beauty and the beast in terms of number 1, including honorably Toy story and Nightmare before christmas, for disney cinema, while the top non disney animated films would be the following: iron giant, chicken run, capture the flag, and technically Dark Crystal (since the latter counts as one for being a puppet film)
I thought animation difficult because I am still amateur. It's interesting to know that professionals also struggles. Thanks for sharing this information.
maybe not what you necessarily want to hear lol but as someone who's been animating since 2013 it's not that it gets easier but you get more familiar and you can comfortably make a workflow that makes things go at the speed you want, given you have the time
Yeah, ima self taught animator and I find it really fun (idk if it’s bc it’s just for fun in my free time or smthn). And ive gotten so good after months of animating, and it’s definitely worth the time
@0liverBeans do you think it's worth making a career out of? I plan on becoming an animator and eventual director and make animated shows. Is that something that can happen and be successful enough to make a good living out of for me?
@@william3100 ofc! With enough work and a team to help u, u can make THOUSANDS of dollars just on RUclips, and if it’s successful enough from what I know average cartoon show creators make around 81k a year and get 40 dollars an hour. Also it would be easier to get a job as an animator first, before going straight into making ur own like animating company, and becoming a director
I'm a 3D animator, and I want to explain that 3D animation is more complex than 2D animation. I understand that 2D animation is challenging as well, but 3D animation involves more complexity due to its many stages, including Modeling, Rigging, UV Mapping, Texturing, and Animation (which consists of Blocking, Breakdown, Spline, and Polish). We don't work on all these stages ,they are separate parts of the 3D animation process. However, in a studio or school setting, we often need to handle all these steps to create a complete 3D animation. To clarify: 3D Blocking involves posing characters from pose to pose without in-betweens. We create contact poses and passing poses, and then add breakdown poses to fill in the gaps between the key poses. This process involves adding arcs to the character's movement, which can be difficult to explain, especially since I'm still a beginner. I've been studying 3D animation for almost a year at my 3D school. Spline involves smoothing out the animation by fixing errors in the poses and making certain parts of the character's movements smoother, though not necessarily perfect. Polish is the final step, where we refine the animation to make it as smooth and clean as possible. This involves cleaning up the animation curves, which can be frustrating due to the need to adjust each pose individually and fix the animation graph.
@@missplayer30As 3D animator, I want to clarify that 3D animation is not "easier" at all. Even if some 3D series appear cheap or lack soul, creating them is still a challenging process. 3D animation is time-consuming and involves many stages, especially the pose-by-pose and in-between phases, such as Blocking and Breakdown. the animation sometimes appearing awkward or unsmooth,but achieving accurate lip-sync and correct movement is difficult I understand that not everything needs to be in 3D, as I love 2D animation as well. Unfortunately, studios often focus on 3D because it can be more cost-effective, depending on the preferences of the Studion By the way not all 3D work is cheap. For TV shows, budget constraints might lead to lower costs, but in the gaming industry and movies, the budget and pay can be quite high.
Animation is such a wildly deep and expressivr artform. I'm an illustrator and now fledgling animator and this early stage of learning is some of the most fun I've had doing art in years.
To animate is to be in a state of flow or euphoria. its just like a musician playing an instrument. Their is general play, then their is play that goes beyond the limitations of the tool. your no longer 'playing' the instrument as much as you are flowing your essence through the instrument. Such a state of being can never be constant. and due to its very nature, it takes a heck of alot out of us. Its a gift that only permits its usage from time to time. as such their will be times when you can not play. the body the mind the spirit all needs a period of rest and renewal. to recharge. and that time vary due to what ever it is that the body needs to recharge. often it means getting away from the task. and doing something not related to the work. after all... your work and your ability to do so has come about because of all the OTHER things you do in your life. and its from that fuel did you then express in the form of animation. or to better explain.. a musician can play passionately due to the experiences he or she has had in life. as such you need life's experiences to further fuel that gift of play. same thing with animation. once animation became a JOB and not a part time hobby then you were committed to exerting that gift and those creative juices far more than you normally had done prior. and the job thus burns you out. Not to mention your giving your all to someone elses ideas not your own. your hobby is not a job and the job is draining you of your gift that for many was ment to explore your own ideas and passions , NOT that of other peoples or a job. and so their often comes a time when your simply burned out. the job used you to fulfill its needs while your own personal needs go unfulfilled. and so.. frustration also takes root further draining you from what you need, and to make matters worse, even if you did have some free-time to work on your own personal projects, the job has already drained you of the creative and physical strength required to do your projects the right way. the solution? Unfortunately their is no easy solution, because the job = pay. which sustains your living. But make no mistake, often the best situation is having freedom on top of having a steady salary and that can come by way of remote working. Freelancing also provides additional freedom. but overall its the ability to have a choice. the ability to walk away from the project before you if only but momentarily. being able to listen and act to your body and mind needs and requests. Yes your body and mind does speak to you. its the core reason why your an artists. you can hear what your body is telling you. but most important is having the option to act. Your body is telling you its tired you need rest. fighting against it can only bring serious health issues. listen to your body!!!! no matter what prioritize you body needs and requests. your health depends on it. and if your not healthy neither can you function to do your art. sometimes you may have to tell the job you needs an extended break. Sure it goes against the grain of what a job needs you for. BUT the job also hired your for that which you can deliver. as such it must be open to the idea that its artists have special needs, as these are special people with special gifts. And a job that is truly about the art, should be well aware of these issues.
