARE making a significant impact. It just takes time for actual change to happen making a video game at least takes three years if not way more anyway in development time.
@@MrSpartan993 bruv I was talking about moving on from Bethesda to another better game company chill with the essay
@@tarnishedhunter222 Fallout 4 was already shit. Like, it took me some 5 minutes to realize the player is treated like a complete idiot in dialogues.
@@LecherousLizard FO4 was the last Bethesda game I preordered and the last Bethesda game I played.
Maybe the reason games aren't selling so well is because gamers are tired of being given slop for their hard earned money. Maybe they're tired of developers seing gamers as an enemy and trying to preach to them. Maybe they just want to get home from work, boot up their favorite game and have fun, you know that thing gamers had before devs decided they knew what was best for gamers.
Personally, I have a huge backlog, so I'm in no rush to buy any specific game. Unless it is truly special.
I buy more old games than I do new. Because they are better on average than modern games.
@@thefinalboss2403 exactly this. My backlog if huge, and I still occasionally buy some older games. I just picked up the Metro trilogy last night on GOG for $13 cad! I'm having a blast with it already.
Backlog is huge*
@@seeyouauntiehope you enjoy metro, they are truly wonderful games.
Yeah, why would I pay $70 for a game I’m probably gonna possibly hate, or at the most just tolerate, when i can play New Vegas, Red Dead, or TW3 for the 5th time and have more fun than I would with the other game?
The reason it continues is because idiots keep buying it.
Yes and no. There will always be stupid people but it seems that the golden era is over where the likes of Ubisoft can shove you $100+ titles down your throat with XP boosters on top and people would buy that sh*t in troves. In 2024 you have a freaking Star Wars open world game that is tanking in sales. That also tells a story.
Yes, they support and fund the practice in order to rot our hobby.
@@LiteralTitle-sg6kj Microtransactions are ONLY a thing because people support it with $$$
If they quit buying that shit, it would go away, 100%.
Back in my day, we flamed Overwatch for crates and got them for free..................................... Then yall bought em cuz streams and 'content' and then the gambling things TOOK off.
Overwatch started all that with loot boxes plus publicity for getting sued over gambling with kids in the UK..........
Microtransactions are trash. People should stop buying them. Force devs to think of a differnt way to go about it.
Even steam is knuckling down on trash DLC- they are updating policy because its so bad and forcing devs to commit to timetables.....
I think your PoV is just wrong on multiple fronts.
Unfortunately the idiots will never learn
AAA games are too expensive. These game companies got it into their heads they are the equivalent of a big Hollywood studio.
The current lackluster Black Friday game sales, are all you need to look to for proof that the industry has gone over the cliff.
hollywood has better standards then triple A devs nowadays. idk who the idiot thought that giving hundreds of millions to twitter bigots to control culture was a good idea but they deserve a raise
Gaming industry exceeded Hollywood prior to the woke plague. Never been a better time to ignore AAA , get a new monitor and play older games maxd at high rez and fps.
This is because AAA studios aren't run by gamers. They're run by geeks in suits that played Madden once when they were a kid, and think games are a waste of time.
I just got AC black flag for £10 with the dlc and KCD for £3 barging.
@@futilelamp4188 KCD is fantastic. Hope you like it 😊
I'm quite happy that the Gaming Industry's obsession with “Live Service” games to milk the most money out of their audience, is killing the Gaming Industry. It's well deserved. Just like the music industry did to itself back when CDs first came out, overcharging for CDs that were even cheaper to make than vinyl records. Serves them right.
At this juncture... let the old burn itself out... unfortunately we will lose some beloved ips, but at this point they don't deserve our commitment anymore.
Lets just hope the old talent can stay away from this disaster, foster true new talent, and make good things again.
@@Alacaelum Better to hold onto the memory of those good old games that once was than to continue buying into tainted bastardised versions of themselves.
@@The_Good_Captain That's why I'm starting to re-buy my Steam games (That are available) in GOG, so that can actually OWN them.
@@Alacaelum id say the genuine guys who built it should let this play out. Wait for the smoke to settle then buy back the ip.
You happy the game industry dies? What are you even doing here then?
any company that goes public is going to go this way. the moment a company is no longer private, the product is the stock value, not the game. the gamers arent the customers, the shareholders are.
Textbook definition of ensh*tification.
Large public companies don't make good games often. Sometimes they do tbf, but even then, how much did God of War 4 and 5 cost to make?
Yes been saying this for a long time now. Creativity dies when money greed takes over. It's all about making more money every quarter and finding the safest and effective way of doing that. Micro transactions and stores are very effective at generating extreme amounts of cash by preying on people's addictive personalities.
I genuinely don't know this, could you not just keep 51% of your shares when you go public? If that is the case and can be done then the only reason these games companies die is greed 100%.
@@SuperExplosivegames so we have something called shareholder primacy. Let's say you owned 51% of the company and decided not to include microtransactions. Your shareholders might be able to make the case that you're not acting in their best interest and might be able to sue you. That's what happened to Henry Ford. Google Dodge v. Ford Motor Co.
Going public isn't the problem, it's changing to this attitude that's the problem... The customers remain the gamers, stockholders generally forget what they're investing in... Or CEOs are using them as the scapegoat for unethical practices, which we see everywhere...
I fkn love single player games. It's almost all I play tbh.
The only times multi player was truly fun for me was way back when I was a kid and we played Mortal Combat or Tekken on the PS2 with my siblings. Online multi player is pure ass cancer addiction machines. I lost 11 years of my life to League of Legends. It's like a drug that you self harm with. I already was mentally ill depressed when I started playing League and it was just a shitty distraction for me. I only play single player now. Single player has never harmed me, it's like meditation. It's good for me to get absorbed in a good story game!
