At some point when you have more gas and Drop Pods: Helldivers -Marine -Marauder -Firebat -Cloakless Ghosts -Banshees -At least 1 and at most 4 Battlecruisers
Liberators are a good inclusion just from a name perspective. I also propse the mission Haven's Fall: clear out the bug nests and save the citizens of Super Earth!
The floor is lava! Let's go save Tosh's crew on Redstone! - Since your brotha loves cloakers, you get to use Wraiths - The miners will need Medivacs to treat their burn wounds - You're there for the minerals, after all, so you can have Diamondbacks (real diamonds not included) - Killing the Brutalisk will get your research off to a flying start! Science vessels are allowed after you get the lobster!
For the redo Smash and Grab, assemble a proper heist crew HERC: the thief(grappling hook) Reaper: the demolition guy Ghost/Spector(either): the infiltrators Raven: the mastermind/fixer
We do some heavy duty mining in The DIG -HERCs because they're a Miners -Widow mines so we can Mine -Warhound because the lore said it's using a SCV chassis Bonus challenge: not using the Drill against any enemies. The Drill's purpose is to mine... the doors.
@@VectorOfChaos I am honestly confused: i see several things that would tell me, none of them are related to the thing i mentioned... real-scale models initially were the size of the "real" (aka: to lore) unit, but for flyers this was unplayable, so they decreased the size of most flyers by 2/3 and capital ships by 8/9. one of the reasons this was done is that most capital ships are actually bigger than most of the levels. so, did you not know that, did you not understand what i meant or am i just stupid to not realize what you're trying to tell me?
@@eadbert1935 If I remember correctly, Terran Battlecruisers (there are many variants, I am aware) usually operates with a crew of around 3000-3500 people. They are absolutely bloody enourmos.
Haha niiiice xD That pun would have taken me SENTRIES to come up with. We love you Grant for providing a safe space for our frankly terrible (but oh so good) puns
I love the lights on the sentry bot. It looks so nice when you move them all in the same direction and then stop, they all get awkward and look different directions^^
Redo of smash and grab: "The nuclear option" Spectre/Ghost only All bases cleared with nukes only. "We should just nuke them from orbit, it's only way to be sure."
@@rozmarinideas5340 I like the added challenge of the time crunch on smash and grab. It's not as gas intensive, but still needs work to fend off the waves. Outbreak you can turtle at the beginning and it won't scale up attacks until you clear bases. Besides, these are real scale nukes, they'll be a great reward for his effort.
@@rozmarinideas5340 That's a fair point, I was thinking on terms of challenge for the run. I would accept this being on either mission, I just still think the turtle aspect would lend better to the potential super BC comp than the nuke comp.
The bot is such an interesting unit. The fact that it doesn't cost supply changes a lot m it basically means that any moment you are not producing something else, or accumulating money for something else you should be spamming them. It pretty much means that you don't have a power ceiling for your army
Thor Smash (and Grab) Basically a play on words on Hulk Smash in combination of Temu version of Engine of Destruction: - Have 1 Thor - Science vessels for repairs along with SCVs (and medivacs if you need to get SCVs to the Thor fast/safely) - Base defense could be with Perditions (if you have them), and the bunkers with turrets (if you also have them) - If the above is not available, then micro the Thor to come back, or if it gets really difficult then build a small squadron to defend
For future scenarios like this one, where chat picks a composition that for any reason can't be done, is un-fun, or is just too much of a hassle, I think it's OK for Grant to be able to change it around to make it work. Sometimes we think things will go this way, end they end up going the other way, and that's fine, chat can be wrong sometimes, and Grant should be able to fix things accordingly in the better interest of the video.
A fun idea i had a bit ago was "Hate it or put up with it" IE either use units that burrow into the ground (widow; vulture mine, perdition turret rushes) in some capacity or float over it (not flyers, think Vulture and Diamond back) the true hover units. I'd offer a full composition but i haven't played SC2 to that extent to know them all off my head xd. And for fun my prediction shall be, even if late: Kills - 32000 and some jiblets Deaths - 28000 and a few unhappy morgues K/D ratio - 1.3 and a few angry cod kids who dream of this ratio
Technically the raven is not a "robot" but rather an unmanned _remote-controlled_ drone. As was the beta cyclone, with some skins paying homage to that (and some disturbing voicelines under the asset name "MechGunner").
