This is LITERALLY the one arcade game I have a pattern for. *Meaning, I’m a literal champ at this, so don’t even think about trying to beat me in a high score whenever you meet me in real life and I click Ace difficulty.*
This was brilliant. I've heard this soundtrack a gazillion times and always found it odd that it seemed broken with odd edits throughout the game. But hearing it unedited just now, I had a lightbulb moment realizing Christopher Stone scored the entire piece, including all mirror images of gameplay and non-energized gameplay with Dexter, as one unbroken soundtrack. Now it all makes sense. After nearly 40 years, it's amazing to finally hear it this way!
@ 7:20 - I'm sorry that, back in the day, I never invested in a solid, state-of-the-art set of "Aqua-Booms!" Going underwater hunting for whales and sharks can be so much more adventurous than just scuba-diving with a date! I seriously wonder if such a piece of equipment would've featured even more prominently in "Sea Beast," had it even gotten produced!! 😊
One of life's mysteries. My whole life I thought he was saying "Slay-Dwarfs", assuming that was what all his little bugger-helpers were called, and was therefore calling them to converge upon Ace and Kimberly. But now that I can listen to it on a good set of headphones outside of a noisy arcade, I realize that's not it. I'm stumped.
@@medinachete73 Shorten it to "Say Bye" and you might be right! (Also, anyone else think it's kinda funny how it requires all those little guys flicking individual controls around the bottom of that lava pool to lower that wooden platform into it? Ha!)
Thanks. This music is so hard to find. Music without voice track is only without the underlying beat. I think they put the beat in during game playback, it's the same bat throughout the game
I can't believe the soundtrack has never been released. It's been almost 40 years. Why isn't it on some kind of "video game greats" or something, at least, since the game is too short to release it as an album?
This is LITERALLY the one arcade game I have a pattern for.
*Meaning, I’m a literal champ at this, so don’t even think about trying to beat me in a high score whenever you meet me in real life and I click Ace difficulty.*
This was brilliant. I've heard this soundtrack a gazillion times and always found it odd that it seemed broken with odd edits throughout the game. But hearing it unedited just now, I had a lightbulb moment realizing Christopher Stone scored the entire piece, including all mirror images of gameplay and non-energized gameplay with Dexter, as one unbroken soundtrack. Now it all makes sense. After nearly 40 years, it's amazing to finally hear it this way!
I'm pleased that this had the same impact on you as it did me.
I'm surprised an actual soundtrack was never released. Sure, it's short, but still would be good to have.
BTW - Thank you for the music! This is ultra-cool and just the kind of project I'd want to see get made. Groovy!! 😁 ✌
So it's basically your typical Rescue the Princess game but in space, AMAZING!!!
Nothing like 80s arcade games 🕹!
@ 7:20 - I'm sorry that, back in the day, I never invested in a solid, state-of-the-art set of "Aqua-Booms!" Going underwater hunting for whales and sharks can be so much more adventurous than just scuba-diving with a date! I seriously wonder if such a piece of equipment would've featured even more prominently in "Sea Beast," had it even gotten produced!! 😊
6:59
Kimberly: The Borf Control!
Dexter: *HEEEEEEEEEEEEEEY!!*
😂😂😂😂😂
great sound design really great!
This got to be first source I've seen where the alternative scenes playout when you don't super charge into Dexter's adult form.
Yup, cause you can actually play those in game if you hit the buttons in a secret different direction.
NO seriiously this level of play through at that time would be considered super human ability
pure gold. thanks a lot
Does anyone have any idea what Borf says in the last stage before Ace tells Kimberly to run?
Great work on this btw.
One of life's mysteries. My whole life I thought he was saying "Slay-Dwarfs", assuming that was what all his little bugger-helpers were called, and was therefore calling them to converge upon Ace and Kimberly. But now that I can listen to it on a good set of headphones outside of a noisy arcade, I realize that's not it. I'm stumped.
Now it sounds like "Slave Why". Can't make sense of it.
@@ElBromoHojo "Say Good Bye"?
@@medinachete73 Shorten it to "Say Bye" and you might be right! (Also, anyone else think it's kinda funny how it requires all those little guys flicking individual controls around the bottom of that lava pool to lower that wooden platform into it? Ha!)
@@ElBromoHojo I hear three syllables, a middle "good" lower than the rest. Borf even wave his left hand a little while saying it...
Thanks. This music is so hard to find. Music without voice track is only without the underlying beat. I think they put the beat in during game playback, it's the same bat throughout the game
You found the music without the voice and beat tracks?
@@ElBromoHojo
Just one part, energy. The but where the ifnanto ray effect on ace is undone:
watch?v=SX43op0oOD8
Dexter is a baby
"Call Me Ace Huh"
8:10 + 8:15
Yeah always liked that extra long build up.
Also, I hear the Dragon's Lair trilogy is on Wii and Switch, I have both a Wii and a Switch, should I get both or one or the other?
3:34 The Robot that says "Dexterrrrr" is kind of cute XD
That's Commander Borf broadcasting his voice at you from his control tower.
@@ElBromoHojo Still sound cute XD
Everything sounds better with a pounding Drumulator as part of the music! Peace.
Ha yeah it's nearly constant for at least the first half.
you be this good any night 1984 in an arcade you getting it in. Thems the rules! i dont make the rules!!
This stuff is what Dex says at 1:47
Seriously! 😃
@@larkefedifero WHOA!!!
OF COURSE SPACE ACE GETSTHEGIRL"S! PLURAL! OF COURSE SPACE ACE GETS MORE THAN ONE!!
I can't believe the soundtrack has never been released. It's been almost 40 years. Why isn't it on some kind of "video game greats" or something, at least, since the game is too short to release it as an album?
The original tracks were probably junked a long time ago.
Nah, they're probably around for rereleases, but they're likely not great quality on their own.
As we speak, I am using the best A.I. that removes SFX and Vocals, and will soon release the result on RUclips. :)
@@blenderbachcgi I'm expecting that eagerly.
each scene is too short! feels like watching a cartoon on 2x speed
that did not suck just little.
just sayin...