I fell in love with bluhen when some random player I met in secret dungeon used him. I didn't have the chance to attack because I'm a noob and because I was stunned by bluhen. It's majestic and devastating at the same time. I just watched him carry me and enjoyed the colorful shit that's happening in my screen.
As a Hard Kr player, my opinion: DO the class you think is the awesome, Once you get the hang of this game you will eventually pick the GOOD CLASS base on your experience.
Good players are good with their favourite class and not good with broken classes, I know it by experience. If something is broken doesnt mean you are good with it.
I'm a DiE main and I do only PvE nowadays and I fare very well against other people in dungeons even if DiE is not very good in PvE ...well he'll be a lot better when Mad Paradox is out.
i choose AT bcs he's the most sexiest... all hail AT but i found Ain needs a lot MP and it makes me hard to play cuz i dont have enough ed to build him ;;;;;
As someone who pushed themselves through to Richter, I can say if you like flashy screen clearing skills, it is definitely not the class for you. He has one real good screen clear that he gets after ascending, which gets buffed via force mod after Richter. However, this skill is slow as balls so if you're using it in a group, your pals may just kill everything before you can get it off. All of its other skills are fairly simplistic, usually consisting of spears, orbs, etc. with little exceptions. It does however have really good damage out put. With Heroic Vision gear I am able to get some sizable chunks of most enemies HP's with a fair few of my skills. Also, no matter what guides tell you, Werfen Spear is definitely worth using. It has an 800%+ multi hit piercing projectile, which is very rare on the Lofty: Executioner path.
Bluhen because of his support attacks. His healing skill really does it so u won't have to rely on items all the time and worry about your health that much. Plus he has a more positive background. He is also in sync with happiness. :)
Some people prefer just to play his class based of their personal play style! And anyway most people have a fav class despite having the three of them~
I mean AT looks so chaotic and ... hot ... but I don’t want to depend on mama too much,,, Richter looks so powerful but I don’t really like his aesthetic... Bluehen is... an evolution of Ain I guess... MHHH WHO SHOULD I CHOOSE 😭😭😭😭😭😭😭😭
*I HAVE ALL OF THEM XD* But my favorote is my Bluhen~ Got to say that he is super hard to play tho, in fact I think he is the hardest one to play out of all characters (just my opinion XD). Although that comes with less dependence on HP/Mana pots~ I recommend Richter for starters~
Sorry if i ask this to you but i'm seeking for advice xD. I am a totally new player to elsword, never played it but now there's the full growth support event so i think it's a good time to get into it. I wanna play an ain but i don't think i'll ever do pvp.. What do you think is a good choice if i wanna play SOLO? At least until raids cuz i heard raids are a thing in this game.. i usually don't have many friends in games so i like to play solo until a certain degree.. what Ain class would you recommend? If you want to add me on discord btw i am: Zabriel#4171
Sharing my thoughts.I main Richter and he is a crazy damage dealer. I only use mod Fragarach, mod Gott Waffe, and S.Platzen(+xxx combo) in PvE and mostly get MVP. B.Aushauen or D.Schwerttanz are skills that i always avoid while doing party cause they are kind of annoying skills because always throw enemies up. For his mods and 50stacks passive is really a good boost for him. He has no problem with MP gain as i always on with Platzen and Creation mode to refill his MP. So if you wanna try an "easy" Ain without worrying MP consumes you should try AT/Richter cause his gameplay is so simple. For Apostasia i played him lately, his gameplay kinda hard. Seed of chaos and Wechsel is something i should get used to if i want to master this class. For me he is a crazy MP hunger, i need to pump many MP pots cause normal attacks won't give that much even with Platzen that i always do with my Richter. And from watching videos, for me his new mod skills is kinda meh nothing really useful i was hoping for better clearing skills so its kinda disappointing. Thats all from me. Sorry for my bad english (:
I was a newbie when I got partied up with a richter path and I just did not attack no more and let all those swords fall down... And then I realize I just found Shirou Emiya.
Herrscher seems to work like an hybrid of Offense/Defense, tbh. Extremely high damage skills, but also passive damage negation and defensive skills that says "no" even to high damage. Btw, I'm an Herrscher player, and I normally adapt the skills build to be more offensive from the start, but always save some defensive skills in case if I get in trouble (a.k.a low health)
I don't know if you talk about HE or Richter... if you build him offensive you have more damage then the other cause welschelsen multiplicative effect, but no he is not hybrid he is a tank with damage buffs in some skills and pve def ignore, in pvp is quite bad to 1 shoot people cause has no skill damage
I don't understand in any way how Herrscher is a Support Class. Like.. he doesn't have any party buff,so how is he more Support than Richter (who has a Buff for Parties,autosuggestion)
Herrschr does, but is an anti support, Apostasia nerfs enemies, decreases their damage, speeds, and restains them, and breaks 30% armor, things apart herrscher now gives to his party +15% crit damage & nerfs 100 resistances to enemy each times uses an Henir release skill, AP doesnt boost party boosts himself and nerfs monsters, Herrscher boosts party and nerfs even more enemyes, autosugestion only gives more mp/ movespeed / enlarges hp(no healing) and PP gain so, No Damage boost/defence boost/ atk speed / crit
this Video didn't help at all, because i have no idea what all this stats mean.... i was looking for some examples how each Ain is played and where there use is, but all this numbers just say nothing to someone who just start the game and want try out this Character without waisting time by choosing the wrong 3th job later
Wind does direct damage+ less KD, wind if you use pure crit, fire if you dont focus on crit and want to deal damage with bleeding+fire, they can be mixed too
Understanding how a character works doesn´t make it easy to use, makes you a pro player, EE is hard to use because of all the mechanics inside the character.
EonEncode it's hard for new players but they just need how to use eids and once they get to transcendence lvl 90 they will have It easy bc lvl 35 active gives you the eid you choose in that active (the active shows a color once you activate It, depending on the color the eids you get Will be those ones and if you had already like 3 eids It transforms them into the color you choose in that active) in my opinion after you learn that, EE is easy, so i think Bluhen will be too, for me hardest one from the 3 ains is Herrscher, It may be more confusing than Bluhen and the henir skills have secret effects while used in awakening so yeah... But it's my opinion tho, someone says Ritcher is the hardest while i say Herrscher is the hardest and other say Bluhen is hardest~ xD
Everybody thinks it's easy if you think Bluhen's support is only clicking Blatt Blume, but that isn't anywhere near the max level of support you can provide as Bluhen. That's why he's difficult, people see Blatt Blume and the difference it makes and assume you're helping so much, but Bluhen has lots of other supportive tools that really help out your teammates and understanding the support you offer extends beyond that and being able to incorporate it into play makes Bluhen actually difficult to use at a max skill ceiling.
The difficulty resides in the mental effort and hand reflexes yes, EE becomes easy after level 91 and after that HE becomes more difficult than Bluhen but because HE does not have damage skills to clean so much and richter is not difficult all shooting skills and easy combos.
