2024 Was Conan's Worst Year... Why?

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  • Опубликовано: 21 янв 2025

Комментарии • 161

  • @Eradicati0nn
    @Eradicati0nn  16 дней назад +9

    What were your biggest issues in 2024 that I didn't cover here? I'll be trying to forward any additional feedback!
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    • @DeathForSk8
      @DeathForSk8 12 дней назад

      personally I've come to the point where I just accept conan's buggyness as part of conan and as a PvE player, the bugs aren't that bad to ruin the overall fun. Probably the worst bug is the occasional crashes or just laggy official servers. But after all these years I think it's unrealistic to expect this dev team to have the expertise/ budget to fix this stuff.
      What's really disappointing to me is the lack of new content. No more battle passes is a baffling decision. The age of heroes so far didn't add anything exciting. Living settlements just causes performance issues and reduces the amount of fighter thralls you can have, while not really adding immersion. The Freya and Liu Fei questlines are incredibly disappointing - silly fetch quests/ kill bunnies and stuff, no epic boss battles, no epic new dungeons. And just add several 8 hour wait times to really drive you insane. All this for what? Just some thralls who are balanced to be of the same power as the regular thralls we would get super quickly.
      What we need is more content like the sacred hunt event. New dungeons, bosses, and loot to grind for. More extreme end-game challenges and gear

  • @eircK
    @eircK 16 дней назад +52

    No one asks for a bug free game, what's going on with Conan is that with each release we ONLY get new bugs. New bugs making new features unplayable, old bugs reappearing and new bugs on old content. How can anyone assume that Funcom wants these fixed when they have not even tried to fix a single one of them. My estimation for their goals with this is to just let it slowly die while making the minimal possible effort and squeeze whatever money they can out of RPers still playing the game. I love this game so much, even a small bugfix release would buy my respect back for them. But even that seems like an extremely optimistic scenario.

    • @YepImThatGuy66
      @YepImThatGuy66 16 дней назад +3

      I agree, its an old game and if the player base keeps dropping FC just isn't going to toss money at a sinking ship. I've pulled back from buying things from the bazar and why not, seems they don't really care to fix stuff.

    • @Eradicati0nn
      @Eradicati0nn  16 дней назад +9

      Agreed, even the features that worked fairly well on release have been forgotten because of the overwhelming bugs. AoH C1 is pretty much a bugs-only update 😂 They've tried to fix some of the bugs, the problem is that some of the fixes didn't work, they're too slow on the fix, and they're not really saying what they're doing to work on it.

    • @ziero01
      @ziero01 16 дней назад +7

      This is the result of Tencent taking control as they've done this to other games. They focus on adding and changing and dropping new things, but don't actually care about the long term health of the game by making sure those new additions work or that old bugs get taken care of. It's far easier, far more marketable and makes way more money, to add new things then it is to go back and fix old problems.
      This game could bleed players left and right, have it's population drop to almost nothing, but in the end the casual player isn't who matters. They only players they care about are the ones who will drop money to buy stuff from the store and chances are...those players won't be leaving no matter how bad the game gets. They've already stuck through all the old bugs and bad changes so why bother fixing things when adding new "content" to play and new items to buy will continue to keep them playing a buggy mess of a game.
      For the record, Conan Exiles was literally one of my favorite games. I played this for thousands of hours and fell in love with the entire survival builder genre because of this game. I happily double dipped on most of the old DLCS (on ps4 and PC) and were very supporting of Funcom back in the day. But after the buyout I knew the game wouldn't be the same and I'm sad to see I'm right. I dropped this game during the Age of War after the Purge "fixes". For every one good thing added, three bad things came along with it. And while I still to this day, have the urge to hop on, buy those new building sets and lose days of my time just making fancy houses, I have to refuse to play this because I know the overall experience at this point will not be fun.
      What happened to this game is a tragedy.

    • @wolfman7284
      @wolfman7284 16 дней назад +2

      The other issue is that they release their new "buggy updates" before things like spring break and winter break where you might have more time to play the game. Instead they drop the buggy update and peace out for 2 weeks while everything is broken.

    • @darthtempest4722
      @darthtempest4722 16 дней назад

      What makes it worse is that they are working on another IP which who to say that funcom won't drop Conan exiles in favor of the new IP

  • @sarinia8640
    @sarinia8640 16 дней назад +22

    I am a huge fan of Conan Exiles and would like to continue playing. Sadly, most of my friends who used to play the game with me have moved on to other games, primary due to all the bugs. Your review of last year was spot on. I would rather see no new enhancements to the game for the early part of 2025 if Funcom can just fix the existing bugs and make the game stable again.

    • @kaasmeester5903
      @kaasmeester5903 4 дня назад

      As per the latest developer update, you're getting what you want: they want to focus on fixing stuff rather than adding new content. But it's not just the bugs, their ill thought out improvements and features are also problematic.

  • @lordphantomau
    @lordphantomau 16 дней назад +26

    Better communication would be amazing. the "community managers" never talk to the community, so I am unsure what they are managing.

    • @Eradicati0nn
      @Eradicati0nn  16 дней назад +1

      I get the impression the CM role probably has a lot more responsibilities than we might think, ones that the community doesn't see as plainly as comms. That being said, yeah, comms are weak. Andy did decent with comms at AoH C1 launch, but they fell silent again before the Christmas holidays

  • @nealsterling8151
    @nealsterling8151 16 дней назад +6

    Thank you for the Video. I think you spoke for the majority when you said that you are still passionate about the game and the property.
    We all want the game to continue and prosper.
    Have an awesome 2025!

    • @Eradicati0nn
      @Eradicati0nn  16 дней назад +2

      Thank you Neal! Hope you have a great 2025 too :)

  • @thegang3551
    @thegang3551 16 дней назад +10

    Development is the exact same as any other company that bases its income on production. What we have isn’t a dev problem, it’s a management problem. The FOMO bazar isn’t a problem (it’s something I detest but it’s not a deal breaker) but it’s an indicator that cash over quality is on someone’s mind at Funcom, that first order priorities aren’t first order. Nearly every problem in business comes down to bad management or bad management policies (like too many chiefs).

    • @aresgalamatis7022
      @aresgalamatis7022 16 дней назад +2

      I couldn't agree more. With moral ownership and average management, maybe funcom can hire again devs, instead of the circus of content creators they have now.