@@Photoloss I know, i wasn't saying you thought he failed. Just that it's funny that he got the right answer with the wrong line of thinking, so to speak.
Not even 30 sec in to the second mission: I will break the rules of the community challenge 11:31 "rules are meant to be broken" I see what you did there.
In the fast mission of smash and grab you should not stress and take it slower and siege it. Use the siege tanks and liberators to push on through while having some defences at home. Hope you get the liberator in time for that anti air tho.
OOF. Absolutely don't blame you for either of these things. if it helps, this video was still fun as hell to watch!the liberator idea was really clever, it's such a shame the math didn't work out. Looking forward to next ep!
As a certain humanoid trash panda once said... "Rules, are made to be broken." They then proceeded to break a lot of rules... these rules may have been kneecaps.
Cursed Candy Bowl Comp -Any Mission Skittles -Marines (Source: Memes of Liberty) M&Ms -Any 2 units justifiable as an M unit (list below for editors) -Try to keep in equal amounts Other restrictions -Cannot select units by type Optional Buff Reese's Pieces -As M&M but one R and one P (No list included) M units -Marauder -Medic -Sentry Bots (Bound to M in factory) -Widow Mine (For it being a mine) -Medivac -Minotaur-Class Battlecruiser
On Smash and Grab, the Zerg are in the way of battleship dreams. Destory them by any means necessary. Once they are gone and their gas can fuel your battleship assault. We will not be stopped.
For Smash and Grab, you always got a card to play: Banshees. As for hitting air, some Banshees can shoot up with missiles, but they come with a weird laser for anti-ground instead. These off-brand Banshees at least always have your Lunch order.
I think it would be awesome if we had an extra bit slapped onto the end of each video where Grant replays every build-mission to tell us if it was feasible to dominate the map with a BC, if there was enough pickups/mineable gas, if he had enough time from the mission goals, etc.
Stetman helped Hanson last time, When the infection goes rampant Stetman wants to try dealing with the diseased with clean healthy machines. Defend however you like, attack with spider mines, Cyclones, War Bots, and predators to fight the broodlings. i don't think you'll find many Banelings at least. If you find that dull? Add banshees or Liberators or other fliers to assist with sweeping the map of disease.
@Photoloss sorry I meant Widow mines, Vulture bikes have riders after all. But they still don't shoot buildings, but War Bots shoot up and Cyclones are good at shooting buildings
Let's go for some mission using only Brood War units like Marines, Firebats, Medics, Goliaths, Vultures, Science vessels, Siege Tanks, Ghosts and Behemoth class Battlecruisers.
CHALLENGE: SPEC OPS at a mission of choice, solve it with: 1. As quick as you can: Get an amount of ghosts and/or spectres that makes winning the mission interesting. Try to get as few as possible! 2. Float your CC to any dead space. 3. Abandon the rest of your base and destroy it / let it be overrun. 4. See if you can still win with your spec ops! Extras: if fun, add one medivac and/or Raven.
HERCs are a really cool unit and I think they would be fun to use in smash and grab. Unfortunate that the battlecruiser doesn't math, but I do feel HERCs have few opportunities in the future.
Hercs can dive the High Templar, so I think herc and goliath combo for Smash and Grab. Additionally, I think Redstone would be fun using vikings as your dedicated cliff hopper troop in place of the reaper. Though since we already did those, perhaps not.
for meinhoff: SK terran (a classic go-to army composition for TvZ in brood war) marines and medics science vessels firebats to taste if the game goes on long enough, battlecruisers! (behemoth class of course, those are the sc1 bcs!"
Cheat in the necessary vespene to finish the mission with the vespene! You win the mission when the protoss and the zerg are both dead. Use only the BC to win, ans the liberator to stall!
For this mission, you need to be quick: Reapers and Hellions (plus missile turrets). That's all you need. Also for the final mission (All In): You say infantry has been buffed? Prove it. Marines, Medics, Marauders and Bunkers. That is all you should use.
If you set up on that overlook you need to take to get to the first relic and shoot down on the zerg as they leave their base they can be prevented from ever progressing and that stops all dropod spawns or their heavy units effectively removing the mission timer. That said I don't know if real scale marines in bunkers can do enough damage far enough away to winnow the zerg enough for the protos to hold.