@fearM agreed
Yeah I heard that part. I personally don’t like MMO’s, and when I do play them I play solo. I play games to escape from real life for a while and to relax and decompress. I work in retail so when I come home I don’t want to interact with people. Plus I’m 47 so MMO’s are a relatively new thing for me. Most of my gaming life the closest thing to that was having cooperative play with 2 people or 3 or 4. But that’s a far cry from playing an MMO with hundreds of random strangers playing. So I guess I’m old fashioned but I like to play solo and often I don’t even like NPC companions lol. I’ve had the fear that single player games were going to die out and so I hope he’s right and that doesn’t happen!
Why pay $20 for a skin when a modder can do it for free?
I like small party multiplayer games, like borderlands, I wish they made sky rim 4 player multiplayer of course scale difficulty for more people.
bethesda is such a shit show right now. there was this interview with another ex-dev that basically said bgs management is a fucking mess. total nightmare akin to 2018-2020 cd projekt. like THAT bad. where none of the individual branches of bgs can even communicate with each other lmao.
like you got the art team wanting to change the trigger on a weapon designs, they contact management, they dont respond for 4 weeks so the arts postponed blah blah blah….
elder scrolls 6 is gonna fucking suck. i just dont see them changing before then like cdpr did. youd think they got the msg after everyone shitting on starfield but NOPE! theyre still far too arrogant i guess.
Todd and Emil are the most arrogant humans on the planet. They’ll NEVER change until higher-ups force them to
Pride before the Fall.
Aren't you hype to see how bad elder scrolls 6 will be
CDPR is just as much as a shit show as other AAA companies now
Bethesda are dead. You might not think they are, but Starfield wasn't a mistake. A dev like Bethesda don't make mistakes like that. Not like THAT. They're washed.
Wait until ES6. They're done, mark my words.
At this point I’m scared for ES6, its been too long and while ESO exists i’m confident whatever magic stairwayed up to the decade plus of Elder Scrolls 5 Skyrim is nothing but a muddy sidewalk toward the next title now. My expectations are low, but the current gaming industry is crushing my capacity for hope in most of the AAA titles
If Todd Howard has a brain he’ll get out now before his reputation is further tarnished.
was sure, it was due to time wasting on Series S optimisation.., but seems more and more like too many "forced DEI hires" instead of keeping expensive, experienced talent..
...
besides holding back content for creations / mods.., for more money & rushing out the base game
Of course Starfield wasn't a mistake. I could've told you that in 2015 when Fallout 4 came out, that game was already shit and both 76 and Starfield were an obvious "evolution" from Fallout 4.
Yeah they were dead already after Fallout 4. Going from the gritty Fallout 3 to 4's colorful pg-13 Marvel movie goofiness is just jarring. 4 also feels even worse after playing and finishing Fallout 1 recently for the first time. Wtf were they thinking with 4? It is not a Fallout game.
You know what, it's hard to blame the companies when our community is the one with the buying power. Took me till i was 18 to stop spending money on games, now i just grind for what I want, wait to play games a year or 2 later and buy them on black friday when they're actually completed. Nothing is going to change unless we vote/send a message with our wallets.
Totally true and what sucks is technically every year we get new "noobs" into the gaming scene that know nothing of what we know and go down the same path we did for several years but what's worse is these whales who have the money and don't care cuz it's their hard earned money and they have total control omover what they do with it, but they just can't wrap it around their simpleton minds that they just making shit worse for the entire whole of the gamersphere
very rational and correct comment... shame alot wont give a sh*t, they want nice emotes and skins.. because "look at me peasants!"
Don't casually forget al the work that companies put into understanding how to manipulate people into buying more, like the owners of candy crush, the consumer doesn't have all the fault
Yeah most these kids just buying with their parents money. Coincidence you stopped buying when you started working 😂 you learned value for money.
Bethesda lose its way because too complacent and expecting for modder to fix their game
Largely agree. It's because gamers put up with it and the game still sells millions of copies. If people refused to buy it until it was fixed that would motivate them to do more. It's still not a good games, but they did put in significantly more effort into FO76 after it crashed and burned.
Then took those fixes away from players and called it a ‘next gen update’ lol
For real. The games were not nearly as good as the mods for them made them. Arguably the best part of those games was the mod community. Bethesda has been lazy since marrowind
It's because with updates, they feel they no longer have to polish the game if they cam have us beta test and patch later.
@@valekofastora1027 Kinda?
This lets them get additional funding though and it actually greatly benefits low-budget companies.
ITs just shameful Bethesda would also use it this way when they are a multi-million dollar company... People need to stop supporting trash morals in gaming with their dollars.
The industry will ALWAYS follow the money so stop giving them money if they make immoral decisions and offer low quality, no polish games.
Quit buying Early Access
Quit buying DLC
WAIT. Possibly even dont buy a game you might like "Eventually" and wait for that "Eventually" to actually come to pass first.
Bethesda fell off just as hard as BioWare in my opinion
It's kind of a similar pattern. First EA demanded the next title of the series developed in an absurdly short amount of time. Burning out developers and replacing them with cheaper 'talent'. Then demanding a studio that is a RPG specialist to hop on the live service bandwagon, tanking their reputation and causing more original developers to leave. Now Bioware has lost all the people that made them successful in the first place and replaced them with EA clowns.
They are close all Bethesda has to do is put out their own failguard with all the push ups.
No they didn’t you just don’t play the game. Which is completely fine, Bethesda games aren’t for everyone, they never were.
But the people that do play them are a HUGE amount of people because they enjoy the formula that they created. We know, more and more people want yellow ladders and no gameplay, but Bethesda games are just built different.
@@BeautifulMan4015 Yes they did and both Fallout 76 and Starfield prove that. You're totally delusional.
@@BeautifulMan4015 They did. Fallout 4, 76, Starfield, 3 disappointments back to back. Andromeda, Anthem, Failguard, 3 back to back. They both have more if we acknowledge non flagship titles.
Bethesda doesn’t care about the typical gamer. They’ve decided they just want whales that’ll keep pumping them money.