I remember for Steven unicerse Pearl scene They already had an idea in mind and board But the song was so power full that they scrapped the idea and started all over. And the final result was amazing. ❤
I know how it feeling like making animation is took longer and 3D animation does it harder to do, before I'm did made LC Studio as Animated short was planned to keep trying again and again with my 4 main character: Lightboy, Metaltoon, Pinkslime and classicboy but more than tired for month and year to make it as prefect first mistakes was rough animator to get it right. (I was only one to used MS paint as Animation with my same style)
Guys... Do you all like traditional animation? I am making a short traditional animated pilot episode but guys... I- i dont have enough voices i need 4 but i have 2 please give advice...
if you don’t have enough voice actors in time.. have the voice actors you do have try to do each others voices , tend to result in a different voice which might fit the other characters.
I find myself when im gonna animate, and I don't really have the full thing in my head. I always like drawing out some keyframes on paper before actually doing it.
I was practicing making animation entirely made of a method that I can't detail in the comments. Working on it requires a lot of time and precision so that it is accurate. Everything I learn in this video will perhaps make me want to try again.
Animation is challenging not difficult idiots... You make an Aim, you love the Aim and then you are done ! It's simple! Just animate that thought and go for a chilled mocktail...🥂
Even if you know everything abt animation, can also animate hair with no confusion. It would still take hours and hours to do it. Animation is hard because it takes a long time
you can be a freelancer but it requires a professional portfolio and experience, and most of the time you'll just be hired by a japanese studio if you're working on 2D
Hi my advice start your own animation studio if aardman animations could do it when animation isn't very popular in there state so can you get a app some pencil and paper and start animations
The "self taught" thing is art direction doesn't make sense. Sure u can't go to a damn academy/school for art. She didn't want but must have learnt through internet, online courses blabla U NEED a damn mentor to be on that level, she did it's more like self learning even in art schools u do get bit of guidance but everything they learn is by themselves, or by their peers, good criticism etc.
I’m glad that they didn’t make Violet kiss him to have him stop talking. I hate that trope. It doesn’t matter who the characters are. The trope is just annoying.
2d animation looks like a pain, drawing good frame for frame(or am I wrong?) And I'm pretty sure 3d animation is even more painful (Note: any fellow animation creattor 2d or 3d, your free to tell me what animating is like, because I'm thinking of doing it one day, you can tell me tips and etc)
Tracing isn't drawing lol. You gave all that credit to a lady who just traced a bunch of drawing and didn't even give the actual people who did the drawings any credit. "The most awesome person to work in animation", because she ink traced other people's work LOL. Bro you could have hired an elementary child to do that, are you joking. "She didn't even go to school, she was self taught", to trace LOL? "Single handedly hand drew every frame of animation", no she didn't at all. She literally just traced other people's work. She didn't draw or animate.
mad respect for all the Animators that work on these GREAT projects! What's your favorite animated movie?
All 4 LEGO® Movies.
Hey! I am making one traditional animation pilot right now!
beauty and the beast in terms of number 1, including honorably Toy story and Nightmare before christmas, for disney cinema, while the top non disney animated films would be the following: iron giant, chicken run, capture the flag, and technically Dark Crystal (since the latter counts as one for being a puppet film)
@@wood_studioz Congratulations! What is it?
@@wood_studioz Cool! I'm (kinda) making one too.