My opinion is Every character have their unique playstyle and difficulty... However, people tend to find the easiest way to use the character in order to win in PvP... And that makes people by blindeye see how easy every character is when they are just watching their easy-win part to play of the character, not their actual difficulty
So i'm not a very experienced elsword player because i typically go on and off with the game. But from what i experienced so far, i wasn't very sure on how to be more pvp efficient with bluhen. I also made an account with richter but for me i could not have as much flexibility. I know most of it is on my own problem but should i try herrscher since it's balanced between magic and physical attacks. This would also mean it's more flexible and efficient at the same time right?
In elsword magic doesnt mean skill, means the kind of damage you deal, the easyer to play is Richter, then Bluhen and for last Herrscher, being efficient with bluhen is to manage your MP and burst, but elsword has serious problems.
I recommend Bluehen for you guys. Bluehen has lots of supporting skills, and large range of attack skills. In Elsword, Characters who have magical attack skills are better. Richter and Herrscher are strong too. In fact, Ain is most strongest character in Elsword(other characters too, like RENA, AISHA, EVE...ECT). But, Herrscher should have good weapon like apocalyps +10. Because Herrcher has airbone skills, and it can disturb other players. But, Bluehen has lots of supporting skills, so although you don`t have apocalyps weapon, It can be great team working, I am playing Bluehen by Heroic weapon+9, And doing great teamwokrs. It can be difficult because of AIT controlling, But it will be better. So, I recommend Bluehen for who play Elsword for first time.
I recomend Richter cause of the easyness, Bluhen Is the last character I recommend and not between Ains between all characters, he is VERY VERY HARD To use, new players will focus on damage not on supporting I saw it in elsword and in other games, so who is not mentaly prepared to help others SHOULD NEVER PLAY BLUHEN.
EonEncode I agree for you too. Richter is easy to controlling. I agree for that. But, I think you missed one thing. Bluehen needs less HP.MP portion than other AIN. Starters of Elsword don't have ED to buy them.
Why light element to EE? Would plague be okay? Since its the most universal one. Also why so much in speed and defence instead of critical? I'm sorry for that many questions. I'm not good at fitting stats and stuff to characters ;-; Also, very nice video. It's really helpful. Id like to see something like this with Ara and Aisha c:
EE can proc elements quite fast and burst the HP out, the problem of that is that even with DARK you will feed MP so Light will block the MB and permit you delete the HP and why not crit? simply, EE has a 6% extra crit passive, something irrelevant, HE & RI have several crit and crit damage passives while BL hasnt, and new guides could be posted in a closer future.
Could you be more specific about what you mean by "offensive" and "Defensive"? I mean, offensive can mean that he can simply deal more damage or it can be about how easily you do so, also how fast he clears and much more. I'm sorry if it looks obvious, but i really wanted to know the specifics.
Elsword hasnt got the RPG role defined here tanks do not have that bonus for taking damage, a defensive char doesnt die from a skill that may kill an ofensive character, ofensive characters creal much faster, while having the risk of instantly dieing while tanks are the opposite.
Una pregunta para PVE cual me recomiendas ? soy nuevo en elsword y e dejado muchos pj y la verdad me gustaria darle mas tiempo si me puedes responder te lo agradeceria
This didn't answer my question on which Ain I should play nor talked about the characters in depth or anything other than passives and graphs. On the topic of graphs, are they based on what? that is never mentioned on the video, what should I be comparing it to? Why weren't skills mentioned at all when that's what I will use all the time. Why weren't some commands mentioned, maybe some of them were useful for pvp or pve, which ones are useless. Why weren't some mixed IB sets/accessory sets recommended, why weren't recommendations for skills in elrianode gear mentioned, why were you recommending damage reduction in what I assume to be PvE sets, perhaps they were meant to be for sets used for both pve and pvp, but this is never explained. I don't need you to explain all of these to me, I'm just pointing out a lot of things you missed in the video that you could have added or explained better to make this a better guide. I've seen you explain some of these questions in the comments, but if you need to do that, then perhaps the video wasn't complete.
This vids grantly explain the hole class itself and how to outburst the character IGNORING the skill spam, there are free players that cant acces those stats that easily. Combos are not anymore like before, they are not useull in PVE there are some that are usefull but to charge MP or passives, and some are useful in some certain situation so i ignore that because i dont want to have a 20min vid. In what are based the things I putted in the video? well basically in the facts that I played and capped all characters who I describe, I'm not taking random info, is based on personal experience. PD: Elsword Made a hole in the PVE because what is all now is pure 100% MP pot + 300MP & Skill damage, is not anymore a hack&slash, rather than a 2.5D SideScroll Grinding Simulator.
@@eonencode8810 Where do we begin with this response.... I guess we'll start in order... >"This vids grantly explain the hole class itself and how to outburst the character IGNORING the skill spam" Even in your own response you say that you don't go over everything the character has to offer "(so i ignore that because i dont want to have a 20min vid)." As far as "IGNORING the skill spam" bit, what part of explaining what skills do or which ones are useful and which to not use has anything to do with skill spam? You dug a hole yourself by not mentioning all the support skills that make Bluhen a good support, so there is a reason to mention them regardless, unless you want to make the claim that passives alone and the commands listed make him a good support. >"there are free players that cant acces those stats that easily." Read this to yourself over and over again, then watch a video called "[Elsword] What Ain YOU should play! Richter/Bluhen/Herrscher" and look as the guy recommends IB sets yet decides to tell me that expensive accessory recommendations aren't easily accessible for free players. You're even recommending titles that require long grinding hours, but recommending stats above 70% is somehow too much for free players. Sidenote on this, I forgot to say in my first comment that you're recommending a single color for your heroic instead of using 2/2 + 2/2, this makes no sense to me either. >"Combos are not anymore like before, they are not useull in PVE there are some that are usefull but to charge MP or passives, and some are useful in some certain situation so i ignore that because i dont want to have a 20min vid." My comment included useful commands in pve and pvp, you listed some of Bluhen's and ignored the others, hence my complaints with it "(Why weren't some commands mentioned, maybe some of them were useful for pvp or pve, which ones are useless)." Whether you wanted the video to be short or long is beyond me, however if you're going to do so, at least make the video informative and entertaining, this was neither for me. >"In what are based the things I putted in the video? well basically in the facts that I played and capped all characters who I describe, I'm not taking random info, is based on personal experience." You didn't address my point at all here. I asked what I should compare it to; Richter is listed as a 9 in offense, what does that mean? What is a 10 in offense? Is it based on hitting hard? Is it based on how fast you clean? If these graphs had something to compare it to, then perhaps they'd be understandable, but as for the purpose of this video, they serve no purpose. I'll add something else, capping a character means absolutely nothing. If that were true then all of Void would be an expert in their characters; this isn't something worth mentioning. Additionally personal experience isn't a good reference, this is because everyone's experience can be different. >"PD: Elsword Made a hole in the PVE because what is all now is pure 100% MP pot + 300MP & Skill damage, is not anymore a hack&slash, rather than a 2.5D SideScroll Grinding Simulator." HOLY SHIT FOR REAL?! I thought it had been a skill spam simulator since way before 2.5, like... renewals maybe? That's probably the biggest offender of power unbalance and forcing players to skill spam. TLDR; Your response makes no sense and the video is still uninformative. I'd say thank you for recognizing the shortcomings of the video and using that criticism to improve the content in the future, but your response leads me to believe otherwise. Have a nice day.