    • @thegang3551
      @thegang3551 16 дней назад +1

      @ I hope so. It’s a problem throughout the industry. Too many chiefs and not enough braves. If they would dish out the big bucks for the top tier programmers the product would become real quality and there wouldn’t have to be a side hustle FOMO. a lot of old school devs who can do a month’s worth of work in a day (from an interview I saw with the creator of Fallout and he meant it literally).

  • @draltar
    @draltar 14 дней назад +1

    One word: "Dune" - and that will also be full of bugs and ignoring the player base.

  • @Goodca6
    @Goodca6 16 дней назад +5

    YES! 100% I would be so happy for an update without any new content if even the biggest things can be fixed. I got on my single player world and at just one base there were 14 (yes I counted) thralls that were fallen through the mesh way down Ithe void.
    I love the game but you are right that even when I have reported things it feels like nothing gets looked at.

    • @LeslieGStormwarden
      @LeslieGStormwarden 15 дней назад

      OMG you are so right! Back in 2020/21 I was playing Siptah a lot & every single time I logged in to my village, more than half of my thralls had fallen into the void under the map. I timed it once, to see how far down my thralls had fallen: it took me 3 solid minutes of Admin Ghost Flying straight down to spot him, like a little pin point, hanging in the expansive nothingness below the map. It took another three minutes of hand holding all the way back up just to replace him on solid ground. Every. Single. Time. I logged in to Siptah. Then it got fixed. For a time.
      Then it started happening back in the Exiled Lands too. Eventually, I just started from scratch on both files. It was still notoriously bad over by Tellith's Isle, near the river separating the North from the desert. My tiger guards fell through the map there constantly. That was a real shame too as that is arguably the most beautiful portion of the entire map of the Exiled Lands.

  • @Drogbeorn
    @Drogbeorn 16 дней назад +2

    If everyone stops playing for three months at the same time - one full quarter. They'll fix the problem

  • @blakeforster5466
    @blakeforster5466 16 дней назад +8

    We need an Age of Bug Fixes. I don't expect the game to be bug free, but I do expect it to be playable.
    My girlfriend and I put an insane amount of hours into this game from 2020 till early 2024, over 1000, it was our lockdown game. We got the platinum trophy, bought every dlc, had a private server that we were paying for, did the battle passes, we loved this game.
    But the bugs killed it for us. She uninstalled it months ago, I don't play anymore, but keep an eye on it still. It's just kinda sad seeing the state of a game we once loved so much.
    And for crying out loud, give us a native PS5 version already! There's a Series X version, so why no PS5!?

  • @zerrierslizer1
    @zerrierslizer1 16 дней назад +3

    i hope they add a Blueprint System for builders. would be epic.
    hell, they could even make it a thing for Survival, by having the builder thralls being able to make the blueprints of those buildings in a special crafting station where you choose a blueprint, then you have to add all the materials for it to build it, and then you can place it like you would any other item.

    • @LeslieGStormwarden
      @LeslieGStormwarden 15 дней назад

      That's actually a really great idea, so long as they don't make the game auto build the blueprint or done such nonsense.

  • @williamackerman7252
    @williamackerman7252 8 дней назад +1

    I loved conan exiles, but official servers are usually what i play on, even on other survival games like ark or dayz, but here issues like sky bases, mesh bases or duping are a huge issue

  • @lancslass119
    @lancslass119 16 дней назад +3

    The fact we still can't see the player count on servers makes the game looks dead to new players and also frustrating to try and find active servers too. Cant connect conan to twitch coz of bug and cant buy products in shop coz of a bug. So many reasons its dying and its a shame coz its a great game and could last forever with love and attention from the devs😢

  • @rogerpama1677
    @rogerpama1677 16 дней назад +1

    Sehr guter Beitrag, ich stimme dir voll zu. Viel Hoffnung habe ich bei CE leider nicht mehr 🙁.
    Ich wünsche mir von Herzen, dass es wieder aufwärts geht. Ich habe dieses Spiel über 2.400 Stunden gespielt und es hatte wirklich Spaß gemacht.
    Jetzt müssen erstmal die Entwickler liefern und einiges (!) reparieren bevor ich mich wieder einlogge.
    Warum machen die Entwickler das Spiel nach und nach kaputt? Das Verhalten der Entwickler/ von Funcom gegenüber der Community ist keine gute Werbung für weitere "Produkte" aus dem Hause Funcom/Tencent.

  • @idf-general
    @idf-general 16 дней назад +8

    Communication MUST be the highest priority. I started to play Conan this year… most is unknown. From content, to daily content, bugs, etc. I own software companies, and I have developed games, apps, and software for 30 years… the optics is that this game is dead. Engage, Engage, Engage. They must engage internally with each other, engage with their partners, engage with is the customers… DAILY! Create a new loading screens with new bazaar content, post news, create NEW EVENTS. I have only been playing for 9 months (I am a big spender on the game), we have our own servers… NO communication and NO content. Again the game is perceived to be DEAD

    • @hikumai289
      @hikumai289 16 дней назад +2

      I asked them for a weekly devlog ever since 2020, but Funcom keeps ignoring. They are not strong enough to make a commitment to us the customers. It is sad but I have to say that the game is already in the "milking" state. They properly only make random cosmetics these days based on their weirdest fantasy then throwing at us. All the "so-called-features" were all stale or made half-heartedly, also not even worked right. I swear that only those dedicated modders, who have their own community, keep the game "fresh and alive" for RP players. Comparing to them, Funcom is like hundred miles away from doing actual works.

    • @idf-general
      @idf-general 16 дней назад +2

      @ wow! Since 2020 is crazy!
      Unfortunately, I am on the PS5 and can’t not enjoy any of the great mods.
      Was Funcom (not just the devs) ever communicative?

    • @Eradicati0nn
      @Eradicati0nn  16 дней назад +2

      I've suggested weekly or bi-weekly community highlight posts (at least) for years. We generally only hear from the devs when updates are coming, the rest of the time is far too quiet

    • @idf-general
      @idf-general 16 дней назад +1

      @@Eradicati0nn that would be an improvement. From a “typical” player perspective, content is missing. All we get are repeated and recycled poor events and (for the most part) recycled building or armor packs. Which after playing for less than a year, I seem to fully own. I have built dozens of castles, “finished” the game on Siptah and Exiles. So much potential, such a great lore. I love the game. Wish they would do more. What’s next?

