A very neat way to handle action identify. A series of basic maps with areas marked out and any terrain you think is fun, making table top management abstract and I think that is interesting.
I love how different this is from D&D. Over the past couple years I have been interested in other games like DCC and Pathfinder but just can't get myself to try them out and as I watch you go through the game play here it strikes me that the similarities in those games are a big part of my reluctance. I mean, if they are only slightly different from D&D, why spend a bunch of time learning a whole new set of rules only to constantly get them confused with each other. I never thought I would be interested in a sci-fi roll playing game but you got me hooked! Had to order the DM screen and dice too - they look pretty cool.
Could be a mod, sure. Not currently in the book but there are provisions for homebrewing your own content. That could be considered a mod. To balance it, you might impose restrictions on it like: "This may only be installed on Ballistic weapons of WT 2 or higher, and it doubles the weapon's Upkeep."
Man This game looks like it is going to be so awesome I played shadowrun when i was younger and loved it.
A very neat way to handle action identify. A series of basic maps with areas marked out and any terrain you think is fun, making table top management abstract and I think that is interesting.
Good to see a new video from you, my friend!
Love the feeling of wargaming meets RPG. Combat sounds very fun and well thought out! Looking forward to your success!
I´ve liked these rules. This game looks promising. And your minis and crafting keeps amazing! Thank you!
That combat looks rad. I love the "best of" damage roll and the simulation of fatigue. A+ stuff Wyloch
I love how different this is from D&D. Over the past couple years I have been interested in other games like DCC and Pathfinder but just can't get myself to try them out and as I watch you go through the game play here it strikes me that the similarities in those games are a big part of my reluctance. I mean, if they are only slightly different from D&D, why spend a bunch of time learning a whole new set of rules only to constantly get them confused with each other. I never thought I would be interested in a sci-fi roll playing game but you got me hooked! Had to order the DM screen and dice too - they look pretty cool.
This seems to be a nice and flat system. That means plenty of RP opportunity and fun.
Sounds exciting!
Are we ever going to get a video on how you built this scene and the road (vehicle chases) and stack for hacking?
@@TabletopThoughts yup!
Cant wait to get my hands on it !
Great explanation!
Need links to models.
www.myminifactory.com/users/Papsikels
where are the minis from?
I bought them and printed them from myminifactory.com. a variety of modelers. One of them was Papsikals
Love the system
Also backed on KS. Good luck I really want to see this in hard back print.
This is really well done, and helpful for me to understand how the combat flowchart plays out. I appreciate how clear this is.
Now the "flowchart" makes more sense! 😉 Looking forward to the kickstarters success.
Lookin real cool, neat idea making the "terrain" the status signifiers.
Bonus for belt fed / chain firing weapons?
Could be a mod, sure. Not currently in the book but there are provisions for homebrewing your own content. That could be considered a mod. To balance it, you might impose restrictions on it like: "This may only be installed on Ballistic weapons of WT 2 or higher, and it doubles the weapon's Upkeep."
I dig it
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