@@lecarm7164 too much to answer, but to resume my answer, how you say KOG made the game in MP Pot Burn all 300 skill to clean and enerything about damage, those vids were made to explain how characters should work (with stats that are not that difficult to obtain) but in the end those stats dont matter anymore cause going full tank to dungeon makes you lose combat power and the boss still kills you in 1 hit, thats why I didnt do any other of those.
@@eonencode8810 Thanks for your answer. However, I don't agree with it for points I have mentioned in previous comments. My main point was how this video provided very little information about each class since you chose to leave out skills, which are an important part of the characters themselves and that the graphs didn't say much. I understand that if you're interested in a character you could look up the skills yourself, but when you're watching a guide on which character to choose and it says X is a 10/10 support then perhaps explain what makes him that great as a support. This video doesn't explain how any of them work if those skills aren't also explained or at least introduced. As to our difference on the pve meta, it has always been like that, the game has always encouraged high damage, going full tank is more of a gimmick, hence my disagreements with the stats recommended. Thank you for taking the time to reply.
Wh is herrscher combo so high? Shouldnt richter's be the highest, he is really easy to chain combos and skills togather as well as very good actives (especially in pvp).
Not anymoooore XD The derp dive they give to him + derp dash made apostasia from having 0 combo to have even more than AT, dash can be combined with 90% of his actives and the derp with 100% of them, pushing thorns (100mp) + dash near a wall + leer = Confuseing Launch Silence Combo, >>zzz + >>^XXXZZ = launching damage combo, xxzz+fracture+xzz+leer= weird launching silence combo, xzz + >>^xzz launching damage combo, >>^zx(no cancel point)+xzz = high escape + catch rate, now all the shit combos of apostasias become the deathlyest weapon in game(RH is the broken but still HE has now more combo than richter but richter kills faster so balance is still not done)
Hay cosas que me confunden de la guia de EE. Las numerare para no perderte :3 1: Por que light? Solo light? Light 4? 2: que tienen esos titles? Los desconozco 3: Que es eso de ultra trigger combos y enhace trigger effects? Bueno no eran tantas dudas
1: Bluhen es el support por excelencia su funcion no es hacer daño sino joder a los enemigos, luz atasca y baja el daño de los enemigos con lo cual tus aliados les pueden explotar, si quieres hacer solo, recomiendo viento, Bluhen tiene mucha capacidad para provocar atributo, con lo cual plaga tambien valdria pero posee Blume para eso. 2: Guardian of Elianord: Un titulo defensivo y ofensivo 1000 veces s en Hennon / Curse of Chaos reduce la defensa y el ataque enemigo en 90% a un 5% prob pero a causa de los impactos de BLuhen se activa a cada segundo. 3: Los combos de Bluhen poseen muchos minihits internos o sucesivos que cuentan como hit(obio) esto hace que las probabilidades de TITULOS/SETS/IB/ATRIBUTO/PASIVAS Se activen constantemente.
I main Herrscher, for some reason he is a lot easier to play with, I'm suck with Erbluhen's skills and definitely can't master the combos and skills for Arme,, and the worst part is that my friends are Richter and Bluhen mains when I'm the only one who main Herrscher :'(
I play all 3 Ains, mostly Bluhen but Herrscher is a very close second. I also found him fairly easy to learn, with surprisingly good results in terms of damage.
@@zetarhythm3503 yes, I know Bluhen is very good at buffs but I am very bad at mastering the combos, for some reasons the combos are too complicated for me, in the other hand it is a lot easier for me to master Herrscher's combos
@@psychielstuffs That's fair, to be honest. You stick with what you know and like, Herrscher is great in his own way - I don't know many other characters who can get an 80% damage buff like he can.
Herrscher to me is really not a good Support 1) He has a habit of throwing all the enemies on high level that make party member struggling. 2) He may give lot of debuff but only 30%-armor-break is really shine. 3) The only buff he has is to 3rd job when he has access to passive that give you 15% crit damg when he use a skill (pretty decent tho :v) In Conclusion, i don't agree with you about Herrscher being 6/10 on Support . . . . . . . . . Btw, i don't also think that Herrscher should have that high deffensive as he has really low base HP out of all 3 job and his deffense stat doesn't seem that impressive to me :v (AND SORRY 4 THE BAD ENGLISH OK :< )
not only 30% def break, slows 60% speeds with fesseln, decreases 20% damage to enemy combed, the +15% crit is aplicable to party, does much more than AT
So for Herrscher, should I use : IV Light, IV Dark, IV Wind? Or maybe II Light/II Water, II Wind/II Water or II Dark/II Water? Just wondering which attribute is the best :')
0 water dont use water on apostasia you lose effects, and depends on your playstile, I recommend you 4Dark cause of the -100 resistance passive + x2 attribute from nich feld = draining demon
"Richter/Bluhen/Herrscher" Apostasia and EE have nothing to do here even if you are right, but with the 3rd job HE can spam more and deal more damage cause of the constant seed feeding+mp gain.
if you want something decent but not overbroken and difficult get carried by wind, get the power would work for pve but not pvp, and mostly proc / defensive titles work in him, like Henir title that has 12% proc
I main Herrscher. My objective is to gain MP fast and use many strong skills, and proc attributes easily. I thought of Rosso for his IB + 4p Mariposa and 2p Dawn Ruler for the accessories For his weapon attributes, I have 3 Wind and 1 Ice (maybe Dark is better?) And for his equipment, I plan on farming a Void weapon but I don't know what is better between Henir and Elrianode (maybe Elrianode for the good skill spam bonuses? Or even Alterasia?) Can you give me advices please?
Elianord +10 is better than henir +10 while henir +9 is better than elianord +9, dark is better for AP now because of the MP gain passive with seeds so you have to spend seeds and regain them fast to gain more mp, is an interesting IB set but elpheus is better for ofensive, combineing nich feld + dark = x2 dark if you want to spam skills and not only altera hamel set is usefull too.
