If you enjoyed Tom and Tony, please take a moment to check out their projects! Animtoon: www.youtube.com/@AnimtoonOfficial Pencilish Studios: www.youtube.com/@PencilishStudios
I was listening to a Podcast (Underunderstood) about the Augmented Reality production of The Masked Singer. It'd be amazing to do a vfx reacts about how the virtual stage is built using Unreal Engine, the virtual audience, and use of the real life lighting controls to feed into the virtual stage.
@@ArifRWinandarbut the reason why Disney stopped doing 2D had more to do with the general public thinking that 2D is obsolete than budget specifically. It’s not exactly that 2D animation is more expensive it’s that they’re not sure if people will even go to a 2D animated film anymore
it also feels a lot like the ripple effect that toy story had on the industry. it shows the potential but when something large scale made with ai releases corporations are gonna jump all over it for monetary purposes
@@yerboibread4978 I think a lot of the discourse has come from a place of ignorance (that and Twitter-based commision artists who absolutely are the first up to be replaced with AI). When you're talking about anime, you're talking about an industry where the average animator is doing in-betweens for 200 yen a frame, barely making ends, and is probably never going to have the opportunity to advance in the industry to the point where they can direct their own project. I'm gonna be real: that is not a status quo worth preserving. This AI tech will be used by corporations, obviously. But it's also something that can be used independently by individuals to produce their own high quality animation with minimal time and money, and only a very small team. Where once you needed a team of 20+ animators to spend weeks or months just to produce a single episode, those animators can now potentially produce a dozen episodes in the same span of time, and have the time and opportunity to pitch and produce their own works because the turnaround time and financial overhead will be so much lower. If animators are willing to embrace AI they needn't be replaced by it. Instead they can use it as a tool to dramatically increase the amount of animation being produced, both from major studios and from independent artists.
They have a podcast! It's called Bancroft Brothers Animation podcast, they discuss all kinds including their past and current events in the animation world :)
Yeah, it was cool but a little sad. It’s like when you did a school project by yourself with your hands while the other kid was helped by the parents who’s working in science lab with cool materials and machinery.
@@Awytoo dont expect people to sympathize with you here youll get more people like"jerome 092", who are non artists and who have never animated in their lives and dont understand how much hard work goes into it. it is a little sad esp when people like {random nobody with 3 digit numbers} or huge cooperations use it to abuse creative artists but on the positive side, itll be great if us artists can use it to help ourselves be a lot faster with production and maybe even help push the quality since we can use it as a base and to save time
Ooouuuh, can you imagine if Hiroyuki Imaishi, from Studio Trigger (director of Gurren Lagann, Kill la Kill and Cyberpunk Edgerunners), or his right hand Yoh Yoshinari was the guest !? Have them react also to your A.I.nimation, it'd be interesting to see anime directors react to such a heavily anime classic inspired animation.
Fun fact about anime in Japan: everything is anime. Anime in Japan is literally just anything that is animated. Mulan is anime. The Simpsons is anime. Veggie Tales is anime
Both... NIko is short, the brothers are tall... look at 2:20, just the difference in height of the knees, that's like half a foot right there... I think Niko is around 5'8, the brothers are anywhere between 6'5 and 7.
I can't recall having heard y'all talk about the movie Atlantis: The Lost Empire. Which also opens the opportunity to discuss its sequel and what changed between the first and second installment.
I just saw Puss in Boots: The Last Wish and there are some incredible animation action sequences. I would love to see an episode of Animators React cover it. Thanks!
@@Mirage475 Even though it wasn't technically animated, in a lot of ways it still resembled animation in the approach. Saying it was just ai generated is doing it a disservice imo.
@@StefanCreates Nah, calling that shit animation is doing a disservice to all animation. And how is calling it AI generated when it is literally AI generated anything but facts?
@17:16 Love seeing the mix of pride, humility, embarrassment, and validation in Niko's face after getting such well-deserved praise from icons in the animation world!
He is like a kid whose parents told him with all sincerity that they are proud of him and his works. He encapsulates pride, nervousness, and humility. It's very endearing.
And it looks like Niko knew exactly what was going to happen. When he said he didn't want people to think they were "killing" something. Yeah, some next level brain power right there.
A lot of people are angry cause they did just steal from using an anime. Look, I think they would have gotten a lot less hate if the source images they used were their own drawings rather than just taking another person's work. That is the key of this whole thing. Also, this ai process isn't the death of 2d animation at all. It's janky and using ai alone is not the way forward. Some hand drawn edits would make it great. But also it's realistic movement. This process can't do more exaggerated movement
@@teneesh3376 Yeah, but also people don't really need to be "angry" at them. They are stealing art from a show here, but at the same time, they do say you can make your own source drawings. And it's not like they are claiming this is a massive work of art, just a proof of concept.
@@manavsridharan3811 still though. Actions speaks louder than words. They really should have used their own from the start. It really would have made the anime blow up in a less negative way
I want to emphasize the importance of “booger animation“. About four minutes into this video I realize that these two gentlemen quite literally shaped my childhood and the way that I view movies and media in general. I’m a huge nerd when it comes to film and anything with a plot but I can’t recognize enough the most important element in all of my upbringing with that, which was thematic representation done with love and care. even if you’re a booger animator. those two guys genuinely loved doing the ‘grunt work’ which is what made every scene, in all of those old movies, so collected and together. they felt whole because everyone’s whole heart, in each individual part, was fully being used. the ambience that that created shaped how I see perfection and see quality in movies and TV. I just really want to thank them so much for caring about their jobs even if they were doing the booger shots. it’s all so important and I feel like so much media nowadays isn’t care for in that same respect and it needs to be, even if it takes time.
I don't think I'm able to even start to understand how proud and happy Niko must've been by hearing two giants praising him like that. They said some truly amazing stuff, it's crazy how much admiration they visibly had.
@@Ponyeta Twitter is actually so frustrating, they’ve presupposed anything to do with AI is immoral. Even if all their “fears” were quelled AND the databases were perfectly ethically sourced, they’d still cling to it being morally wrong. I used to hate AI art until Corridor’s Spider-Verse video, and my mind was changed. These Twitter artists are clearly in denial at this point, their minds won’t ever change.
Really puts this whole halloballoo with "AI Art" into quite the sobering context, how this overreaction is just the third time it has happened _(if you count rotoscoping)._
@@TeryJones I imagine so many people back then were expressing a similar "oh, CGI is going to kill all our jobs" vibe without realise that it is just an opportunity for more jobs.
VFX, Stuntmen, and Animators React are the most anticipated videos of my weekend. Thank you for the content, guests and Corridor. Magnificent bastards.
This was probably my most favorite react episode. The brother's literal enjoyment and awe at the Anime RPC video was amazing. I would hope that they asked to work on a joint project with you all. They could supervise your entire team on how they would do it. That could add a wonderful layer of training on Corridor.
I just gotta say it has to be amazing to be Niko in this video. Just sitting in a couch between the Bancroft brothers and watching animated clips and having them show you their original pencil work... Sounds like every junior animator's dream.
I originally thought Ralph Bakshi had created the rotoscoping technique cause he used it in some (if not all) of his movies, but apparently it was Max Fleischer! If you're unfamiliar w/ his work, he's the 1 who created Betty Boop! Her dance moves were rotoscoped from dance routines Cab Calloway (the jazz performer) did. What you did w/ it in your anime is really cool!
Looks like the invite has been sent… [edit to add]!!!!Aaron Blaise has already done a react video to the Anime Rock-Paper-Crossblade on his Channel "Art of Aaron Blaise"
@@HoodedSpidey I don't know, they have a big place to rent, lots of equipment, and tons of people in their team. The money runs thin on like 11 or so people.
Holy Molly, that's the first time I hear someone talk about "The Pagemaster" in a very positive way, incredibly enough I haven't seen it on DVD or Blu-Ray, luckily I have the VHS still intact.
I never owned the VHS, but checked out from the library every time I saw it on the shelf. That, Cats Don't Dance (which they have reacted to), and James and the Giant Peach were my favorite movies growing up.
My dad was an animator/director for many of the Nickelodeon cartoons of the early 2000s (rocket power, as told by ginger, Rugrats, etc). The animation style was always so stylistically different than Disney. Would love to see those cartoons discussed!