They’re AAA gotcha developer
Xbox buying Bethesda changed nothing. They're still complacent and arrogant thinking people will still buy their slop and have modders clean up their mess.
Yeah, Bethesda monetized mods on console well before Microsoft acquired them. Any other studio/publisher would be crucified if they tried to put a price tag on user generated mods
They never expected modders to fix their mess. Stop making shit up
The most hilarious thing I’ve ever seen them do is sell mods
@TheMasterblah you do know modders get most of the cut from selling their mods right?
I might be dating myself, but anyone else remember when we changed from those huge cardboard boxes for games to the DVD cases? The idea at the time was, less packaging = cheaper games. That didn't happen. It's the exact same thing with raising the price to $70, they will STILL have MTX. Any way they can be predatory, they will be.
Everytime a company saves money on the product, you can be sure 99% of the time this is not going towards the game itself or the consumer. It more like they make more money without improving the product, the opposite even. Less effort, less quality but higher cost.
I miss my Fallout 1 paper box.
Remember reading through the instruction manual on the way home for a game? Or the games came with a map?
They're pigs, always have been. Piracy forever bro.
I kept my flight manual for tfx a brilliant read on the basics of flight. Tie fighter also came with a brilliant book of short stories
The thing with Horse Armor was that Oblivion was already a complete game with hundreds of hours of entertainment in the base game. They don't do that anymore. Games launch boring, broken and empty yet still have tons of microtransactions.
Yeah, I agree. I'd say that despite their issues, Oblivion, Fallout 3, and Skyrim were Bethesda at their absolute peak. I still play those games to this day.
@S-2012-k6s I'd personally say Daggerfall was their most innovative despite liking Morrowind more. They scaled everything back in Morrowind for a more streamlined experience.
i remember the horse armor bs. and i remember telling my friends that it was the start of the microtransactions. "nah bro, why would they do that?" "that would never work" "you're just being paranoid."
The friend had a brain the rest who questioned him were stupido
I mean at the time I know I certainly thought it was a bad joke. I never touched it. I did get Shivering Isles because THAT was actual quality DLC and almost enough to be its own game. I figured the stupid horse armor didn’t make enough positive splash for this shit to become widespread let alone the sheer PLAGUE that it is now. At least I never supported it.
@MrSpartan993 ya. Dlc/expansions are different. But if it's small content that's not in the base and doesn't really effect anything, I don't pay for it.
@@MrSpartan993If Bethesda released Shivering Isles today unique items, clothes and armors would be excluded and sold separately for 5,99 each
Stop lying, nobody cared about that when they had other cool dlc like the stronghhold, orrery, vile lair, etc.
Same with the skins in Black ops 2. Cheap and you got exactly what you paid for
Most companies eventually get bought out by massive corporations that initially promise not to change them, but they always do. This trend spans across most industries today, leaving few independents behind. If a successful independent company emerges, giants like Microsoft quickly swoop in and acquire it. That is a core problem with the world today: competition is being crushed by enormous corporations with limitless resources and too few regulations to prevent these monopolistic giants from swallowing up all the competition.
Corps used to be prosecuted for this via antitrust laws. Last I remember being enforced was Microsoft in the 90s
All the hit successes from outside America didn't take risks, they just made fun games for people to have fun in.
Given how fast trends grow and die in the gaming industry, every game dev takes risks.
There is no garuntees at success until launch.
Its just got to the point that 75% of devs are serving sh*t, so youre going to see and smell it alot more than the few diamonds buried beneath.
@@The_Good_Captainso the devs funded, marketed and sold these shit games? No blame goes to the publisher or ceos?
@@Thecrazytoco first of all, good questions.
If i may clarify the devs may not have funded/ect the games but they made them.
Also yes they are, out of all involved in the gaming industry, the CEOs, shareholders and publishers are much worse but that still doesnt excuse the devs for the part they played.
Exactly. Also, fun enough isn’t the same as fun.
It’s the same way in all media tbh. Look at movies and shows, the most popular and well received ones are from outside the US today because they are still creating, not throwing together data driven slop
Anyone think of that meme about Stark building his first Iron Man suit in a cave, with a bunch of scraps? Double A, vs Triple A right now.
Even Indie is showing up the Corpo games semi-regularly these days.
did it in a CAVE! with a box of SCRAPS!
4:44 As a Canadian, a $60 game is already an $80 game. A deluxe version is usually $100 or more to us. When the price is closer to $100 then $50, you tend to question even more if a game is worth your time and money, especially if there are 'pay to win' BS in it. Unless you're a content creator or someone with a lot of money to waste on entertainment, you tend to be more picky on what you buy. And I'm sure when a $60 US base game becomes an $70 or $80 US base game, especially if it's to have a game with 'less micro-transactions', this mindset will become more commonplace.
Same goes to micro-transactions. If it's a mobile game, prices are usually shown in US until you click to pay, which is when you see the CAD price. Then you're rethinking if you want to pay an extra $1.50, $3, $5, $8, $11 for the same thing. I'm always looking at prices and comparing them to US prices to decide if I really want this fake game money or cosmetic.
You’re not paying extra, you’re paying the same at equivalent cost exchange.
Analogy for ya, 1lbs is 16oz and 1oz is 28.35grams. Just because 1lbs is a lower number doesn’t mean 453.6grams is more than a pound. Same concept applies to your purchasing power of your dollar. $70usd=$98.23cad at this moment. In some cases, you’re actually paying less than usd…
Micro transactions shouldn’t be in a payed game or a subscription based game.
@@matthewharrington420 Didn't say we're paying extra based on exchanged rates. Just saying that a $60 US base game is a $80 CAD base game, which is closer to $100 then $60, so Canadian's mindset is different when it comes to deciding to buy a game since it's closer to $100 CAD with tax.
Canadians already saw $60 CAD base games going up to $80 CAD base games in the pass 10-15 years. I'm just pointing out that Americans may come to a similar mindset when a base game cost closer to $100 US.