So I'll take Elrianode then. Are you sure for Dark ? I mean Ice + Wind is pretty dope, but it's true that he needs it much. So Dark 3 + Ice 1 is okay ? And as for Elpheus, I can't have it, so I'll have to avoid it :/
well im posting a corrected version of the guide, the hollow fields reduce the MP gain to 0 so... in pvp is a super helper... but AT still has more damage and EE has more supportive power
as is said in the video your role is to support your team, but yhea BLUHEN can go offensive but his passive are not made for that so dont go crazy because you can go offensive with IP and his role is to be a tank not a DPS
Herrcherser no tiene esos modos modificados, posee algunos efectos para mejorar el modo ciclico pero no son nada realmente utiles, con lo cual nada mas consigues el sistema de poder cambias a creacion ya que via eso obtienes mas MP y generas mas daño
Is this "guide" for PvE or PvP ? If it's for PvE there is A LOT of misleading stuff here... - Arme and the other 2 desperatly need at least water x2 on weapon and x4 lightning on Arme is a good option as well - Arme is WAY MORE "support" than Apostasia, thanks to Autosuggestio and Fessel - Arme has good base critical damage, 5P SR is highly recommended with him and the other 2 since you need to balance between skill dmg/crit dmg and you'll probably get full crit dmg on Elrianode gear - Apostasia only plays with cycle and has 0 effective combos, you'll just spam X like on pretty much every Ain - Eclipse (only in PvE) and Maya titles are garbage, Resistant to Destiny is way better - Running x4 lightning on EE is REALLY not a good idea - Arme is clearly more defensive than Apostasia (thanks again to Autosuggestio and his high base HP pull) since the defense buffs you get are only with Weschel and seed of chaos stage 3 (wich you will not keep forever since you just want to spam skill and proc Weschel as fast as possible) - The passive that makes Arme really strong is his cd reduction one, not really the projection stacking since he has low base % on skills - You don't really need dmg red in PvE, specially with EE. - You don't need to invest much in speeds either, 3rd awakening stage gives Ain a lot of it already, even with the nerf - You need 82% crit on Arme to hit 100%, thanks to his passive and the 3rd stage awakening and 85-87% on the other 2 - In PvP you will pretty much never hit the 3rd seed of chaos stage with Apostasia so again, he's not that defensive I really like the idead but unfortunately a short video/presentation like this will not explain a thing about Apostasia and EE since they are kinda tricky to understand. If it's for PvP then my bad, at least I explained a bunch of random stuff for people who were wandering about them 3.
and sorry when arme can break armor, slow down enemies and downgrade their atack WILL BE MORE SUPPORT THAN HE, when he will stop increasing HP and start healing he will be support, autosugestion only boosts movespeed max mp max HP and PP gain so dont come here saying arme is a support when IS not
HE is not a support, Is an anti-support made to nerf enemy, while BL is made to buff team, and sorry Bluhen doesnt need damage is a support and HE has armor break and same does Richter thats why they DONT need water
IS NOT MORE SUPPORT he doesnt give damage onli breaks 25 armor to 1 enemy 5 sec and only if is not a boss, apo break armor 10 sec + to all enemy he wants, AT doesnt boost anything that is usefull for damage
quitar significa eliminar algo, Apostasia posee una pasiva llamada Enroaching of Chaos, cuando pega con activa y combo reduce el daño del enemigo, es decir, le quita daño, otra cosa es hacer o producir daño.
ehh i just think ain is generally easy (have not played AT so sry for ignorance) literally the skill Schwerts Platzern make ain's combos just do amazing dmg so basic combos were easy and worth doing, ye spamming blume is fun and really easy but this is just my opinon.
cause the combos of EE trigger light a lot and stuck monster in place, the black hole of ain can be triggered multiple times in EE wile in other it can not. in other words permits you to stack a lot of blackholes in a place.
en las estadisticas en mi opinion Apostasia tenia un 2 pero el dive y el nuevo trust con la guadaña le han abierto un monton de opciones, y traps faciles, ahora ya es muy util en pvp por eso Herrscher es el ain con mayor combo por que puede combinar lanzamientos con skills y recatches(apostasia sigue siendo basura)
I just realized....
Richter is blue, Bluhen is green, Herrscher is bluegreen...
So Bluhen is not Blue chicken?! I WAS LIVING A LIE
how about tosca
is a light green with shade of blue
I fell in love with bluhen when some random player I met in secret dungeon used him. I didn't have the chance to attack because I'm a noob and because I was stunned by bluhen. It's majestic and devastating at the same time. I just watched him carry me and enjoyed the colorful shit that's happening in my screen.
S Leep nice
Richer: Go meta...
Bluhen:Easy mode...
Herrscher:KOG WHAT HAVE YOU DONE TO ME???!!!
As a Hard Kr player, my opinion: DO the class you think is the awesome, Once you get the hang of this game you will eventually pick the GOOD CLASS base on your experience.
Good players are good with their favourite class and not good with broken classes, I know it by experience. If something is broken doesnt mean you are good with it.
I'm a DiE main and I do only PvE nowadays and I fare very well against other people in dungeons even if DiE is not very good in PvE ...well he'll be a lot better when Mad Paradox is out.
i choose AT bcs he's the most sexiest... all hail AT
but i found Ain needs a lot MP and it makes me hard to play cuz i dont have enough ed to build him ;;;;;
For anyone who's interested and didn't know:
Lofty: Anpassen = Lofty: Adjust
Erbluhen (erblühen) Emotion = blossom emotion
Arme thaumaturgy = poor thaumaturgy (?)
Richter = Judge
Bluhen (Blühen) = flourish
Herrscher = Ruler
Arme means Soul ans thaumaturgy is a caster = Soul Caster (Miracle Maker translated in definitions)
So "arme" is a word from a fictious language? Just asking.
is a bad adaptation to the word soul in german
Weird: I thought it meant arms as in weapons
Seeing as though Arme Thaumaturgy creates projected weapons
* sees richter * MOM I WANT HIM
* then sees bluhen * MOM AND HIM
* finally sees herrscher * MOM GRAB THE BURLAP BAG
As someone who pushed themselves through to Richter, I can say if you like flashy screen clearing skills, it is definitely not the class for you. He has one real good screen clear that he gets after ascending, which gets buffed via force mod after Richter. However, this skill is slow as balls so if you're using it in a group, your pals may just kill everything before you can get it off. All of its other skills are fairly simplistic, usually consisting of spears, orbs, etc. with little exceptions. It does however have really good damage out put. With Heroic Vision gear I am able to get some sizable chunks of most enemies HP's with a fair few of my skills.
Also, no matter what guides tell you, Werfen Spear is definitely worth using. It has an 800%+ multi hit piercing projectile, which is very rare on the Lofty: Executioner path.
This was pretty useful, I’ll be using it for a friend who is new to the game and loved ain, THANK YOU!!
Bluhen because of his support attacks. His healing skill really does it so u won't have to rely on items all the time and worry about your health that much. Plus he has a more positive background. He is also in sync with happiness. :)
Herrscher is such an underrated class
why not all Ains lol
?