I honestly enjoy Niko explaining the process behind the video -> animation conversion. Because it's not just "press a button". You would ideally have an artist or several make the character profiles. Make the styles. The breakdowns. And then transfer that into the dataset. You need background artists to provide the stylization. 3D artists to make the environment. You need compositors. People who specialize in vfx. Sound design. Costumers. Make-up artists. All of the different jobs that are in use right now, are still required. And are still needed. This workflow allows for more efficient use of time, on all fronts
It's still a very rough workflow, but I'm glad that the philosophy is understanding AI as a tool, and not as a replacement for the human touch. The worrying part, however, is that without all the grunt work necessary (since the ideal thing would be for AI to replace all the repetitive drawing), a lot of personality might be lost in animated movies. Small things that these two brothers have shown, like spending a week on perfecting the way a hecking door opens, or the way a parrot's eyes squint when it talks, may be lost in translation, so to speak. AI is also quite limited in this use, since producing fantasy and making it "believable" is something only humans can do. Making others believe a talking animal, or a moving lamp... or maybe a whole surreal landscape, or an entirely made-up creature, is a part of the artistic craft that relies on psychology and our understanding of eachother. So that's another front AI won't be replacing any time soon. Basically, efficiency can mean a great lost in the unique touch that all that "inefficiency" actually brings to art. But I guess I'm just too cautious.
@@YouMakeMyMotorRun Something that I would like to see is this process applied to a 3D render. Not just like the background, but an animated 3D object. Because that would then provide a consistent look for the underlying base shapes, and should presumably be more likely to be more consistent. Lighting and shadows, the subsurface scattering of skin, the transparency of skin, pores, hair, clothes - all of that stuff has more innate randomness irl than within a 3D render. Overall, I'm just really excited to see dedicated tooling be built around this idea, because the barrier to entry can become a lot smaller, and that can empower people who might otherwise not make content (for better or worse) and I think that's neat
I am very happy that they went more into the process of making that video. Niko definitely holds high respect for animation and I appreciate that a lot
Here's how I picture the next generation of animated movies to be made: - Profesional animators draw what amounts to a style sheet, render some settings, and otherwise create reference material for the AI. - The story is sketched out in different scenes, either by being acted out in live action, sketched in a rough style, maybe with key frames, and possibly just pupetted in wire frames. Likely some combination of these is used. This is all about telling the AI what is happening, letting it fill in the style. - The reference and scenes are fed into the AI to create the initial animation. Basically, this is what sweatshop foreign animators would be used for now. - The AI output would then need to be edited by human animators, to add effects, composite elements together, and fix the little errors that are so common in AI generated content. There will still be significant work for human animators, some of which are little different from the current process. The biggest change is replacing grunt work with an AI. This would mean that big productions would have little use for entry-level animators, but it would allow less experienced animators to make feature-length films with a smaller team and budget. This could be a significant boon for animators who want to make their own stuff, but it would mean fewer animators can claim the small part of history of drawing a door in a famous movie they worked on at the start of their career. There would also be a greater volume of work coming out if a dozen people could make an animated movie in under a year, rather than taking an army of animators.
Lol so you mean a junior straight out of the gate with No experience Will just go and make a big protject and on top of that never working in the industry having noting to show for it try to attract investors are you serious???
That would create a choke point and stifle new animators talent. My fear is that the fundamental skills of art and animation will be lost if we rely to heavily on the easiness of AI. There’s also a level of job satisfaction that comes from drawing from scratch. I can tell you that paintovers of someone else’s work (or an Ai’s in this example) is far less creatively satisfying than working up your own work. I think that would be the same for a professional 2D animator. I can see an appeal for using these tools and a possible resurgence of 2D animation and making it a more viable option again for studios, but it can’t come at the expense of losing the fundamentals and stifling new talent, before they’ve even had a chance.
I came here to see the reaction of traditional animators to AI, and I wasn't disappointed, they took it really well because they know how good their craft is and they value innovation at the same time.
I've been saying this since AI art hit the scene, professional artists are going to learn to adapt and start using this new tool to make some truly spectacular new art.
They took it really well because they're already well stablished in the industry and wealthy, I wanted to hear what a novice animator had to say about this.
@@xbyte00 A novice animator should be thrilled. There are many people that are too old to change, as a new kid you can now break through - if I had learned animation instead of tax law (yea I know), and translate my current job experience to an animator experience for this thought experiment - right now I could cite additionally to my animator degree and 6 years of experience: Stable Diffusion since September 2022, experienced in all its possibilities and even 5 of its most used add-ons. I have 5 months, 10 hours a day, of self taught experience over anyone else - I could probably teach everyone in your company how to use it. I'm going to safe you millions and give you an edge against your competition or if you don't take me, help your competition to get an edge over you, so I value my work at 250k/year. I already hear it: "But you only put in words" - To get what you want exactly, it's way more difficult of a program to learn than Photoshop. And those photoshop workshops are already not cheap. Having cutting edge experience in Stable Diffusion could make you into an animation legends whose name will be known 40 years from now as one of the great ones.
@@shariniparab9875 there are some already but I could always watch more, it’s a very interesting topic , AI animation and the different reactions people have (both positive and negative)
Beauty and the Beast was the first movie I remember seeing at the cinema when I was a kid. I was around five years old, eating my chocolate raisins and all snuggled into a front-row seat, and I ended up crying right there into my raisins because the film moved me so much. 🥺😆 That film, as well as the likes of Aladdin and The Lion King, defined a significant part of my childhood. Thank you for giving me fantastical stories to grow up with! I used to sit for hours drawing the characters. I became pretty good, but I think I've lost all my sketches now. I'd love to see those original sketches and drawings!
Rightfully so, it looked like Niko wanted to cry when both of those legends just immediately started flooding him with compliments and congrats. Dude I wanted to cry.
I think Tom and Tony really nailed it: You cannot make this if you are not an artist. This is so clearly an animation tool, not a replacement for artists.
Most people are fine with the technology itself, it can absolutely be a tool for artists but the way it’s being used right now (laion-58 dataset, corridor scraping an old anime’s style, etc) is unethical and very potentially illegal
@@betapotataOld It's not illegal lmao. There is derivative work and transformative work, only the former is illegal. The animation corridor crew created was clearly transformative.
@@absta1995 No laws have been set in stone yet but so far court rulings have been in favor of artists, (ai generated images cannot be copyrighted). There’s no telling what laws will be enacted and what about ai will change. This may not be considered transformative as they trained a model on screenshots from the anime without permission. We don’t know yet because this technology is so new and, again, no laws have been made in regards to it. I will add though, something can be transformative and still fall under copyright infringement. I don’t think that would apply here but I recommend watching corridor’s own video going over the legality concerns with ai image generation if you haven’t already.
@@betapotataOld animating something that was filmed in real life that uses the "style" of an existing anime is the best possible use of this tech. there's no stealing happening here at all.
@@CamJames using artists work as training data is unethical at the least but, for the third time, lawmakers have not yet ruled whether using copyrighted material in training data is legal or not.
These two have to be my favorite interview on this channel so far- despite having never heard of them before, I was so entertained. Their energy is infectious and their work is so meaningful for so many people.
Man these 2 guys were such a key part of many of our childhoods!! Super cool hearing some background stories on their work, thanks for bringing them on.
I feel like the next step with AI assisted animation is creating an AI that can clean up individual frames so they flow into each other better. There's a ton of flickering in the shadows and lighting of the animation, but being able to say "here's what the previous frame looked like, here's what the current frame looks like, change the current frame so that it looks like it is a continuation of the previous frame" would be crazy.
The corridor animation is great but there's nothing threatening to drawing skills. It's just automatic rotoscoping. To achieve an animation like Mulan, everything will still have to be drawn! But it would be cool if the coloring/shading could be hastened this way.
21:44 this is the biggest thing that separates the high effort artistry that Corridor created with ARPS from some random person using low effort AI art to sell for commissions.
Well, that and that no single person has all of their equipment, studio space, budget, combined expertise, etc. Making the "democratization" aspect of AI pointless.
@@Riggs_The_Roadie you can record yourself own on your phone and use a laptop for the AI aspect, sure It would take longer but not as long as drawing frame by frame.
As an Asian American, I immensely appreciated all the love that was apparent in the creation of Mulan and how it portrayed a strong Asian female character without resorting to offensive stereotypes for cheap laughs.
honestly i think this shows how much thought niko and the guys at corridor actually put into the AI animation they put several months of effort into it, testing it making sure it worked, only revealing it when they thought thye had something worth showing he braught top tier animators on, and only released it publically AFTER he got some face to face opinions from artists in the business, the way hes talking to them here, he genuinly wanted them to be happy about it, that he wasnt trying to replace them but help them and he knew how much backlash there would be and how many people would be against it it wasnt just some "tech dudes" jumping into an art scene and trying to replace people with tech, there was genuin thought, effort and care put in
100 years from one set up hand drawn minimal animation that had to be projected to be reproduced and had to be musicalized live in a piano to now you being able to animate inside a 3D engine like Unity or Use AI and a green screen.
