lmao i was more concerned about how we casually reactivated a closed down one of the largest factories in the underground shut for years with little to no maintenance left- but yeah banger theme
I played neutral my first playthrough (bc for ut I did neutral > pacifist > geno) so when I got around to pacifist and ceroba was there I was like "nooo I want flowey bullets"
I love how even the crumbly parts of the facility come to life. It reminds me a lot of portal 2. All the robots coming to life and dilligently cleaning like the inspector will be in today.
I think the devs realized that Spoiler: The alternate route through you take on neutral and genocide has a cake that you can get that looks very similar to the cake in portal
Such an amazing idea. A CORE before the CORE, labs other than Alphys'... it makes the underground feel so much bigger and alive and shows the deeper history of it all. Wow 🔫🤠💛
@modestzachman758 exactly! I kinda wish we got to see "the bay" Paps brings up literally once offhandedly and never again... but I'm definitely not complaining. AND we got a slight bit more of New Home rather than the like 3 hallways there are between the elevator and Asgore
im not sure that this Core is made after the actual Core. it could be the same Core but in a different section, or once again, just a different Core. sorry i know that was hard to read :p because Alphys is the royal scientist, that means Gaster existed at some point, and created the Core
@@attackehhh the Steamworks were made before the Core by scientists monsters that weren't Gaster... unless that broken diploma in one of the walls had Gaster's name on it. The core was technically designed by Gaster, or at least that is what everyone believes.
@@rainbow_vaderthere was a fan game called “Undertale: True Genocide” where the demo ended at the beach. They’re continuing the game, but they took the demos down for some reason.
it's not one of the best UT fangames ever it's not even the best UT fangame Undertale Yellow is *The Best* fangame ever created. (at least in my opinion)
Both the Core and Steamworks both had such banger and also this is it the final stretch themes. Both themes portray how much you have made it far and now that you are close to the end it’s time to get ready for the final test and keep on moving. It’s amazing how much Undertale Yellow compares so much to the original Undertale feels the prequel that Toby dreamed of.
I love the intro piano slowly fading in. It, to me, feels like you being able to see the facility slowly powering on, getting activated closer and closer as you run along the catwalks.
YALL WHEN I SAY THEY FUCKING *COOKED* WITH THIS TRACK AND THE COLOR PALETTE AND THE INSTRUMENTS REMINDING ME OF ONESHOT, ONE OF MY FAVORITE GAMES OF ALL TIME??????????? *FUCKING PEAK*
Same. I haven't finished the game yet, I'm struggling with the final boss of the pacifist run (and I'm going to do a genocide run right after that, I think), but I doubt anything will top this for me. It just sounds so good. I don't know, it really touches something in me. Which is extremely rare, because I've listened to thousands and thousands of tracks in my life. And only a few have done the same.
@@MyNewSoundtrack Well done! Very good OST for a "small" and free fan project. This track is a real BANGER. I don't know, it really touched me, it just sounds very good.
@@MyNewSoundtrack between this and terminalmontage you have skyrocketed in popularity. I remember your older remixes from quite a long time ago. damn well deserved.
@@MyNewSoundtrack My guy, you somehow managed to make something better than another medium and core, honestly, IMO, better than the entirety of the UT soundtrack. This is one of the most awesome and epic pieces of music I have ever heard, you did not need to go this hard, but man am I glad you did. And the best part is it's an area theme, so we got to listen to this banger without the distraction of a boss, and properly appreciate it. I do wish it continued playing during normal fights tho. Anyway, long rant short, thanks for this masterpiece of a track, and I am absolutely going to check out your other work now.
The steamworks are by far the best area in the game for me. I dont know why but this banger gives a sence of "hope" as you dash through (or carefully tread) the steam hazards
@@alphadroid_131 there's only one task:Find the humans (or at least their souls) and escape the underground, there's no other task. And there's only ONE way to complete it..=)
This section gave me strong Portal 2 vibes. That part where you go underground and visit this huge abandoned facility which is high-tech but also somewhat retro.
Perfection. That is how late game area music must be. You feel that your journey is coming to end, as you hear that heroic and intense melodies. So all that remains is the last effort before the final and you filled with determination. But then everything is becoming quieter and more mysterious and you remember that a lot is still unclear. You start to get really nervous cause you don't know what to expect next. Truly fascinating atmosphere.
CORE but it has an absolutely STELLAR piano This legitimately goes way too hard, I cant stop re-listening to it lmao! And also, I love Ceroba, such a neat character! (and shes pretty :))
@@KeksimusMaximus Trust me, I am not an advocate of bestiality, its disgusting. All I said was "shes pretty", saying thats partaking in bestiality is a little harsh, shes not even an actual animal. However, I still wish you a good day :)
I absolutely adore the fact this track sounds like reviving something dead and hopeless, it sounds like fixing someone's life, really. And the fact it sounds like Another Medium makes it a bit nostalgic
If I had a nickel for every time the best overworld track of an undertale fangame was Meltdown, the theme of the technology-themed area, I would one nickel, which would have been two, but Undertale: Bits and Pieces got shut down.