Animation is hard, but man is it fun when everything goes as planned 🤩
Agreed
Real
Did it happen to u guys where it didn't go according to plan but somehow the result is way better ? 😂😂 It happens to me a lot
@@aizawaaiminn same
@@aizawaaiminn I think that's relatively common with art😂 we call that the new plan 🤣
I thought animation difficult because I am still amateur. It's interesting to know that professionals also struggles. Thanks for sharing this information.
maybe not what you necessarily want to hear lol but as someone who's been animating since 2013
it's not that it gets easier but you get more familiar and you can comfortably make a workflow that makes things go at the speed you want, given you have the time
@@Technilogica2019I hope I'm ready for what's coming 😁
Thanks for the heads up.
Yes, animation is hard, but it is worth working with.
Yeah, I mean, no one said it was going to be easy anyway. You could say that about any big profession.
Yeah, ima self taught animator and I find it really fun (idk if it’s bc it’s just for fun in my free time or smthn). And ive gotten so good after months of animating, and it’s definitely worth the time
@0liverBeans do you think it's worth making a career out of? I plan on becoming an animator and eventual director and make animated shows. Is that something that can happen and be successful enough to make a good living out of for me?
@@william3100 ofc! With enough work and a team to help u, u can make THOUSANDS of dollars just on RUclips, and if it’s successful enough from what I know average cartoon show creators make around 81k a year and get 40 dollars an hour.
Also it would be easier to get a job as an animator first, before going straight into making ur own like animating company, and becoming a director
Why do you say so?
Animation is fun but stresses me out sometimes
1.- "Animation is fun". Why do you say so?
2.- "but stresses me out sometimes". Why do you say so?
2D animation is hard. But I’m getting used to it. 3D animation is probably harder for different reasons.
True. I still can't believe everything needs to be in 3D, because it's "cheap" and "easier".
I'm a 3D animator, and I want to explain that 3D animation is more complex than 2D animation. I understand that 2D animation is challenging as well, but 3D animation involves more complexity due to its many stages, including Modeling, Rigging, UV Mapping, Texturing, and Animation (which consists of Blocking, Breakdown, Spline, and Polish).
We don't work on all these stages
,they are separate parts of the 3D animation process. However, in a studio or school setting, we often need to handle all these steps to create a complete 3D animation.
To clarify:
3D Blocking involves posing characters from pose to pose without in-betweens. We create contact poses and passing poses, and then add breakdown poses to fill in the gaps between the key poses. This process involves adding arcs to the character's movement, which can be difficult to explain, especially since I'm still a beginner. I've been studying 3D animation for almost a year at my 3D school.
Spline involves smoothing out the animation by fixing errors in the poses and making certain parts of the character's movements smoother, though not necessarily perfect.
Polish is the final step, where we refine the animation to make it as smooth and clean as possible. This involves cleaning up the animation curves, which can be frustrating due to the need to adjust each pose individually and fix the animation graph.
@@missplayer30As 3D animator, I want to clarify that 3D animation is not "easier" at all. Even if some 3D series appear cheap or lack soul, creating them is still a challenging process. 3D animation is time-consuming and involves many stages, especially the pose-by-pose and in-between phases, such as Blocking and Breakdown.
the animation sometimes appearing awkward or unsmooth,but achieving accurate lip-sync and correct movement is difficult
I understand that not everything needs to be in 3D, as I love 2D animation as well. Unfortunately, studios often focus on 3D because it can be more cost-effective, depending on the preferences of the Studion
By the way
not all 3D work is cheap. For TV shows, budget constraints might lead to lower costs, but in the gaming industry and movies, the budget and pay can be quite high.
i love 2d animation. but it's hard, but i learn to keep going and persevere. that 10 seconds of animation it's well worth it in the end :)
Props to all the real animators working hard to bring us the best animated movies.and F@#$ AI
Animation is such a wildly deep and expressivr artform. I'm an illustrator and now fledgling animator and this early stage of learning is some of the most fun I've had doing art in years.
yes indeed it is a struggle, but also all great things in life and I think that makes it worth living.
Easy cases was so boring for sherlock Holmes.
FINALLY IN HD THANK YOU !!!
knowing that even pros can struggle is somewhat comforting lol
Animation is hard, but everything in life that is worthwhile is hard. Never give up.