    • @Eradicati0nn
      @Eradicati0nn  16 дней назад +1

      @@idf-general I might be pre-saging Wednesday's video here, but I think after Dune gets released, I wouldn't be surprised if Conan gets the Ark treatment and is upgraded to a pseudo-sequel. It might actually fix some of the problems with the old spaghetti code that seems to cause a lot of issues. Not that improvements can't be made to the current product, but I think the march of time is potentially outpacing Conan, especially on older systems.
      That being said, unless communication improves with it, we'll still have relative silence

  • @omnipotentzeus2750
    @omnipotentzeus2750 16 дней назад +3

    They haven't done much to fix, especially on consoles. Almost 3 months, Age of heroes and no update to fix all their screw up.

  • @DinoWasHere
    @DinoWasHere 15 дней назад

    What we'd need is a map expansion for both, Exiles Lands and Siptah OR a portal, to switch seamlessly between both areas, as the map kind of got small with the invention of constructable portals and the "waypoints". Add questlines with own story to the map, to make it more interesting, maybe including the creation a building somewhere, or a bridge. Stuff like this.

  • @TALON-7
    @TALON-7 16 дней назад +1

    The prices of bazaar bundles have gone up...a lot! And for so few cosmetic items. I miss the old DLCs...it give me something to look forward to like a mini Christmas. Now, I have to wait and see what will be offered in the bazaar with no announcements of new bundles.

  • @ph11p3540
    @ph11p3540 16 дней назад

    Such an objective, observant video. Communication is everything

  • @jvstice56
    @jvstice56 15 дней назад

    By the tail end of Age of War, I was growing tired of the bugs and glitches. I stopped placing down coffers because the Purge system wasn't worth it. When the Age of Heroes arrived, I never even bothered to grab either new companion because I was having massive headaches with the Living World Settlement to even care, let alone bother since I'm more of a solo fighter and rather not risk a thrall, even with the DBNO system.
    I'm hoping 2025 is a better year, but based off last year, my expectations are very low.

  • @FIGHT-R
    @FIGHT-R 16 дней назад +1

    3:49 2024, 2023, 2022, 2021, 2020, 2019…. Not only are the worst bugs ever present but they make PvP changes that make the game less enjoyable.

  • @mikem7928
    @mikem7928 15 дней назад

    Awesome video, love Conan just want the bugs to be fixed. The thralls are fed up massively and I constantly get stamina glitches.

  • @josegamurca
    @josegamurca 16 дней назад +1

    I dont experience many bugs. However, when I do it's game breaking.
    I specially struggled recently with Liu Fei quest disappearing completely. The plant and everything. I had to go look for a mod that pops him back up.
    And sometimes Freya crashes the game, that's always fun.

    • @Eradicati0nn
      @Eradicati0nn  16 дней назад

      Same with me, I've managed to avoid the vast majority of bugs, but I got hit by Living Settlements a bit and got hit hard by the old save bug that (AFAIK) is still happening. I can only imagine what it'd be like for people that run into severe bugs every day

  • @Gnodra
    @Gnodra 16 дней назад

    Thank you.
    Quality assessment.
    Class act!

  • @severdislike4222
    @severdislike4222 16 дней назад +3

    Love the game but dear lord do they need a hard 6 to 12 months of nothing but code cleanup & bugfixes. The problem is that Conan Exiles has been like that since 2017 as there are still bugs from that day and age that are still infuriatingly common now. Looking at you foundation spawn break for certain underground bosses....

  • @YepImThatGuy66
    @YepImThatGuy66 16 дней назад +1

    FC isn't going to toss any real $$ at this game, it's too old and not a strong player base. Great vid as always Erad. Peace

  • @Sadarsa
    @Sadarsa 16 дней назад +1

    "Their wost year"
    was it? i didn't notice.
    The game ran fine for me. There are only 2 bugs that i run into consistently: Disappering followers, who reappear latter. And the pathing of thralls in base who run around as if they're lost. I just turn off the thrall wandering, no need for it anyway. Just left with the disappearing followers, a bug that i come across maybe once every day or two, that fixes itself fairly quickly.

    • @liltweakie4325
      @liltweakie4325 16 дней назад

      On public servers the lost thralls die and cannot be recovered. Playing private solo has far fewer permanent issues.

  • @deuchebaggins8660
    @deuchebaggins8660 16 дней назад +1

    I bought this game on release day, I can confirm that a lot of things never got fixed. The bugs are my main complaint with the game, they never seem to get fixed. I recently got it on Series X, and it's been pretty frustrating. Some things I've run into are enemies becoming immune to knockback and stuns, and thralls pushing me off of cliffs. The enemies seem to slightly sink into the ground, which gives them 100% immunity to any attack that has knockback. When I'm riding a rhino and have a thrall following, it's ridiculous that a thrall can toss my rhino into the air and off a cliff so I fall to my death. I don't think funcom play tests anything or listens to community feedback. That is going to be their downfall, I personally wouldn't buy another game from them. Don't get me wrong, I like the game and have supported it from launch, but their lack of communication and refusal to listen to players has really tarnished their reputation with me.

  • @Runehunter7
    @Runehunter7 15 дней назад

    I still buy a few things because I enjoy the game but also to hopefully help the devs because I feel xbox still need a patch for the tavern fix but this can't keep going though so I really hope they can come with some good results and dedication because the series deserves no less.

  • @Zigomar
    @Zigomar 16 дней назад +1

    As predicted, the "we're now spacing more the updates and get rid of battle pass TO WORK BETTER !" was in fact "we don't care anymore, only the overpriced bazar matter now (well, more than ever) Ah yes, and Dune too, even if we said "LoL DiFfeReNt TeAmZzZzZzZz !"

