I honestly feel bad for barf_eater. His team was essentially AFK the first half of the match. Neither of them competed for the bottom control of the map and also didn’t help barf_eater in the north actually fighting 1v2. Instead they had a dedicated air player who didn’t take any air fights or leverage bombers/gunships and a land player whose first push was at 26 minutes with a crab and tier 1 units that immediately died. The cheeky missile snipe was cute, but they just sat in their respective base for 30 minutes. You can just really see the glaring difference of them versus an active player like Andead this game who went to fight for bot control, got it uncontested, saw the enemy wasn’t doing anything so ran back up north to fight and win the north side too. Kudus to them bringing it back and finding a decent play with the first Bug but barf_eater really out there doing everything.
Barf eater was the star of his team. Maybe if they put more pressure on the bottom after the Com kill they would have done a lot better, but they wanted to play Sim city / SACU spam too much and ended up losing.
Dang, I was really hoping they would actually do some drops of SACUs along the bottom area and walk them into the enemy bases, but nope, just spamming the same strategy over and over. That Loyalist army was genius though, very nice display of tactical thinking there.
That would have been a great idea. I was not aware that the SACUs could be EMPed so countering with loyalists was the best move they could have done for land engagements.
@GEdluge I think it only applies to ladder matches. And the toxicity will still be there. I throw some salt down when people don't expand out and do their spot. It's why certain people will get kicked from custom games. People are getting tired of it. People won't listen, even if you're nice or explain things. They just continue to not do anything and the team is fighting a 3v2 or 4v3.
@@raymondnance6843I joined 3 months ago no prior rts expierence and im playing in lobbys between 1.2k-2.3k and if poeple just listen to the higher rated youd be amazed how quickly u progress im currently 1100 but ive beaten plenty poeple between 1600-2k rated by just listening taking tips and advice and critique
@marokko888 thank you!!! That is the best thing to hear. I'm an 1800 and all I want is people to do their jobs and work as a team. If we lose, oh well, but at least we got some swings in.
Interesting. Thats makes things harder for players to target the more experienced ones and offers more of an even playing field where everyone things everyone is roughly the same rating.
I honestly feel bad for barf_eater. His team was essentially AFK the first half of the match. Neither of them competed for the bottom control of the map and also didn’t help barf_eater in the north actually fighting 1v2. Instead they had a dedicated air player who didn’t take any air fights or leverage bombers/gunships and a land player whose first push was at 26 minutes with a crab and tier 1 units that immediately died. The cheeky missile snipe was cute, but they just sat in their respective base for 30 minutes. You can just really see the glaring difference of them versus an active player like Andead this game who went to fight for bot control, got it uncontested, saw the enemy wasn’t doing anything so ran back up north to fight and win the north side too. Kudus to them bringing it back and finding a decent play with the first Bug but barf_eater really out there doing everything.
Barf eater was the star of his team. Maybe if they put more pressure on the bottom after the Com kill they would have done a lot better, but they wanted to play Sim city / SACU spam too much and ended up losing.
Dang, I was really hoping they would actually do some drops of SACUs along the bottom area and walk them into the enemy bases, but nope, just spamming the same strategy over and over.
That Loyalist army was genius though, very nice display of tactical thinking there.
That would have been a great idea. I was not aware that the SACUs could be EMPed so countering with loyalists was the best move they could have done for land engagements.
Good cast. See you in the next one.
Thank you. See you in the next one.
What a slugfest
There was a bit of that. But sometimes slugfests include nukes and game enders.
The 0's are from the new update. They don't show rating anymore.
that seems nice. less reason to be toxic
@GEdluge I think it only applies to ladder matches. And the toxicity will still be there. I throw some salt down when people don't expand out and do their spot. It's why certain people will get kicked from custom games. People are getting tired of it. People won't listen, even if you're nice or explain things. They just continue to not do anything and the team is fighting a 3v2 or 4v3.
@@raymondnance6843I joined 3 months ago no prior rts expierence and im playing in lobbys between 1.2k-2.3k and if poeple just listen to the higher rated youd be amazed how quickly u progress im currently 1100 but ive beaten plenty poeple between 1600-2k rated by just listening taking tips and advice and critique
@marokko888 thank you!!! That is the best thing to hear. I'm an 1800 and all I want is people to do their jobs and work as a team. If we lose, oh well, but at least we got some swings in.
Interesting. Thats makes things harder for players to target the more experienced ones and offers more of an even playing field where everyone things everyone is roughly the same rating.
lol getting paid to talk about Netflix today... rather than the cat..
Rather than the cat? Did you mean cast? I do go on tangents sometimes and those can be long or short ones, so apologies for getting distracted.
Hate to say it but whatever their ratings are, they played like zeros.
I cannot say one way or the other on that front, but countering the SACUs with loyalists was a high iq play.