With the 10th one, the worst is when you have one teammate being brave and aggressive but the other two being passive and not making a move so that one guy dies and it becomes a 2v3 when it didn't have to be.
I'll admit i rat it up a fair amount but i can usually make a takedown or two when it matters. I just don't do well soloing teams. It's something i'm workin on though.
Number one reason I can’t play with randoms lol, the amount of times I’ve pushed on a good chance expecting some support only to walk in to a 1v3 and then spectate my teammates to see them 80 metres away crouching in a bush have ruined that for me
@@kurtyb7565 I guess I get really lucky with random partners. They've been nothing but helpful and decent seeming people that are there to play the game. I always do my best to not make them feel like they're carrying me.
Not gonna lie, stumbling onto this channel a few months ago is what kept me playing Hunt. I'm glad you're still making videos to help newbies and experienced players alike improve. Great job, friend! Keep it up!
Tunnel vision has killed me more times than anything in this game. Guy hits all his shots on me and I miss him everytime Me after healing to full: "ok this time will be different"
@@sentientcardboarddumpster7900 After about 800 hours, I got pretty good..? (High 5 star, hit 6 star a few times). The game got too easy for me in a way and I've been playing pretty much solely Escape from Tarkov since January of this year.
@@ambientvirtual right on! Yea I just got it on sale. Still getting used to mouse and keyboard. Also getting used to shooters again after a long break. I'm about 35 hours and and loving the game. Not loving my aim though haha. You returning for the event starting this week?
Had a teammate just last night shoot a hive with a Conversion, walk 15 feet forward, and then ping a group of crows that were there lol. Like damage is done pal😂
EndorsedBryce I can’t tell if you’re being sarcastic or not lol, if he really wants them he can bring his own bow with poison bolts, I’m not going out of my way to find a lantern and then go back and make unnecessary noise for +1 event point lol
#10 is the most annoying, especially when playing with randoms. when youre confident and pushing and picking off enemies but go down, ur team is still crouchwalking 50 meters away and not doing anything
This happens once every 3 or so games for me when I'm playing with randoms. I get a pick, then I push in and get another kill, but get downed by the last guy in the process. Then I realise my teammates are still sitting just outside of the compound and basically letting the enemies rez each other, making it a 2v3 in the enemies' favor and losing us the fight 9 out of 10 times.
@@goranbratos2097 yeah the thing that makes us lose the fight a lot of the time is my teamates not pushing and the enemy team gets rezzed. Literally one person left and they're sitting in the next compound over.
this happened to me yesterday, we had a 3v3 fight in a small area and downed 2 enemies leaving only one left, i ping and fight them and i lose. What are my team mates doing? both of them sitting in bushes being stealthy? why? they gave the other guy a chance to revive and we lost because of it.
Dunno. I just started playing and it feels like alot of players are really bad at the aiming part of the game. Sure it could be the matchmaking, but still. Most new players coming from games like Tarkov (Sam and Aqua did quite the advertisment) will have a pretty smooth entry to the game. They are used to much better FPS players and just have to get used to the unique mechanics of the game. That being said, i enjoy the game alot. And its very relaxing experience, after tarkov induced 3 strokes so far.
@@Deppie_____ doesn't that make you a sweaty boi? Also i fucking suck. The only thing I complain about is the matchmaking putting me (trash) in a lobby with people acting like it's an E-sports tournament
@@russellcontreras394 why would that make me a sweaty? I didnt mean that I was THAT good because I shit on sweaties. Its just fun to win against sweaties with trash loadouts
I absolutely fuckin love you 4FS “any hunter worth their salt isn’t going to walk into your absolutely trapped up and shotgunned lair” such beautiful words my man
Remember to use your gear, sometimes I get carried away with the Yee haw gunslinging I forget about the explosive that could have saved my life if I used it
All of these are very true. However, if your teammate doesn't care about their KDA, you can actually use bad revives as info/distraction. I've done this a couple times and it's given my partner or me crucial info and/or a couple extra seconds which can win fights. Don't do this all the time though and +90% of the time you're better off just not reviving an exposed partner. Also, trick for gunslinger users. You can actually see if your gun is sticking through a wall. If you watch the light on your barrel you can see if it passes through a wall. Can be very handy.
This was really thoughtfully put together and is amazing for players who have gotten through their first 5-10 hours (conquering AI, basic map awareness, etc). Thanks for putting this together.
For number 10, this is the optimal play. Especially when your opponent thinks you've been thrown into a corner. They think you'll back into it and be too scared to push back. Push. Back. Don't let them seize the initiative. Counter engage. If they rush you, be sure to be the one who turns the corner first. They won't be ready for you to make the first move, they'll think you've turned tail. I cannot tell you how many kills, even full teams I have turned a corner on with my knife to kill two or all three of them because they got bold and thought to rush carelessly confident. To win fights, you must be the one who seizes on any advantage. If you do that, you'll win.
Yup. I tend to main the bomb lance and this works out very well. People are usually hesitant to chase in the first place because you're using a medieval weapon that can OHKO and has the appropriate hitbox. So if you counter rush them you usually find them turning to find a better position on you or reviving a teammate because they expect you to skedaddle. haha swing swong your tactic was wrong
This happened to me recently. I was down to one bar fighting a duo and took cover behind a mound, the shotgun player hard pushed but didn't expect me to turn around and kill him. Will try it more often
The last one definitely needs to be heard. I have seen to many random partners skulking in some corner of a building while a firefight is happening in the other end of it, apparently waiting for someone to just run blindly into their "trap" or something. Fight! The best opportunity you'll have to kill in Hunt isn't when you catch someone unawares around a corner with a shotgun, it's when your partner is currently fighting them!
Things that kill me the most.. people knowing exactly where I'm hiding in ambush without ever making a noise as they approach and getting instantly headshot through a building.
Sometimes it only takes one step while crouched, players will here it and go straight for the wallbang. As for bushes, after enough hours you start to remember the colour palette of every part of the map, so even the slightest difference catches the attention.
I can't tell you how many times I have had to tell my teammates (randos) to get up and keep moving in the fight or tell them to push. I'm not sure why. Once the guns start going off stealth is usually out the window unless you haven't been seen. Great list.
Yeah, I also see this a lot when sneaking up to compounds while the team inside is fighting a target. It almost never works since they can just see if you're in the compound lol
A small adjustment to #4 I'd like to make is to know when to rush someone throwing a grenade and when to back up. I often find myself around the maximum throw range of the nade and there running away is often the better alternative. The key really is either moving back or forth and knowing what to do in each situation. Going for new cover inside the throw range is what will get you killed.