@@UltraViolettaPlays it’s literally your entire post… you open with a “$60 game is $80 game”
@@matthewharrington420 If that's all you're seeing in the post is the first sentence, you need to learn to read the context.
@@UltraViolettaPlays you don’t even know what you’re talking about… damn. Move if you can’t handle your power of the dollar.
Starfield having the biggest amount of developers and budget but also being the (second) biggest disaster in terms of being low quality sounds like there could be a story moral.
Why is Bethesda taking longer and spending more budget on their games when the story, setting, and concept qualities do not compensate for it?
They’re out of touch corpos
Spending lots of money of therapists for the staff who are doing half days for years on end 😂
@@tarnishedhunter222 well the corpos don't do the writing that is messed up by the aktivists that don't care about good writing or are incapable of writing well...
@@TheTomoyaNagase Bethesda’s downfall has nothing to do with activists. It has to do with them using modders as a crutch and trying to trick people into buying mods. And Emil sucking so much at writing that he calls his fans “Twinkie factory workers that don’t understand the effort that goes into making a game” to justify his own mediocrity and the low sales of Starfield and its DLC.
The sewer-creatures in HR filter out the talents, and accept the untalented activists….
Yeah, long time Beth fans have been pointing out its flaws over the last decade but management decided otherwise.
10:45 it has NOTHING to do with over scoping, and everything to do with building games around monetization. PERIOD.
I’m not disagreeing with your monetization comment however when a game is super buggy and kinda unplayable its due to overscoping
I've been playing prey 2017 for the first time and the fact that it didnt sell well + the studio closing down is absolutely criminal. I think it's one of the best games ever made
Honestly, same here. I bought Prey shortly after it came out, and it's been one of my favorite games ever since. To me, it's one of those games where even if you do it the same way every time, go for the same ending every playthrough, it's just. Fun.
I was looking forward to seeing what Arkane would do next after the first time I beat it, but... well.
The Xbox one prey? The wannabe Bioshock game with you playing prop Hunt in some rooms and Alien VS predator in another. With a wrench, foam gun and a tazer plus a mediocre pistol and crossbow that's for hacking through windows instead of doing another² puzzle. Those are your weapons.... There's more but it makes it a really bad start to a game constantly sending you back and fourth to explore new areas inside old areas.
Yeah that game wasn't good. Neat concept, bland gameplay and lack of enjoyment due to it being a back and fourth between areas game with progress and exploration throttling and Gating everything behind progression. On-top of it's story being like half life but without the neat characters, humor, immersion, nonsense that makes sense because space magic and good plot. Prey is a 4/10 at best.
There was already a game named prey in 2006, THATS why it didnt sell for shit. if you cant be bothered to come up with a name that wasnt used recently, then everything else in your game is going to be regurgitated BS as well.
Nah i even bought it but it gets just rediculus stupid towards the end... Respawning enemy and all that bs. Never finisched it becouse it was that annoying
@@MrDasfried hard to take you seriously when you cant even spell. stay in school kids!
If I’ve said this once, I’ve said it 1000 times….. the key here is always priorities.
Everything else is just static noise .
Complacency from consumers feeds the wrong priorities .
And desire for authenticity feeds the right priorities .
It’s the difference between narcissistic, entitled, spoiled, insecure, self obsessed, attention seekers, pushing agendas, while fixated on the only priority they care about which is themselves and irrelevant trending superficialities ……
AND
Quite simply actual creative artist/gamers creating games for gamers we are the only priority is authentic escape, Aka, the literal purpose, and definition of entertainment .
There’s a lot of static areas you can get swept up in and fixated on with idealistic causes of good and bad but it’s all just window dressing .
The number one thing that matters Ultimately is priority. Because your priority dictates if there is authenticity or if there isn’t.
And if you work in the entertainment industry in a game company, and your purpose is to provide games then your number one priority, your only priority should be that of appealing escape. As long as you have that nailed down as your core focus for everything then you will have authenticity with what is created.
And personally, I think the age of complacency from consumers for the past decade or so is finally coming to an end.
Because I know for myself, the only thing I’m interested in now in my entertainment… Is authenticity . Everything else , typically stemming from narcissistic self obsessed attention seekers, can fck off .
This 💯%
I think you’re right.
Well said!
@ 😉👊
The industry made the same bs argument for "couch co-op" and "local multiplayer" as they are now single player games. The reality is they're pushing these,things to get you away from other people in real life, so you will become addicted to their hardware and software. It also means if you do want to play with anyone else you know, you each need to go out and buy the hardware, and the software separately. That's the whole game. Divide, control, abuse. It's a sick, toxic industry now that needs to end.
Video games were toys intended for children.
Please no one brought the horse armor DLC on its own. It was brought in a bundle with the Shivering Isles.
I'd argue Larian set the bar with DOS2. They just raised it with BG3.
Chestmancer was the goat.
Divinity was dog shit game. Bg3 was 6 years in Early access and still had dog shit pacing you idiots still cant see how bad bg 3 was because youtubers are telling you its "good".
В baldur's gate 3 нет ничего особенного чего не было в других играх прошлого. Там нет ничего настолько интересного что есть в других играх прошлого. В общем-то даже RPG в этой игре нет, просто потому что RPG нет ни в одной игре прошлого которую принято называть RPG. Хотя нет. RPG есть как раз-таки в играх студии bethesda. Той самой студии которую вы тут сидите и поливаете грязью просто потому что видите ли starfield вышел и потому что бронь для лошадей когда-то разработчики выпустили.