And to think that a decade and a half ago, you had people telling stories with edited footage recorded on a video game. Animation is a boundless medium.
They didn’t mention that the animators use maquettes of different poses of the characters. I was a sculptor and was contracted to sculpt different charters of different sizes for the Disney parks and stores. I was contracted by WDI (Walt Disney Imagineering) and they would often supply me with maquettes that were used by animators for a full 3D turnaround. That is one reason that all Disney characters will work in real world turnaround. This really helped me to see the characters in full turnaround. Since many times my sculptures needed to be art directed by the animators. I once had to sculpt a 12’ tall statue of Hercules and a 15’ tall statue of Zeus that were going to be used at the animators party they threw for the animators for completing the movie. I was a bit nervous having the actual animators seeing my statues for the first time. This was before the movie had been released, so the only reference I was supplied were the artwork, just like the pages they were showing of the first rendering of the characters, but it had to work in turnaround. I was shocked when the animators for Hercules and Zeus where were there at the party. I wasn’t at the party, but I was told by resorts decorating that Zeus was a major hit of the party and the animators themselves told them to tell me I really nailed both characters. They were surprised to see a 15’ tall Zeus in marble. It was actually in fiberglass, but was painted to look like marble and on that stage, it really did look like marble. They had also put lasers in his eye and a lot of fog in the air to make the beams visible.
AI is still based on pre-existing content. So you still need an artist to actually make content. No AI should be stealing someone else's work to make their art then sell for a profit. Vampire Hunter D had the art style they wanted. A way this could be achieved morally is an artist will have a library of their work and they can license it out to someone who wants to do AI art. Also, looking at those drawings of Iago, I don't see how AI art could ever do something like that. His face and the cartoon exaggerations of his motions could never be captured by an AI. I could see where this could be a cool project for a small studio or even group of friends who can't draw or animate well but you still need artists to make the style you want. It's only fair they get their share for their contribution to your project.
A 90's (well very end of 90s), non-Disney animated film to look at (and the last feature from Fox Animation Studios) - Titan A.E. Interesting mix of hand drawn 2D animation and CG animation directed by the legendary Don Bluth.
Some 90's animated movies in anime that would be cool to look at - End of evangelion(1997) - An icon in it's medium Perfect blue(1998) - A masterwork in editing Mobile police Patlabor 2(1993) - Some of the best mech animation I've ever seen Jin-Roh : The Wolf Brigade(2000 close enough) - Some of the best and most realistic character animation to come out of Japan Princess Mononoke(1997) - A Ghibli Classic
@@scoutart1508 nice (:. Thank you i am going to add those too (:. I am not sure what you meant by original space jam? The one with Michael Jordan or is there a space jam before that?
@@heywrandom8924 obviously there has always been one classic space jam, unless you are talking about the hybrid commercials that inspired to craft the movie
@@heywrandom8924 by the way, i would also recommend some fascinating spanish animated films, likeplanet 51, klaus, and the works of Enrique Gato , especially the hidden gem capture the flag
I would love to see you guys cover Nausicaä of the Valley of the Wind they have some really well animated scenes. The open scene where she rides on the glider is breathtaking
Oh and don't forget Princess Mononoke, with that scene of Ashitaka battling the infected boar god across the fields and looking at BOTW Zelda they took heavy inspiration for that scene if you have seen the first reveal trailer for that game, would love to see them react and break it down all together
I remember seeing it in the 80s (the Disney version where she was Princess Sandra I think) and I couldn't understand her pacifistic stance. I had to grow older (and read the manga) for me to fully appreciate the strength and depth of her character
Dang, they compared your work to Toy Story. Thats some crazy thing you guys must've really made for them to say such a thing to your work. This will change the landscape in the next few years
I would love to see you guys view over old cartoon network shows, samurai jack, KND, Billy and Mandy; sure the process wasn't as complex as a disney film of course, but that in it of itself makes it interesting, what corners to cut to produce dozens of episodes, and the upgrades when it came to make a "movie" episode, love the content guys
Samurai Jack was the most artistic animated show to ever air. It took ages for a season 5 and it was really weird compared to the previous 4 seasons, but I greatly enjoyed the show overall.
Agreed. At lot of people claim that AI animation is gonna make artist & animators jobless, but it really isn't that simple. They forget that the AI itself can't just whip whatever you think of. Or it can, but it isn't necessarily a good or polished result that could rival the real deal. It still takes artistic vision and skills to bring everything together so that it looks decent and presentable. Corridor Crew just proved that with the BTS video about their animation that they still had to do a lot of tuning and cleaning to the animation. It actually isn't that far off from what Tom Bancroft explained about needing to do a clean-up pass because multiple artist & animators won't be able to draw the characters 100% identical. There are inconsistencies. And the AI has those same types of inconsistencies when you at look at Corridor's AI animation. It even has more inconsistencies than the human ones that was described about Pocahontas.
What’s nice about the ai animation, is that it’s easy to implement (to an extend) and cleanup wouldn’t be too bad. I don’t think it would kill true 2d animations, but create a completely new style of animation for tv shows and indie films
And with human animators you can ramp up the quality of the endresult. So there will be a changed workflow for animators even in the ai animation field.
i love how everyone on twitter were saying "yeah show one of your animator friends this and they'll disown you" but they did show animators the video and they love it lmao
It's a little emotional for me watching the pride in Nico's eyes as two legends of animation absolutely laude his experimental project to the point of comparing it to Toy Story. That's gotta feel good.
This video was beyond cool. Having two incredible animators/directors comment on new ai animation technology was really enlightening, major props to Corridor for setting this up.
Man these two guys are legends! Mulan is maybe my favorite classic Disney movie, I can't believe it was directed by a man younger than I am now! Also, I am sooo happy that Niko got to receive respect from both of them for Anime Rock, Paper, Scissors. People are so incredibly hung up on the AI controversy that they completely forget that this project took a MASSIVE amount of work, creativity, and ingenuity to make. AI was simply a tool that helped them reach goals that they never could have on their own. Just like 3D assets, or physics sims in VFX, but nobody complains about those. Give these people credit for their creativity, please! We all know how much they love traditional artists in animation, because they have been spotlighting them on their channel for years. ❤
I’m hoping you guys can get Aaron Blaise on the show. He just did a really cool reaction vid to your AI Animation. There are also a lot of great youtube generation animators like Don Hertzfeldt, Baman Piderman, asdf etc
Would love to see them get my man Chluaid (a Newgrounds legend who is STILL working on Brachenwood) and a couple of the other OG's of internet animation to react to the newer RUclipsr folks. I think that'd be pretty fun and almost as impactful to the zoomers as these traditional animation episodes are for us millennials.
They could probably get Dan Povenmire too, he's very active on social media. Seems like a cool dude who loves talking about his work and the love for animation
A “game developer reacts”, or “game designer reacts” reacting to cinematics, game art,etc. would be super cool, being a future game designer myself, I know that someone like that could bring so much to the table, and it would create another series with maybe another set of viewers, I don’t know, I don’t have a RUclips but I would LOVE to watch that c,:
Even just being able to play sections in games, I mean stuff like the magic of Minecrafts music (and creepers), the events leading up to DOOM 2016's title drop, Portal 2, Half-Life etc.
This episode was an absoluter banger I got chills from their reactions and I went and watched the whole movie again which ALSO gave me chills AGAIN. SO GOOD. no way you are killing anything you just turned a new page and once again the sky is the limit. Hoping to see much more like this in the future.
The most horrifying thing to me wasn't the AI animation. It was the declaration that Vampire Hunter D: Bloodlust is an "old anime". Hard to believe that was A: twenty three ago, and B: that's now considered to be old. Jeez, I remember being blown away by the original Vampire Hunter D in 1985, watching a bootleg VHS copy at a meeting of the local anime club. That was the only way to see new anime in the US back then.
would love to see an animators react to "Lupin III: The Castle of Cagliostro" ( I believe is the name, alsoI thnk Summer Wars, Wolf Children, and a bunch more have been left off and are totally open for a whole episode!)
