This is such an interesting video to watch and I really like your observations on the right. It helps us understand your train of thoughts and as a wannabe concept artist, it really gives me important advice to create rich and clear concepts. Thank you for sharing this with us. You're super talented and I wish you the best of success in your amazing work.
Thanks so much for sharing your process on this, with comments and all! Its great to hear about the points on reference too. Fantastic artwork as always! I've come away feeling inspired ^_^
That's a style thing for me for the most part (long ingrained bad habit of small heads and long legs!). I do know the industry tends towards 'heroic' proportioned humans as you want them characters the audience plays to feel more 'aspirational', so around 8 heads tall, vs the 7 heads for your 'average' human.
This is such an interesting video to watch and I really like your observations on the right. It helps us understand your train of thoughts and as a wannabe concept artist, it really gives me important advice to create rich and clear concepts. Thank you for sharing this with us. You're super talented and I wish you the best of success in your amazing work.
Thanks so much for sharing your process on this, with comments and all! Its great to hear about the points on reference too. Fantastic artwork as always! I've come away feeling inspired ^_^
I'm glad the comments help, it's high praise to inspire someone else :)
Sam, you're an amazing inspiration and great inspiration source! Thank you for this video process
Thank you! I hope the vid with the extra comments was useful :)
@@SamHogg Yeah, it's like hearing a lecture based on a real project
lovely
Thanks!
Thank you for sharing this process! I forget the importance of reference all the time
Thanks Harrison, glad you enjoyed the extra notes!
is it common in the industry to draw small heads? or is it a style thing
That's a style thing for me for the most part (long ingrained bad habit of small heads and long legs!). I do know the industry tends towards 'heroic' proportioned humans as you want them characters the audience plays to feel more 'aspirational', so around 8 heads tall, vs the 7 heads for your 'average' human.
@@SamHogg i see, thank you for the input, Sam!