Some people prefer just to play his class based of their personal play style! And anyway most people have a fav class despite having the three of them~
Danya Kat-sucky i agree on that but i get the temptation to play everyone lol
If you wanna master 1 you can't play them all.
you can actually, i have played Bluhen and Herrscher, and it's really easy to master them if you play them with dedication
I mean AT looks so chaotic and ... hot ... but I don’t want to depend on mama too much,,, Richter looks so powerful but I don’t really like his aesthetic... Bluehen is... an evolution of Ain I guess... MHHH WHO SHOULD I CHOOSE 😭😭😭😭😭😭😭😭
*Called it a day and used all 3 OOMF*
*I HAVE ALL OF THEM XD*
But my favorote is my Bluhen~
Got to say that he is super hard to play tho, in fact I think he is the hardest one to play out of all characters (just my opinion XD). Although that comes with less dependence on HP/Mana pots~ I recommend Richter for starters~
Sorry if i ask this to you but i'm seeking for advice xD. I am a totally new player to elsword, never played it but now there's the full growth support event so i think it's a good time to get into it. I wanna play an ain but i don't think i'll ever do pvp.. What do you think is a good choice if i wanna play SOLO? At least until raids cuz i heard raids are a thing in this game.. i usually don't have many friends in games so i like to play solo until a certain degree.. what Ain class would you recommend? If you want to add me on discord btw i am: Zabriel#4171
Sharing my thoughts.I main Richter and he is a crazy damage dealer. I only use mod Fragarach, mod Gott Waffe, and S.Platzen(+xxx combo) in PvE and mostly get MVP. B.Aushauen or D.Schwerttanz are skills that i always avoid while doing party cause they are kind of annoying skills because always throw enemies up. For his mods and 50stacks passive is really a good boost for him. He has no problem with MP gain as i always on with Platzen and Creation mode to refill his MP. So if you wanna try an "easy" Ain without worrying MP consumes you should try AT/Richter cause his gameplay is so simple.
For Apostasia i played him lately, his gameplay kinda hard. Seed of chaos and Wechsel is something i should get used to if i want to master this class. For me he is a crazy MP hunger, i need to pump many MP pots cause normal attacks won't give that much even with Platzen that i always do with my Richter. And from watching videos, for me his new mod skills is kinda meh nothing really useful i was hoping for better clearing skills so its kinda disappointing.
Thats all from me. Sorry for my bad english (:
I’ll forever love Richter
I was a newbie when I got partied up with a richter path and I just did not attack no more and let all those swords fall down... And then I realize I just found Shirou Emiya.
You just earned yourself a new sub
"Eon Obtained a new Sub: MMMRN
Herrscher seems to work like an hybrid of Offense/Defense, tbh. Extremely high damage skills, but also passive damage negation and defensive skills that says "no" even to high damage.
Btw, I'm an Herrscher player, and I normally adapt the skills build to be more offensive from the start, but always save some defensive skills in case if I get in trouble (a.k.a low health)
I don't know if you talk about HE or Richter... if you build him offensive you have more damage then the other cause welschelsen multiplicative effect, but no he is not hybrid he is a tank with damage buffs in some skills and pve def ignore, in pvp is quite bad to 1 shoot people cause has no skill damage
Make this kind of stuff with the others characters
It may be done...
Thanks for the answer
EonEncode make one for ara :) tia
noted too
Note that his attack power in Awakening 3 is 17% after Transcendance
still low for HE
I still don't know which one should I play
Forgot to say, but i loved your channel! Good work buddy.
I don't understand in any way how Herrscher is a Support Class.
Like.. he doesn't have any party buff,so how is he more Support than Richter (who has a Buff for Parties,autosuggestion)
Herrschr does, but is an anti support, Apostasia nerfs enemies, decreases their damage, speeds, and restains them, and breaks 30% armor, things apart herrscher now gives to his party +15% crit damage & nerfs 100 resistances to enemy each times uses an Henir release skill, AP doesnt boost party boosts himself and nerfs monsters, Herrscher boosts party and nerfs even more enemyes, autosugestion only gives more mp/ movespeed / enlarges hp(no healing) and PP gain so, No Damage boost/defence boost/ atk speed / crit
Squishy Oprimido com sucesso
EonEncode
Kinda fits his name
ohhhhhhhhhh okaaaay. antibuffs,henny thats something good x'D
Idk if he still has it but he has I think 2 or 3 (or maybe one) effect for all parties
Please do one for Add... I can never seem to find a class with him that I like or suits me...
EE, because when EE is in a party, the whole party become immortal, especially when there are 2 EEs
BLUME REIN!
I remember we had a full team of Bluhens and Erbluhens....that was a fun match.
this Video didn't help at all, because i have no idea what all this stats mean.... i was looking for some examples how each Ain is played and where there use is, but all this numbers just say nothing to someone who just start the game and want try out this Character without waisting time by choosing the wrong 3th job later
those stats are stats obtained via enhancements, so is not so difficult to understand, and just play what you like
Thank u so so much for those kind of videos
Fire / Wind - water reduces defence and LK has armor break and the others dont have a real utility on him
EonEncode so pure fire or pure wind right?... And I am focusing on PVP maybe one is better than another for pvp?
Wind does direct damage+ less KD, wind if you use pure crit, fire if you dont focus on crit and want to deal damage with bleeding+fire, they can be mixed too
ty a lot
Am i the only one who finds Bluhen easy then... i never had a problem with it to be honest
Understanding how a character works doesn´t make it easy to use, makes you a pro player, EE is hard to use because of all the mechanics inside the character.
EonEncode it's hard for new players but they just need how to use eids and once they get to transcendence lvl 90 they will have It easy bc lvl 35 active gives you the eid you choose in that active (the active shows a color once you activate It, depending on the color the eids you get Will be those ones and if you had already like 3 eids It transforms them into the color you choose in that active) in my opinion after you learn that, EE is easy, so i think Bluhen will be too, for me hardest one from the 3 ains is Herrscher, It may be more confusing than Bluhen and the henir skills have secret effects while used in awakening so yeah... But it's my opinion tho, someone says Ritcher is the hardest while i say Herrscher is the hardest and other say Bluhen is hardest~ xD
Everybody thinks it's easy if you think Bluhen's support is only clicking Blatt Blume, but that isn't anywhere near the max level of support you can provide as Bluhen. That's why he's difficult, people see Blatt Blume and the difference it makes and assume you're helping so much, but Bluhen has lots of other supportive tools that really help out your teammates and understanding the support you offer extends beyond that and being able to incorporate it into play makes Bluhen actually difficult to use at a max skill ceiling.
The difficulty resides in the mental effort and hand reflexes yes, EE becomes easy after level 91 and after that HE becomes more difficult than Bluhen but because HE does not have damage skills to clean so much and richter is not difficult all shooting skills and easy combos.
My opinion is
Every character have their unique playstyle and difficulty...
However, people tend to find the easiest way to use the character in order to win in PvP... And that makes people by blindeye see how easy every character is when they are just watching their easy-win part to play of the character, not their actual difficulty
So i'm not a very experienced elsword player because i typically go on and off with the game. But from what i experienced so far, i wasn't very sure on how to be more pvp efficient with bluhen. I also made an account with richter but for me i could not have as much flexibility. I know most of it is on my own problem but should i try herrscher since it's balanced between magic and physical attacks. This would also mean it's more flexible and efficient at the same time right?
In elsword magic doesnt mean skill, means the kind of damage you deal, the easyer to play is Richter, then Bluhen and for last Herrscher, being efficient with bluhen is to manage your MP and burst, but elsword has serious problems.
why is herrcher trying to be a tank?
Ask that to KOG....
I dont like it neither
You mean a Tonberry? because if you let his buffs load he can 1 shot you.