This is essentially the cradle to grave of animation. Not that hand animation is dead, but the video is a good example of its life cycle. From animated videos where EVERYTHING is hand drawn, to videos where little to nothing is hand drawn.
I love that they both had a slightly different reaction too! One is in awe as the other is crumbling. I agree with both of them. I enjoy the slight issues of the AI, like the shadows jumping and moving. It gives a little extra life to the face, in my mind, as if there are subtle muscle twitches and maybe candles flickering.
@@kjfhyg5uy5urugfgxgjd I’m not sure what to call this style. It’s like Loving Vincent film (rotoscope animation), but instead of hiring painters to copy Van Gogh you hire Ai.
Yeah, I was actually shocked to hear that you only needed a sample size that was fewer than a hundred stills just to compile a character for AI. I fully expected that number to be in the thousands. 50 is a much more achievable collection, especially if you are on a lower budget for your project. Like Niko said, make it about accessibility. I agree with you, they should come up with an original style for another full project to show it doesn't have to be derivative to some already existing work.
Had this same exact thought the moment Niko said that. That way there's no question: the drawings are being made FOR the AI, there's no ripping off/stealing/plagiarizing of anyone's work.
@@Wonderbeast It's what I've been saying for a few months, since the main complaint about AI is that it steals from artists, we should be seeing market places popping up where artists can sell their models to be used for projects like this. This is the birth of a new art form, it would be horrible to see it being squashed by outrage. As an added bonus, we would probably see more artists developing unique art styles to differentiate themselves.
I would absolutely love to see you guys look at Titan AE! It's still to date one of my absolute favorite animated movies that incorporated 3D animation, and still holds up reasonably well!
The thing I find to be creative about Rock, Paper, Cross Blades is that they were able to successfully harness the AI. Generally, AI is like a wayward genie suffering from a concussion. So, what you get from it when you make your wish (give it a prompt) tends to be a little addled, and if you generate another image from the same prompt you get something different. The creativity here is in that they bottled the genie. Got it to produce frame after frame of consistent results for thousands upon thousands of frames. That really isn't a simple task. Remember, the genie has a concussion and generally can't stay focused. LOL :D
Oh, and if you have doubts that Corridor Crew are creatives. If they were academics or researchers, they'd be writing a paper about this. Its title would be something like: The Impact of Random Seed and Noise Constraint on Visually Generative AI Algorithms in the Production of Animated Sequences.
These two veteran animators recognition that Nico and Corridor's achievement is as groundbreaking and revolutionary as the first Toy Story movie, from animators who were there working in industry when it happened, wow, what a compliment.
Can you guys please take a look at treasure planet, its 2d and 3d Animation combined together with very subtle but distinct details that make the whole thing just work. John Silver as a character would be something specific to look at and also the color tones as the story progresses. Love your work guys, you rule!!!!
If you guys got Arifumi Imai (or some other prolific japanese animator.... maybe there are even freelancers in the US?) on the show with a translator to hear about his process and talking about his animation cuts, and hearing his thoughts on western animation, i think that would be THE BEST
If you enjoyed Tom and Tony, please take a moment to check out their projects! Animtoon: www.youtube.com/@AnimtoonOfficial
Pencilish Studios: www.youtube.com/@PencilishStudios
Yup yup! On my way!!!
Btw, you guys should do a LAN party at big bear again... ;)
Glad you guys stay innovative and creative. You guys inspire me lots.
I was listening to a Podcast (Underunderstood) about the Augmented Reality production of The Masked Singer. It'd be amazing to do a vfx reacts about how the virtual stage is built using Unreal Engine, the virtual audience, and use of the real life lighting controls to feed into the virtual stage.
I have a science fiction universe I've been writing, do you guys want a franchise?
I keep saying it over and over again. The fact that disney doesn't have a 2D animation studio anymore is a CRIME!
Don't worry they don't need one anymore. They have AI.
@@eb2681 Disney hasn't made a 2d film for 11 years. Even Disney knew to move on with times.
Maybe with AI they will have it again. Just needs someone to show that it's possible to do classic 2D animation for way cheaper using AI.
@@ArifRWinandarbut the reason why Disney stopped doing 2D had more to do with the general public thinking that 2D is obsolete than budget specifically. It’s not exactly that 2D animation is more expensive it’s that they’re not sure if people will even go to a 2D animated film anymore
@@Trecherousbeast That's a uniquely American problem.
'I've never been so happy and extremely upset at you than at this moment' sums up the past few weeks perfectly
Sup S.S.!!
it also feels a lot like the ripple effect that toy story had on the industry. it shows the potential but when something large scale made with ai releases corporations are gonna jump all over it for monetary purposes
So yeah, AI is pretty cool
@@lukidjano nah ai is gonna be a dystopian nightmare if not properly regulated
@@yerboibread4978 I think a lot of the discourse has come from a place of ignorance (that and Twitter-based commision artists who absolutely are the first up to be replaced with AI). When you're talking about anime, you're talking about an industry where the average animator is doing in-betweens for 200 yen a frame, barely making ends, and is probably never going to have the opportunity to advance in the industry to the point where they can direct their own project. I'm gonna be real: that is not a status quo worth preserving.
This AI tech will be used by corporations, obviously. But it's also something that can be used independently by individuals to produce their own high quality animation with minimal time and money, and only a very small team. Where once you needed a team of 20+ animators to spend weeks or months just to produce a single episode, those animators can now potentially produce a dozen episodes in the same span of time, and have the time and opportunity to pitch and produce their own works because the turnaround time and financial overhead will be so much lower.
If animators are willing to embrace AI they needn't be replaced by it. Instead they can use it as a tool to dramatically increase the amount of animation being produced, both from major studios and from independent artists.
These brothers need their own show to just compliment each other's work.
Best animator react episode ever.
It would be awesome to watch them “flip through their yearbooks” so to speak and reminisce a bit 😊
They have a podcast! It's called Bancroft Brothers Animation podcast, they discuss all kinds including their past and current events in the animation world :)
@@laurenbee6676 thanks! I will look to it.
Omg the fact that they actually brought their animation frames is beyond cool. Mega respect
Yeah, it was cool but a little sad. It’s like when you did a school project by yourself with your hands while the other kid was helped by the parents who’s working in science lab with cool materials and machinery.
@@Awytoo It's not tho, get over yourself
@@TheJegame right?
@@Awytoo one had resources and utilized it, nothing wrong with it
@@Awytoo dont expect people to sympathize with you here youll get more people like"jerome 092", who are non artists and who have never animated in their lives and dont understand how much hard work goes into it.
it is a little sad esp when people like {random nobody with 3 digit numbers} or huge cooperations use it to abuse creative artists
but on the positive side, itll be great if us artists can use it to help ourselves be a lot faster with production and maybe even help push the quality since we can use it as a base and to save time
It would be cool to see a Japanese animator on to talk about anime but also their thoughts on western animation
Great idea!
This needs to be top comment.
Extra authenticity points if they need a translator.
Ooouuuh, can you imagine if Hiroyuki Imaishi, from Studio Trigger (director of Gurren Lagann, Kill la Kill and Cyberpunk Edgerunners), or his right hand Yoh Yoshinari was the guest !?
Have them react also to your A.I.nimation, it'd be interesting to see anime directors react to such a heavily anime classic inspired animation.
Fun fact about anime in Japan: everything is anime. Anime in Japan is literally just anything that is animated. Mulan is anime. The Simpsons is anime. Veggie Tales is anime
Fantastic idea
I can't tell if the brothers are tall or if Niko is short, but he looked like a giddy school kid sitting between adults on that couch 😂
I’d say there at lest 6,8”
I think the couch is just getting old.
Both... NIko is short, the brothers are tall... look at 2:20, just the difference in height of the knees, that's like half a foot right there... I think Niko is around 5'8, the brothers are anywhere between 6'5 and 7.
Ok, that's just so adorable💀
Well, when you think about it based on age... Niko totally is the excited child sitting between 2 adults xD
The wholesome, respectful, admiring, and honouring conversations between you three are so beautiful to watch.
Crazy that this was recorded days before the animation was released and it summed up the reactions pretty well!
dud u like it?
twitter lost their shit though, they seemed pretty angry
@@Sweetdude64 yes I thought it was cool
@@5MadMovieMakers 8 months later hey 😂
@@RUclipsPizzer Twitter has a lot of weirdos on it
I can't recall having heard y'all talk about the movie Atlantis: The Lost Empire. Which also opens the opportunity to discuss its sequel and what changed between the first and second installment.
