Hey guy, congradulation, it seem when you look at what you did, it's the same path as the first car that was electric in the 1900's but finally came back to the 2000's to be the best of all solution. As with the volume you can look back at films such as King Kong 1933, where screen projection was the most important fx in the success of this film outside stop motion, so it seem again in 2023, almost 100 year to get back to this technic that is the best solution to everything. I understand all the challenges you came accross to create this. Amazing work keep going, the future now look bright for FX using Lux Machina !!!
They can. As stated in the video, it doesn't have to be as big as this set. It's as simple as having one projector screen and render whatever background you want in real time, using Unreal engine. You can scale as your budget/funds increases. Look at the underlying principle, rather than the scale of what was shown in this video.
Film Riot did it with a version with a green screen, and a version with a short-throw projector. There's no excuses anymore! ruclips.net/video/lRQvi5Jc_Js/видео.html&ab_channel=FilmRiot ruclips.net/video/ZJzcO_eXqgI/видео.html&ab_channel=FilmRiot
You can. I produced scenes in front of a 4k 65“ TV and Philips hue lights tuned to match the displayed environment. Using TrackIR as the camera tracker. It's amazing what is possible with such limited tools.
Please reconsider lowering the perpetual license a bit to make this a more competative solution alternative to the other options. Right now it is more affordable to switch to Vive setup. But I love your effort and using this old tech.
Hi, please answer that which type/technology/specification/pixel density-size these LED screens are preferred so to avoid shimmer & interlacing problems.. what lumen range should monitors be & does it needs to be changed on different fps on camera etc etc. such practical things to be noted!!
Your display Hz should be equivalent to your camera's frame rate. For most film work, this will usually be 24 Hz. They're using the ROE Black Pearl 2 panels, the same that were used on The Mandalorian, which have a pixel pitch of 2.84mm. Pixel pitch is the distance between the center of a pixel to the center of the pixel next to it. So there's 2.84mm between pixels. This can be used to determine the best viewing distance while avoiding moire by using this formula: Optimal viewing distance (in feet) = Pixel pitch x 8 So for an LED volume with a pixel pitch of 2.8mm, you should place your talent about 20ft in front of the wall, or else the camera will focus on the individual LEDs on the wall (casuing a moiré pattern).
So basically, all of this is done just as to integrate physical actors into a 3D virtual set. Seems to me it would be more efficient in the long term to simply virtualize actors and render everything in silico.
I have an electrical question... If I were building a 50'x17' video wall, say using 300 500mm x 500mm LED cabinet/panels in a studio, what 40watts per LED module, so that's 160watts per LED cabinet/panel, we're looking at 40kw at that scale, what would a breaker configuration look like? What would I tell a studio owner to tell his electrician? Yes, if you've read a little bit between the lines, I do possess a knowledge gap on how the power works on these LED walls. I am trying hard to fill those gaps. Wondered if you would elaborate on what you had to do for power during this build. - Thanks!
To make it sound a little easier. You would tell the studio you want 2 separate 300amp Services running in two different Distros to power your wall. 10 soca, with each line powering each row of Led, each soca has 5 fan outs. 500x500 cabinets are most likely 3.9 or maybe 2.6. So you can definitely power up to 22 tiles per leg.
Maybe I'm just not understanding what they're saying, but I fail to see what's so amazing about this. It's basically just CGI in real time, right? Seems to be an extension of the George Lucas mindset of the prequel era. I still miss the days of practical effects and real craftsmen and set decorators bringing visions to life.
Very soon, AI will leave all these studios out of work. Get ready. It will be enough just to describe the scenario to it and the AI will draw and visualize everything without a bunch of expensive and complex equipment, without a team of hundreds of people. This is not a fairy tale - this is the real future.
Now *if only* someone would use this tech to produce something worth while. If it's just going to be more of that cookie cutter Disney wank, y'all can stop working right now.
This is just incredible. The first time we saw the BTS of Oblivion’s environment back in 2013, it just really blew our minds away!
this is basically the holodeck from star trek. absolutely wild level of technology
11:17 whoa, that feeling is what it's all about.
So cool, this is why I started learning Unreal Engine and it's been a really fun journey
Where can I find that course
Hey guy, congradulation, it seem when you look at what you did, it's the same path as the first car that was electric in the 1900's but finally came back to the 2000's to be the best of all solution. As with the volume you can look back at films such as King Kong 1933, where screen projection was the most important fx in the success of this film outside stop motion, so it seem again in 2023, almost 100 year to get back to this technic that is the best solution to everything. I understand all the challenges you came accross to create this. Amazing work keep going, the future now look bright for FX using Lux Machina !!!
Incredible video -- we love what your team is doing.
I can’t wait to have access to this type of production 🔥
I watch all your ads this is amazing
WOW, great video and very impressive. This is fantastic for directors' and producers' futures. Wish I had been in this production beginning.
You guys are doing incredible work. It is super cool to watch technology progress in such amazing way.
Absolutely brilliant thanks for sharing!!
interesting to see Blackmagic Cameras in this surrounding! Super nice video!
Excellent video. If only there was a way for very small production companies to do this type of work.
They can. As stated in the video, it doesn't have to be as big as this set. It's as simple as having one projector screen and render whatever background you want in real time, using Unreal engine. You can scale as your budget/funds increases. Look at the underlying principle, rather than the scale of what was shown in this video.