To animate is to be in a state of flow or euphoria. its just like a musician playing an instrument. Their is general play, then their is play that goes beyond the limitations of the tool. your no longer 'playing' the instrument as much as you are flowing your essence through the instrument. Such a state of being can never be constant. and due to its very nature, it takes a heck of alot out of us. Its a gift that only permits its usage from time to time. as such their will be times when you can not play. the body the mind the spirit all needs a period of rest and renewal. to recharge. and that time vary due to what ever it is that the body needs to recharge. often it means getting away from the task. and doing something not related to the work. after all... your work and your ability to do so has come about because of all the OTHER things you do in your life. and its from that fuel did you then express in the form of animation. or to better explain.. a musician can play passionately due to the experiences he or she has had in life. as such you need life's experiences to further fuel that gift of play. same thing with animation. once animation became a JOB and not a part time hobby then you were committed to exerting that gift and those creative juices far more than you normally had done prior. and the job thus burns you out. Not to mention your giving your all to someone elses ideas not your own. your hobby is not a job and the job is draining you of your gift that for many was ment to explore your own ideas and passions , NOT that of other peoples or a job. and so their often comes a time when your simply burned out. the job used you to fulfill its needs while your own personal needs go unfulfilled. and so.. frustration also takes root further draining you from what you need, and to make matters worse, even if you did have some free-time to work on your own personal projects, the job has already drained you of the creative and physical strength required to do your projects the right way. the solution? Unfortunately their is no easy solution, because the job = pay. which sustains your living. But make no mistake, often the best situation is having freedom on top of having a steady salary and that can come by way of remote working. Freelancing also provides additional freedom. but overall its the ability to have a choice. the ability to walk away from the project before you if only but momentarily. being able to listen and act to your body and mind needs and requests. Yes your body and mind does speak to you. its the core reason why your an artists. you can hear what your body is telling you. but most important is having the option to act. Your body is telling you its tired you need rest. fighting against it can only bring serious health issues. listen to your body!!!! no matter what prioritize you body needs and requests. your health depends on it. and if your not healthy neither can you function to do your art. sometimes you may have to tell the job you needs an extended break. Sure it goes against the grain of what a job needs you for. BUT the job also hired your for that which you can deliver. as such it must be open to the idea that its artists have special needs, as these are special people with special gifts. And a job that is truly about the art, should be well aware of these issues.
Thank You for making this video!
I remember for Steven unicerse Pearl scene
They already had an idea in mind and board
But the song was so power full that they scrapped the idea and started all over. And the final result was amazing. ❤
When people say certain films like Inside Out have lazy animation, I'll just show them this video
I want to animate, but either can't draw what I want, can't bring myself to sit down and work on it
I know how it feeling like making animation is took longer and 3D animation does it harder to do, before I'm did made LC Studio as Animated short was planned to keep trying again and again with my 4 main character:
Lightboy, Metaltoon, Pinkslime and classicboy
but more than tired for month and year to make it as prefect first mistakes was rough animator to get it right.
(I was only one to used MS paint as Animation with my same style)
Yes I need a deadline to get things done perfectly. I am trying hard to break out of it.
for someone who is making characters . its true
somebody give this man a high quality mic please
i was thinking the exact same thing
Guys... Do you all like traditional animation? I am making a short traditional animated pilot episode but guys... I- i dont have enough voices i need 4 but i have 2 please give advice...
if you don’t have enough voice actors in time.. have the voice actors you do have try to do each others voices , tend to result in a different voice which might fit the other characters.
@@kuromiLayfe actually the other voice actor isn't doing 2 so yeah iam stuck
I have always wanted to do some voice acting, maybe I can join 😆
If you are interested, give me an email or something to communicate. It may be fun working together 😊
@@aleksandram. Cool! What about discord? I can give you my discord id!
Animation is difficult whether you’re good or not. What makes the difference is whether or not you enjoy it.
Animation is so hard! People who are doing this deserve more credit!
-Lord Hater 2013
That's why I want to be a mang artist instead of an anime artist.
to be fair with the beast one katzenberg was later fired for a ton of misconduct especially during the aladin movie
I find myself when im gonna animate, and I don't really have the full thing in my head. I always like drawing out some keyframes on paper before actually doing it.
I was practicing making animation entirely made of a method that I can't detail in the comments. Working on it requires a lot of time and precision so that it is accurate. Everything I learn in this video will perhaps make me want to try again.
I am 14 years old and I must say animating can be hard, but it's fun at the same time
Same
Whole video is great but try to increase high frequencies or decrease low ones in equalizer while editing becuase audio from your mic sounds muffled
5:15 maaaaan that a treasure what i want if somebody undertand me lol
Is 29 too late to start/ learn animation?
It's never too late to learn a new skill
I know a dude that started at 35!!
Nope. You can start at any time.
Not at all! I’ve heard of plenty of people learning new skills at all times of life. I’m just starting now, and I’m 22!
Nope, anyone can learn to animate. It just takes some time.