The second one was three episodes of a proposed TV dhow strung together. It was made by the TV studio. That’s why it’s different.
Watched it again recently, it still holds up. Worth watching as an adult
They could probably do a whole episode or more on Disney films and their direct-to-video sequels.
I just saw Puss in Boots: The Last Wish and there are some incredible animation action sequences. I would love to see an episode of Animators React cover it. Thanks!
It really did have incredible animation. I'm so glad to see this shift in 3D animation to really bring some style.
It did not have to go that hard.
But it did.
The Last Wish was a beautiful work of film
I didn't see the exclamation mark at the end of your comment first, so I read it in an entirely awful, demanding and entitled tone!!?!
So much this. The Last Wish was SO good.
Nervous for Niko and team when he asked for critique on the Corridor anime, but their reactions did not disappoint. That was brave.
It felt like he was a kid and he showed his project to mom and dad😂 just chuckles after they praise him all embarrassed
Well no shit its not even animated its Ai generated
@@Mirage475 Even though it wasn't technically animated, in a lot of ways it still resembled animation in the approach. Saying it was just ai generated is doing it a disservice imo.
@@StefanCreates Nah, calling that shit animation is doing a disservice to all animation. And how is calling it AI generated when it is literally AI generated anything but facts?
@@Satsujinki1973 ah yes the entire thing was ai generated there's literally no other work that went into it
@17:16 Love seeing the mix of pride, humility, embarrassment, and validation in Niko's face after getting such well-deserved praise from icons in the animation world!
He is like a kid whose parents told him with all sincerity that they are proud of him and his works. He encapsulates pride, nervousness, and humility. It's very endearing.
I gotta say i absolutely love these two brothers talking each other up, they're clearly very proud of each other and it's really heartwarming
So funny to see them talk about the ai stuff before it came out. Tom was completely right about it blowing up the internet lol
and boy, did it
And it looks like Niko knew exactly what was going to happen. When he said he didn't want people to think they were "killing" something. Yeah, some next level brain power right there.
A lot of people are angry cause they did just steal from using an anime. Look, I think they would have gotten a lot less hate if the source images they used were their own drawings rather than just taking another person's work. That is the key of this whole thing.
Also, this ai process isn't the death of 2d animation at all. It's janky and using ai alone is not the way forward. Some hand drawn edits would make it great. But also it's realistic movement. This process can't do more exaggerated movement
@@teneesh3376 Yeah, but also people don't really need to be "angry" at them. They are stealing art from a show here, but at the same time, they do say you can make your own source drawings. And it's not like they are claiming this is a massive work of art, just a proof of concept.
@@manavsridharan3811 still though. Actions speaks louder than words. They really should have used their own from the start. It really would have made the anime blow up in a less negative way
I want to emphasize the importance of “booger animation“. About four minutes into this video I realize that these two gentlemen quite literally shaped my childhood and the way that I view movies and media in general. I’m a huge nerd when it comes to film and anything with a plot but I can’t recognize enough the most important element in all of my upbringing with that, which was thematic representation done with love and care. even if you’re a booger animator. those two guys genuinely loved doing the ‘grunt work’ which is what made every scene, in all of those old movies, so collected and together. they felt whole because everyone’s whole heart, in each individual part, was fully being used. the ambience that that created shaped how I see perfection and see quality in movies and TV. I just really want to thank them so much for caring about their jobs even if they were doing the booger shots. it’s all so important and I feel like so much media nowadays isn’t care for in that same respect and it needs to be, even if it takes time.
I don't think I'm able to even start to understand how proud and happy Niko must've been by hearing two giants praising him like that. They said some truly amazing stuff, it's crazy how much admiration they visibly had.
Good they actually got an animator to react for this!
yeah, not just twitter bots
@@Ponyeta Twitter is actually so frustrating, they’ve presupposed anything to do with AI is immoral.
Even if all their “fears” were quelled AND the databases were perfectly ethically sourced, they’d still cling to it being morally wrong. I used to hate AI art until Corridor’s Spider-Verse video, and my mind was changed. These Twitter artists are clearly in denial at this point, their minds won’t ever change.
I don't like that Nico didn't address the controversy whatsoever though (I know this was filmed before tho)
@@HoodedSpidey cry about it no talent andy
@@btafbm why would he? Nothing illegal happened, no one’s been harmed. He’s doing his job, twitter is doing it’s.
Imagine how surreal it would feel to be compared to Toy Story in regards of groundbreakingness
Right? That’s high honors from a Disney animator.
Really puts this whole halloballoo with "AI Art" into quite the sobering context, how this overreaction is just the third time it has happened _(if you count rotoscoping)._
@@TeryJones I imagine so many people back then were expressing a similar "oh, CGI is going to kill all our jobs" vibe without realise that it is just an opportunity for more jobs.
@@KanyeT1306 Oh yes I remember it. It was a huge outcry about CGI.
@@KanyeT1306 Shit, "video killed the radio star"
I'd love to see an Animators React episode with Genndy Tartakovsky and all of his projects.
^^this
The camera panning back and forth between tony and Tom while they react to the AI cartoon is pure comedy
VFX, Stuntmen, and Animators React are the most anticipated videos of my weekend.
Thank you for the content, guests and Corridor. Magnificent bastards.
This was probably my most favorite react episode. The brother's literal enjoyment and awe at the Anime RPC video was amazing. I would hope that they asked to work on a joint project with you all. They could supervise your entire team on how they would do it. That could add a wonderful layer of training on Corridor.
That would be awesome. And get someone professional to write a short script to base it on.
Cool idea!
I just gotta say it has to be amazing to be Niko in this video. Just sitting in a couch between the Bancroft brothers and watching animated clips and having them show you their original pencil work... Sounds like every junior animator's dream.
I originally thought Ralph Bakshi had created the rotoscoping technique cause he used it in some (if not all) of his movies, but apparently it was Max Fleischer! If you're unfamiliar w/ his work, he's the 1 who created Betty Boop! Her dance moves were rotoscoped from dance routines Cab Calloway (the jazz performer) did. What you did w/ it in your anime is really cool!
If memory serves, he also did those wonderful Superman cartoons of the 40's
Your memory serves!
@@daxbradley4346 Yup & also Popeye! And the 1939 animated Gulliver's Travels!
Would be cool if you got Aaron Blaise on the couch for animation.
Looks like the invite has been sent…
[edit to add]!!!!Aaron Blaise has already done a react video to the Anime Rock-Paper-Crossblade on his Channel "Art of Aaron Blaise"
Aaron is from Florida, I think.
@@schebbi crowdfund his plane ticket? Or not, corridor is already filthy rich.
@@HoodedSpidey I don't know, they have a big place to rent, lots of equipment, and tons of people in their team. The money runs thin on like 11 or so people.
Aaron already reacted to this in his chanel, though I would love to see him in the couch as a guest and talk about his experiences as well.
A movie I loved as a kid was The Pagemaster with Macaulay Culkin. I could also go for some breakdowns of some Don Bluth animations.
Holy Molly, that's the first time I hear someone talk about "The Pagemaster" in a very positive way, incredibly enough I haven't seen it on DVD or Blu-Ray, luckily I have the VHS still intact.
@@cpl.barbarusc4814 Ill watch it cuz of these comments
I never owned the VHS, but checked out from the library every time I saw it on the shelf. That, Cats Don't Dance (which they have reacted to), and James and the Giant Peach were my favorite movies growing up.
@@LizzardGirl713 I loved Cats Don’t Dance and James and the Giant Peach! Rock a Doodle Doo was a good one too.
Oh man, Pagemaster is SO good
My dad was an animator/director for many of the Nickelodeon cartoons of the early 2000s (rocket power, as told by ginger, Rugrats, etc). The animation style was always so stylistically different than Disney. Would love to see those cartoons discussed!
I honestly enjoy Niko explaining the process behind the video -> animation conversion. Because it's not just "press a button". You would ideally have an artist or several make the character profiles. Make the styles. The breakdowns.
And then transfer that into the dataset. You need background artists to provide the stylization. 3D artists to make the environment. You need compositors. People who specialize in vfx. Sound design. Costumers. Make-up artists.
All of the different jobs that are in use right now, are still required. And are still needed. This workflow allows for more efficient use of time, on all fronts
It's still a very rough workflow, but I'm glad that the philosophy is understanding AI as a tool, and not as a replacement for the human touch. The worrying part, however, is that without all the grunt work necessary (since the ideal thing would be for AI to replace all the repetitive drawing), a lot of personality might be lost in animated movies. Small things that these two brothers have shown, like spending a week on perfecting the way a hecking door opens, or the way a parrot's eyes squint when it talks, may be lost in translation, so to speak.