I’ve never been killed for that reason I’ve gotten plenty of amazing hip fire kills because my gun is always ready you should only use hunter if your a bomb lance main why would you want extra steps to hip fire and then another to aim down sites.
10 things that get you killed 10) "I'm under the fence, super safe, easy res me" 9) "That pig boi got me pretty bad, gotta go out of the lair and heal, easy-peasy" 8) "I missed two shots from pax to the head as solo, three is the lucky number" 7)"Throwing flash, lads (whitescreen)" 6) " That doggos will never see me creeping on compound" 5) "That frag fell pretty far from me" 4) "Gotta cook this dynamite a little bit more for extra crisp" 3) "That tower looks like a perfect sniper spot" 2) "Its red. Let's kill the boss faster" 1) "Bullets are for pussies. Fix Bayonets!"
#1- teammates who wade through sound traps like Karens on their way to the manager, stand still in windows during sniping duels like Drax, and throw consumables that have an insatiable lust for landing at my feet.
Tell em to complete all the trials. It helped my gameplay significantly just from understanding the map better, the weapons better and the movement and timing of the hunters limitations.
There’s one thing I can add here. Camping clues. The clue glows red and makes a VERY obvious sound when players are nearby. Just yesterday a friend and I wiped a team easily because they were sitting in these 2 outhouses right next to a clue. On top of that, one of them was using gunslinger so I saw their gun sticking out the outhouse which allowed me to line up my Sparks before the fight even started. Sometimes you may think you have the jump on a team when you really don’t.
1 of them should be “Make sure it’s clear or safe before you loot” I have this one friend that’s is an utter loot goblin and loots during a shootout and it gets him and us killed some times 😂.
An addendum to #9: If you play with Gunslinger controls, you can hold Q to set your weapon down like a Hunter player would. This lets you reduce your visual profile when you need to, without having to do it all the time.
Hahaha. Yes!!! I become butterfingers with my controller. Instead of shooting the dude ill panic and hit the map or dark sight instead. My nick name shoukd be fumbles
The trick to this is to take on every fight you can, and eventually you will get used to the panic (in most cases). But I still have moments of sheer panic even after doing this, thats just Hunt for you
@@killthemanwhoquestions2827 It's like talking to girls as a young chap... at first it's hard and you have no clue about what to do. But the more you put yourself in that position, the easier it gets. it has a name, but can't find it atm... xD
The trick is to tell yourself: "I'm gonna fk these guys up and come out alive! Come TRY ME!" No kidding tho, If you tell yourself that it boosts your confidence and have you really wanting to kill them (that is if you're a good shot) rather than panicking.
My friend is a charger I'm more defensive we make it work......until he ticks the game off. I just cover fire look like easy prey while my mate finds a way to kill them we both know I'm no good shot but I tend to survive even hell. It's always random
Big tip to new players: turn music off, use the Romero 77 in close quarters ALWAYS. Use a revolver at mid range, and don’t engage at long range. Romero 1 taps enemies at point blank range, and when using a single action revolver, you can fan the hammer if you have the character modifier.
Playing with randoms. Can't count the amount of times I've played with players that run around, make a lot of noise, draw players towards us, then hide during the gunfight, or rather "flank" by running in a straight line away from the fight (no joke I've been told that by a guy that left us fighting 2v3)
Remembering "Wall Bangs" are a thing. This goes both way. I was in a shootout armed with Zorngeist, target had went behind a tree. In a split second I remembered the Long Guns can over-pen the trees (from all the times it had happened to me), I aimed were I figured his head was and fired. Boom, Headshot. He hadn't even crouched to throw off my aim.
I once was running on a ceeling of a house and knew under me is a player. I shot all of my rounds down there, on the metal roof. I used a small ammo gun. I don't think I have to say why none of the shots I took hit.
I don't know what it is, but I usually do pretty well in my fights and I make a fair amount of these mistakes. Out of everything, I think my biggest strength is my prying nature. I'll scope out routes, door mechanics, bear traps, AI placement and try to work out the best way to weaponize these things. I remember that I killed a 3 man team who had just entered the boss area while playing solo by turning on a nearby generator to bring AI closer to their position and cover my sounds, open all doors and check for cracks in the walls that I can crawl into and out of and nabbing traps while I am out of danger to set in popular boss kiting paths so that the enemy hunters step on them while running from the boss. I was able to turn it from a 3v1 into a mosh pit of dogs, fire zombies, the boss and almost nowhere to move for the enemy team until eventually they just died and were kind enough to kill most of the enemies for me. Oh, and also, bring the axe. I've gotten a stupid amount of use out of it to the point where I can go full games without ever pulling out my gun.
#11: Play your Weapon: The most frustrating Deaths were when an experienced Player bumrushed me with Shotguns or always kept the distance with long range Weapons. #12: Play different Weapons: Most newbies learn one or two weapons at the beginning and stick with them because they know how to play it. Take a different one. Play it a little. Yes you will die more often but then learn and see #11 #13: Dont force a fight: If you think you are not ready, let them pass and go your way. #14: Learn the Map: know where the peeking spots are and try to avoid beeing in the peeking area, even if that means taking a longer route. #15: Learn the Spawnpoints: know where to look at the start of the map to avoid getting shot in the back the first minute.
#5 is probly imo the most important on all of this when it comes to people who play with randoms. I personally don't mind working with randoms and new players as a prestige 16 but I usually will test their independence by suggesting to split up at the start of a match to get clues faster, this is usually my way of differentiating butt huggers and confident players.
Put traps in all compounds leading to the extract, killed entire teams doing this. and It's way more fun whilst waiting on the extract. Hearing BOOM in the background with a nice hitmarker is amazing.
I have seen a lot of hate for the Gunslinger control set, but if you hold down the quick swap (default q I believe) you lower your weapon. So the problems such as weapon jutting out or small fov etc, you can completely mitigate by holding q for 1 second.
Even that is much better, I had a situation today where I had a sniper scope and could only see one side of a piece of cover that an enemy was behind as a time, so as they alternated peek spots I only had a 50% chance of actually looking at the side they were peeking.
Clearing sound traps/AI, or generally interacting with anything within a compound is literally the least "stealthy" way of playing. As you eliminates sound traps/interact with stuff, you'll always leave traces that others could tell that someone had been through here.
