How to make an Internal Assault Cube Aimbot/ESP | Setup

Поделиться
HTML-код
  • Опубликовано: 26 окт 2024

Комментарии • 18

  • @nathangrillo3d
    @nathangrillo3d Месяц назад +1

    you good, thanks! Dont stop tutorials please!

  • @monkeelmaoo
    @monkeelmaoo 3 месяца назад +2

    dont stop doing what u are doing, u are going to get far mate❤

  • @ayokodex
    @ayokodex Месяц назад +1

    Great video, glad I found your channel ❤

  • @jojemap
    @jojemap Месяц назад

    nice video, in watching your series.
    What intejji sense do u use to complete the code like that ?

    • @MrRipperoni
      @MrRipperoni  Месяц назад +1

      Thanks for watching the series! I use GitHub Copilot for code completion. It suggests code based on the current file I'm working on and other projects I've worked on, making things a lot faster for autocompletion.

  • @adambradley2990
    @adambradley2990 8 дней назад

    when i add 3C to my hex value the v-table develops red stop signs, 3C is the correct vtable

  • @wonganingoma64
    @wonganingoma64 24 дня назад +1

    Looks like i've struck a gold mine

  • @E1usiv3_
    @E1usiv3_ Месяц назад +3

    at 15:41 why did you add 78?

    • @E1usiv3_
      @E1usiv3_ Месяц назад +2

      when you switched to the reclass stuff i dont really understand why you where making some many vector 2s

    • @MrRipperoni
      @MrRipperoni  Месяц назад +2

      At 15:41, I added 78 because I initially subtracted a bit too much and ended up offset by that amount. Normally, you would add the correct offset, which in this case was 3C, where the vtable was located. This ensures the vtable is the first member of the class, as C++ always places the vtable pointer as the first member when there are virtual functions in the class. I also added a bunch of Vector3s because when you see multiple floating point numbers in a row, it often indicates Vector3 data, which is commonly used for position, velocity, origin, or other physics-related fields in the class. Let me know if this clears it up!

    • @E1usiv3_
      @E1usiv3_ Месяц назад +1

      @@MrRipperoni alr thanks this helps alot. i was pretty stuck with that 78 bit.

  • @devil_2823
    @devil_2823 14 дней назад +1

    My assault cube just crashed when i injected :(

    • @devil_2823
      @devil_2823 14 дней назад +1

      nvm i sorted it :)

    • @adambradley2990
      @adambradley2990 8 дней назад

      @@devil_2823 how
      i have the same issue rn

  • @حسينالعربي-د8ص
    @حسينالعربي-د8ص 3 месяца назад +2

    Good hacking😊

  • @jojemap
    @jojemap Месяц назад

    Hey there, what version of assault cube do you use in this series ?

    • @MrRipperoni
      @MrRipperoni  Месяц назад +1

      This is the latest Assault Cube version or 1.3.0.2