  • @AnthonyFadely
    @AnthonyFadely 5 дней назад

    I am a year old Exiles player in a 52 year old body. I fell in love when I started and since play it almost daily. So you speak of bugs; which, from my perspective are a norm. Therefore any fixes are only an improvement for me and make the game even more enjoyable. I just hope the mods keep up; because, I really like some of the mods and have in one year watched a few of them die while I had them loaded. Ships of the Exiles is an example. It got to the point that when I would launch the game, I would find my Galleon across the bay and everything on it suspended in the air where I left it. It was great fun until it freaked out. Anyhow, any improvements will only make the game more appealing to me as long as the mods don’t geek out.

    • @renehollebrandse4151
      @renehollebrandse4151 2 дня назад

      As a Conan modder myself (Isle of tir-Na-nOg) I cannot tell how big the frustration when with every new funcom update you have fix the mod. Again and again. Sometimes they have changed something that makes the mod unfixable.
      Yet, there are so many amazing mods out there that I think are the reason the game still exists.

  • @brucestoddart8940
    @brucestoddart8940 16 дней назад

    A week before this season dropped I went into my games and put all my Crafters into chests after the download I was unable to load my exiled lands I tried many many times it kept freezing on the load screen and that save was over 4 years old probably close to 2000 hours so I hit start new game and it's all gone

  • @Senbei01
    @Senbei01 16 дней назад +2

    Not the worst year... but dropping the battlepass removed one of the larger reasons people had to keep playing. Yes, the bannings and bugs were bad, but people forget about how bad the bugs could be in early Conan.... from enemies just ignoring you completely, to decay timers rotting food in seconds. Old Conan could be a real mess.

  • @jasonhaettich2610
    @jasonhaettich2610 16 дней назад

    Please tell me I'm not alone.
    I play on PS5 official server.
    I get this bug where my action buttons just stop working, attack, jump, etc. even while on a horse it will not jump. Sometimes the attack will start to animate but then stops. The stamina will be used, but not regenerate. This will stay like this until the server resets, restarting the game on the PS5 has no effect. I can load a different character in the same server and it will be fine. This bug can pop up almost immediately upon playing, or sometime after hours of playing. It's happened in my busy base, and while out in the middle of nowhere.
    I'm just curious if this is one of the known game breaking bugs. Is it on all platforms?

  • @nanajenk4830
    @nanajenk4830 16 дней назад +1

    My biggest issues happened when I was required to install Conan onto my hard drive, it ran ok while on game pass, but as soon as I was forced to install, it became crash city, unplayable. Yes , I own it out right and all the dlc but once installed it crashes.

  • @PfizZz
    @PfizZz 16 дней назад

    Their crappy netcode made me lose a base I spent 1500 hours building. I just couldn't do it anymore after that.

  • @h7hj59fh3f
    @h7hj59fh3f 16 дней назад +3

    The problem is that fixing bugs doesn't make money. Fixing bugs isn't something they can send to the marketing team to increase player acquisition. Fixing bugs is something that is done solely for existing players who have already paid for the game. Releasing new items in the Bazaar makes money. Releasing new features and getting that small burst of new players makes money. It's difficult to justify the ROI on having your most expensive team work on fixing bugs for a game that's almost 10 years old. In software engineering, we refer to this as tech debt, and it MUST be paid at some point or your product will fail.
    In a SDLC, fixing bugs falls under the maintenance phase, and it's required for long-term sustainability. From an outside perspective, it looks to me like Funcom has historically appeared to disregard the importance of maintenance. Modern SDLC methodologies have routine maintenance baked in, and it can run parallel to the planning phase. Another benefit dedicated maintenance periods (or "cooldowns" as they're often called) it is that it improves morale for the engineering team as maintenance is often self-directed, which gives them a break from being ticket-takers for the product team. In addition to fixing bugs, they can also work toward improving DX, which can make them more productive in the long term. Maintenance is a requirement for any product, and it's often difficult to stress the importance of it to other teams at the company.
    Which brings me to what I suspect is the fundamental problem: Funcom's CTO quit and took a few key people with him, including a lead game designer and a senior engineer. Funcom has since failed to fill that CTO position, so they've been without a CTO for 2 years at this point. This is important because it would typically be the CTO who would know how to articulate the importance of addressing tech debt and balance that against the other needs of the company. I obviously don't know anything about the internals of Funcom, but I imagine that the engineering team has been without proper technical leadership for a long time now, and the poor quality of the product is a symptom of that.
    Take what I say with a grain of salt. I'm just going by information that's publicly available about the company and my own experience with the product and I'm filling in a lot of blanks here. This is simply my theory as to what's happened. But it could be completely incorrect.

    • @Eradicati0nn
      @Eradicati0nn  16 дней назад +1

      I can't speak to the technical input, but at least in my opinion, I could kinda see fixing bugs as making money in a similar vein to how playtime often scales with monetary investment for other titles. Fixing bugs would increase stability, thus allowing the user to play more and feel more secure about playing, and thus spending money. Not sure if that works in practice of course 😂 but that's how I'd think of it

  • @dusieqq
    @dusieqq 16 дней назад

    nice build but id use half walls to make the build higher and therefore the front roofs a little bit higher as well, makes for actually walking around a lot better and camera going wild a little bit less :D

  • @ShiftnWolf72
    @ShiftnWolf72 14 дней назад

    The way the new companion quests were set bothered me a lot. No quest tracking made it confusing and hard to tell if there was a bug. I have never seen a video game with quests that did not have quest tracking. Seemed really lazy to me.

    • @Eradicati0nn
      @Eradicati0nn  14 дней назад

      The lack of tracking is part of their design philosophy of as little "meta" elements as possible, meaning no quest menu etc. Same reason why there's no in-game compass, minimap etc on the UI.
      I understand it, though a few times now I've suggested utilizing the player journal as a way to track quests. Similar to how the journal in The Forest is filled up as you progress, the same thing for Conan would be ideal for quests

  • @user-nd3hn4gl5d
    @user-nd3hn4gl5d 9 дней назад

    For me funcom start some new idea and make fuss about to draw attention then leave it to forgotten.
    1. al-merayah - its leave to its own, no improvements, no fix bug like infinite respawn, no tempting rewards or even cells with captured enemies to free
    2. tavern - except mercenary and xil from event no other unique npc visit tavern, and i remeber that should be feature with new visitors

  • @baddudecornpop7328
    @baddudecornpop7328 11 дней назад

    Can you do like a top 5 or ten main bugs that are plaguing the game rn video? I ask bc I’m not familiar what the current things are (been away from the game for a few months)

  • @Inquisitor_Lelouch
    @Inquisitor_Lelouch 16 дней назад

    I actually started playing this year! I've been having a lot of fun till the age of heroes patch came out. Because of that update, some of my most important thralls just disappeared. It made me stop playing soon afterward, which really sucks because I love Conan's lore and setting, and that update killed it for me. Hopefully, they can fix the issues because I really like this game.