Знаете в чём проблема того что игры стали выпускать такими странными? Проблема в том что вы слишком требовательны игроки всегда были. На самом деле все вот эти попытки изображать из себя крутых бизнесменов и делать какие-то популярные бизнес-схемы своей основной концепции разработки игры всё это всегда появлялась только из-за того что разработчики думали что игры будут встречены очень прохладно если всех этих схем не придерживаться. Вы постоянно встречаете игры БТС да прохладно просто потому что видите ли fallout разрабатывают не они потому что видите ли oblivion skyrim не такие как третья часть серии, потому что видите ли боёвка в Скайриме не такая как в играх от from software хотя там и не должна быть такая боёвка, потому что сначала вы говорите что CD projekt трейд - это супер крутая студия которая ценит своих игроков а потом стоит этой студии один раз выпустить какой-то сырой проект потому что вы постоянно торопите эту студию так сразу же вы готовы обрушить акции этой компании. У вас нет никакой эмпатии по отношению к разработчикам и нет никакой морали по отношению к тому что вы делаете. Вы поколение потребителей которые думают что раз вы можете деньги занести то вам не нужны никакие человеческие качества. Раз вам не нужны никакие качества человеческие то зачем делать для вас игры как для людей? Поэтому разработчики думают над всякими дурацкими бизнес-схемы которые рассчитаны на вот таких вот игроков а не на людей которые могут оценивать красивые игры. 5:16
@@seem03fox Bladur's gate was 6 year into early access the mechanics were broken the game was too easy and you can reach max level before act 3 meaning you play trough whole act 3 with 0 actual rewards and youtubers call that peak gameplay what a joke.
@Riftmaker17 Wow, players that choose to min max are able to reach max lvl before the final act. How terrible. No other RPG has ever allowed players to grind and min max in the early game.
They can't even update FO4 without breaking the game.
What’s worse is they haven’t fixed it
Did you already forget how many times they broke Skyrim with unnecessary updates?
@@LecherousLizard I remember Skyrim working flawlessly on release when I first played it. Got nearly 100 hours in before I had an issue where it froze. Then they started releasing updates and even without any mods by the time the dragon born dlc came out it seemed like the game was freezing every couple hours or bugging out
@@jacobtuttle4311 And in the end the Unofficial Community Patch had to fix 99.9% of the issues.
Julian Lefay has some brautiful stories about the old Bethesda and when it actually started going down hill
Where can I find that
I imagine that was around when the captain of the chess club joined.
@@Scorecatron Nah, Todd was already a janitor at Bethesda even before Daggerfall.
@@Christofer_tTt Indigo Gaming has a good interview of the man, you can start from there
The fact that the company is selling these items for 50+ dollars is insane to me. These virtual goods have no true value, an intern can make 1,000 copies in minutes. I would say anything over a dollar is too much. If you want something to be truly rare, then sprinkle it's unlock into your game somehow.
If its a live service.... make it a competition. For a limited time everyone online has new achievements - first to get them, recieves rare skins/items/etc.
That's how you get crazy second hand markets.
It's pixels, if its purely cosmetic it should never cost as much as en entirely different game/movie
@G.D.G.
I theorize that eventually AAA Game companies will be monitoring and over scoping so much that players will get tired of it, not playing new games any longer. I'm basically predicting a gaming market crash.
I haven't bought a new game in around 5 years, I've pretty much gone to retro games.
I don't think the market will crash. Some studios may crash, but there will always be others ready to fill the void and there will always be people willing to play video games.
if it isnt already in a crash
I think we’re already in a crash. There hasn’t been anything worth playing for years
@@digitalgulby Not through lack of trying. Companies have lost sight of what gamers truly want
The issue is Emil and Todd.
Back in the Morrowind days Todd had to be tricked to approve the good stuff, be it art design or be it dialogue or books. Even back then Todd was a problem. Although to be fair, he's had some good ideas between the games. I don't want to be some boomer but the actuality is that after Morrowind it's been more Todd's b.s. and less of the teams vision. There was also an interview with an ex-Bethesda employee who basically described that in recent years Todd would not accept many experimental ideas. With Emil you can just tell he's just a yes-man for Todd. It's a shame.
@joerigubbels3836 emil is also just an idiot. he spits on writers and laughs at them
BGS will go the way of the Ubisoft if they can't adapt and provide value for modern gamers.
Very very true
This is exactly the problem. "Modern Gamers" and "Modern Audiences" are too similar in scope and ALWAYS leads to the dire slop we see today.
I think hiring folk with actual winning experience and completely ceasing ALL DEI practices within the hiring process is the foundational change they must make before doing anything. Cull those from the industry who have a history of speaking out against it - completely blacklist social justice studios such as sweet baby inc etc is the next step in that move. Then and only then will you have the ability to begin to create good games again.
@@arcadianrs Exactly this. Make games for gamers and stop trying to appease people who don't give a damn about gaming culture.
They will not. They have shown over and over that they don't care what gamers want. As long as todd keeps making obscene money he couldn't care less.
Todd isn't trying to make great games. He wants money.
And like all obscenely wealthy people, he has become addicted to greed and power.
You don't come back from that.
@@thefinalboss2403 especially not after Indiana jones flops just as bad as Star Wars outlaws did in a couple weeks and Phil Spencer asks Todd “when are we gonna get a return on our 2 billion dollar investment??”. Bethesda is ending up exactly like Ubisoft.
These companies are to blame but also the idiots who keep buying into this crap are also blame
Addiction is a hell of a thing
People play whatever they enjoy playing. They like what they like.
@@Destiny_sm It's true. Some people like being idiots, though.
Haven’t been this early since Bethesda was actually good
Yeah, back during the 6th and 7th generations.
That'd be... all the way back in 1996? 2001, if we're being generous.
The best bethesda content for YEARS has been made by modders. Hire these people please
Larian was a modest AA studio that had been on the brink of bankruptcy multiple times. Do they expect us to believe AAA studios and publishers with net worth in the billions are unable to compete?
Yes, the devs were literally tweeting not to expect that quality of games when Baldurs Game came out lol 😂😂
Game devs need to stop having over bloated budgets and sinking years into a game that’s not working. Too many times there are games that get announced and then aren’t heard of for 5+ years just to flop on release when there’s no hype for the game
I feel like they don't even prototype their ideas resulting in the mess they get into.