The smaller BC would work on smash and grab, you get it 200 gas and 50 build seconds earlier and then you use it to defend the taldarim from the zerg before beating the mission.
GGG Real-Scale Community Challenge Suggestion: Mission: Outbreak: Predator Spector Firebat Vulture With some marines to survive the first wave but then no marines. Marines to OP👻
Ok so here's the challenge : Extermination edition Smash and Grab. You have full freedom to choose your comp, but you need the clear the map :D. If you clear the Zerg base, then you will get more than enough gas to probably afford the BC at the end maybe?
You can try and poke attacking zerg armies with your mineral units on Smash and Grab to relieve pressure form the Protoss and buy you enough time to build the BC.
Challenge for smash and grab: Hold off the zerg for yourself and the taldarim, then nab the artifacts (bonus and objective). No unit restriction, but limit the number of taldarim assets that die to zerg.
It does not. Just an idle animation harking back to its development past as a "construction" vehicle, which doesn't even suit its present-day abilities anymore.
outbreak - kill it with fire use a purifying flame to cleanse the map - firebat -hellion -medic -science vessel basically if it uses fire or fire adjacent its ok
Makes me really sad that the 75 minerals of two bad marines got a "kinda liking it though", while the 450 hp ~175dps of predator with armor-bypassing spell damage on their attacks for 125/25/2 got tossed aside with an implied "this is completely useless trash". Banes weren't even one-shotting them! Looked like it took 3 banes to kill like 2 predators. ...I bet the robocats could've killed the Ultra.
For Smash and Grab, I challenge you to go up against the protoss using only units that deal bonus damage to Light units. (Firebat, Helleon, Predator, ECT)
My thought for what you'd do on Smash and Grab was to make some decent air stuff, kill the zerg, take at least their gas, and use the infinite time afforded by no Zerg to make the really big one Otherwise, I always feel like this is a mission that would be really fun to do with Viking/Banshee, so maybe try that instead?
Looks like the counter broke already lol. Will investigate
don't worry, i'm sure we can count every kill and loss manually from the gameplay videos, easy!
what if you capture zerg base? if I'm remember correctly zerg have gaser
So that guy calling it already won ? xD
Are all air units cut to 1/3 size or is that just for capital ships?
The Purifier mothership will be painful
I wholly support the workaround for "nobody being seen helping doctor hanson" :p
At some point when you have more gas and Drop Pods: Helldivers
-Marine
-Marauder
-Firebat
-Cloakless Ghosts
-Banshees
-At least 1 and at most 4 Battlecruisers
Throw in the war hound and Goliath for the exosuits
Liberators are a good inclusion just from a name perspective. I also propse the mission Haven's Fall: clear out the bug nests and save the citizens of Super Earth!
Yes thats amazing 😂😂😂
great idea, I second this!
@@Landmine752 Even better if he had to have "A Cup of Liber-tea" playing in the background. :D
The floor is lava! Let's go save Tosh's crew on Redstone!
- Since your brotha loves cloakers, you get to use Wraiths
- The miners will need Medivacs to treat their burn wounds
- You're there for the minerals, after all, so you can have Diamondbacks (real diamonds not included)
- Killing the Brutalisk will get your research off to a flying start! Science vessels are allowed after you get the lobster!
yes.
Yes, very logical and strategic. I like that comp very much. Have to add - at least one medivac needs to be built ofc
For the redo Smash and Grab, assemble a proper heist crew
HERC: the thief(grappling hook)
Reaper: the demolition guy
Ghost/Spector(either): the infiltrators
Raven: the mastermind/fixer
I wanted to propose the similar thing as Smash (Reapers) and Grab (HERCs), lol.
hellion: getaway driver
I say add in the medic: the femme fetale
We do some heavy duty mining in The DIG
-HERCs because they're a Miners
-Widow mines so we can Mine
-Warhound because the lore said it's using a SCV chassis
Bonus challenge: not using the Drill against any enemies. The Drill's purpose is to mine... the doors.
If I remember right, there was also an April fools day many years ago when Warhounds (visually) replaced all the workers on ladder.