Small trick regarding fanning that everyone shouldn’t forget. You can still aim. You don’t have to rely on RNG for your second shot. It is way more reliable to aim once you know your next shot will kill. And please stop shooting scopes weapons when you aren’t 100% confident you will kill your opponent. Unless you have a really good angle that flanks an enemy hunter team perfectly where you can get several shots out. You won’t get another opportunity.
I have trouble with positioning. I always feel like I'm in the wrong place that doesn't help my team mates, especially when attacking a compound. Either I'm too far away so I can't support my friends when they get into an ingagement, or I'm too close and we get ambushed. I just don't know where to go at any given time that would create an advantage for my team.
Most common mistake imo, staying stationary for too long. Like it's been said in the video, shoot and relocate. if they push your "shot location", you already relocated and possibly are ready to throw in some nades or molotovs at your last location. Put yourself more in fights situations, so you get the feeling of battle rotations. it helped me a lot by playing solo in the beginning. Sure, I died a shitload of times, but that way you also learn not to depend on your team mates too much. Don't matter if you are a full squad if you can save your own ass in any situation... xD
The best 2 tips I can suggest is learn to hipfire and remember to use your gear. The amount of times I've got killed in a fight when I had a really easy way out is ridiculous.
Good Tipps but all of it easier said than done 😉 I tried the hunter controls but somehow I can’t get comfortable with. Especially the fact that tools and consumables are also used as a melee weapon without pushing the other button first. It got me killed several times and it takes much longer when i quickly want to heal behind a tree.
Here’s another tip, weapons that compnsate for poor aiming, like shotguns or any weapon with fanning and levering have cons that outweigh the pros; like inconsistent damage or uncontrollable recoil
Can you explain those controller settings? The point about Gunslinger is interesting. I've seen opposing points of views. Would love to get an understanding of the differences.
Gunslinger locks you to a set FoV, while hunter allows you to have a wide FoV with gun down, and then partially narrow it by bringing the weapon to hipfire, or then zoom in with your sights. Gunslinger maps melee to an actual key/button, while hunter lets you use the same controls you use for shooting for aiming and releasing a melee attack. Unless you bind hunter melee to a thumb mouse button or a paddle on the controller, you generally have much more ability to move, turn, jump etc while holding charged melee while using hunter. Gunslinger means your weapon is always up, which means it prods through walls and gives away your position. Players who know what they are doing can notice the lighting change on their barrel and avoid this, but it gets new players using gunslinger killed a lot. There is an argument that if you are coming round a corner you can shoot faster in a panic moment with gunslinger because your weapon is in a default hipfire position. The thing is if you are probing a corner you would be in hiprfire with hunter anyway, and if you were unaware chances are you'd be sprinting, which negates the difference anyway. With practice you can go from weapon down to ADS in one smooth motion anyway, and not even see the hipfire crosshair come up. TL:DR = Hunter > Gunslinger for a range of reasons.....But if you are used to gunslinger because it is similar to other shooters you'll probably still do better with it unless you devote 20 hours to the switch. Just keep an eye on your barrel to make sure it's not going through walls.
Hi 4FS, I'm extremely paranoid about missing sound cues so I play with my headphones cranked all the way up. But I think it's making my tinnitus worse. How do you have your sound set up to maximise your awareness?
It's not so much about loudness, but time spent in the soundscape. After a lot of hours playing you filter out all the environmental ambience and only react to sounds related to hunter actions, like the out of place footstep or distant aggravation of AI.
Issue with number #5 having you team spread out will often allow a more coordinated team to pick each team member off one at a time and prevent revives
@@4FSGaming except 99% of the times I die when spread out is because I get into a gunfight with a whole team and can't shoot all three at once and I go down before any teammate can get a shot running, together and loosely is what keeps a team alive and able to take on other teams most effectively in my experience
Number 1. My potato computer acting up and giving me 20 FPS Number 2. My crappy sensitivity I never seem to get right, either under shooting or overshooting Number 3. Epic internet
The bullet "physics" are wonky af in this game, and some iron sights seem off. It needs a lot of attention imo as do these new "special" rounds that aren't really special or that useful so far as i've seen. Or they'll give a good buff then neuter something else. Guess the devs don't realize being afraid to make upgrades and limiting like that them is how you end up with a broken shitty unbalanced game.
Been using Gunslinger since the beginning. I definitely learned to be aware of my gun sticking out, but are there any other downsides to this? Now I'm curious
It limits your field of view because you don't have access to the three view states, only two. It also gives you less control over using melee, unless you have the melee command bound to a mouse button then you can still move and evade while holding a charged attack.
Most of these are pretty good tips but the extraction camping actually can go either way. Yes you might be going up against winning teams but they may also be wore down a bit
It definitely depends. With the right traps and the right plan, it can work. But his point is that you're usually in more danger from those endgame bounty-holders.
Single Boss only: Dont be Team number #2. when you find your team on a single boss maps and the boss is banished coming right after as "Team 2" at the boss layer is qite dangerouse. The probabillity to get sandwiched between the boss team and team 3- team 4 is high. So you have 2 options play fast so your only enemy is the boss team, or rotate that you ensure team 3- team 4 are the first to engage the compound.
Doesn’t crouching reduce weapon spread and also reduce aim sway when aiming down sites? Seems like it has some very heavy advantages in gunfights so I’m personally surprised by the first point. Seems like it would depend more no? Maybe I’m just thinking about it wrong though.
Doing it for a second to make a shot probably isn't a bad idea. Walking around crouched in a gunfight, peeking corners while crouched, etc is dumb. Peek the corner, pop a squat, shoot, reposition.
It would be nice if he went into more about the Gunslinger control problems. I did some searching and it sounds like it is a playing with a controller issue. Is it a M&K issue?
You need to hold down your aim keybind to show the ark, and your fire keybind to throw it. It might be different on gunslinger control setup, I'm much less familiar with that.
Number 7 I don't really agree with... While I rarely "camp" an extraction (prefer to siege compounds or simply cut them off), you often have to face a bounty team with at least one down, making 1/2 or more of the enemy players 1shots under certain circumstances. Its not exactly a bad play that will get you killed I feel.
11# For shotgun users, be AGGRESSIVE! There is so many times when I choose to not take a shotgun and my teammates who has one stays inside a building in a corner waiting for the enemy while we try to kill the guy who has crown & king with rifles and pistols. I'm not calling myself a great player either but come on man!