@ No chance they plan. It’s just a bunch of devs that have ideas and just keep adding them whether they work or not
I hate how much the industry has adopted artificial scarcity as a means to extract ever-growing in price microtransactions and other means of nickel and diming customers. Its just blind greed.
I forgot about Youngblood! I remember people choosing to die in the hill of defending that game! They yelled -
It’s fun.
It has great mechanics
You just hate women.
You’re just a misogynist if you criticize this game z
… and so on.
I think the Steam forum threads about YB are still up, and they make for some fun reading.
Gears of War 5 threads about Kate are also good reads :)
I quit the "modern" Wolfenstein after that pregnant shoot-out scene in the second game, I think? BJ was already getting walked over by all the whamens in the cast before that, but that was the last straw for me.
And as always when it comes to things like that, my decision was proven right when the next game came out.
@ You made a wise choice. I was still pretty naive back then about “The Message”
The second I started seeing the bethesda logo in rainbow colors I knew it was all downhill.
😆, good rule.
Stupid but you Do you 🤔
@MrDasfried activists can't help but display their politics. Kinda dumb to not take them at their word when they decide to advertise that their poltical opinions are as important as their game company.
@@MrDasfriednobody likes the gays. Especially you.
I love how obsessed you losers are with things that have NOTHING to do with the mechanics of a game that makes it good or bad. I don't give a shit about inclusivity, go for it. Just make a fun, well written engaging game. Put all the rainbows on there you want, Jesus Christ. Get a life people.
I only say this:
Elder Scrolls Online implemented an AI moderation tool for their ingame chats. Every ingame chat. Even 'privat' ones.
Now Roleplayers are being punished for bad nono-words the AI finds threatening.
And the most atrocious thing: Nobody seems to know this because they sneaked these changes in.
This is Zenimax/Bethesda for you.
Correct, its now in most games it seems. Even Gta.
Wait Players can't say curse words in a rated M game? That's fucking stupid
This is why I love Black Desert Online.
As long as you don't go for the most obvious offenders like the N-word or say things that'd be outright considered illegal (terrorism, death threats, etc), you're A-OK. Moderation in the public chats is entirely on a manual report basis, so unless somebody snitches or you're unlucky with a GM being online, even those things won't get you banned.
And non-public chats? Lol, lmao.
I think the AI chat moderation is actually a Microsoft mandated thing. As all their games have AI moderation. Age of Empires 4, it was particularly bad. You couldn't string a normal sentence together without 50%+ of it being censored, and nothing was offensive or anything. "I'll flank the left with my cavalry" became "I'll **** the left **** my ****" or some nonsense. There was also a long like 3-4 second delay before the message sent, as the AI obviously moderated it before it was sent.
@@Hlieyto RUclips works exactly like this too.
Before comments would appear immediately after you hit "sent" or "reply" and nowadays it actually takes some 10-20 seconds before they actually appear.
That's what people who treat AI chat bots don't realize. It's not the product, YOU are the product or more specifically, the filter you help improve every time you try to circumvent the existing one.
I'm convinced a good chunk of Concord's overspending was money laundering.
Prey really got the shaft. It was released at the same time as a Zelda and I think a CoD and had almost no advertising or promotions.
Just like Titanfall 2
Between a CoD and a Battlefield
prey had marketing , pretty good marketing tbh . but IGNorant came along
Such a damn shame what happened to Arckane.
Prey and Dishonored are masterpieces and I play them to this day.
Never played Prey, but Dishonored is AMAZING! I played once as ‘The Terminator,’ mowing down everything in my path, second time as a ghost, killing only my targets, it it was like two different games. The things I saw and heard on that second run amazed me.
@@jonbodhi bruh get prey asap + the dlc , if you dont play on playstation this game is a masterpiece ( ps version is still locked 30 fps )
@@jackplisken4738 hmmmm. I’ll put it on my list.
I think a deep dive of the staff ( like what we have seen on twitter ) will tell you alot more about this games industry than the tip of the iceberg alludes to
Not playing Games as Services lately. I'm in the early stages of replaying all of the Dishonored games. MAN!! Talk about great game play!!
What happened was, that we let companies sell us DLC/Skins with no push back and when they saw this, their eyes turned to cash signs.
What companies are doing now is not games.
They are making money milking machines that resemble games.
A lot of lay-offs are simply correction from the overstaffing during the Covid era when companies thought that every game had an infinite audience. It was a classic gold rush, and now the industry is seeing the ghost towns that result. Never forget to blame the bosses of these smaller companies who gave away their staff's futures by selling out to bigger publishers.
Dishonored is my favorite game. Makes me sad that I’ll probably never see another sequel like it.
5:31 Slight correction on the cod kong glove that costs $80… the glove actually does have a special effect, when you punch somebody with it it’ll send them flying. But still not worth anywhere near $80.
19:15 I can’t agree with his statement the indie game/ devs space has become what AA games use to be on every level from budget to experimentation and creativity, Layden has been making a lot of statements of late but is working for Tencent of all companies and talking about what’s wrong with gaming while contributing to its issues.
I know the higher ups are taking shitty decisions, but studio wise Nintendo is doing great. Everybody talks about BG3 like it's the only good game in the history of video games, but Zelda has been clean and setting standard for 40 years. ( No the cgi games don't count.)
Until there upcoming court case with Palworld (I think it's called?). Although I do admit their Zelda games are great to play.
Two things are infinite, the universe and human stupidity, but I'm not sure about the universe. If people only talked about what they understand, the world would be very quiet. - first spoken by einstein
When will they start charging 10 bucks for bugfixes?
"We know the players won't be satisfied with our product" -Well no shit
I'm glad you repeatedly point at Prey, i really, really love the vibe and esthetics of that game. Also the space spookiness, gotta love unique game experiences (reminds me a bit of Dead Space)
I think games will need to cost at $100 dollars base amount, before gamers wake up and then start to question "why I'm I paying all this extra money for cosmetics and extra for mods and dlc"....