13:30 Hey, on the bright side, that Ultra killed 0 army supply!
Who would win? 0 supply army or 1 ultralisk :D
"the raven is not as big as i thought"
well, it's only 1/3 of its size, due to the unplayability of the full-size raven
Its only a model.
@@VectorOfChaos I am honestly confused:
i see several things that would tell me, none of them are related to the thing i mentioned...
real-scale models initially were the size of the "real" (aka: to lore) unit, but for flyers this was unplayable, so they decreased the size of most flyers by 2/3 and capital ships by 8/9.
one of the reasons this was done is that most capital ships are actually bigger than most of the levels.
so, did you not know that, did you not understand what i meant or am i just stupid to not realize what you're trying to tell me?
@@eadbert1935 It's a reference to Monty Python and the Holy Grail. Look up "Camelot It's Only a Model".
@@eadbert1935 If I remember correctly, Terran Battlecruisers (there are many variants, I am aware) usually operates with a crew of around 3000-3500 people. They are absolutely bloody enourmos.
@@liamholt5623 which makes it extra funny that an infestor could take one for 100 energy
28:00 Well just invade the zerg base and take over THEIR vespene geysers! Easy!
+1 clear the Zerg with anything, then only fight protos with a battlecruiser
@@davidstonestrom8881 Clear the zerg base with the 1500 gas BC, then use the gas there to defeat the protoss with the 2k gas BC.
in welcome to the jungle we need to get the battlecruiser boys. last time he played that mission with battlecruisers, the protoss beat his a** !
Hope he has fun with the voids and scouts!
Battlecruisers are overrated! Not all fun compositions are a couple of hulking titans. Let's try to be more creative.
@@momom6197 NUH UH
@@momom6197ok xd
Yeah lets repeat Comp from last time herp derp
"We can either patrol or use the bunkers."
"But what if we just cover the entire way in Sentry Bots, Jimmy?"
Grant seems to happy and upbeat today its so wonderful. Puts an ear to ear grin on my face, the jokes were ON POINT.
Surprising after the last week
Haha niiiice xD
That pun would have taken me SENTRIES to come up with. We love you Grant for providing a safe space for our frankly terrible (but oh so good) puns
What happened last week?@@damiens4601
The end with the realization after building the fusion core, followed by the jump cut had me cackling
I love the lights on the sentry bot. It looks so nice when you move them all in the same direction and then stop, they all get awkward and look different directions^^
Redo of smash and grab:
"The nuclear option"
Spectre/Ghost only
All bases cleared with nukes only. "We should just nuke them from orbit, it's only way to be sure."
I posit that he should do this for Outbreak instead.
@@rozmarinideas5340 I like the added challenge of the time crunch on smash and grab. It's not as gas intensive, but still needs work to fend off the waves. Outbreak you can turtle at the beginning and it won't scale up attacks until you clear bases. Besides, these are real scale nukes, they'll be a great reward for his effort.
@Mesteryman1 I just liked the idea of it being on Outbreak because the mission is more similar in concept to Aliens than Smash and Grab is.
@@rozmarinideas5340 That's a fair point, I was thinking on terms of challenge for the run. I would accept this being on either mission, I just still think the turtle aspect would lend better to the potential super BC comp than the nuke comp.
"They're like the Global Hawk of StarCraft"
Grant knows his military tech
You dont get banned on GGG channel, you get UAV strike on your house :D
The relic must be liberated from the protoss clutches. Liberator only
"Go pass this ultralisk test, dude"
The Ultralisk, enjoying a nice rain: "Is something happening?"
The bot is such an interesting unit. The fact that it doesn't cost supply changes a lot m it basically means that any moment you are not producing something else, or accumulating money for something else you should be spamming them. It pretty much means that you don't have a power ceiling for your army
Thor Smash (and Grab)
Basically a play on words on Hulk Smash in combination of Temu version of Engine of Destruction:
- Have 1 Thor
- Science vessels for repairs along with SCVs (and medivacs if you need to get SCVs to the Thor fast/safely)
- Base defense could be with Perditions (if you have them), and the bunkers with turrets (if you also have them)
- If the above is not available, then micro the Thor to come back, or if it gets really difficult then build a small squadron to defend
For future scenarios like this one, where chat picks a composition that for any reason can't be done, is un-fun, or is just too much of a hassle, I think it's OK for Grant to be able to change it around to make it work. Sometimes we think things will go this way, end they end up going the other way, and that's fine, chat can be wrong sometimes, and Grant should be able to fix things accordingly in the better interest of the video.