I'd love to agree with you. I'm a very aggressive shotgun main, but shotguns kinda suck. If you get the sneak and someone isn't facing you, or their shoulder is facing you, they won't die in any reasonably range. Another thing is that shotguns are pretty unreliable. Console makes it even harder for shotguns, considering the fact you'll have to make flicks and jump around so you don't get one shot. I wish shotguns could consistently 1 shot, but because they can't, we've got to move around as much as possible, sometimes that makes us miss our shots. Of course, it wouldn't really matter because we'd still do 26 damage everytime.
The clipping on gunslinger gets me killed far less than trying not to potato hunters 2 button ADS. I just can't get used to it. I tried when I first started, but it was just 1 more thing to screw up in a high pressure fight.
Here's my 2 cents worth: 1. Keep moving, NEVER stay stationary. 2. Limit usage of highground/sniper positions. You can see everything, but everyone can see you. 3. If you're closely pursuing hunters and you have a shot, take the shot - just not out in the open if you can help it. (The amount of times I've inevitably died simply by not shooting and waiting for a 'better' opportunity...) 4. Standing res/loot/clue will often get you killed. Your head is much easier to hit. 5. Running in straight lines or other predictable movements. 6. Not assigning easy to use buttons for essential tools/consumables. When under pressure, fumbling around by mouse scrolling for your medkit or stims wastes crucial time that will often get you killed. 7. Not using separate jump and mount keys. It's all sweet to use the unified jump/mount key until you're in a serious fight and find yourself mounting a fence/box in front of the enemy when you meant to side-jump or repeatedly jumping like an idiot in front of a fence when you needed to mount.
Sounds like you just need teammates that aren't dead weight... If your back is hurting from all the lifting you're doing it's gonna have a negative effect on your gameplay eventually.
@@lonestarbob5519 To be fair though, I'm just as often the first one to die because I have the least amount of patience and I like to play high risk, high reward.
@@Ben-kz2km i feel that. And sometimes a crouching chad/hidden rat combo works great. I have footage on my channel of this. My rat instincts often override a good play though and it's a habit i'm breaking in this game. But if you had another chad type you could get some good steamrolls going. I've found the bumrush works great in this game rather you're stab happy like me or a shotty main or like to lever fools down with the winfield or such. the game has a great basis, offers much challenge and fun plus multiple playstyles. it just needs some polishing by the devs with a few qol updates for new players to make the game less gatekeep-y for them versus high level legacy players/founders and to improve a little on a few weapons and new ammos types with some tweaks and this game will be aces.
The #1 reason why you died: you failed to click on the head
Number 1: My aim
Same here
Sounds about right.
Pretty much, yeah..
Welcome to the club.
My aims perfect it’s just I need map knowledge
Number 11: Fumbling the controls when trying to switch to your knife and picking every other item you have instead.
Dude, YES!
If your on a controller the 1st slot should be left on the d pad so slot a knife there . And consumables are right on d pad .
11. My inability to admit I’m bad with the sparks and refuse to stop using it
hah! git gud, I at least admit that I'm bad with it before using it and calling it trash
You'll get there man. Make a commitment to yourself not to take any shot that isn't a headshot. You'll get salty at it quick.
@@GHOST07071 words of wisdom. Best advice i ever got was "git gud scrub"
i mean thats how u get good with it ! keep it going
Long live the Supreme sniper rifle!
Number 1 to 9: my bad aim.
Number 10: my complete lack of aim
*cries in console*
You don't need to aim with penny shots or bomb lance
@@weaponizedautism3269 Yeah since penny shots are made for close range
@@Bloodhurl67 haha, watch me still miss
@@kraasiv Same
Yesterday i missed like 4 axe swings,whole dolch magazine and 3 heavy knife swing
Just in one match
Still won :-D
I've missed point blank with every shotgun in the game. I am the potato.
With the 10th one, the worst is when you have one teammate being brave and aggressive but the other two being passive and not making a move so that one guy dies and it becomes a 2v3 when it didn't have to be.
I'll admit i rat it up a fair amount but i can usually make a takedown or two when it matters. I just don't do well soloing teams. It's something i'm workin on though.
Number one reason I can’t play with randoms lol, the amount of times I’ve pushed on a good chance expecting some support only to walk in to a 1v3 and then spectate my teammates to see them 80 metres away crouching in a bush have ruined that for me
@@kurtyb7565 I guess I get really lucky with random partners. They've been nothing but helpful and decent seeming people that are there to play the game. I always do my best to not make them feel like they're carrying me.
@@kurtyb7565 Yes, that's exactly what they will do.
Playing with randoms should be number one on this video. I swear 80% of randoms have room temperature IQ
Not gonna lie, stumbling onto this channel a few months ago is what kept me playing Hunt. I'm glad you're still making videos to help newbies and experienced players alike improve. Great job, friend! Keep it up!
Glad to hear it!
#11 Going back to loot a downed hunter during a firefight.
Lol
I'm guilty of mid-fight looting in every game I've every played...
Or even after the fight.
Dude it is timing. Looting in middle of fight can change the tide especially with pack mule
@Dibs
And maybe don't push the house from the door that has 3 dead hunters Infront of it.
Tunnel vision has killed me more times than anything in this game. Guy hits all his shots on me and I miss him everytime
Me after healing to full: "ok this time will be different"
I am still super new to the game (50 Hours) but I have already learned that the biggest killer is fear.
Fear is the Mind Killer
@@contra8053 A year later and can still confirm: Fear is the little death that brings total obliteration.
@@ambientvirtual how are you at the game now?
@@sentientcardboarddumpster7900 After about 800 hours, I got pretty good..? (High 5 star, hit 6 star a few times). The game got too easy for me in a way and I've been playing pretty much solely Escape from Tarkov since January of this year.
@@ambientvirtual right on! Yea I just got it on sale. Still getting used to mouse and keyboard. Also getting used to shooters again after a long break. I'm about 35 hours and and loving the game. Not loving my aim though haha. You returning for the event starting this week?
Random Teammate: Shoots dog/chicken cage lantern with unsilenced weapon
Random teammate: S T E L P H
Had a teammate just last night shoot a hive with a Conversion, walk 15 feet forward, and then ping a group of crows that were there lol. Like damage is done pal😂
@@kurtyb7565 lmao yup, the random team experience, gotta love it
@@kurtyb7565 brah he pinged the crows for the event points. That's you for you to go find a lantern.
EndorsedBryce I can’t tell if you’re being sarcastic or not lol, if he really wants them he can bring his own bow with poison bolts, I’m not going out of my way to find a lantern and then go back and make unnecessary noise for +1 event point lol
@@kurtyb7565 Crows > bounties. Team effort here.