Film Riot did it with a version with a green screen, and a version with a short-throw projector. There's no excuses anymore!
ruclips.net/video/lRQvi5Jc_Js/видео.html&ab_channel=FilmRiot
ruclips.net/video/ZJzcO_eXqgI/видео.html&ab_channel=FilmRiot
@@Napstone what kind of panels would you need is there a specific resolution?
You can. I produced scenes in front of a 4k 65“ TV and Philips hue lights tuned to match the displayed environment. Using TrackIR as the camera tracker. It's amazing what is possible with such limited tools.
@@critical_always like load something to unreal with your tv and do head tracking with the track IR?
Vicon or Optitrack for Virtual Production? Whats your thoughts?
Wow this is amazing I would like to work in these projects.
Incredibile.. Meraviglioso!
Great video! what other software is used besides Unreal? is it all proprietary or can we learn
Really well explained! :)
Where do you guys have a demo of that screen that we can see? And make questions about the screen?
How's the curve of the wall determined and how does that affect perspective simulation?
Please reconsider lowering the perpetual license a bit to make this a more competative solution alternative to the other options. Right now it is more affordable to switch to Vive setup. But I love your effort and using this old tech.
that oblivion set is crazier than the movie lol
Does anybody know how they’d be integrated MA2 and what its use for this is? Are they saving scenes in executor buttons?
Very cool!
⭐⭐⭐⭐⭐👍
This is the future of all movie theatres, full LED panoramic, no more the use of projectors and white canvas screens...
Excellent idea but installation and maintenance costs would sky rocket. Whose gonna pay for that? The customer. Would they be willing?
so cool!
Hi, please answer that which type/technology/specification/pixel density-size these LED screens are preferred so to avoid shimmer & interlacing problems.. what lumen range should monitors be & does it needs to be changed on different fps on camera etc etc. such practical things to be noted!!
If you pause the video a lot you can see a lot of the hardware they use. roe black pearl led panel etc
Why would they give you their trade secrets?
@@azynkron exactly 😅
Your display Hz should be equivalent to your camera's frame rate. For most film work, this will usually be 24 Hz.
They're using the ROE Black Pearl 2 panels, the same that were used on The Mandalorian, which have a pixel pitch of 2.84mm. Pixel pitch is the distance between the center of a pixel to the center of the pixel next to it. So there's 2.84mm between pixels. This can be used to determine the best viewing distance while avoiding moire by using this formula:
Optimal viewing distance (in feet) = Pixel pitch x 8
So for an LED volume with a pixel pitch of 2.8mm, you should place your talent about 20ft in front of the wall, or else the camera will focus on the individual LEDs on the wall (casuing a moiré pattern).
😍😍😍😍😍😍😍😍
So basically, all of this is done just as to integrate physical actors into a 3D virtual set. Seems to me it would be more efficient in the long term to simply virtualize actors and render everything in silico.
I wonder how much it would cost to build a studio like this
ITS CHEAPER THAN DANGER ROOM :3
I have an electrical question... If I were building a 50'x17' video wall, say using 300 500mm x 500mm LED cabinet/panels in a studio, what 40watts per LED module, so that's 160watts per LED cabinet/panel, we're looking at 40kw at that scale, what would a breaker configuration look like? What would I tell a studio owner to tell his electrician? Yes, if you've read a little bit between the lines, I do possess a knowledge gap on how the power works on these LED walls. I am trying hard to fill those gaps. Wondered if you would elaborate on what you had to do for power during this build. - Thanks!
To make it sound a little easier. You would tell the studio you want 2 separate 300amp Services running in two different Distros to power your wall. 10 soca, with each line powering each row of Led, each soca has 5 fan outs. 500x500 cabinets are most likely 3.9 or maybe 2.6. So you can definitely power up to 22 tiles per leg.
How much did it cost to build a production environment like this? Impressive
cuanto me cobran por una intro de play 1
Isn't this exactly what what stagecraft did years ago?
we have built a Holodeck.
I wonder what it's like to play a video game on that screen? you know, for science!
😎
Sure, the technology is neat... but can we talk about that guy's legendary mutton chops?
Maybe I'm just not understanding what they're saying, but I fail to see what's so amazing about this. It's basically just CGI in real time, right? Seems to be an extension of the George Lucas mindset of the prequel era. I still miss the days of practical effects and real craftsmen and set decorators bringing visions to life.
It drops the costs and headaches of union labor.
Very soon, AI will leave all these studios out of work. Get ready. It will be enough just to describe the scenario to it and the AI will draw and visualize everything without a bunch of expensive and complex equipment, without a team of hundreds of people. This is not a fairy tale - this is the real future.
In other words, real-time greenscreen
BUT NO MATTE COMPOSITING IN REALTIME.
SO ITS THE REALTIME 3D ENVIRONMENT WHERE Z CAM is POSSIBLE.???
OR JUST CAMERA TRACKING BUT BYE BYE ALPHA MASKING SCREEN.
I’m a scenic artist. This is depressing. 😂
DID YOU NOTICE NO LIGHT STREAK INSIDE THE CAVE LOOKS LIKE PALE TO ME.
made by sony
Maybe ROE is more durable that Unilumin, but sitting here cringing at the way they are handling and assembling those panels.
But the acting is never that good when in front of these screens?
Sorry, but backgrounds still look fake and flat, probably a lighting issue...
Now *if only* someone would use this tech to produce something worth while. If it's just going to be more of that cookie cutter Disney wank, y'all can stop working right now.
sitting in front of a computer wearing a mask FFS , you guys put Joe Brandon in power for sure...
Looking back. How stupid do those people feel wearing masks and those clear “mask”