"Smash and grab" as a ZvZ race: use Predators to breach protoss base, and let the best "zerg" win xD
Outbreak
Team : "studying the ancients"
-Goliath
-Hercules
-Thor
-Science Vessel
Hercules is on vacation. So it might need to wait
I almost wonder if that should wait until Media Blitz or the one before that, so we can have Odin as well.
A fun idea i had a bit ago was "Hate it or put up with it" IE either use units that burrow into the ground (widow; vulture mine, perdition turret rushes) in some capacity or float over it (not flyers, think Vulture and Diamond back) the true hover units. I'd offer a full composition but i haven't played SC2 to that extent to know them all off my head xd.
And for fun my prediction shall be, even if late:
Kills - 32000 and some jiblets
Deaths - 28000 and a few unhappy morgues
K/D ratio - 1.3 and a few angry cod kids who dream of this ratio
Technically the raven is not a "robot" but rather an unmanned _remote-controlled_ drone. As was the beta cyclone, with some skins paying homage to that (and some disturbing voicelines under the asset name "MechGunner").
Even if it's not a robot, I'd say that still tracks for "nobody being seen" if no one's actually in the thing.
@@TusksTheAxew ...which is why I said "technically" instead of claiming Grant had "failed the challenge".
@@Photoloss I know, i wasn't saying you thought he failed. Just that it's funny that he got the right answer with the wrong line of thinking, so to speak.
With this mod Starcraft looks really good. Real Scale makes the game much more realistic and beautiful. I wish StarCraft 3 came out like this.
Not even 30 sec in to the second mission: I will break the rules of the community challenge
11:31 "rules are meant to be broken"
I see what you did there.
In the fast mission of smash and grab you should not stress and take it slower and siege it.
Use the siege tanks and liberators to push on through while having some defences at home.
Hope you get the liberator in time for that anti air tho.
I mean, you could have sent some sentry bots up the ramp to the zerg to stem the tide. You don't have to stop them, just make it easier.
OOF. Absolutely don't blame you for either of these things. if it helps, this video was still fun as hell to watch!the liberator idea was really clever, it's such a shame the math didn't work out. Looking forward to next ep!
"Nobody wants to be seen helping Dr.Hanson"
Grant (definitely just looking for an excuse to build predators): "Let's build robots!" 🤣🤣🤣
As a certain humanoid trash panda once said...
"Rules, are made to be broken." They then proceeded to break a lot of rules... these rules may have been kneecaps.
Cursed Candy Bowl Comp
-Any Mission
Skittles
-Marines (Source: Memes of Liberty)
M&Ms
-Any 2 units justifiable as an M unit (list below for editors)
-Try to keep in equal amounts
Other restrictions
-Cannot select units by type
Optional Buff
Reese's Pieces
-As M&M but one R and one P (No list included)
M units
-Marauder
-Medic
-Sentry Bots (Bound to M in factory)
-Widow Mine (For it being a mine)
-Medivac
-Minotaur-Class Battlecruiser
I do not expect the use of the meme marines. I just wanted to explain why they were skittles.
I like M&M Medic Minitaur-Class Battlecruiser 🤣🤣🤣
On Smash and Grab, the Zerg are in the way of battleship dreams. Destory them by any means necessary. Once they are gone and their gas can fuel your battleship assault. We will not be stopped.
if the zerg base has gas yeah, a try should be made to "liberate" it and have the zerg pay for the BC
@@Daniel-yy3ty
Hey I heard Vespene Gas! That stuff's mine!
For Smash and Grab, you always got a card to play: Banshees. As for hitting air, some Banshees can shoot up with missiles, but they come with a weird laser for anti-ground instead. These off-brand Banshees at least always have your Lunch order.
I think it would be awesome if we had an extra bit slapped onto the end of each video where Grant replays every build-mission to tell us if it was feasible to dominate the map with a BC, if there was enough pickups/mineable gas, if he had enough time from the mission goals, etc.