AI is also quite limited in this use, since producing fantasy and making it "believable" is something only humans can do. Making others believe a talking animal, or a moving lamp... or maybe a whole surreal landscape, or an entirely made-up creature, is a part of the artistic craft that relies on psychology and our understanding of eachother. So that's another front AI won't be replacing any time soon.
Basically, efficiency can mean a great lost in the unique touch that all that "inefficiency" actually brings to art. But I guess I'm just too cautious.
@@YouMakeMyMotorRun Something that I would like to see is this process applied to a 3D render. Not just like the background, but an animated 3D object.
Because that would then provide a consistent look for the underlying base shapes, and should presumably be more likely to be more consistent.
Lighting and shadows, the subsurface scattering of skin, the transparency of skin, pores, hair, clothes - all of that stuff has more innate randomness irl than within a 3D render.
Overall, I'm just really excited to see dedicated tooling be built around this idea, because the barrier to entry can become a lot smaller, and that can empower people who might otherwise not make content (for better or worse) and I think that's neat
mad respect for showing this to animators before anyone else. I love you work and I see the skill that went into it.
Nico, you ask great questions. I really love this series talking to traditional animators. Keep up the great work!
You gotta love how much credit they gave Niko and his team for making such a great video, dont usually see that
I am very happy that they went more into the process of making that video. Niko definitely holds high respect for animation and I appreciate that a lot
Here's how I picture the next generation of animated movies to be made:
- Profesional animators draw what amounts to a style sheet, render some settings, and otherwise create reference material for the AI.
- The story is sketched out in different scenes, either by being acted out in live action, sketched in a rough style, maybe with key frames, and possibly just pupetted in wire frames. Likely some combination of these is used. This is all about telling the AI what is happening, letting it fill in the style.
- The reference and scenes are fed into the AI to create the initial animation. Basically, this is what sweatshop foreign animators would be used for now.
- The AI output would then need to be edited by human animators, to add effects, composite elements together, and fix the little errors that are so common in AI generated content.
There will still be significant work for human animators, some of which are little different from the current process. The biggest change is replacing grunt work with an AI. This would mean that big productions would have little use for entry-level animators, but it would allow less experienced animators to make feature-length films with a smaller team and budget.
This could be a significant boon for animators who want to make their own stuff, but it would mean fewer animators can claim the small part of history of drawing a door in a famous movie they worked on at the start of their career. There would also be a greater volume of work coming out if a dozen people could make an animated movie in under a year, rather than taking an army of animators.
Fantastic take, completely agree.
Lol so you mean a junior straight out of the gate with No experience Will just go and make a big protject and on top of that never working in the industry having noting to show for it try to attract investors are you serious???
That would create a choke point and stifle new animators talent. My fear is that the fundamental skills of art and animation will be lost if we rely to heavily on the easiness of AI. There’s also a level of job satisfaction that comes from drawing from scratch. I can tell you that paintovers of someone else’s work (or an Ai’s in this example) is far less creatively satisfying than working up your own work. I think that would be the same for a professional 2D animator. I can see an appeal for using these tools and a possible resurgence of 2D animation and making it a more viable option again for studios, but it can’t come at the expense of losing the fundamentals and stifling new talent, before they’ve even had a chance.
Yeah that would be shit. I completly agree with you. AI should never replace any Job a Human can do better
I came here to see the reaction of traditional animators to AI, and I wasn't disappointed, they took it really well because they know how good their craft is and they value innovation at the same time.
I've been saying this since AI art hit the scene, professional artists are going to learn to adapt and start using this new tool to make some truly spectacular new art.
They took it really well because they're already well stablished in the industry and wealthy, I wanted to hear what a novice animator had to say about this.
@@xbyte00 A novice animator should be thrilled. There are many people that are too old to change, as a new kid you can now break through - if I had learned animation instead of tax law (yea I know), and translate my current job experience to an animator experience for this thought experiment - right now I could cite additionally to my animator degree and 6 years of experience:
Stable Diffusion since September 2022, experienced in all its possibilities and even 5 of its most used add-ons. I have 5 months, 10 hours a day, of self taught experience over anyone else - I could probably teach everyone in your company how to use it. I'm going to safe you millions and give you an edge against your competition or if you don't take me, help your competition to get an edge over you, so I value my work at 250k/year.
I already hear it: "But you only put in words" - To get what you want exactly, it's way more difficult of a program to learn than Photoshop. And those photoshop workshops are already not cheap. Having cutting edge experience in Stable Diffusion could make you into an animation legends whose name will be known 40 years from now as one of the great ones.
@@StellarJay77 Except it is literally not art.
@@Satsujinki1973 Alright then, professional artists are going to use this new tool to make some truly spectacular new media.
I’d love to see more reactions from experienced studio animators reacting to your ai animated short.
This has to be on RUclips
@@shariniparab9875 there are some already but I could always watch more, it’s a very interesting topic , AI animation and the different reactions people have (both positive and negative)
I mean it’s 89, but I would love to hear an animator’s insight into Akira. One of my all time favs.
They already did Akira with an animator. Probably going to want a specific scene if you want them to do it again
these guys have such a nice energy.
They seem like such genuinely nice humans!
Beauty and the Beast was the first movie I remember seeing at the cinema when I was a kid. I was around five years old, eating my chocolate raisins and all snuggled into a front-row seat, and I ended up crying right there into my raisins because the film moved me so much. 🥺😆 That film, as well as the likes of Aladdin and The Lion King, defined a significant part of my childhood. Thank you for giving me fantastical stories to grow up with! I used to sit for hours drawing the characters. I became pretty good, but I think I've lost all my sketches now. I'd love to see those original sketches and drawings!
Rightfully so, it looked like Niko wanted to cry when both of those legends just immediately started flooding him with compliments and congrats. Dude I wanted to cry.
I think Tom and Tony really nailed it: You cannot make this if you are not an artist. This is so clearly an animation tool, not a replacement for artists.
Most people are fine with the technology itself, it can absolutely be a tool for artists but the way it’s being used right now (laion-58 dataset, corridor scraping an old anime’s style, etc) is unethical and very potentially illegal
@@betapotataOld It's not illegal lmao. There is derivative work and transformative work, only the former is illegal. The animation corridor crew created was clearly transformative.
@@absta1995 No laws have been set in stone yet but so far court rulings have been in favor of artists, (ai generated images cannot be copyrighted). There’s no telling what laws will be enacted and what about ai will change. This may not be considered transformative as they trained a model on screenshots from the anime without permission. We don’t know yet because this technology is so new and, again, no laws have been made in regards to it.
I will add though, something can be transformative and still fall under copyright infringement. I don’t think that would apply here but I recommend watching corridor’s own video going over the legality concerns with ai image generation if you haven’t already.
@@betapotataOld animating something that was filmed in real life that uses the "style" of an existing anime is the best possible use of this tech. there's no stealing happening here at all.
@@CamJames using artists work as training data is unethical at the least but, for the third time, lawmakers have not yet ruled whether using copyrighted material in training data is legal or not.
These two have to be my favorite interview on this channel so far- despite having never heard of them before, I was so entertained. Their energy is infectious and their work is so meaningful for so many people.
Not quite 90's, but Titan A.E. is one of my favourites.
Exhale.
What?
Exhale!
Original Sketches from the Disney renaissance?! 🤩 My whole childhood. I almost expected them to glow like Marcellus Wallace’s briefcase.
These two guys animated my childhood
Man these 2 guys were such a key part of many of our childhoods!! Super cool hearing some background stories on their work, thanks for bringing them on.
I feel like the next step with AI assisted animation is creating an AI that can clean up individual frames so they flow into each other better. There's a ton of flickering in the shadows and lighting of the animation, but being able to say "here's what the previous frame looked like, here's what the current frame looks like, change the current frame so that it looks like it is a continuation of the previous frame" would be crazy.
i wish they'd reacted to the side by side with the real shots
They released it after everything so they probably didn't have it ready sadly
Would love to see animators react to Secret of Nimh or other Don Bluth animated movies
THIS, 100%!!! Amazing animation.🤩
They literally have an episode on that :)
@@linaskvedaras can you tell us the name of the episode or share a link? I've searched for it and don't see it, but would love to watch it.