@@vixenxia2475 😭🤣
I recommend Bluehen for you guys. Bluehen has lots of supporting skills, and large range of attack skills. In Elsword, Characters who have magical attack skills are better. Richter and Herrscher are strong too. In fact, Ain is most strongest character in Elsword(other characters too, like RENA, AISHA, EVE...ECT). But, Herrscher should have good weapon like apocalyps +10. Because Herrcher has airbone skills, and it can disturb other players. But, Bluehen has lots of supporting skills, so although you don`t have apocalyps weapon, It can be great team working, I am playing Bluehen by Heroic weapon+9, And doing great teamwokrs. It can be difficult because of AIT controlling, But it will be better. So, I recommend Bluehen for who play Elsword for first time.
I recomend Richter cause of the easyness, Bluhen Is the last character I recommend and not between Ains between all characters, he is VERY VERY HARD To use, new players will focus on damage not on supporting I saw it in elsword and in other games, so who is not mentaly prepared to help others SHOULD NEVER PLAY BLUHEN.
EonEncode I agree for you too. Richter is easy to controlling. I agree for that. But, I think you missed one thing. Bluehen needs less HP.MP portion than other AIN. Starters of Elsword don't have ED to buy them.
(I dont play dungeon with pots XD) True
Ahh..that's the reason why U recommend Richter...sorry for my misunderstanding...
Why light element to EE? Would plague be okay? Since its the most universal one. Also why so much in speed and defence instead of critical? I'm sorry for that many questions. I'm not good at fitting stats and stuff to characters ;-;
Also, very nice video. It's really helpful. Id like to see something like this with Ara and Aisha c:
EE can proc elements quite fast and burst the HP out, the problem of that is that even with DARK you will feed MP so Light will block the MB and permit you delete the HP and why not crit? simply, EE has a 6% extra crit passive, something irrelevant, HE & RI have several crit and crit damage passives while BL hasnt, and new guides could be posted in a closer future.
EonEncode wow, that's very useful. Thank you very much 😇
Useful, but can you do a challenge with only A slot Ain and rearrange diffficulties and usefulness?
I played Ain with 1 sol PVP Platzen, fesseln, herrchaft, mauer, chaos feld, is what i use
Could you be more specific about what you mean by "offensive" and "Defensive"? I mean, offensive can mean that he can simply deal more damage or it can be about how easily you do so, also how fast he clears and much more. I'm sorry if it looks obvious, but i really wanted to know the specifics.
Elsword hasnt got the RPG role defined here tanks do not have that bonus for taking damage, a defensive char doesnt die from a skill that may kill an ofensive character, ofensive characters creal much faster, while having the risk of instantly dieing while tanks are the opposite.
I actually made ains in different paths, I just need the Herrscher because i got Richter and Bluhen
Una pregunta para PVE cual me recomiendas ? soy nuevo en elsword y e dejado muchos pj y la verdad me gustaria darle mas tiempo si me puedes responder te lo agradeceria
richter > bluhen > herrscher
Best class Bluhen because he has a healing move and his Eids would be more supportive.
If you can't decide play them all!
Song name?
This didn't answer my question on which Ain I should play nor talked about the characters in depth or anything other than passives and graphs. On the topic of graphs, are they based on what? that is never mentioned on the video, what should I be comparing it to? Why weren't skills mentioned at all when that's what I will use all the time. Why weren't some commands mentioned, maybe some of them were useful for pvp or pve, which ones are useless. Why weren't some mixed IB sets/accessory sets recommended, why weren't recommendations for skills in elrianode gear mentioned, why were you recommending damage reduction in what I assume to be PvE sets, perhaps they were meant to be for sets used for both pve and pvp, but this is never explained.
I don't need you to explain all of these to me, I'm just pointing out a lot of things you missed in the video that you could have added or explained better to make this a better guide. I've seen you explain some of these questions in the comments, but if you need to do that, then perhaps the video wasn't complete.
This vids grantly explain the hole class itself and how to outburst the character IGNORING the skill spam, there are free players that cant acces those stats that easily. Combos are not anymore like before, they are not useull in PVE there are some that are usefull but to charge MP or passives, and some are useful in some certain situation so i ignore that because i dont want to have a 20min vid. In what are based the things I putted in the video? well basically in the facts that I played and capped all characters who I describe, I'm not taking random info, is based on personal experience.
PD: Elsword Made a hole in the PVE because what is all now is pure 100% MP pot + 300MP & Skill damage, is not anymore a hack&slash, rather than a 2.5D SideScroll Grinding Simulator.
@@eonencode8810 Where do we begin with this response.... I guess we'll start in order...
>"This vids grantly explain the hole class itself and how to outburst the character IGNORING the skill spam"
Even in your own response you say that you don't go over everything the character has to offer "(so i ignore that because i dont want to have a 20min vid)." As far as "IGNORING the skill spam" bit, what part of explaining what skills do or which ones are useful and which to not use has anything to do with skill spam? You dug a hole yourself by not mentioning all the support skills that make Bluhen a good support, so there is a reason to mention them regardless, unless you want to make the claim that passives alone and the commands listed make him a good support.
>"there are free players that cant acces those stats that easily."
Read this to yourself over and over again, then watch a video called "[Elsword] What Ain YOU should play! Richter/Bluhen/Herrscher" and look as the guy recommends IB sets yet decides to tell me that expensive accessory recommendations aren't easily accessible for free players. You're even recommending titles that require long grinding hours, but recommending stats above 70% is somehow too much for free players. Sidenote on this, I forgot to say in my first comment that you're recommending a single color for your heroic instead of using 2/2 + 2/2, this makes no sense to me either.
>"Combos are not anymore like before, they are not useull in PVE there are some that are usefull but to charge MP or passives, and some are useful in some certain situation so i ignore that because i dont want to have a 20min vid."
My comment included useful commands in pve and pvp, you listed some of Bluhen's and ignored the others, hence my complaints with it "(Why weren't some commands mentioned, maybe some of them were useful for pvp or pve, which ones are useless)." Whether you wanted the video to be short or long is beyond me, however if you're going to do so, at least make the video informative and entertaining, this was neither for me.
>"In what are based the things I putted in the video? well basically in the facts that I played and capped all characters who I describe, I'm not taking random info, is based on personal experience."
You didn't address my point at all here. I asked what I should compare it to; Richter is listed as a 9 in offense, what does that mean? What is a 10 in offense? Is it based on hitting hard? Is it based on how fast you clean? If these graphs had something to compare it to, then perhaps they'd be understandable, but as for the purpose of this video, they serve no purpose. I'll add something else, capping a character means absolutely nothing. If that were true then all of Void would be an expert in their characters; this isn't something worth mentioning. Additionally personal experience isn't a good reference, this is because everyone's experience can be different.
>"PD: Elsword Made a hole in the PVE because what is all now is pure 100% MP pot + 300MP & Skill damage, is not anymore a hack&slash, rather than a 2.5D SideScroll Grinding Simulator."
HOLY SHIT FOR REAL?! I thought it had been a skill spam simulator since way before 2.5, like... renewals maybe? That's probably the biggest offender of power unbalance and forcing players to skill spam.
TLDR; Your response makes no sense and the video is still uninformative.