  • @chrismcfizzle
    @chrismcfizzle 16 дней назад +3

    The only thing that they are trying to do with this game is make as much money as possible without giving us anything in return. This is why I don't play official and I only play single player using mods that people who actually know what they're doing make

  • @Pyrate_Of_Las_Vegas
    @Pyrate_Of_Las_Vegas 16 дней назад +10

    Fucnob only cares about Dune: Awakening now

    • @PJMack10
      @PJMack10 16 дней назад +4

      Are they making the Dune game? Oh no! thats all we need!

    • @piotrgruszka9128
      @piotrgruszka9128 16 дней назад +6

      The team behind Conan Exiles insists that the work on DUNE has no influence on Conan Exiles, but that's a blatant lie. When their other old games were dying and new ones were being created, they also said so, but everyone probably knows what happened to Age of Conan and The Secret World and why.

    • @Pyrate_Of_Las_Vegas
      @Pyrate_Of_Las_Vegas 16 дней назад +1

      @piotrgruszka9128 the Development teams might not work together but Corporate oversees all of it and dictates what gets specific resources.

    • @AXIDNT66
      @AXIDNT66 16 дней назад +1

      I dunno if that was intentional, but calling Funcom 'Fucnob' cracked me up.

    • @PJMack10
      @PJMack10 16 дней назад

      @@AXIDNT66 You should see the anagram for isle of siptah

  • @ElDrHouse2010
    @ElDrHouse2010 6 дней назад +1

    We been telling them for a long time what Conan needs. They are busy making that Dune game almost nobody cares about, the Dune hype already died down.

  • @Winterizes
    @Winterizes 16 дней назад

    I have given CE a break for a few months now back in the middle of AOW mostly due to lack of interest as I had been putting loads of time into playing. Had fun but when I returned for the AOH it was a buggy mess. I still have yet to recruit a Companion and haven't played in about a month now. Unfortunately the devs are seemingly lacking in the communication department as apparent on Twitter. I do hope the next mid season update brings some of what we are looking for in terms of fixes and communication instead of solely speaking about the update.

  • @michaelcoe910
    @michaelcoe910 13 дней назад +1

    They knew bugs before they released update but released anyway. They don’t give a £*#”

  • @user-Jim499
    @user-Jim499 15 дней назад

    Thanks Eradication!
    The thralls dissappear and tracking has caused me a rift with the game .. the game still can be good ans has even more potential but at some point the devs need to put something solid together .. I've played thus game religiously been able make stories of conquest .. and passion but I've had step away for a moment hoping they can fix this

  • @ferdi6689
    @ferdi6689 16 дней назад

    2024 has been tough indeed...
    Where to begin...
    Maps, Events, Lore and gameplay mechanics:
    Most players have by now explored every inch of both maps and every dungeon.
    This would be the #1 thing AFTER bug fixes to bring life to the game.
    I believe adding/"unlocking a new portion of the Exiled Lands is long overdue, could be above the Jungle and be a mix of Icy/Forest region and have Pictish (in the forest area) and maybe Gurnakhi (in the Icy area) NPC camps.
    Hell, could even make the Age of Heroes 2 have 2 new Companions from there.
    Failing that, a new Dungeon would be an alternative.
    I dream of a new dungeon like Wine Cellar or Warmakers Sanctuary.
    Looking at the Temple of Frost there are "Portals" that were supposed to lead somewhere.
    Could definitely expand that and add something Ymir related there.
    Idk maybe Frost Giants planing to take over the Exiled Lands for themselves and turn it completely into a snow region and you have to stop it.
    Events are nice, I enjoy both the Head Hunting and the Sacred Hunt but both have been recycled by now, there needs to be another new event before recycling again.
    I vaguely remember there being Surge like events in the Exiled Lands what happened to those?
    Lore, seriously the thing that got me hooked was the lore but it kinda stopped being interesting after Isle of Siptah.
    Age of Sorcery was promising but its utterly under developed.
    Sorcery is as it is atm. borderline useless.
    I am not suggesting to add super fantasy fireballs or firing lasers from your eyes, there are more than enough mods to do that.
    What I think is way easier to do, use what we currently have and improve it.
    - A variant of Ice Bridge where you summon Ice Spikes, sort of like palisades to block enemies rushing you.
    - A Variant of Wall of Fire where you split the ground and let volcanic flames shoot out of the earths core to damage foes.
    - A Variation of Lightning Storm where you summon one big Lightning bolt from the heavens to Strike one enemy and do vast damage.
    Then there is the demon summoning, like there are the friggn Maelstrom creatures that you could summon instead of the ONE type of demon you have.
    Age of War was neat in theory but again did not really make it better for me.
    I like the fact that the Stygians come to collect but I would have kept the original Purge as well.
    Just have 2 Purges, the regular one where local random NPC's/Tribes/Animals attack your base from time to time.
    AND the Stygian one you can summon whenever you want to.
    The amount of terror I felt when a Giant Rocknose was approaching my base is unmatched until this day.
    Ofc. having updated animations for weapons would be neat, making pets more competetive with Human Followers.
    Oh yeah and the Bazaar, I buy stuff there regularly but only when I think the price is somewhat justified.
    Generally speaking the Prices should overall be lower, not half but maybe lowered by 25-30%.
    The rotations need to be shorter and there should be more to choose from in the first place.
    That's my 2 Cents. (Funcom should do more frequent surveys too, that would help in the communication department)

  • @Hive_Shadow
    @Hive_Shadow 16 дней назад +1

    as you say its not about the content its about the bugs but many people love to make the new content we getting blame it all on what they seing is it the content their is the bad guy and not the bugs, and allso i hope this video people can see its the bugs and not the content,

  • @FriedrichVSS
    @FriedrichVSS 16 дней назад

    Funcom's code control is terrible. That needs to be addressed before we can expect any movement on bugs.