It's that Effing Creation TURDgine that they refuse to dump. The whole industry is moving to Unreal and they still cling to that mid 90's crap. Every single time they update their games they break a ton of stuff, and some of the issues on FO76 were still present all the way back to Morrowind, it's insane... Jesus.
It's also their mediocre writing, worldbuilding and character design. The only thing they still excell at is visual style.
@@Whizzer I think their nooby coding and scripting is mostly at fault, these guys were still using DX9 in 2011 when the whole industry was getting ready for Vulkan/DX12. They barely moved to DX11 with FO4 in 2015, and still stuck to DX11 with FO76 and Starfield.
Also, this mentality of "Let modders Fix it" is no longer funny, maybe it was... back in 2006 or even in 2011, but a AAA Studio expecting their community to just laugh and fix their bugs in recent years is quite INSULTING.
I still remember when Alexander Blade noticed that the OG Skyrim didn't had any compiler optimizations so he released a tiny mod through SKSE that nearly gained 50% performance improvement, which forced Bethesda to release an official patch with the same compiler optimizations. Their engine is so ancient and so patched up that they probably think it's best to just disable compiler optimizations in order to maintain some level of Stability, GOSH.
That was INSANELY embarassing for them, but it was recenlty noticed that Fallout3 and New Vegas neither had compiler optimizations enabled, and again, through a tiny mod using NVSE the performance skyrockets. And i bet if we go back and check Oblivion and Morrowind the same probably applies. How earth is a Game Dev worth 7 Billions "Forget" to to implement basic stuff that literally takes 1 click at compiling their code?
Their programming/coding skills is laughable, sometimes i feel Bethesda has the skill of a tiny indie Dev with a couple released prototype/demos.
Todd really believes he literally is Fantasy Gaming Jesus, and can do no wrong in his games.
In the days of a moron paying millions for a banana, it's open season on other morons that will buy stupid things because they can. It's the equivalent of lighting your cigar with a hundred dollar bill.
Balenciaga and all the "modern" art are just a money laundering scheme though. A game company may release a turd once in a while to get tax breaks, but I'm pretty sure Bethesda will go bankrupt if TES6 won't be good.
Once the big companies smelt blood in the water. The gaming industry has never been the same.
Expect the sims experience. The graphics get slightly better but all the great little things get removed and hopefully later added to an addon if your lucky. The outrage over a pool was ridiculous. I'm sticking with old games and smaller companies.
Thank you for talking about this. And bringing awareness. The gaming industry could be so much better than it is and it's absolutely sad. I guess we all can't live up to our potential..
Any individual who uses creation club is a not smart person. Nexus has its own issues, but I’ve been on there for more than a decade.
Plus, there are people on Nexus that can help you if there is a problem.
It's the same with movies. Investors want the next big Marvel franchise and there is little to no room for mid budget production. The same people forget that something like Star Wars did not start as a huge franchise, or Alien and so many others. The film industry can not survive on reboots, sequels , breaking their necks at attempts to milk franchises dry.
Yeah, it gets old. I laughed at the remake of Horizon Zero Dawn. That game isn't even that old and it gets a remake? The hell?
Prey is extremely under rated. If you haven't played it, you are missing out. Has a Bioshock 1 feel to it but better IMO
Remember back in the day, when Bethesda released FREE Mods/add-ons for Morrowind?
Greed with microtransactions,cheap pay wall shortcuts and modern western writing
I used to play Skyrim and Fallout 4 about once a year. I'd go through all the new mods, find the ones I wanted, install them and have fun for another 100-200 hrs. I can say that I have not re-installed a single Bethesda game that has the Creation Club (or Creations...whatever) implemented in it. They tried to monetize the goose that laid the golden egg and killed it.
Ive allready accepted elder scrolls 6 wont be good honestly.
Its going to be either too political, retcons everything or as shallow as ever without adding anything new and most likely removing allready existing things from previous elder scrolls like they did with skyrim.
It's really interesting seeing the way the games industry's pendulum swings. I'm actually really excited for what the next decade will bring now that these issues have been addressed more and more over the last few years. I think this is the tipping point.
Whatever happens with elder scroll 6 when it releases I think that’ll make or break Bethesda permanently.
We had what, one 10 second trailer and it fell off of a cliff. I wonder if it's in developer hell.
Starfield is what did it for me, they haven't released an es or fo game in about 14 years now because they were working on starfield. It will be a creation content nightmare
Probably break them
They already proved it with Starfield. I'll pass on ES6 unless they somehow changed their tune.
For me it's fighting games. A genre that once garnered and fostered trial or error and replayability that now has a normal of charging an unreasonable amount per character of it's normal roster, along with all their color combinations.
They are also plagued with "Super" releases, "Ultra" and "Deluxe" releases, and finally "Mega Championship" releases all within the lifespan of the game. It's... sickening, honestly.
Skyrim is still an absolute joy. Theyll never get anywhere near those heights again, I don't think.
I still go back to it. It’s amazing
It’s so funny because when it came out all the Morrowind and Oblivion fan boys took Skyrim as the example of the decline in quality, now it’s a “masterpiece.”
At the time I actively avoided horse armor, but eventually it got onto my system as part of a bundle of DLC.
To set the record straight:
I bought a 1 disc bundle of Knights, Orrery and whatitsname and horse armor was also on it.
That's how the sales numbers on horse armor got so high.
1:55 Uh, how exactly is selling Space Marine armor any different from selling horse armor?
You may want to ask yourself why was something as small as horse armor a hot issue where as now that wouldn't even get a second glance. Companies push we push back, they push again and every time greedy monetization becomes a little more accepted. "Well at least it's not as bad as..." "Yeah I dont like it but look at that other game this is fine by comparison".