I'd say thank you for recognizing the shortcomings of the video and using that criticism to improve the content in the future, but your response leads me to believe otherwise. Have a nice day.
@@lecarm7164 too much to answer, but to resume my answer, how you say KOG made the game in MP Pot Burn all 300 skill to clean and enerything about damage, those vids were made to explain how characters should work (with stats that are not that difficult to obtain) but in the end those stats dont matter anymore cause going full tank to dungeon makes you lose combat power and the boss still kills you in 1 hit, thats why I didnt do any other of those.
@@eonencode8810 Thanks for your answer. However, I don't agree with it for points I have mentioned in previous comments. My main point was how this video provided very little information about each class since you chose to leave out skills, which are an important part of the characters themselves and that the graphs didn't say much. I understand that if you're interested in a character you could look up the skills yourself, but when you're watching a guide on which character to choose and it says X is a 10/10 support then perhaps explain what makes him that great as a support. This video doesn't explain how any of them work if those skills aren't also explained or at least introduced. As to our difference on the pve meta, it has always been like that, the game has always encouraged high damage, going full tank is more of a gimmick, hence my disagreements with the stats recommended. Thank you for taking the time to reply.
Wh is herrscher combo so high? Shouldnt richter's be the highest, he is really easy to chain combos and skills togather as well as very good actives (especially in pvp).
Not anymoooore XD The derp dive they give to him + derp dash made apostasia from having 0 combo to have even more than AT, dash can be combined with 90% of his actives and the derp with 100% of them, pushing thorns (100mp) + dash near a wall + leer = Confuseing Launch Silence Combo, >>zzz + >>^XXXZZ = launching damage combo, xxzz+fracture+xzz+leer= weird launching silence combo, xzz + >>^xzz launching damage combo, >>^zx(no cancel point)+xzz = high escape + catch rate, now all the shit combos of apostasias become the deathlyest weapon in game(RH is the broken but still HE has now more combo than richter but richter kills faster so balance is still not done)
I just search some PVP players and here is the example, WHY Hersscher has now more combo than Richter ruclips.net/video/i1CGFujEQD0/видео.html
Hay cosas que me confunden de la guia de EE. Las numerare para no perderte :3
1: Por que light? Solo light? Light 4?
2: que tienen esos titles? Los desconozco
3: Que es eso de ultra trigger combos y enhace trigger effects?
Bueno no eran tantas dudas
1: Bluhen es el support por excelencia su funcion no es hacer daño sino joder a los enemigos, luz atasca y baja el daño de los enemigos con lo cual tus aliados les pueden explotar, si quieres hacer solo, recomiendo viento, Bluhen tiene mucha capacidad para provocar atributo, con lo cual plaga tambien valdria pero posee Blume para eso.
2: Guardian of Elianord: Un titulo defensivo y ofensivo 1000 veces s en Hennon / Curse of Chaos reduce la defensa y el ataque enemigo en 90% a un 5% prob pero a causa de los impactos de BLuhen se activa a cada segundo.
3: Los combos de Bluhen poseen muchos minihits internos o sucesivos que cuentan como hit(obio) esto hace que las probabilidades de TITULOS/SETS/IB/ATRIBUTO/PASIVAS Se activen constantemente.
EonEncode graciaaas :3
Wow!This is so useful!
I main Herrscher, for some reason he is a lot easier to play with, I'm suck with Erbluhen's skills and definitely can't master the combos and skills for Arme,, and the worst part is that my friends are Richter and Bluhen mains when I'm the only one who main Herrscher :'(
I play all 3 Ains, mostly Bluhen but Herrscher is a very close second. I also found him fairly easy to learn, with surprisingly good results in terms of damage.
@@zetarhythm3503 yes, I know Bluhen is very good at buffs but I am very bad at mastering the combos, for some reasons the combos are too complicated for me, in the other hand it is a lot easier for me to master Herrscher's combos
@@psychielstuffs That's fair, to be honest. You stick with what you know and like, Herrscher is great in his own way - I don't know many other characters who can get an 80% damage buff like he can.
Herrscher to me is really not a good Support
1) He has a habit of throwing all the enemies on high level that make party member struggling.
2) He may give lot of debuff but only 30%-armor-break is really shine.
3) The only buff he has is to 3rd job when he has access to passive that give you 15% crit damg when he use a skill (pretty decent tho :v)
In Conclusion, i don't agree with you about Herrscher being 6/10 on Support
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Btw, i don't also think that Herrscher should have that high deffensive as he has really low base HP out of all 3 job and his deffense stat doesn't seem that impressive to me :v
(AND SORRY 4 THE BAD ENGLISH OK :< )
not only 30% def break, slows 60% speeds with fesseln, decreases 20% damage to enemy combed, the +15% crit is aplicable to party, does much more than AT
Of course better than AT :)
just saying that 6/10 is a little to high for him and will make newbies get the wrong ideals
Ain is not for noobs... only AT but no, PVE talking AT is better but not as a support
Is not really "high" is the second more supportive character ingame but yhea new players should not play him cause of his difficulty.
So for Herrscher, should I use : IV Light, IV Dark, IV Wind? Or maybe II Light/II Water, II Wind/II Water or II Dark/II Water?
Just wondering which attribute is the best :')
0 water dont use water on apostasia you lose effects, and depends on your playstile, I recommend you 4Dark cause of the -100 resistance passive + x2 attribute from nich feld = draining demon
EonEncode Thank you mate!
could you do one for elsowrd ^^ noice i like vids like this that make elsword easier to understand
What name song, i want downloaded
EE is the way to go nothing else
EE is quite good but not for people who want to deal damage, is not his work
EonEncode EE deals more damage than apostasia though
"Richter/Bluhen/Herrscher" Apostasia and EE have nothing to do here even if you are right, but with the 3rd job HE can spam more and deal more damage cause of the constant seed feeding+mp gain.
what other titles would be good for Herrscher?
if you want something decent but not overbroken and difficult get carried by wind, get the power would work for pve but not pvp, and mostly proc / defensive titles work in him, like Henir title that has 12% proc
I main Herrscher. My objective is to gain MP fast and use many strong skills, and proc attributes easily.
I thought of Rosso for his IB + 4p Mariposa and 2p Dawn Ruler for the accessories
For his weapon attributes, I have 3 Wind and 1 Ice (maybe Dark is better?)
And for his equipment, I plan on farming a Void weapon but I don't know what is better between Henir and Elrianode (maybe Elrianode for the good skill spam bonuses? Or even Alterasia?)
Can you give me advices please?
Elianord +10 is better than henir +10 while henir +9 is better than elianord +9, dark is better for AP now because of the MP gain passive with seeds so you have to spend seeds and regain them fast to gain more mp, is an interesting IB set but elpheus is better for ofensive, combineing nich feld + dark = x2 dark if you want to spam skills and not only altera hamel set is usefull too.
So I'll take Elrianode then.
Are you sure for Dark ? I mean Ice + Wind is pretty dope, but it's true that he needs it much.
So Dark 3 + Ice 1 is okay ?