Animation is challenging not difficult idiots... You make an Aim, you love the Aim and then you are done ! It's simple! Just animate that thought and go for a chilled mocktail...🥂
Yes animation is hard but it’s the only way I can relieve my stress it’s like a drug 😮💨😮💨
That's way i want to work at dermwokes animation one day 😍
Even if you know everything abt animation, can also animate hair with no confusion. It would still take hours and hours to do it. Animation is hard because it takes a long time
People don't understand how hard it is to have art regression due to overworking, which leads to artblock. Especially if art is your job!!
Animation is a beast that is hard to tame.
I need a dealine to get thigns done.
being in the thumbnail was cool
animation is a killer fs but the wave of fresh relief when you switch to a new program with even better features is just.. oh my lord marry me
So is 'secretly making an animation project' an option? (Would be the best idea for a Third Wreck it Ralph to happen without sucking too bad)
You know what else is hard 😏
tests
rocks
metal
MY MOM!!
Shells
Its True, animations are hard.
Animation is really hard im a Animater myself for a fact
Like drawing the eyes first is how I actually draw lol-
I wanna be an animator when im older, but im concerned i wont be able to do so in Canada, any advice?
you can be a freelancer but it requires a professional portfolio and experience, and most of the time you'll just be hired by a japanese studio if you're working on 2D
You are on it, become an independent artist on here
Hi my advice start your own animation studio if aardman animations could do it when animation isn't very popular in there state so can you get a app some pencil and paper and start animations
Canada actually funds quite a lot of animation, I would recommend looking into things like the Canada Media Fund
Thanks all of you, you've given me hope😄 I wish all of you well in your journey to.
Still a lot of work but the cuphead girl inked the lines didn’t animate it. They are just inking it. Still cool though
As a Toei Animator working. 1 day deadline to finish 18 frames is pain
Animation is hard but is very fun
what i learned in this video is that "yeah we may be talented and pro but we still mistake but you who is talentless will never get anywhere"
Shrek's Design changed because his original voice Chris Farley passed away and Michael Meyers took over
animation is really hard I wish I had a nickel for everytime I heard that
it is i spent 2+ hours making a 3 second animation
animating IS hard but makes it more fun
Czeck's Favorite Shows. Family Guy. Inside Out Fire Amazing World Of Gumball
I want to work at disney or pixar when I grow up but I live in Bangladesh 😕. Any advice?
I like the video, but the discord ping noises are driving me crazy
1:12 my brain is ruined what the fuck happens to stoick?!
I think if they picked the kiss scine in the incredible
Lord Hater was right.
You: animation is hard
Me who does animation: no shoot sherlock
The "self taught" thing is art direction doesn't make sense. Sure u can't go to a damn academy/school for art.
She didn't want but must have learnt through internet, online courses blabla U NEED a damn mentor to be on that level, she did it's more like self learning even in art schools u do get bit of guidance but everything they learn is by themselves, or by their peers, good criticism etc.
bro 12 days ago 💀
I’m glad that they didn’t make Violet kiss him to have him stop talking. I hate that trope. It doesn’t matter who the characters are. The trope is just annoying.
2d animation looks like a pain, drawing good frame for frame(or am I wrong?)
And I'm pretty sure 3d animation is even more painful
(Note: any fellow animation creattor 2d or 3d, your free to tell me what animating is like, because I'm thinking of doing it one day, you can tell me tips and etc)
i love steven universe
5:15 GOD DAMN
It is
Is it just me or does the 3d character in the thumbnail look like mulan?
I love this video but there's so many twitter noises and clicking noise effects it's kind of annoying 😅
I hate to be negative but I didn't feel very inspired by Scott O'Brien's segment. Feels like he downgraded his draftsman skills.
discord notifications?
Bro, get, a, MICROPHONE 💀💀wha are you using?? A wireless headset mic??
Flipaclip Animators
Why are your videos 80% yapping and 20% content?
Thank you it’s driving me crazy !
Do you guys realise that some women are the best.
does this guy even animate
early
Tracing isn't drawing lol. You gave all that credit to a lady who just traced a bunch of drawing and didn't even give the actual people who did the drawings any credit. "The most awesome person to work in animation", because she ink traced other people's work LOL. Bro you could have hired an elementary child to do that, are you joking. "She didn't even go to school, she was self taught", to trace LOL? "Single handedly hand drew every frame of animation", no she didn't at all. She literally just traced other people's work. She didn't draw or animate.
She traced over her OWN drawings. She drew all of them, and then painstakingly traced over them to prep them to be colored in
@@anakinlowground5515 He literally said it was other people who did the drawing, and she did the ink tracing. Did you even listen to the video?
Trash editing, especially with the unnecessary discord alerts 🫤
Deadlines don’t work for me 🥲 I just start procrastinating in advance because I give up because I know it ain’t happening