I really like how Grant managed last mission! :D
Thanks for the video!
Seeing the predators swarm out like zerglings is weirdly satisfying.
well the vod timing worked out perfect for me, who's up at true degenerate hours. thanks Grant!
There are 2 Vespine Gas Spots in the Zerg Base, you have access to more than enough for a battlecruiser!
Stetman helped Hanson last time, When the infection goes rampant Stetman wants to try dealing with the diseased with clean healthy machines. Defend however you like, attack with spider mines, Cyclones, War Bots, and predators to fight the broodlings. i don't think you'll find many Banelings at least.
If you find that dull? Add banshees or Liberators or other fliers to assist with sweeping the map of disease.
Spider mines can't attack buildings.
@Photoloss sorry I meant Widow mines, Vulture bikes have riders after all.
But they still don't shoot buildings, but War Bots shoot up and Cyclones are good at shooting buildings
For Outbreak; Research Assistants
-Infantry
-At least one Science Vessel
Let's go for some mission using only Brood War units like Marines, Firebats, Medics, Goliaths, Vultures, Science vessels, Siege Tanks, Ghosts and Behemoth class Battlecruisers.
CHALLENGE: SPEC OPS at a mission of choice, solve it with:
1. As quick as you can: Get an amount of ghosts and/or spectres that makes winning the mission interesting. Try to get as few as possible!
2. Float your CC to any dead space.
3. Abandon the rest of your base and destroy it / let it be overrun.
4. See if you can still win with your spec ops!
Extras: if fun, add one medivac and/or Raven.
Even though I suggested an all robots mission, I wasn't expecting it to be the first mission of episode 2. Color me pleasantly surprised. :D
Smash and grab. FIRE ONLY
Real scale widow memes are still as huge as I thought they would be. Their payload is deadly and huge after all, when compared to the marines.
HERCs are a really cool unit and I think they would be fun to use in smash and grab. Unfortunate that the battlecruiser doesn't math, but I do feel HERCs have few opportunities in the future.
4:30 Making the thing and forgetting to submit the thing... I can relate to that.
Hercs can dive the High Templar, so I think herc and goliath combo for Smash and Grab.
Additionally, I think Redstone would be fun using vikings as your dedicated cliff hopper troop in place of the reaper. Though since we already did those, perhaps not.
...Y'know what, I can see the Tal'darim holding on that long. For all the crap Alarak gives in co-op over turtling, he is surprisingly good at it.
When you do The Dig, use burrowing units, like the perdition turret and... uh... widow mine.
Good luck with that one Grant!
I just want one simple thing for outbreak, the predathor.
Funnel marines and sentry bots between the Zerg and Taldareim, on the side of the Taldareim attacking the Zerg.
for meinhoff: SK terran (a classic go-to army composition for TvZ in brood war)
marines and medics
science vessels
firebats to taste
if the game goes on long enough, battlecruisers! (behemoth class of course, those are the sc1 bcs!"
Cheat in the necessary vespene to finish the mission with the vespene! You win the mission when the protoss and the zerg are both dead. Use only the BC to win, ans the liberator to stall!
Jim Raynor saving everyone on Agria without risking his own forces by using robots.
1:42 Except those guys.
Seems like the Predators do serve a niche now as something to quickly build up and attack with.
Oh. The Sentry Bots don't take Supply, oh- Oh that's hilarious.
For this mission, you need to be quick: Reapers and Hellions (plus missile turrets). That's all you need.
Also for the final mission (All In): You say infantry has been buffed? Prove it.
Marines, Medics, Marauders and Bunkers. That is all you should use.
You could have given the AI a bit more time by bunkering up the ramp down to the zerg perhaps?
Just always lure a few of them to your meat grinder
I would have force-fed the zerg Sentry Bots to buy time for the battlecruiser.
Going Sentry bot + predator is literally the terran version of Hydra + Ling
If you set up on that overlook you need to take to get to the first relic and shoot down on the zerg as they leave their base they can be prevented from ever progressing and that stops all dropod spawns or their heavy units effectively removing the mission timer. That said I don't know if real scale marines in bunkers can do enough damage far enough away to winnow the zerg enough for the protos to hold.
Smash and Grab:
Tanks Smash
and
Hercules Grabs
Optional Liberator support.