And as for Elpheus, I can't have it, so I'll have to avoid it :/
Ice and venom are useless, HE has restaining and slowing skills and armor break
Why not make it even better ?
well im posting a corrected version of the guide, the hollow fields reduce the MP gain to 0 so... in pvp is a super helper... but AT still has more damage and EE has more supportive power
What did you not proposé Salvatore Ventus for Bluhen? Thats the best set for him. Ever.
Appearance maybe, stats... amm not quite.
@@eonencode8810 I have Rosso for my Bluhen but that's because I just like fire.
I only Use AT or Ritcher.......
Soy yo otra vez :'v que otro título se viene al Richter además de eclipse y maya?
espada en llamas & guardian de elianord
so what if my ain had Oath?
which class is best for that?
arme critical damage passive
Music?
Cybershifter 11eyes Cross Over OST
Thanks!
I TOTALLY oppose to bluhen with light.
bluhen is the answer
I dont understand how richter is harder play difficulty on wiki?
hard to play as intended, spam is easy
What is the best class the ain? :v
Good!
wtf making Bluhen full "tank" support?
Char with most Magical Damage in the whole game and you want it to use DAMAGE REDUCTION?
Holy fucking god
as is said in the video your role is to support your team, but yhea BLUHEN can go offensive but his passive are not made for that so dont go crazy because you can go offensive with IP and his role is to be a tank not a DPS
All of them.
Go with Edgelord Ainzen.... i mean Herrscher lol
I just had a Herrcher with Elpheus =( is a waste of time?
No, elpheus was made for ain, is quite good too, is just HE has some IB's a little better recomended
I play in the BR server. Henir and Servius are toooooooo expensive loool i'm just trying to make my Ain powerful, beautiful and cheep hahahaha
Thank you btw
What other tites do you recommend for Herrscher since I can't get that title anymore?
sacrifice or frozen stare
EonEncode and why those?
For PvP or PvE or both?
defensive titles
Herr is a tank, but you do whatever you want in pvp get dancing flames if you want
por favor has uno del Dominator... en si del Add
What Ain Bluhen Not Critical ???
cause because of passives it has, get easily 100% crit
what song is this? and it seems I'm going with Hershey's
apostasias teaser trailer XD
+EonEncode ah alright
PD: I like symphogear too
BGM PLZ? *^*
hersher
Que buen tutorial xD pero eso del Herrscher, el modo creación y rotación no lo entiendo
Herrcherser no tiene esos modos modificados, posee algunos efectos para mejorar el modo ciclico pero no son nada realmente utiles, con lo cual nada mas consigues el sistema de poder cambias a creacion ya que via eso obtienes mas MP y generas mas daño
Is this "guide" for PvE or PvP ? If it's for PvE there is A LOT of misleading stuff here...
- Arme and the other 2 desperatly need at least water x2 on weapon and x4 lightning on Arme is a good option as well
- Arme is WAY MORE "support" than Apostasia, thanks to Autosuggestio and Fessel
- Arme has good base critical damage, 5P SR is highly recommended with him and the other 2 since you need to balance between skill dmg/crit dmg and you'll probably get full crit dmg on Elrianode gear
- Apostasia only plays with cycle and has 0 effective combos, you'll just spam X like on pretty much every Ain
- Eclipse (only in PvE) and Maya titles are garbage, Resistant to Destiny is way better
- Running x4 lightning on EE is REALLY not a good idea
- Arme is clearly more defensive than Apostasia (thanks again to Autosuggestio and his high base HP pull) since the defense buffs you get are only with Weschel and seed of chaos stage 3 (wich you will not keep forever since you just want to spam skill and proc Weschel as fast as possible)
- The passive that makes Arme really strong is his cd reduction one, not really the projection stacking since he has low base % on skills
- You don't really need dmg red in PvE, specially with EE.
- You don't need to invest much in speeds either, 3rd awakening stage gives Ain a lot of it already, even with the nerf
- You need 82% crit on Arme to hit 100%, thanks to his passive and the 3rd stage awakening and 85-87% on the other 2
- In PvP you will pretty much never hit the 3rd seed of chaos stage with Apostasia so again, he's not that defensive
I really like the idead but unfortunately a short video/presentation like this will not explain a thing about Apostasia and EE since they are kinda tricky to understand.
If it's for PvP then my bad, at least I explained a bunch of random stuff for people who were wandering about them 3.
do you see the word guide?
and sorry when arme can break armor, slow down enemies and downgrade their atack WILL BE MORE SUPPORT THAN HE, when he will stop increasing HP and start healing he will be support, autosugestion only boosts movespeed max mp max HP and PP gain so dont come here saying arme is a support when IS not
HE is not a support, Is an anti-support made to nerf enemy, while BL is made to buff team, and sorry Bluhen doesnt need damage is a support and HE has armor break and same does Richter thats why they DONT need water
Nerver said that he was a support AT ALL, just that he was way more of a "support" than Apostasia is if we wanted to compare.
IS NOT MORE SUPPORT he doesnt give damage onli breaks 25 armor to 1 enemy 5 sec and only if is not a boss, apo break armor 10 sec + to all enemy he wants, AT doesnt boost anything that is usefull for damage
EonEncode makes raven
EonEncode que Ain quita mas daño y vida enumera las posiciones por daño ejemplo Ricther 1 Herrscher 2 asi
quitar daño solo Hersscher XD quitar vida Richter Bluhen y Hersscher en ese mismo orden.
bro pero si quitas daño no es lo mismo que la vida y disculpa mi ignorancia?
entonces herrscher seria el que menos quita xd???
quitar significa eliminar algo, Apostasia posee una pasiva llamada Enroaching of Chaos, cuando pega con activa y combo reduce el daño del enemigo, es decir, le quita daño, otra cosa es hacer o producir daño.
tiene un rol de tanque despues de todo
I prefer better ritcher
.- . I honestly don't think EE is hard.
ehh i just think ain is generally easy (have not played AT so sry for ignorance) literally the skill Schwerts Platzern make ain's combos just do amazing dmg so basic combos were easy and worth doing, ye spamming blume is fun and really easy but this is just my opinon.
I don't play ain
Song?
Cyber Cypher ruclips.net/video/7g1TUMEJ1Wk/видео.html
What's the song's name?
11eyes ost
make raven pls
Why bluhen element is light?
cause the combos of EE trigger light a lot and stuck monster in place, the black hole of ain can be triggered multiple times in EE wile in other it can not. in other words permits you to stack a lot of blackholes in a place.
EonEncode got it? Thanks for ur suggestion,
Richter
El Herrscher aumento tanto su combo? Wot? XD
en las estadisticas en mi opinion Apostasia tenia un 2 pero el dive y el nuevo trust con la guadaña le han abierto un monton de opciones, y traps faciles, ahora ya es muy util en pvp por eso Herrscher es el ain con mayor combo por que puede combinar lanzamientos con skills y recatches(apostasia sigue siendo basura)
EonEncode Entonces ahora puede ser mas flashy que el Ritcher?
Richter le gana en potencia pero por lo visto el Herrscher tiene mas combo flash variado con daño ahora