"Deaths in hunt are seldom random" -> tell it to the fanatically fanning chain gun that headshotted me dozens of meters away. Pinnacle of randomnes.
aaaaaand, as if that was not enough, your teammate was the one holding the chain gun
#10 is the most annoying, especially when playing with randoms. when youre confident and pushing and picking off enemies but go down, ur team is still crouchwalking 50 meters away and not doing anything
This happens once every 3 or so games for me when I'm playing with randoms. I get a pick, then I push in and get another kill, but get downed by the last guy in the process. Then I realise my teammates are still sitting just outside of the compound and basically letting the enemies rez each other, making it a 2v3 in the enemies' favor and losing us the fight 9 out of 10 times.
@@goranbratos2097 yeah the thing that makes us lose the fight a lot of the time is my teamates not pushing and the enemy team gets rezzed. Literally one person left and they're sitting in the next compound over.
True, lots of hunters have no balls
this happened to me yesterday, we had a 3v3 fight in a small area and downed 2 enemies leaving only one left, i ping and fight them and i lose. What are my team mates doing? both of them sitting in bushes being stealthy? why? they gave the other guy a chance to revive and we lost because of it.
4FS is a chad for making this cause he knows the most recent updates/event are bringing a bunch of noobs into the game. Thanks 4FS you're a saint.
Noobs or not they're still gonna be thrown in lobbies with 60+ prestige sweaty bois
Dunno. I just started playing and it feels like alot of players are really bad at the aiming part of the game. Sure it could be the matchmaking, but still. Most new players coming from games like Tarkov (Sam and Aqua did quite the advertisment) will have a pretty smooth entry to the game. They are used to much better FPS players and just have to get used to the unique mechanics of the game.
That being said, i enjoy the game alot. And its very relaxing experience, after tarkov induced 3 strokes so far.
@@russellcontreras394 I really like it when I shit on sweaties with dumb loadouts. See you on reddit, complaining
@@Deppie_____ doesn't that make you a sweaty boi? Also i fucking suck. The only thing I complain about is the matchmaking putting me (trash) in a lobby with people acting like it's an E-sports tournament
@@russellcontreras394 why would that make me a sweaty? I didnt mean that I was THAT good because I shit on sweaties. Its just fun to win against sweaties with trash loadouts
I absolutely fuckin love you 4FS “any hunter worth their salt isn’t going to walk into your absolutely trapped up and shotgunned lair” such beautiful words my man
Exactly. And thats just what most do!
Remember to use your gear, sometimes I get carried away with the Yee haw gunslinging I forget about the explosive that could have saved my life if I used it
Great advice!
Or when you packed 2 full Kool aide shots and try to combat bandage while you're being pushed by the guy that just tagged you with a sparks
All of these are very true. However, if your teammate doesn't care about their KDA, you can actually use bad revives as info/distraction. I've done this a couple times and it's given my partner or me crucial info and/or a couple extra seconds which can win fights. Don't do this all the time though and +90% of the time you're better off just not reviving an exposed partner.
Also, trick for gunslinger users. You can actually see if your gun is sticking through a wall. If you watch the light on your barrel you can see if it passes through a wall. Can be very handy.
Good tip
This was really thoughtfully put together and is amazing for players who have gotten through their first 5-10 hours (conquering AI, basic map awareness, etc). Thanks for putting this together.
Much appreciated!
For number 10, this is the optimal play. Especially when your opponent thinks you've been thrown into a corner. They think you'll back into it and be too scared to push back. Push. Back. Don't let them seize the initiative. Counter engage. If they rush you, be sure to be the one who turns the corner first. They won't be ready for you to make the first move, they'll think you've turned tail. I cannot tell you how many kills, even full teams I have turned a corner on with my knife to kill two or all three of them because they got bold and thought to rush carelessly confident. To win fights, you must be the one who seizes on any advantage. If you do that, you'll win.
Yup. I tend to main the bomb lance and this works out very well. People are usually hesitant to chase in the first place because you're using a medieval weapon that can OHKO and has the appropriate hitbox. So if you counter rush them you usually find them turning to find a better position on you or reviving a teammate because they expect you to skedaddle.
haha swing swong your tactic was wrong
This happened to me recently. I was down to one bar fighting a duo and took cover behind a mound, the shotgun player hard pushed but didn't expect me to turn around and kill him. Will try it more often
Being too far from cover, peeking held angles, not being able to aim. These are just a few of the main reasons I die.
The last one definitely needs to be heard. I have seen to many random partners skulking in some corner of a building while a firefight is happening in the other end of it, apparently waiting for someone to just run blindly into their "trap" or something. Fight! The best opportunity you'll have to kill in Hunt isn't when you catch someone unawares around a corner with a shotgun, it's when your partner is currently fighting them!
so true, especially when playing with randoms who have no clue about what theyre doing
Things that kill me the most.. people knowing exactly where I'm hiding in ambush without ever making a noise as they approach and getting instantly headshot through a building.
Sometimes it only takes one step while crouched, players will here it and go straight for the wallbang. As for bushes, after enough hours you start to remember the colour palette of every part of the map, so even the slightest difference catches the attention.
I can't tell you how many times I have had to tell my teammates (randos) to get up and keep moving in the fight or tell them to push. I'm not sure why. Once the guns start going off stealth is usually out the window unless you haven't been seen. Great list.
Yeah, I also see this a lot when sneaking up to compounds while the team inside is fighting a target. It almost never works since they can just see if you're in the compound lol
10 things only? 😅
A small adjustment to #4 I'd like to make is to know when to rush someone throwing a grenade and when to back up. I often find myself around the maximum throw range of the nade and there running away is often the better alternative.
The key really is either moving back or forth and knowing what to do in each situation. Going for new cover inside the throw range is what will get you killed.
The trick of the gunslinger is not to hug walls and windows
I’ve never been killed for that reason I’ve gotten plenty of amazing hip fire kills because my gun is always ready you should only use hunter if your a bomb lance main why would you want extra steps to hip fire and then another to aim down sites.