  • @retromegabitsegadude
    @retromegabitsegadude 16 дней назад

    It's hard to think of Conan Exiles as 'a game as a service' when we have to wait 6 months between updates that aren't significant enough for such a long wait... even if these new features launched problem free.
    Funcom has set the expectation that we should wait and hope for fixes. Wouldn't it be nice if us gamers had nothing to do but give feedback about wish-list features or quality of life improvements?
    If after this first 6 month development cycle the game isn't in a very good state, what's next? A 12 month cycle?

  • @thekhan517
    @thekhan517 16 дней назад +1

    The official servers are terrible. Huge amounts of lag, glitches and not even being able to log due to ping spikes keeps me from spending any $$$ on this game.

  • @colinmerritt7645
    @colinmerritt7645 16 дней назад

    His sword grew floppy

  • @weihongtan649
    @weihongtan649 16 дней назад

    is hard to fix bug in conan exilse due old code mix with new code together.

  • @DavidConner-h8g
    @DavidConner-h8g 16 дней назад

    Love the game but it has become tedious for me.
    The inventory revamp hit me hard. I held out for a reversion or some other fix and/or was hoping maybe I would get used to it. Afaik the team hasn't acknowledged the boondoggle.
    The need to remove all my gear for afk or logging out is tedious.
    The last thing for me is playing whack-a-mole replacing t4 crafters. I can't do it anymore.

  • @TheChriscornelia
    @TheChriscornelia 16 дней назад +1

    Currently the game is broken for cause of stamina stops regening and none of my taskbar keys will work char wont even open doors or jump or run... happens very often and i will die if i meet ppl...

  • @danielpace5207
    @danielpace5207 16 дней назад

    My game on the PS4 crashed and when finished reloading I had lost my ability to use sorcery, lost a powerful thrall, and some random benches and chests had despawned. I looked up the bug online and saw that other people had experienced it, but the site was full of advertisements and there was no clear response that I recall. Conan is a resource management game, and if the hours I've spent getting to level 60 and accumulating resources vanish in an instant, then what is the point of playing? It wastes my time. The game has some great ideas, but you hit the nail 100% on the head - Its about implementation and I frankly don't see the point of adding new material if, every time I load the game I'm taking the chance on a catastrophic loss. Most of the time these crashes just threaten to respawn me in a bad location disconnected from my thralls, but this latest crash has me looking to other hobbies.

  • @AtlasThaGod
    @AtlasThaGod 10 дней назад

    I still love this game. Did get a bit too buggy after the age of heroes update. It legit spat at my progress. Set me back. N eventually drove me away. Playing palworld rn

  • @dracabro
    @dracabro 13 дней назад

    Wait? They removed the battlepass style system from the game last year?
    Dang I might install the game again if that's the case.

  • @drunkrudetat2d
    @drunkrudetat2d 16 дней назад

    changing the controls

  • @Hive_Shadow
    @Hive_Shadow 16 дней назад +1

    i agree on its the bugs their killing the players on the game and if they hade their beta test servers open to people tehir wanna help improve they could opdate things over their and when it was good to go they could realse it on the main servers, but have the main servers open mean while the beta test servers is open instead of oonly have them open 1 month before the chapter comes live, if they doing this it will help alot more becuse they can get feedback frome the test servers constaly and not have to worry over we not sending the reports so they can fix them but fix them when the hole update is on the main server can destroy the gameplay becuse you kinda using the main servers as beta testers and not letting them enjoy the game becuse of the bugs i hope you see what i saying
    thx for the video lets hope this new year 2025 is gonna be good

  • @aresgalamatis7022
    @aresgalamatis7022 16 дней назад +1

    My beef with the "devs" is not that they don't communicate their plans, rather that during the age of war they introduced more bugs than features working (of course after patches). For example, if they said nothing about camel mounts, I found it by accident, while playing myself or watch someone streaming doing so, I would be elated; but instead, what we got was a 2 month long advertisement of it and then another month of "dev" effort to make it work, while a modder fixed it in two days... and don't get me started with that moronic design decision about rotating in combat, both for players and creatures, the "head dev" was blabbering about this "feature" for several chapters, and it was (partially still is) the most annoying change they have introduced in the gameplay, since it started, having to slowly roll it back, and of course introducing new bugs in the process, because the team (from ownership to management to "devs") is simply not even average, by the low gaming industry standards.

    • @williamackerman7252
      @williamackerman7252 8 дней назад

      Its been awhile since I've played, but what is this rotating you are talking about

  • @sunworshipper6163
    @sunworshipper6163 14 дней назад +1

    No talk of hackers?, they are a plague and wreck any and all official pvp servers that go over the 5 player mark.

    • @Eradicati0nn
      @Eradicati0nn  14 дней назад

      I mainly wanted to focus on the errors on the development side in this, but yeah hackers are a massive issue. I've got a separate video purely about the hacking issue in the works

  • @kingwithoutakingdom
    @kingwithoutakingdom 8 дней назад

    Funcom refuses to listen to criticism or fix their game.
    I finally stopped playing and I was as diehard a player as someone can be, but even I have limits and the bugs and sheer lag that plagues this game have surpassed my patience.
    Unless they can fix/improve these issues I can't justify spending anymore time on something this frustrating to play.

