you know a tutorials good when you can skip back to the part youre struggling with hours later, play it, and not be confused. thanks so much for this resource!
Just wanted to say that your pixel art videos have been really insightful, well structured and practical. I started with pixel art like 2 weeks ago (I’m a web developer wanting to make some games) and have been binge watching your content when I didn’t feel like just having a go at animations like these without knowing what I’m doing 😆 I think it was the right call, I learned a lot! So thank you 😊 I’ll be pulling up your videos while working on my own art and animations for sure!
I have been fighting through this process lately with more high res illustrated sprites. Your videos helped me take it back to basics and find the underlying issues with the feel. Thanks a bunch!
Your animation videos have been a valuable learning resource for me, and I was particularly excited to watch this video because I attempted 8-directional walking myself a few months ago. It took me a while to figure out as someone who is relatively new to the world of animation, so it's fascinating to see how you did it!
@@speggeri90its a joke💀they wasnt saying he litterally IS jesus, hes saying that hes the pixel art communities jesus/saviour. If they were actually saying that he IS just straight up jesus i get how that could be seen as insensitive but really? Not everything is a personal attack on your religion you know.
A part of it is it depends how fast your gonna play the animation and how fast you actually want your character to move, it is a lot more easily readable when its heavily exxagerated though
Hey, great tutorial! I really liked it! I have a question: What program are you using to create and animate your pixel art? Is it paid? Could you recommend a program for me to get started, please?
Hey, I love your tutorials and I almost watched every one of them. I am a graphic designer and I want to make a top-down ARPG game as a side-project/hobby. In my game, there will be too many common npcs to make the game more alive, like citizens in the town/city etc. There’ll be also unique/special npcs as well but for these “common npcs”, I was thinking to prepare some base models. Do you suggest this method? Do you think that they would be way too similar to each other? I was thinking making various clothings, faces etc to put on the base models but I’m not sure
Take NE and put it after N (and tag it as NW), then put E after it (and tag it as W). Finally SE, which you can tag as SW. Then highlight all the new frames (NW, W, and SW) and flip them horizontally.
Gotta say, I ALWAYS get your lil intro jingle song stuck in my head randomly (I guess it does its job well :p)!! And you may have mentioned previously, but are you Australian? Awesome video, cheers
Hey dude, im slowly catching up your videos but i've just realized that you are using another software other than aseprite, did u change your mind or is it better ?
You're animating these characters with the legs moving on rails, like a train😉 That works in the side view game you're making, but in 3d space movements is a bit more complex and there are many styles.
you know a tutorials good when you can skip back to the part youre struggling with hours later, play it, and not be confused. thanks so much for this resource!
Just wanted to say that your pixel art videos have been really insightful, well structured and practical. I started with pixel art like 2 weeks ago (I’m a web developer wanting to make some games) and have been binge watching your content when I didn’t feel like just having a go at animations like these without knowing what I’m doing 😆 I think it was the right call, I learned a lot! So thank you 😊 I’ll be pulling up your videos while working on my own art and animations for sure!
I have been fighting through this process lately with more high res illustrated sprites. Your videos helped me take it back to basics and find the underlying issues with the feel. Thanks a bunch!
Your animation videos have been a valuable learning resource for me, and I was particularly excited to watch this video because I attempted 8-directional walking myself a few months ago. It took me a while to figure out as someone who is relatively new to the world of animation, so it's fascinating to see how you did it!
most helpful tutorial series ive ever seen
Yes please I'd love to see this animated in Unity! I'm going to give this a shot but I might try a simpler 4 frame walking animation first 😅
I presume it's under 200 likes because you can only like once but have to watch twice at least.
Great stuff. Many thanks!
Thank you, I was looking for this and the RUclips Bell rang!
ngl I feel intimidated when I see the process involved in animating a character but I'll get there someday, your videos are extremely useful. Thanks
how'd it go?
did u get there or u gave up ?
Man thank you so much for all your vids, they’re all fantastic and super useful
I’m convinced you’re actually pixel Jesus
Please no blasphemy of our Savior. But hes great!
@@speggeri90its a joke💀they wasnt saying he litterally IS jesus, hes saying that hes the pixel art communities jesus/saviour. If they were actually saying that he IS just straight up jesus i get how that could be seen as insensitive but really? Not everything is a personal attack on your religion you know.
These videos are the best resources going
Looks great, you're a skilled pixel artist!
personally i made the gap between the legs shorter because its a walk animation after all, awesome tutorial non the less!
A part of it is it depends how fast your gonna play the animation and how fast you actually want your character to move, it is a lot more easily readable when its heavily exxagerated though
Busting my ass off for days trying to do a run cycle on my own with no success. Watch your video and I did it in 5 mins.
I would love to see a Unity implementation!
Thank you for part 2! A fantastic tutorial for those animation essentials.
Adam is Pixel guru
Hey, great tutorial! I really liked it! I have a question: What program are you using to create and animate your pixel art? Is it paid? Could you recommend a program for me to get started, please?
I literaly need more top-down tutorials
Thanks a lot for this tutorial !
please make the unity bit. i'd love to learn any unity bits you got
thank you, hope your eye is better
Love ur work, thanks a lot
Hey, I love your tutorials and I almost watched every one of them. I am a graphic designer and I want to make a top-down ARPG game as a side-project/hobby. In my game, there will be too many common npcs to make the game more alive, like citizens in the town/city etc. There’ll be also unique/special npcs as well but for these “common npcs”, I was thinking to prepare some base models. Do you suggest this method? Do you think that they would be way too similar to each other? I was thinking making various clothings, faces etc to put on the base models but I’m not sure
I love you :,)
how did you reserve / make NW and SW directional walk? Dont know how to even if I pause/start + rewatch it
Take NE and put it after N (and tag it as NW), then put E after it (and tag it as W). Finally SE, which you can tag as SW. Then highlight all the new frames (NW, W, and SW) and flip them horizontally.
Gotta say, I ALWAYS get your lil intro jingle song stuck in my head randomly (I guess it does its job well :p)!!
And you may have mentioned previously, but are you Australian? Awesome video, cheers
Born and raised :)
the video is very helpful, whats the color pallet you are using?
Thanks for the tutorial and yes! Please do the unity implementation senpai
you are god
how can i manipulate my character into my animation body
Hello. I was wondering only one thing - where is the front direction tutorial?
Hey dude, im slowly catching up your videos but i've just realized that you are using another software other than aseprite, did u change your mind or is it better ?
He is using aesprite with a theme enabled
lol when you can only tell software based on colors
Where can I download this?
thank you
Theme?
How did you color pick the original color from a more transparent layer?
Setting your image to "Indexed" mode instead of "RGB" will pick the corresponding palette colour instead of the calculated semi-transparent one.
What do you use for that?
You're animating these characters with the legs moving on rails, like a train😉 That works in the side view game you're making, but in 3d space movements is a bit more complex and there are many styles.
8 Direction is really difficult,i tried.
I hate drawing the back of my sprites… I like 2d art not this hidden 3D nonsense 😭