@@radiationzack1012 I think shotguns work better in Hunter mode. Instant shoulder aim can be deadly
Lol I once got head wall banged through a window at prison by a silenced nagant. It do be like that sometimes
10 things that get you killed
10) "I'm under the fence, super safe, easy res me"
9) "That pig boi got me pretty bad, gotta go out of the lair and heal, easy-peasy"
8) "I missed two shots from pax to the head as solo, three is the lucky number"
7)"Throwing flash, lads (whitescreen)"
6) " That doggos will never see me creeping on compound"
5) "That frag fell pretty far from me"
4) "Gotta cook this dynamite a little bit more for extra crisp"
3) "That tower looks like a perfect sniper spot"
2) "Its red. Let's kill the boss faster"
1) "Bullets are for pussies. Fix Bayonets!"
This made me lol start to finish
But fixed bayonets worked at Rorke’s Drift, how could it not wor-*BANG*
Me: "That'll probably get me killed but I'll take my chances for the 148472nd time"
I see good streamers complain and whine about getting killed by AI but it's true... they just ignore it and are super kill hungry.
Watched about 10 of your videos after discovering your channel, and I just clocked on to "4FS" lol
Nothing gets me killed more than clicking on "Random partners".
Play solo then.
Try playing solo and learn what real pain feels like.
#1- teammates who wade through sound traps like Karens on their way to the manager, stand still in windows during sniping duels like Drax, and throw consumables that have an insatiable lust for landing at my feet.
Tell em to complete all the trials. It helped my gameplay significantly just from understanding the map better, the weapons better and the movement and timing of the hunters limitations.
There’s one thing I can add here. Camping clues. The clue glows red and makes a VERY obvious sound when players are nearby.
Just yesterday a friend and I wiped a team easily because they were sitting in these 2 outhouses right next to a clue. On top of that, one of them was using gunslinger so I saw their gun sticking out the outhouse which allowed me to line up my Sparks before the fight even started.
Sometimes you may think you have the jump on a team when you really don’t.
1 of them should be “Make sure it’s clear or safe before you loot” I have this one friend that’s is an utter loot goblin and loots during a shootout and it gets him and us killed some times 😂.
An addendum to #9: If you play with Gunslinger controls, you can hold Q to set your weapon down like a Hunter player would. This lets you reduce your visual profile when you need to, without having to do it all the time.
That wasn't possible when this video was made
Now there is an option with Gunslinger to auto-drop your gun in the settings.
wow actually a video with real proper hunt showdown tips. the bigger youtubers would never give good tips like this.
You'd be surprised how often enemy teams rush into my trapped up boss lair. Solid tactic imo.
For #9 there is a key bind to holster your weapon when using gunslinger. I believe it's holding X. This negates any downside from using it
My main reason is panic lol
Hahaha. Yes!!! I become butterfingers with my controller. Instead of shooting the dude ill panic and hit the map or dark sight instead. My nick name shoukd be fumbles
The trick to this is to take on every fight you can, and eventually you will get used to the panic (in most cases). But I still have moments of sheer panic even after doing this, thats just Hunt for you
@@lpfan0123 lol i feel ya. But your suggestion actually makes sense. Its almost like we are desensitizing ourselves.
@@killthemanwhoquestions2827 It's like talking to girls as a young chap... at first it's hard and you have no clue about what to do. But the more you put yourself in that position, the easier it gets. it has a name, but can't find it atm... xD
The trick is to tell yourself: "I'm gonna fk these guys up and come out alive! Come TRY ME!" No kidding tho, If you tell yourself that it boosts your confidence and have you really wanting to kill them (that is if you're a good shot) rather than panicking.
One of my best friends loves this game and always wants to play with me, but he does so many of these. It can be a real pain.
My friend is a charger I'm more defensive we make it work......until he ticks the game off.
I just cover fire look like easy prey while my mate finds a way to kill them we both know I'm no good shot but I tend to survive even hell. It's always random
Big tip to new players: turn music off, use the Romero 77 in close quarters ALWAYS. Use a revolver at mid range, and don’t engage at long range. Romero 1 taps enemies at point blank range, and when using a single action revolver, you can fan the hammer if you have the character modifier.
Playing with randoms. Can't count the amount of times I've played with players that run around, make a lot of noise, draw players towards us, then hide during the gunfight, or rather "flank" by running in a straight line away from the fight (no joke I've been told that by a guy that left us fighting 2v3)
Remembering "Wall Bangs" are a thing. This goes both way. I was in a shootout armed with Zorngeist, target had went behind a tree. In a split second I remembered the Long Guns can over-pen the trees (from all the times it had happened to me), I aimed were I figured his head was and fired. Boom, Headshot. He hadn't even crouched to throw off my aim.
I once was running on a ceeling of a house and knew under me is a player. I shot all of my rounds down there, on the metal roof. I used a small ammo gun. I don't think I have to say why none of the shots I took hit.
The top reason I die is misplaced explosives lmao, nice video man!
#4 is one that gets me the most. I'm working on rushing them while they cook instead of running.
Your just fucked in that type of situation if your in a building absolutely run for your life
I don't know what it is, but I usually do pretty well in my fights and I make a fair amount of these mistakes.
Out of everything, I think my biggest strength is my prying nature. I'll scope out routes, door mechanics, bear traps, AI placement and try to work out the best way to weaponize these things.
I remember that I killed a 3 man team who had just entered the boss area while playing solo by turning on a nearby generator to bring AI closer to their position and cover my sounds, open all doors and check for cracks in the walls that I can crawl into and out of and nabbing traps while I am out of danger to set in popular boss kiting paths so that the enemy hunters step on them while running from the boss.
I was able to turn it from a 3v1 into a mosh pit of dogs, fire zombies, the boss and almost nowhere to move for the enemy team until eventually they just died and were kind enough to kill most of the enemies for me.
Oh, and also, bring the axe. I've gotten a stupid amount of use out of it to the point where I can go full games without ever pulling out my gun.
#11: Play your Weapon: The most frustrating Deaths were when an experienced Player bumrushed me with Shotguns or always kept the distance with long range Weapons.
#12: Play different Weapons: Most newbies learn one or two weapons at the beginning and stick with them because they know how to play it. Take a different one. Play it a little. Yes you will die more often but then learn and see #11
#13: Dont force a fight: If you think you are not ready, let them pass and go your way.
#14: Learn the Map: know where the peeking spots are and try to avoid beeing in the peeking area, even if that means taking a longer route.
#15: Learn the Spawnpoints: know where to look at the start of the map to avoid getting shot in the back the first minute.
Well damn, Im guilty of most of these. Thanks for the video, maybe beeing aware of these mistakes helps me avoid them going forward
#5 is probly imo the most important on all of this when it comes to people who play with randoms. I personally don't mind working with randoms and new players as a prestige 16 but I usually will test their independence by suggesting to split up at the start of a match to get clues faster, this is usually my way of differentiating butt huggers and confident players.