  • @Tatonkka
    @Tatonkka 16 дней назад

    Great content as usual. Wrote a comment that turned into an essey. Too long. I summarize instead, but this is also long. If you wonder how I came to a certain conclussion I do have an explaination for that. Ask in that case.
    I need to go through one thing - What is a game?
    It is defined (by wiki) as something you may do for fun. Sure, but every game you have played, or participated in, have an element of achievment and resistance. There is a goal and there is an opponent, or environment, that tries to stop you reaching that goal. That challange, and overcoming that challange, is fun.
    In PvP, like hockey, it is to outscore the opponent.
    In PvE games, like the board game Pandemic, you need to collaborate and reach the goal before the before time runs out.
    In creative games (that are not really games imo), like Minecraft, they offer an accessable tool box to the player may use. Like a starter kit from the art store.
    Usually, like 99,9% of games, there is a goal that the player shall achieve and something that hinder the player, a struggle, to reach the goal. If you fail, game over.
    What game is Conan Exiles? What is the goal and what is the struggle? It is classified as a Survival RPG MMO, but where do the player struggle? All community events are centered around building, so it is really a building simulator? To me CE is a mess from a game design perspective, "Jack of all trades, master of none". I think that is a reason for all the bugs.
    To summarize: Funcom needs to...
    - Define the game. What is the core of CE? What is the goal and struggle? Everyone in the team should know the game (struggle and achievment)
    - Focus on the game. Every release should target a certain aspect of the struggle and improve that aspect. Be disciplined. Be true to the game. What aspect of the game did Age of War target? What aspect of the game is Age of Heroes target? How do they combine?
    - Establish best practise regarding QA. Read some QA books and take some courses. Make the core of the game solid and bug free.
    - Take the Culture talk. Too many major bugs at every release indicate there is a culture issue within Funcom that needs to be resolved. Someone with mandate needs to take the talk and walk the walk.
    - Communicate honestly. I feel communcation from Funcom to the Community often is arrogant and bloated. Get to the point and understand that the Community is smarter than you. Dennis once said that we must "understand they do things for a reason" but madness can be a reason, too big of an ego can be a reason, having no plan can be a reason. What is the reason?

  • @claytoncampbell6419
    @claytoncampbell6419 16 дней назад

    Every thing the devs introduce is just a some paint over a change designed to push more people to over priced micro transactions. a great example is the inventory rework -> a check system so players cant use items made by other players they haven't paid for. If the goal was actually to make the game better they would not have so much trouble these systems.

  • @lordakuma1
    @lordakuma1 16 дней назад

    Crashes alot on siptah ps5 pro. Alot. Seriously more than should be allowable. Surprised sony hasn't pulled this from the store.

  • @wolfman7284
    @wolfman7284 16 дней назад

    Upvoted for truth.

  • @piotrgruszka9128
    @piotrgruszka9128 16 дней назад +2

    Thanks for the video Mate.
    I haven't been able to run the game for three months. Devs are deaf to our complaints and requests. They may be doing something to fix the problem, but they don't tell us anything about it. For me, Age of Heroes was the funeral of Conan Exiles. In your material, you propose how devs should solve problems with their game, but I think they should start by hiring programmers, because apparently they don't have any on their team. I haven't uninstalled the game yet, I still have some hope that within a few weeks the problem with running old saves will at least be fixed. If not, there are plenty of other games that work.

  • @Darklighter75
    @Darklighter75 15 дней назад +1

    Great game.
    Terrible company maintaining it.
    I've all but given up on CE, and I was excited for Dune...but this company doesn't fill me with confidence.

  • @Chief_Linguine
    @Chief_Linguine 12 дней назад

    False ban bug? We were wiped out of gutter for “Blocking resources”. I lost an entire body vault of great shit because I spawned in a foundation in my own base, and that was constituted as in the mesh. They can patch things like the sourcers skulls dropping from Kurak dungeon, body vaults not staying in the air, the OP bearers no spawning in tavern/purges, the yield of blood crystal from golems, and current active events all without updating the game, but can’t fix the playlist and 9999 ping? I was hunting a clan yesterday, booted an alt up, and went through 80% of official exiled servers on ps5 (there’s only 94, and probably found 15-20 servers with 1 or 0 people on them during end of raid(perspective on how active the servers are on ps5).

    • @Chief_Linguine
      @Chief_Linguine 12 дней назад

      This also isn’t including the fact that people still DDOS servers on console for hours at a time, how about fixing that?

  • @leshtricity
    @leshtricity 9 дней назад

    i checked out years ago when the PvP servers were completely overwhelmed with blatant cheating and exploits. PvE Conan gets very boring after awhile.

  • @Shark-pi4oi
    @Shark-pi4oi 16 дней назад

    What about bugs with battlepass or shopp?? No major isues, fixed fast if needed. We all know history of the developers and share holders. So defending them and giving doupt is pointless. Fast adding things that bring new people and sell untested items for a full game price with all the predatory tactics in cosmos. Well shipp sayeled. Game has promise and potencial but not with this managment.

  • @deavonw
    @deavonw 16 дней назад

    Age of sorcery was so awesome and then... idk what happen or what Dennis is cooking over there but it honestly feels like they dont give a crap anymore.
    Like CE didnt meet live service milestones and they are looking for a way to abandon it will still collecting cash.

  • @the_cyberchill
    @the_cyberchill 16 дней назад

    The Problem is I see it is admitting there is an issue, and taking away time top fix those issues, will continue to just ultimately piss off shareholders big corpos dont wana hear there are problems, they want to hear the game is perfect and making a profit, they want it to look like new thing is being released, it dosnt matter on our end when theyre simply pleasing a boardroom of corpos who only wana hear they are making more money.. It does not speak well for the Dune game's development either, if theyre struggling on this project. We sadly dont live in a society where games are published based on player approval, and while it holds the game back, the game is dead if the higher ups decide it. Just like every other live service on the market today,

  • @seanemery1917
    @seanemery1917 6 дней назад

    Censorship is why I don't play it as much

  • @adogonesaid252
    @adogonesaid252 16 дней назад

    the issue is that with the start of the bazzar being a foma machine one of reasons is was created was to bypass the dlc cost to upload it on a site like xbox or steam. if it was all there when they added it and reasonanbly price rp and fans would be way more all of it. secondly the foma with free content made the game feel like a job when in a single player world. the lack of perminant content hurt the game alot. thirdly as age of war hit it made earlier content worse like cruption perks were you sacrofice your health and stamina and other perks for new perks that arnt out right better for what they ask. removing content like witch doctor minion and giving us a fading magic system that was ruined in age of war. lastly funcom ignoring the pvp comunity has made way more pvp players leave and they make a decent part of the population for this game. as for bugs they need to sit down and actualy sit down and fix them all

    • @adogonesaid252
      @adogonesaid252 16 дней назад

      they honestly should remove stamina from the self cruption

  • @Lurker_Above
    @Lurker_Above 16 дней назад

    Foundation bug is getting old.

  • @Danno-tl4rp
    @Danno-tl4rp 16 дней назад

    I can't even load up my single player game since the last update. Funcom is pathetic. That's just all there is to it. This game has kept on going despite the clown show. Imagine what this game could be with just a half-way competent dev team. Buckle up for Dune.

