How To Use In-App Purchases with StoreKit 2
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- Опубликовано: 5 сен 2024
- In this video, we are going to implement a simpler solution for adding in-App purchases to your app using modern concurrency and async patterns from Swift.
Buy Me Coffee
buymeacoffee.c...
We are going to cover the following topics
- the new Product API
- managing transactions
- listening for transaction updates
- testing in-app purchases in Xcode using storekit configuration files
- how the restore purchases work.
Source for this project available in my Github repo
github.com/olo...
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FINALLY a store kit 2 tutorial on RUclips! It's amazing how there are so few store kit 2 tutorials on the internet.
I have been looking for weeks for a decent tutorial on store kit 2. Your video walked me through step by step with great detail and insights. Thank you!!
Thanks for the super! Much appreciated.
Thank you! The best video I could find is a comprehensive tutorial on how to implement in-app purchases in SwiftUI.
How would I go about modifying this to be for a consumable item. I can’t find much information on the consumable side.
thank you ! Solved the problem that was bothering me Thank you so much for sharing.
Thanks!
Thanks. Does the same principles apply for consumable non subscription IAPs?
Great video sir, just wanted to say that you can query directly from the configuration file.
Yes, you are right
how?@@JustAnotherDangHowToChannel
This is working for local StoreKit testing but isn't working for TestFlight. Are there any changes I need to do?
Hey, did you sole this? having the same issue
@@GuyCassidydid u fix it?
How can I handle auto renewable subscription with 1 month trial?
Good question, I haven't tried in storekit2, will give it a try and post another video.
also can anyone give some clarity about on server (backend) validation in StoreKit 2? WWDC sessions have conflicting slides about the /verifyReceipt method, do we need to use it still? Then how to get a receipt in StoreKit 2?
Thanks for the video. How do you now host the pkg content package as Apple do not hold the packages on their server anymore? I came across this issue today when I decided to add another IAP package to my app.
If you know how to get the first installed date of app in a device, please show me how. Thank you very much.
Why does my iphone device did not prompt a sign in dialog when i tried to purchase a product? How can i test it with SandBox?
sign in is for the restoring of purchase i believe..
Nice tutorial! How do you handle expired subscription?
that would be handled automatically too via the transaction update
Hi, thanks for the wonderful video. It helped a lot, but could you also teach us how to deal with consumable products? Are they really different?
That is something I might try to do a video for, in theory setup is the same but the additional logic is in the app for keeping inventory of purchased items and using them in your app/game.
Thank you. I've been trying similar approaches, but 'updateCustomerProductStatus' function at this video won't catch 'unfinished' consumable purchases, so I am kind of stuck appending these consumable products to an array. Would be greatly appreciate if you can do a video about this, too! @@JustAnotherDangHowToChannel
Hello! A very clear video! But I have one question: how can I add pictures according to the product?
Thanks! If images are locally stored in your project you could probably name it as the display name or maybe even the product identifier.. Image("com.demo.image")
@@JustAnotherDangHowToChannel Thank you for your answer
i am getting rejected about 40 times if you can help i would really appreciate it brother
How you do this in regular Swift and not Swift UI?
we want subsription tho
check my auto-renewable howto video if it helps - ruclips.net/video/vk6B79dE3Lw/видео.html
why "tutorial", should be: share what you have gained...
Fantastic video, thank you! Do you know why after a purchase has bveSubscriptionView() would flash for a half-second before displaying "Premium Content"?