Put traps in all compounds leading to the extract, killed entire teams doing this. and It's way more fun whilst waiting on the extract. Hearing BOOM in the background with a nice hitmarker is amazing.
number 10 is my nemesis. I am way too passive or stealth when my m8s got killed.
Nice video. Thanks for sharing your experience.
I have seen a lot of hate for the Gunslinger control set, but if you hold down the quick swap (default q I believe) you lower your weapon. So the problems such as weapon jutting out or small fov etc, you can completely mitigate by holding q for 1 second.
I can't believe I keep watching these and not be subbed, well that changes now.
Great advice, thank you very much
Excellent video. Thanks.
Thanks for a useful video.
I wonder what your thoughts about peeking from two spots one after another?
Even that is much better, I had a situation today where I had a sniper scope and could only see one side of a piece of cover that an enemy was behind as a time, so as they alternated peek spots I only had a 50% chance of actually looking at the side they were peeking.
Clearing sound traps/AI, or generally interacting with anything within a compound is literally the least "stealthy" way of playing. As you eliminates sound traps/interact with stuff, you'll always leave traces that others could tell that someone had been through here.
New to the game, about 40 hours and the passive play tip is definitely the one I apply the most.
I will learn from this thank you. They will fear me.
Small trick regarding fanning that everyone shouldn’t forget. You can still aim. You don’t have to rely on RNG for your second shot. It is way more reliable to aim once you know your next shot will kill.
And please stop shooting scopes weapons when you aren’t 100% confident you will kill your opponent. Unless you have a really good angle that flanks an enemy hunter team perfectly where you can get several shots out. You won’t get another opportunity.
Oh and it saves ammo on fanning too since you don’t have to rely on RNG.
Love your videos dude.
I have trouble with positioning. I always feel like I'm in the wrong place that doesn't help my team mates, especially when attacking a compound. Either I'm too far away so I can't support my friends when they get into an ingagement, or I'm too close and we get ambushed. I just don't know where to go at any given time that would create an advantage for my team.
Most common mistake imo, staying stationary for too long. Like it's been said in the video, shoot and relocate. if they push your "shot location", you already relocated and possibly are ready to throw in some nades or molotovs at your last location. Put yourself more in fights situations, so you get the feeling of battle rotations. it helped me a lot by playing solo in the beginning. Sure, I died a shitload of times, but that way you also learn not to depend on your team mates too much. Don't matter if you are a full squad if you can save your own ass in any situation... xD
@@kristofmertens267 haha cool thanks. That's just good, general life advice. I'll keep it in mind.
@@LeRoyt97 no problem mate, good luck hunting! 😁👊✌
Holy smokes at 3:31, teammate dies in front of you like it’s a movie
Cool, calm, and collected.
30k gratz
The best 2 tips I can suggest is learn to hipfire and remember to use your gear. The amount of times I've got killed in a fight when I had a really easy way out is ridiculous.
Good Tipps but all of it easier said than done 😉 I tried the hunter controls but somehow I can’t get comfortable with. Especially the fact that tools and consumables are also used as a melee weapon without pushing the other button first. It got me killed several times and it takes much longer when i quickly want to heal behind a tree.
indecisiveness is a big one for me. I'm still very new to Hunt so I'm typically slow to engage on people.
Really good video
So can you explain gunslinger vs others please?
You have to aim to hip fire it’s fucking stupid
Here’s another tip, weapons that compnsate for poor aiming, like shotguns or any weapon with fanning and levering have cons that outweigh the pros; like inconsistent damage or uncontrollable recoil
i just remove the crouched key of my keybord
ADMIT IT: you watched me and my friends play! and then made this video!!! it perfectly describes every round we play :D
Can you explain those controller settings? The point about Gunslinger is interesting. I've seen opposing points of views. Would love to get an understanding of the differences.
Gunslinger locks you to a set FoV, while hunter allows you to have a wide FoV with gun down, and then partially narrow it by bringing the weapon to hipfire, or then zoom in with your sights.
Gunslinger maps melee to an actual key/button, while hunter lets you use the same controls you use for shooting for aiming and releasing a melee attack. Unless you bind hunter melee to a thumb mouse button or a paddle on the controller, you generally have much more ability to move, turn, jump etc while holding charged melee while using hunter.
Gunslinger means your weapon is always up, which means it prods through walls and gives away your position. Players who know what they are doing can notice the lighting change on their barrel and avoid this, but it gets new players using gunslinger killed a lot.
There is an argument that if you are coming round a corner you can shoot faster in a panic moment with gunslinger because your weapon is in a default hipfire position. The thing is if you are probing a corner you would be in hiprfire with hunter anyway, and if you were unaware chances are you'd be sprinting, which negates the difference anyway.
With practice you can go from weapon down to ADS in one smooth motion anyway, and not even see the hipfire crosshair come up.
TL:DR = Hunter > Gunslinger for a range of reasons.....But if you are used to gunslinger because it is similar to other shooters you'll probably still do better with it unless you devote 20 hours to the switch. Just keep an eye on your barrel to make sure it's not going through walls.
@@4FSGaming Understood. Thank you for this. It's super helpful.
Hi 4FS, I'm extremely paranoid about missing sound cues so I play with my headphones cranked all the way up. But I think it's making my tinnitus worse. How do you have your sound set up to maximise your awareness?
It's not so much about loudness, but time spent in the soundscape. After a lot of hours playing you filter out all the environmental ambience and only react to sounds related to hunter actions, like the out of place footstep or distant aggravation of AI.
@@4FSGaming Thanks for getting back to me much appreciated
Issue with number #5 having you team spread out will often allow a more coordinated team to pick each team member off one at a time and prevent revives
The more coordinated teams are the ones that spread out though, they fold in like a web and deny cover from different angles.
@@4FSGaming except 99% of the times I die when spread out is because I get into a gunfight with a whole team and can't shoot all three at once and I go down before any teammate can get a shot running, together and loosely is what keeps a team alive and able to take on other teams most effectively in my experience
Number 1. My potato computer acting up and giving me 20 FPS
Number 2. My crappy sensitivity I never seem to get right, either under shooting or overshooting
Number 3. Epic internet
The bullet "physics" are wonky af in this game, and some iron sights seem off. It needs a lot of attention imo as do these new "special" rounds that aren't really special or that useful so far as i've seen. Or they'll give a good buff then neuter something else. Guess the devs don't realize being afraid to make upgrades and limiting like that them is how you end up with a broken shitty unbalanced game.