Even Dragons Lair
The corridor animation is great but there's nothing threatening to drawing skills. It's just automatic rotoscoping. To achieve an animation like Mulan, everything will still have to be drawn! But it would be cool if the coloring/shading could be hastened this way.
Out of all the shots from the Anime Rock, Paper, Scissors, the close up on Dean's face as he says "LET'S FINISH THIS!" is the most captivating
Not a close up, but yes!
Does commenting "whatever" on every positive comment chain make you feel big?
absolutely love that part :D
Everytime I see that shot I see Jim Carrey in that face (e.g. The Mask performance)
Red line vibes... so cool
21:44 this is the biggest thing that separates the high effort artistry that Corridor created with ARPS from some random person using low effort AI art to sell for commissions.
Well, that and that no single person has all of their equipment, studio space, budget, combined expertise, etc. Making the "democratization" aspect of AI pointless.
@@Riggs_The_Roadie you can record yourself own on your phone and use a laptop for the AI aspect, sure It would take longer but not as long as drawing frame by frame.
@@arreca09 at that point just rotoscope it, it would look a lot more cleaner compared the the mess that you would get with AI
@@SamDotGov you do know that majority of rotoscoping nowadays is done using ai,right.
@@ramonandrajo6348 Yeah, Rotobrush 2 in After Effects uses AI / machine learning algorithms now.
As an Asian American, I immensely appreciated all the love that was apparent in the creation of Mulan and how it portrayed a strong Asian female character without resorting to offensive stereotypes for cheap laughs.
Unlike the new one, right?
Absolutely love their stunned reactions. This must have been a sweet moment for the Corridor Crew! Congrats!
honestly i think this shows how much thought niko and the guys at corridor actually put into the AI animation
they put several months of effort into it, testing it making sure it worked, only revealing it when they thought thye had something worth showing
he braught top tier animators on, and only released it publically AFTER he got some face to face opinions from artists in the business, the way hes talking to them here, he genuinly wanted them to be happy about it, that he wasnt trying to replace them but help them
and he knew how much backlash there would be and how many people would be against it
it wasnt just some "tech dudes" jumping into an art scene and trying to replace people with tech, there was genuin thought, effort and care put in
It's crazy how, in about 30-40-ish years, you went from hand drawn animation to computer animation (mocap suits and more) and more yet to come
100 years from one set up hand drawn minimal animation that had to be projected to be reproduced and had to be musicalized live in a piano to now you being able to animate inside a 3D engine like Unity or Use AI and a green screen.
And to think that a decade and a half ago, you had people telling stories with edited footage recorded on a video game.
Animation is a boundless medium.
They didn’t mention that the animators use maquettes of different poses of the characters. I was a sculptor and was contracted to sculpt different charters of different sizes for the Disney parks and stores. I was contracted by WDI (Walt Disney Imagineering) and they would often supply me with maquettes that were used by animators for a full 3D turnaround. That is one reason that all Disney characters will work in real world turnaround.
This really helped me to see the characters in full turnaround. Since many times my sculptures needed to be art directed by the animators. I once had to sculpt a 12’ tall statue of Hercules and a 15’ tall statue of Zeus that were going to be used at the animators party they threw for the animators for completing the movie.
I was a bit nervous having the actual animators seeing my statues for the first time. This was before the movie had been released, so the only reference I was supplied were the artwork, just like the pages they were showing of the first rendering of the characters, but it had to work in turnaround. I was shocked when the animators for Hercules and Zeus where were there at the party.
I wasn’t at the party, but I was told by resorts decorating that Zeus was a major hit of the party and the animators themselves told them to tell me I really nailed both characters. They were surprised to see a 15’ tall Zeus in marble. It was actually in fiberglass, but was painted to look like marble and on that stage, it really did look like marble. They had also put lasers in his eye and a lot of fog in the air to make the beams visible.
Niko melted when the guests were giving their feedback. It was adorable.
And again, great job on the animation; it was amazing.
The twins pumping up Niko over the RPS short was great.
RPC*
You mad men actually did it. absolute legends
you can sense the growing confusion and anger as the a.i. process sinks in...
AI is still based on pre-existing content. So you still need an artist to actually make content. No AI should be stealing someone else's work to make their art then sell for a profit. Vampire Hunter D had the art style they wanted. A way this could be achieved morally is an artist will have a library of their work and they can license it out to someone who wants to do AI art.
Also, looking at those drawings of Iago, I don't see how AI art could ever do something like that. His face and the cartoon exaggerations of his motions could never be captured by an AI.
I could see where this could be a cool project for a small studio or even group of friends who can't draw or animate well but you still need artists to make the style you want. It's only fair they get their share for their contribution to your project.
The mad lads actually did it, this is why i love Corridor Crew.
A 90's (well very end of 90s), non-Disney animated film to look at (and the last feature from Fox Animation Studios) - Titan A.E. Interesting mix of hand drawn 2D animation and CG animation directed by the legendary Don Bluth.
100% agree. Titan A.E. is another stone cold classic from the legend himself Don Bluth.
Still think about that movie too. The animation was crazy.
Some 90's animated movies in anime that would be cool to look at -
End of evangelion(1997) - An icon in it's medium
Perfect blue(1998) - A masterwork in editing
Mobile police Patlabor 2(1993) - Some of the best mech animation I've ever seen
Jin-Roh : The Wolf Brigade(2000 close enough) - Some of the best and most realistic character animation to come out of Japan
Princess Mononoke(1997) - A Ghibli Classic
Cool! Thanks (:. I saved most of them to check later.
@@heywrandom8924 not to mention Quest for Camelot, Mask of the phantasm, swan princess, and the original space jam
@@scoutart1508 nice (:. Thank you i am going to add those too (:. I am not sure what you meant by original space jam? The one with Michael Jordan or is there a space jam before that?
@@heywrandom8924 obviously there has always been one classic space jam, unless you are talking about the hybrid commercials that inspired to craft the movie
@@heywrandom8924 by the way, i would also recommend some fascinating spanish animated films, likeplanet 51, klaus, and the works of Enrique Gato , especially the hidden gem capture the flag
Anastasia (1997) is a CLASSIC animated NON-Disney movie. One of my favorites
I would love to see you guys cover Nausicaä of the Valley of the Wind they have some really well animated scenes. The open scene where she rides on the glider is breathtaking
Dang the coincidence. I just finished watching it yesterday
I just watch Nausicaa of the Valley of the Wind and It was the most Humble and Beautiful movie I've ever seen 10/10 at best
Oh and don't forget Princess Mononoke, with that scene of Ashitaka battling the infected boar god across the fields and looking at BOTW Zelda they took heavy inspiration for that scene if you have seen the first reveal trailer for that game, would love to see them react and break it down all together
Watch The Tale of the Princess Kaguya, the animation and techniques are incredible
I remember seeing it in the 80s (the Disney version where she was Princess Sandra I think) and I couldn't understand her pacifistic stance. I had to grow older (and read the manga) for me to fully appreciate the strength and depth of her character
Holy shit. These guys are awesome. It made me so stoked to see how excited they got
Dang, they compared your work to Toy Story. Thats some crazy thing you guys must've really made for them to say such a thing to your work. This will change the landscape in the next few years
Good discussion at the end there!
I would love to see you guys view over old cartoon network shows, samurai jack, KND, Billy and Mandy; sure the process wasn't as complex as a disney film of course, but that in it of itself makes it interesting, what corners to cut to produce dozens of episodes, and the upgrades when it came to make a "movie" episode, love the content guys
Yeah that would be sick
Samurai Jack was the most artistic animated show to ever air. It took ages for a season 5 and it was really weird compared to the previous 4 seasons, but I greatly enjoyed the show overall.
I genuinely trust these guy's professional opinions on the AI Animation controversy far more than all the Twitter rage.
I always see A.I as another tool to help with the process than a tool to replace.
Agreed. At lot of people claim that AI animation is gonna make artist & animators jobless, but it really isn't that simple.
They forget that the AI itself can't just whip whatever you think of. Or it can, but it isn't necessarily a good or polished result that could rival the real deal.
It still takes artistic vision and skills to bring everything together so that it looks decent and presentable.
Corridor Crew just proved that with the BTS video about their animation that they still had to do a lot of tuning and cleaning to the animation.
It actually isn't that far off from what Tom Bancroft explained about needing to do a clean-up pass because multiple artist & animators won't be able to draw the characters 100% identical.