Smash and grab needs Thor and his Hammer for the smashing and hercs for the grabbing
The smaller BC would work on smash and grab, you get it 200 gas and 50 build seconds earlier and then you use it to defend the taldarim from the zerg before beating the mission.
11:35 RULES … ARE MADE TO BE BROKEN! (Pulls out bat)
the *real* real scale is something that might bring me back to starcraft
Counter their Giants with Giants of your own, Goliath and Science vessel to stomp them in
I really like the realscale predator. It's like a stainless steel zergling!
A moment of silence for all the brave Firebats and Medic who'd rather commit suicide than be seen helping Doctor Hanson
I think you should go camping in the jungle, and use only units that have to siege up, like seige tank, widow mine, liberator, and planetaries
You get a comment and a thumbs up for putting up with building a battle cruiser.
GGG Real-Scale Community Challenge Suggestion:
Mission:
Outbreak:
Predator
Spector
Firebat
Vulture
With some marines to survive the first wave but then no marines. Marines to OP👻
Devil's Playground: Fight Fire with Fire.
Hellions and Firebats only. I want to see you fight a real scale brutalisk with firebats.
The zerg base on smash and grab has a ton of gas, also removes the time urgency aspect
Smash and Grab: Liberators, vultures, and an antiair if needed
Ok so here's the challenge :
Extermination edition Smash and Grab. You have full freedom to choose your comp, but you need the clear the map :D. If you clear the Zerg base, then you will get more than enough gas to probably afford the BC at the end maybe?
YUS! My suggestion won out by shear coincidence! I wanted to see mass predator - spider mine but this pleases me as well
So... my initial prediction may have overlooked the TINY aspect that there's a few more units than normal.
Devil's Playground "Herculian Healing and the Boys!": Herc, Herculies(optional), Medic, Medivac, Marines, some SCVs used offensivly!
He said, “A BEEP BOOooOOP!” 😂😂🤣
If you made just one viking, I bet that ultralisk would have stood no chance
You can try and poke attacking zerg armies with your mineral units on Smash and Grab to relieve pressure form the Protoss and buy you enough time to build the BC.
Challenge for smash and grab: Hold off the zerg for yourself and the taldarim, then nab the artifacts (bonus and objective). No unit restriction, but limit the number of taldarim assets that die to zerg.
14:32 Wait. The raven has a "Is being repaired"-animation?? Awesome, I didn't know that xD
It does not. Just an idle animation harking back to its development past as a "construction" vehicle, which doesn't even suit its present-day abilities anymore.
Turns out real-scale ultralisk is pretty durable, who would have thought xD
outbreak - kill it with fire
use a purifying flame to cleanse the map
- firebat
-hellion
-medic
-science vessel
basically if it uses fire or fire adjacent its ok
You mean *_PURGE THE UNCLEAN!_*
Makes me really sad that the 75 minerals of two bad marines got a "kinda liking it though", while the 450 hp ~175dps of predator with armor-bypassing spell damage on their attacks for 125/25/2 got tossed aside with an implied "this is completely useless trash". Banes weren't even one-shotting them! Looked like it took 3 banes to kill like 2 predators.
...I bet the robocats could've killed the Ultra.
missed dadjoke opportunity: "banes are gone be a bane to them"
The sentry bot doesn't cost food! That's so nice
Wow sentry bots are so OP, the Ultralisk killed 0 supply of them.
For Smash and Grab, I challenge you to go up against the protoss using only units that deal bonus damage to Light units.
(Firebat, Helleon, Predator, ECT)
Looks like you need to build marines and sentry bots to defend the Taldarim instead of a liberator and try again for a Battlecruise
There are 3 gas geysers on Smash and Grab. Just kill the zerg base and then you have plenty of gas for the battlecruiser :)
liberators only smash and grab.. we must "liberate" the artifact
Realscale: What if Ultralisks were lore accurate?
My thought for what you'd do on Smash and Grab was to make some decent air stuff, kill the zerg, take at least their gas, and use the infinite time afforded by no Zerg to make the really big one
Otherwise, I always feel like this is a mission that would be really fun to do with Viking/Banshee, so maybe try that instead?
Factory in an agricultural complex constructing autonomous combat units?
That’s a Bot Farm.