Tomorrow's outrage is today's excuse to accept yesterday's bullshit.
Old blizzard could take ideas from games and incorporate their spin on it in a new game and it would work. The companies that are trying to do that today don't have the talent or even the concept of how to test what they're cribbing from older ideas to see if it works.
The only people to blame are the customers, all you youtubers bang on about how all these things are so hated and yet year after year they make billions and billions more. Fact is the majority clearly are happy buying all this utter rubbish, that's why these companies keep doing it, the customers are happy little pay pigs and until they stop it will never end.
This has been the case with movies and music for decades now. No idea why gamers act like the slow shift to most palatable, most generic, and therefore most profitable, wouldn’t happen to them.
It also sucks that so much of this dissatisfaction and rage is being channeled into “ITS BECAUSE THERE IS A BLACK LADY WITH BLUE HAIR!!!!” But then again, that’s how these assholes get away with so much… scapegoating all the way down.
Prey 2017 Had a slow start with a fairly derivative crawl through a generic sci-fi office complex. Scavenging through draws for supplies, journal entries and passcodes etc. you know the drill. It was an ok game. But nothing stood out stylistically compared to the likes of Dishonored. Which is probably why it was difficult to market.
Prey 2006 uniquely had a Native American theme blended with a Quake-like alien invasion and abduction. It was really interesting , and I wish they’d continued with it. They could’ve expanded Tommy’s (the MC) heroes journey by exploring a Mass Effect like universe as a bounty hunter or something (I think this was the original plan).
It had gravity and portal puzzles , which were novel at the time (predating Portal , 2007).
If the fools will pay, then it will never change.
Including God Of War with COD & Fortnite is wild. GOW4 (2018) is arguably the best game ever made.
I stopped playing FO 76 after the last big update. B breaks everything you grind for on their scoreboard and/OR they put it up for sale in the Atom Shop or in one of the vendors the next season or two. They break the most valuable prize on the last page of the scoreboard. Why should be grind for broken over and over??? The carbine was a huge grind chasing cows in an endless loop. They broke the ability to use VATS with the carbine.
What they don't outright break so you can't use it like the brick oven, they nerf it in the name of some vague "future balance goal". The goal of the nerf is to keep you grinding to put back what they took away with some new mod box or perk card adjustment.
They gave us contextual ammo drops then are giving us bullet sponge enemies. Hard pass.
They are taking away legendary weapon drops but you can now spend endless hours grinding their raids to win idiotic mod boxes that newbies have no hope of attaining. The in game economy is totally screwed up. Sellers want the cap max for the most coveted mods no one can afford.
They never fix anything that is important to the player like better camp defenses. Instead of making turrets more effective, they give us a repair bot that we don't have the camp budget for.
I am done with live service games. I went back to FO4.
It's people like you who were willing to eat up slop that is Fallout 76. You just encourage more of that shit and not what put Fallout on the map.
@@XBluDiamondX I had my fun with the game. I got my money's worth over the last 4 years. I don't see any further value in playing the game. You do you sparky.
If they do not strip out ALL microtransactions from ES6, and release the creation kit early so users can start making mods, I will not be buying it. Basically been done with bethesda for many years now, last game I actually bought was fallout 76. I am done with that, I have decades of older games I can go back and enjoy, I don't need to pay extra for cosmetics or core functionality stripped out of the core game to charge players for it.
Corporation: "Ahh, we are gonna' sell this bag of dog pooh for $500!
Consumer: **buys and helps sells millions of copies of the dog pooh**
Also Consumer: "STAPH RIPPING US OFFH!" :(((((
The current state the gaming industry is in, is not because of horse armor. It is because of the customers.
This one time i got hired to do market research, and everyone told me about what they currently like and we said cool lets build that and then it didnt work because market research can only lead you to copy your competition.
This dude needs to make a video every month hating Bethesda/Starfield every month just to pay rent LMFAO
RIP The elder scrolls. You gave me a lot of great times from my childhood, throu my teens and even as an adult. Its time to rest now.
The internet was the WORST thing to happen to gaming. Before the internet, games shipped FINISHED.
love the clip, as alwaysa nice prspective. i loved a lot of games from 2003 to 2007,a lot if simple yet fun coop games, then that died out. splinter cell chaos theory, lost planet,dishonored,bioshock infinite, prey, those games were all fun.i miss those kinds of games.
"These should be DLC not paid mods".... DLC *is* paid mods.
Diablo didn't sell a $70 mount. It was part of a pack that included mtx currency.
Love your videos but where did you get that character from your thumbnail? Is it just AI generated?
Gamers get the industry they deserve.
Are you being legit? 🤣
@ yup. You wanna put money into trash games, then you get trash industry. Stop buying trash games. Don't know how this is a hot take. Maybe you just gei.
@@RedDragon-yp3tg Yeah no that's not how catering to addictive behavior works.
But I'm sure you're not a sap that falls for every marketing gimmick.
@ I play nothing but niche titles and indies. Haven’t touched anything mainstream or AAA for almost 10 years lol. Not that hard to not okay slop, but keep being the problem, and gei.
@@jurillemarcchan2924 not that hard to not play mainstream AAA slop. Haven’t for 10 years. Indies and niche titles. Keep being the problem.
i just dont understand why people who know this will still buy their products
nothing wrong with not caring or being ignorant and just wanting to play a game and even enjoying it if others don’t
but to do something you know is not going to make you happy, it confuses me, i havent touched Bethesda since like 2016
These big games have big budgets for marketing. If the game is bad they are gonna sell it hard, if its good will do the same. Pr is an effective tool on the masses.
okay, Snowrunner? I need that game!
Regardinh "Sales Expectations" for HiFi Rush - maybe they'd have sold more copies if it wasn'tn shadow dropped on Gamepass?
It's the same with streaming services or studios owning streaming services and releasing movies in cinema - if I can already play/ see it at no additional cost, why shouold I pay extra?