  • @gruenjapfaelzer9628
    @gruenjapfaelzer9628 14 дней назад

    People stopped playing bc they are waiting for the funcom dune game. Its why i stopped.

  • @vdanger7669
    @vdanger7669 15 дней назад

    It's going to get worse. That Dune game will flop big time.

  • @ItsViva85
    @ItsViva85 12 дней назад +1

    Rough year and why, well the why is pretty simple to explain.
    Funcom puts all of their efforts into overpriced re-skinned cosmetics. Why on earth would someone pay 10-20 dollars for a shelf and a wall tapestry.
    With prices like that, there needs to be proper building pieces and new additions and not just re-skins.

  • @huggingthecactusamelgibson1404
    @huggingthecactusamelgibson1404 16 дней назад

    I stopped playing Conan in 2022 after playing for years because of the minor "boegs"..books? you mention. However when I started playing again last month in hopes of getting a decent patch that fixes them I found the game to be completely broken. I've had to restart from scratch 12 times and I can't get beyond mid game because you lose acquired knowledge, hard won weapons and armor making it a complete waste of time. I'm not even talking about the extreme lag. I thought my system was just too weak and was already considering upgrading it that's how much I enjoy this game. I've started a replay of another game (Hogwarts) and found it works perfectly. This game is over. If they are unwilling to even communicate about fixing something as basic as first person playthrough than why should I bother? Why should anyone. Furthermore if they are using this garbage engine for the upcoming Dune release why should I bother to buy that? I'm quite frankly not going to. These Devs are shooting themselves in the foot. Fix your game before you roll out these fancy new game elements that don't work regardless.

  • @MrSmith079
    @MrSmith079 14 дней назад

    a rough year? spent more than 300 euro on conan in 2024 😅

  • @roothaan_
    @roothaan_ 15 дней назад +1

    Look it's fairly easy: If Funcom abandons the game, the players will eventually abandon it too. Saying that Conan Exiles has "devs" would suggest that something is being developed. I can tell you right now: the only thing being developed are more overpriced bazar items. For my part: I've moved on to better pastures.

  • @PJMack10
    @PJMack10 16 дней назад

    I still have not even played the age of war.. I think the game is dead! for me at least!

  • @JDOGGOKUSSJ2
    @JDOGGOKUSSJ2 16 дней назад

    we got a bunch of great updates some people just want everything and are never satisfied 2024 was a great year

  • @jasonsborean
    @jasonsborean 14 дней назад

    Stop making non-functional items (i.e. Sleeping Furs... that do NOT function... Skinned Crafting stations that are NOT ADVANCED). Make items tradeable to EVERYONE. You are NERFING the Player Economy thinking you are making money...

  • @slik1977
    @slik1977 14 дней назад +1

    Because they release a buggy mess on every single update, Rip off then make unplayable updates that modders did perfectly well months, if not years before, and then they expect the whales to pay stupid money in the bizarre for pound shop items. Occasionally, i look back on my old builds and think i really want to add to that, then i remember that the build is definitely bugged out and id have to restart the game, only for it to break the following month which means il never return to Conan Exiles or ever buy another funcom product ever again

  • @b5freak445
    @b5freak445 16 дней назад

    This could have been a short. 9+ minutes is too long to say the reason for a rough year for CE is even more bugs than the ones that were already there. Some still persist even from launch.

  • @Ming1975
    @Ming1975 16 дней назад

    Pft. 🙄Game still soulless. Every NPC is brainless robotic, bodies still fall through the floor, getting up after knock down animation still looks stupid, food variation was dumb down, armor for suited weather was dumb down, nothing is actually new at all in the game accept cosmetic builds.
    I have very simple suggestions to make the game more alive but I'm pretty sure they don't actually care and their DUNE is probably going to be as soulless as Conan and you can bet a kick in the balls about that. 🤣
    Seriously I hope some Korean, China or Palworld Japanese devs makes a wanabe version of this game then we'll see what happens.

  • @Mr.G00n
    @Mr.G00n 16 дней назад

    I quit playing back in 2023 because of the changes that affected pvp balance but most importantly, Funcom is terribly disrespectful to their customers and they are incapable of gracefully accepting any feedback or criticism. Their awful interactions with players is what ultimately made me come to this decision.

  • @lilith1902
    @lilith1902 14 дней назад

    No reason to log in. Battlepass items at least made me log to decorate during season. They lied about redirecting resources.

  • @trolltalwar
    @trolltalwar 15 дней назад

    i think we're finally seeing the long term effects of tencent acquiring funcom.

  • @greenchilistudioz4537
    @greenchilistudioz4537 16 дней назад +2

    Stamina changes, legendaries no longer repairable, nerf of Thrall hp, enemies hit harder and easily stagger you with quick death, as well those dang bugs and lack luster new features that are poorly executed, I am not interested in Purge system, makes Age of War feel lack luster and Age of Heroes feels the same, especially when I don't care about Named thralls that have gender and appearance lock, especially when people expect you to obtain 40+ Dalinsia Snowhunter, but I want to use other thralls like Cannibal Brutes, RHTS and other tier 3 thralls in general. So I have little interest in new named thralls that have dumb 8 hour timers on single player . . . BRUH.
    Don't get me started with people obsess with min maxing stats and what weapons to use . . . glad to never play private or official server for potential toxicity, but the lack of new stuff and lots of bugs, game crashes, I feel less and less playing the game.

  • @srgreeniii
    @srgreeniii 16 дней назад

    Over 8K hours, quit.

    • @MiniManAu
      @MiniManAu 15 дней назад

      How can you see how many hours you’ve played?

  • @ausrys100
    @ausrys100 16 дней назад

    Once I play 6k hours on PvP but long time ago we done with PvP we know when they put season pass they will broke all game

  • @AngryDuck79
    @AngryDuck79 16 дней назад

    Why fix bugs that make your players miserable when you can just charge 30 dollars for a banner in the Bazaar instead?

  • @funkyskunk8122
    @funkyskunk8122 16 дней назад

    Battlepass has been detrimental to the game in the longrun sure they made a quick buck initially but pissed off lots of players. Its never been close to popular enough for a battle pass and the bazaar is an overpriced joke