There are inconsistencies. And the AI has those same types of inconsistencies when you at look at Corridor's AI animation. It even has more inconsistencies than the human ones that was described about Pocahontas.
What’s nice about the ai animation, is that it’s easy to implement (to an extend) and cleanup wouldn’t be too bad. I don’t think it would kill true 2d animations, but create a completely new style of animation for tv shows and indie films
And with human animators you can ramp up the quality of the endresult. So there will be a changed workflow for animators even in the ai animation field.
Bringing their own AI animation in front of these two legends is easily the most baller thing Corridor has ever done.
i love how everyone on twitter were saying "yeah show one of your animator friends this and they'll disown you" but they did show animators the video and they love it lmao
It's a little emotional for me watching the pride in Nico's eyes as two legends of animation absolutely laude his experimental project to the point of comparing it to Toy Story. That's gotta feel good.
Big yikes considering that it was completely and utterly plagiarised and devoid of any skill or talent.
Too bad it was only achieved through intellectual property theft
@@kjfhyg5uy5urugfgxgjd Tell me you didn't understand the technique without telling me...
@@AllTheArtsy Oooh can i get "People who don't know what they're talking about for $300 Alex"
This video was beyond cool. Having two incredible animators/directors comment on new ai animation technology was really enlightening, major props to Corridor for setting this up.
Man these two guys are legends! Mulan is maybe my favorite classic Disney movie, I can't believe it was directed by a man younger than I am now!
Also, I am sooo happy that Niko got to receive respect from both of them for Anime Rock, Paper, Scissors. People are so incredibly hung up on the AI controversy that they completely forget that this project took a MASSIVE amount of work, creativity, and ingenuity to make. AI was simply a tool that helped them reach goals that they never could have on their own. Just like 3D assets, or physics sims in VFX, but nobody complains about those.
Give these people credit for their creativity, please! We all know how much they love traditional artists in animation, because they have been spotlighting them on their channel for years. ❤
I’m hoping you guys can get Aaron Blaise on the show. He just did a really cool reaction vid to your AI Animation. There are also a lot of great youtube generation animators like Don Hertzfeldt, Baman Piderman, asdf etc
Would love to see them get my man Chluaid (a Newgrounds legend who is STILL working on Brachenwood) and a couple of the other OG's of internet animation to react to the newer RUclipsr folks. I think that'd be pretty fun and almost as impactful to the zoomers as these traditional animation episodes are for us millennials.
They could probably get Dan Povenmire too, he's very active on social media. Seems like a cool dude who loves talking about his work and the love for animation
A “game developer reacts”, or “game designer reacts” reacting to cinematics, game art,etc. would be super cool, being a future game designer myself, I know that someone like that could bring so much to the table, and it would create another series with maybe another set of viewers, I don’t know, I don’t have a RUclips but I would LOVE to watch that c,:
Even just being able to play sections in games, I mean stuff like the magic of Minecrafts music (and creepers), the events leading up to DOOM 2016's title drop, Portal 2, Half-Life etc.
Check out "VFX Artists React to Bad & Great Video Game Cinematics!"
The trouble with that is that game design/development isn't a field Corridor works in
(It's usually Animators working on video game cinematics and scenes, not the devs.) speaking as an animator
@@YayaFeiLong but if they invite experts could be cool, I’m not saying it would work flawlessly but I would be really cool.
This episode was an absoluter banger I got chills from their reactions and I went and watched the whole movie again which ALSO gave me chills AGAIN. SO GOOD. no way you are killing anything you just turned a new page and once again the sky is the limit. Hoping to see much more like this in the future.
The most horrifying thing to me wasn't the AI animation. It was the declaration that Vampire Hunter D: Bloodlust is an "old anime". Hard to believe that was A: twenty three ago, and B: that's now considered to be old. Jeez, I remember being blown away by the original Vampire Hunter D in 1985, watching a bootleg VHS copy at a meeting of the local anime club. That was the only way to see new anime in the US back then.
What a great pair of guests. Their reaction to the "AI" animation is interesting.
would love to see an animators react to "Lupin III: The Castle of Cagliostro" ( I believe is the name, alsoI thnk Summer Wars, Wolf Children, and a bunch more have been left off and are totally open for a whole episode!)
Summer wars deserve love it's a great movie
Preach! Castle of Cagliostro is my jam!
I think Miyazaki worked on that one.
That was a real joy to watch. Love how you just tacked Anime RPC onto the end for them to casually watch.
This is essentially the cradle to grave of animation.
Not that hand animation is dead, but the video is a good example of its life cycle. From animated videos where EVERYTHING is hand drawn, to videos where little to nothing is hand drawn.
I’m so happy you got animator react for your rock paper scissors anime. I guess it comes down to intention and control.
I love that they both had a slightly different reaction too! One is in awe as the other is crumbling. I agree with both of them. I enjoy the slight issues of the AI, like the shadows jumping and moving. It gives a little extra life to the face, in my mind, as if there are subtle muscle twitches and maybe candles flickering.
rock paper scissors is kinda a mix of boiler line/watercolor/oil canvas animations its very nice
So do people not know that their "animation" isn't their animation at all? Do people just not know what it is?
@@kjfhyg5uy5urugfgxgjd I’m not sure what to call this style. It’s like Loving Vincent film (rotoscope animation), but instead of hiring painters to copy Van Gogh you hire Ai.
It would be pretty awesome if for your next AI animation you literally hire them to do the reference drawings.
Yeah, I was actually shocked to hear that you only needed a sample size that was fewer than a hundred stills just to compile a character for AI. I fully expected that number to be in the thousands. 50 is a much more achievable collection, especially if you are on a lower budget for your project. Like Niko said, make it about accessibility. I agree with you, they should come up with an original style for another full project to show it doesn't have to be derivative to some already existing work.
That would be so freaking cool to see them hire different animators for reference drawings to show that this is all possible without stealing a thing.
Had this same exact thought the moment Niko said that. That way there's no question: the drawings are being made FOR the AI, there's no ripping off/stealing/plagiarizing of
anyone's work.
@@Wonderbeast It's what I've been saying for a few months, since the main complaint about AI is that it steals from artists, we should be seeing market places popping up where artists can sell their models to be used for projects like this. This is the birth of a new art form, it would be horrible to see it being squashed by outrage.
As an added bonus, we would probably see more artists developing unique art styles to differentiate themselves.
@@ProxyDoug While paying artists to make custom image sets would be the solution, it's still not a new art form.
That “stop motion” anime takes the same principles of traditional anime artists with “miles” of lines, into the 3-D world with puppets. Amazing.
"somebody had to open it, figured it'd be us" Legendary quote
Today I learned what Booger Animation is. Thanks Bancroft Brothers and Corridor!
I would absolutely love to see you guys look at Titan AE! It's still to date one of my absolute favorite animated movies that incorporated 3D animation, and still holds up reasonably well!
When photography was first invented everyone claimed it was gonna be the end of painting especially painted portraits
Corridor crew, you should be incredible proud of yourselves, the fact that this guys applauded your animation is amazing!
The thing I find to be creative about Rock, Paper, Cross Blades is that they were able to successfully harness the AI. Generally, AI is like a wayward genie suffering from a concussion. So, what you get from it when you make your wish (give it a prompt) tends to be a little addled, and if you generate another image from the same prompt you get something different. The creativity here is in that they bottled the genie. Got it to produce frame after frame of consistent results for thousands upon thousands of frames. That really isn't a simple task. Remember, the genie has a concussion and generally can't stay focused. LOL :D
Oh, and if you have doubts that Corridor Crew are creatives. If they were academics or researchers, they'd be writing a paper about this. Its title would be something like: The Impact of Random Seed and Noise Constraint on Visually Generative AI Algorithms in the Production of Animated Sequences.
These two veteran animators recognition that Nico and Corridor's achievement is as groundbreaking and revolutionary as the first Toy Story movie, from animators who were there working in industry when it happened, wow, what a compliment.
Can you guys please take a look at treasure planet, its 2d and 3d Animation combined together with very subtle but distinct details that make the whole thing just work. John Silver as a character would be something specific to look at and also the color tones as the story progresses. Love your work guys, you rule!!!!
If you guys got Arifumi Imai (or some other prolific japanese animator.... maybe there are even freelancers in the US?) on the show with a translator to hear about his process and talking about his animation cuts, and hearing his thoughts on western animation, i think that would be THE BEST
“This is going to blow up the internet” you can say that again
I loved their reaction to the work you all did to make your rock, paper, cross blades short.