Been using Gunslinger since the beginning. I definitely learned to be aware of my gun sticking out, but are there any other downsides to this? Now I'm curious
It limits your field of view because you don't have access to the three view states, only two. It also gives you less control over using melee, unless you have the melee command bound to a mouse button then you can still move and evade while holding a charged attack.
Nr.5 Literally the opposite is the reason we've all died several times.
I keep a steady pace, I turn around, and my team is far behind.
Never camp extracts because the bounty holders will be pissed at the lame play and steam roll
Most of these are pretty good tips but the extraction camping actually can go either way. Yes you might be going up against winning teams but they may also be wore down a bit
It definitely depends. With the right traps and the right plan, it can work. But his point is that you're usually in more danger from those endgame bounty-holders.
Single Boss only: Dont be Team number #2. when you find your team on a single boss maps and the boss is banished coming right after as "Team 2" at the boss layer is qite dangerouse. The probabillity to get sandwiched between the boss team and team 3- team 4 is high. So you have 2 options play fast so your only enemy is the boss team, or rotate that you ensure team 3- team 4 are the first to engage the compound.
Number 1: getting shot at
Doesn’t crouching reduce weapon spread and also reduce aim sway when aiming down sites? Seems like it has some very heavy advantages in gunfights so I’m personally surprised by the first point. Seems like it would depend more no? Maybe I’m just thinking about it wrong though.
Doing it for a second to make a shot probably isn't a bad idea. Walking around crouched in a gunfight, peeking corners while crouched, etc is dumb. Peek the corner, pop a squat, shoot, reposition.
the only time i camp the extract that hard is when the light house is next to it,since they normaly dont even look at it when the boat makes sounds
Good video! :D
Glad you liked it!
It would be nice if he went into more about the Gunslinger control problems. I did some searching and it sounds like it is a playing with a controller issue. Is it a M&K issue?
Honestly it's personal preference, hunter feels good to me good to me for my close range playstyle
I don't know how to get the throw trajectory line without lighting the explosive, it always lights as soon as I pull it out.
You need to hold down your aim keybind to show the ark, and your fire keybind to throw it. It might be different on gunslinger control setup, I'm much less familiar with that.
Number 7 I don't really agree with... While I rarely "camp" an extraction (prefer to siege compounds or simply cut them off), you often have to face a bounty team with at least one down, making 1/2 or more of the enemy players 1shots under certain circumstances. Its not exactly a bad play that will get you killed I feel.
I've a question. I've noticed lately alot of high and low lvl hunters jumping during gun fights. Is it better then the crouching after every shot?
Not really zig zagging is more effective but that’s because I’m on console for pc that might work better
@@radiationzack1012 I'm on console as well. And I've noticed this phenomenon alot. Not to mention getting insta domed every gunfight lol.
Choosing a weapon because of its damage output instead of using a weapon you are comfortable with
....no.... no you shouldn’t
I use gunslinger because its just easier for me. I just wish there is a button I can press to put my gun to the side.
That would be the perfect thing to turn it around. Switch to melee mode instead of switch from melee mode
@@grandmasterTrend73 I mainly want it for that movement speed. I already have a button set to do a melee attack.
Hold Q. I run gunslinger but have my weapons lowered unless I'm using fanning/levering. You can have your cake and eat it, too.
11# For shotgun users, be AGGRESSIVE! There is so many times when I choose to not take a shotgun and my teammates who has one stays inside a building in a corner waiting for the enemy while we try to kill the guy who has crown & king with rifles and pistols.
I'm not calling myself a great player either but come on man!
I'd love to agree with you. I'm a very aggressive shotgun main, but shotguns kinda suck. If you get the sneak and someone isn't facing you, or their shoulder is facing you, they won't die in any reasonably range. Another thing is that shotguns are pretty unreliable. Console makes it even harder for shotguns, considering the fact you'll have to make flicks and jump around so you don't get one shot. I wish shotguns could consistently 1 shot, but because they can't, we've got to move around as much as possible, sometimes that makes us miss our shots. Of course, it wouldn't really matter because we'd still do 26 damage everytime.
The clipping on gunslinger gets me killed far less than trying not to potato hunters 2 button ADS. I just can't get used to it. I tried when I first started, but it was just 1 more thing to screw up in a high pressure fight.
Here's my 2 cents worth:
1. Keep moving, NEVER stay stationary.
2. Limit usage of highground/sniper positions. You can see everything, but everyone can see you.
3. If you're closely pursuing hunters and you have a shot, take the shot - just not out in the open if you can help it. (The amount of times I've inevitably died simply by not shooting and waiting for a 'better' opportunity...)
4. Standing res/loot/clue will often get you killed. Your head is much easier to hit.
5. Running in straight lines or other predictable movements.
6. Not assigning easy to use buttons for essential tools/consumables. When under pressure, fumbling around by mouse scrolling for your medkit or stims wastes crucial time that will often get you killed.
7. Not using separate jump and mount keys. It's all sweet to use the unified jump/mount key until you're in a serious fight and find yourself mounting a fence/box in front of the enemy when you meant to side-jump or repeatedly jumping like an idiot in front of a fence when you needed to mount.
What do you use for ADS in hunter control scheme?
Right mouse button for hipfire shift button after that for ads
I'm guilty of bad revives. I hate being outnumbered and want to bring my teammates back, but this got me killed a lot recently.
Sounds like you just need teammates that aren't dead weight... If your back is hurting from all the lifting you're doing it's gonna have a negative effect on your gameplay eventually.
@@lonestarbob5519 To be fair though, I'm just as often the first one to die because I have the least amount of patience and I like to play high risk, high reward.
@@Ben-kz2km i feel that. And sometimes a crouching chad/hidden rat combo works great. I have footage on my channel of this. My rat instincts often override a good play though and it's a habit i'm breaking in this game. But if you had another chad type you could get some good steamrolls going. I've found the bumrush works great in this game rather you're stab happy like me or a shotty main or like to lever fools down with the winfield or such. the game has a great basis, offers much challenge and fun plus multiple playstyles. it just needs some polishing by the devs with a few qol updates for new players to make the game less gatekeep-y for them versus high level legacy players/founders and to improve a little on a few weapons and new ammos types with some tweaks and this game will be aces.
Six dogs, two hives and an immolator! 😂😂😂