I have a question. How do I make skins have multiple voice lines where a random one will be chosen every now and then and echo through the map as the player is the skin and also some theme music that plays for the entire time the player is the skin. I’m planning on doing Malbear and lagoon
Yes, and I'm going to use the piggy kit for now, but I'm working on the BEAR kit (If I use the piggy kit it's because I'm working on the BEAR kit and when I finish it I'm going to use/link it in the description)
You first grab that template that is in this video and if you mean like the old sam in bear alpha, there's a thing that is for the head that you put converations for the npc
There are two options to add a scupltgl mesh: 1: Is the add 3d mesh button (self-explanatory) 2: And there's another add 3d mesh button in the (place manager/game manager/idk something like that)
@@ColossalLad First you save the diffuse on sculptgl and second you import the *textrue* on the textrue on the mesh (the texture will be a little bugged **black outlines** couse of scupltgl)
freddy (Alpha) the game:
might make a bear fan game with this. thank you!
no problem
I'm making a bear fangame calle Kibr with this tutorial
im trying to make a game called "ber".
THANKS
I’m making a bear game called silly bubbly with THEESE videos
how did you add the walkframes?
So first i made a script that "worked" and when people told it didn't work, i remade the script to one that does work
I have a question. How do I make skins have multiple voice lines where a random one will be chosen every now and then and echo through the map as the player is the skin and also some theme music that plays for the entire time the player is the skin. I’m planning on doing Malbear and lagoon
damn i also want to do that now
how do i add my image in the model 2d
Pretty sure that’s Freddy fazbear
By chance will you show to to make gameplay and shop?
Yes, and I'm going to use the piggy kit for now, but I'm working on the BEAR kit (If I use the piggy kit it's because I'm working on the BEAR kit and when I finish it I'm going to use/link it in the description)
can u tell me how in more detail how I can be the character?
You have to rename the model to StarterCharacter and then you drag it to StarterPlayer.
when you export from sculpt gl and i import it into roblox the colors arnt there, please help
You forgot to export them, theres a option to save diffuse (thats the image)
@@Dude_000-XD ohh okay thank you but how do you put the diffuse onto the model?
@@iqxx4r in the mesh theres a texture slot, there you can upload the image (it will look a little crispy but thats okay)
i made the image for kitsoggle but i got banned for it my latest post has the image of it though!
oh
how did you made a character like npc with that image???
You first grab that template that is in this video and if you mean like the old sam in bear alpha, there's a thing that is for the head that you put converations for the npc
@@Dude_000-XDi dont get it
im trying to make the bear move it won't work am I doing something wrong I renamed it to the right thing but it can't move help
Is the humanoid speed more than 0?
@@Dude_000-XD OH woopsie doopsie
How do you import a 3D model with it's paint on when you make it,
I don't, I put the obj in the Insert 3D model and then i insert the texture
But how do you get the image of the texture
how did you import the scultgl mesh?
There are two options to add a scupltgl mesh:
1: Is the add 3d mesh button (self-explanatory)
2: And there's another add 3d mesh button in the (place manager/game manager/idk something like that)
@@Dude_000-XD figured that out, but what about the texture?
@@ColossalLad First you save the diffuse on sculptgl and second you import the *textrue* on the textrue on the mesh (the texture will be a little bugged **black outlines** couse of scupltgl)