As far as I can tell they're rebooting the project minus the original dev, one detail I liked in UT:BnP was actually the boarded up floor in the Ruins which is a reference to this game I honestly hope they keep it in the reboot. Nice detail, and in a way makes UTY feel canon even though I know it isn't sadly.
I didn't know the Haltmann Works Company took over the Luncheon Kingdom for a second. Also wow, the opening sequence of Steamworks with the music when you turn on the generator was a real big opener to the whole thing, and I love that
These are one of the few games where I wish I could forget about it and experience it like the first time. I'm eternally grateful that I got to experience this blindly, even after weeks of it's release. I had minimal spoilers, and way too much fun.
I personally went in with absolutely no spoilers. As soon as I heard about it i immediately played the entire thing before continuing my internet activities. And I must say, it is honestly one of the best games I have ever played. Not quite as good as oneshot tho, although as a computer programmer I am somewhat biased, but it is probably better than UT.
My favourite soundtrack in the entire game. SPOILER ALERT This feeling when you step in the epic gateway thing in the Wild East to go on a more epic quest to save Kanako from the Lab was already so good but then we left the dark old creepy lab place and a new wonderful steampunk view shows up with pink magma-like stuff everywhere and a bunch of metallic platforms keeping us from falling in to it AND THEN THIS STARTS TO PLAY. Man, I felt real euphoria at this moment of the game. HUGE Thanks to everyone who made this project possible!
when i flipped the switch and the music came on i thought “this is the longest puzzle solved theme ive ever heard” and then at 0:13 when more instruments came in i was like “OH-“
I like how some zones in UT Yellow have something that differs from the Undertale places that we don't exlore in-game. -The Dark Ruins are the Ruins but more abandoned and more forgotten. -The Dunes are the Waterfall but well, DRY. -The Steamworks is the Core but inoperative. Just a details i perceived
when i started playing this game, it was so good that i said to myself "this fangame feels official, its just as good as undertale" when this song kicked in, it was the moment i realized that this fangame is WAY past "as good as undertale"
You know... After trying Deltarune... Well, this game is better in everything except maybe the story of the original game (debatable). Which basically makes it the best "undertale" game out there (I mean, after the original one). I mean, it's definitely better than the garbage that Deltarune turns out to be.
@@Lolomaster47 "Very weak" seems really ungenerous. Chapter 1 may not be as impressive as Undertale, but it's still bursting with charm and fun ideas. And TBH, I still think Jevil is more challenging than the Chapter 2 secret boss (although the latter is definitely fun for a lot of other reasons).
🎵steam is the fuel for you and me! En-er-gy We are a tireless working crew Here for you Making science and it’s appliances We’re machines that you rely on The hissing steam of efficiency Brings a new tomorrow for you and me
The melancholy of it all is immaculate narratively. All of this just wasting away, the creations of a man no longer with us left forgotten, yet rediscovered. To be fair, in the end... he did help someone build a brighter future, on the surface.
After the truth, Ceroba is still my favorite character. Our thoughts are the same, both mostly sad. I will try to study her personality in as much detail as possible. And the time spent with her and her conversations in the steamworks I can call the best. Thank you, yellow team.
I feel like this game is absolutely not based on undertale characters, and this is so good, bc it so fking cool to explore underground once more again with almost the same vibes. And, I fr think UTY is better then Undertale, no one can change my mind.
this game is not even a year old, yet strangely i have nostalgia for some of these songs, including this one. in other words this soundtrack is brilliant
Dunno, this track alone touches something in me. I like it a lot. It's a very good track. This could easily be the final boss theme. Can't get enough of it
You guys did _not_ have to go this hard for the music, but you did, and it's awesome. This theme is a fantastic parallel to the CORE's theme, in almost every aspect. It has such an oddly melancholic feeling of times since passed, a less "futuristic" beat than the Core that gives you the knowledge that the Steamworks is long past it's prime, yet with the guitar riff it still commands such a powerful presence with it's sheer scale, lengthy catwalks and the large cooling pool. Definitely one of if not my favourite areas in the game
This one might not only my favourite UTY overworld track, but my favourite IN GENERAL! I can't express it, but while obviously sounding robotic it also sounds deeply magical At least to me. Amazing track 11/10 💛
I am commenting on every single song of the Undertale Yellow Soundtrack playlist! (Read this knowing I discovered, explored and played Deltarune (in 2021) before Undertale (in 2022), which to the current day of this comment I have only watched the entirety of, but not actually played. Hence why I assume that I like Deltarune more than Undertale, because it was personal and... new, in a way, but can still feel what I would call a "fake" nostalgia from Undertale despite that). I played Undertale Yellow one time. My playthrough went across from 10/12/2023 to 26/12/2023, during a total of 15-16 days. I played it, aimed for the best, and got True Pacifist. When I finish it, I tell Flowey to wait. And get off the computer for the day. Some days pass by, and I finally start watching a True Pacifist route on YT. Some days pass by again, and I gain the courage to watch the not-so-dark path, and then the truly dark path. Some time passes once again, and I finally watch the end offered by Flawed Pacifist. A whole new horizon opens beyond the generator of the Steamworks for Clover and Ceroba to uncover! It's as colorful and warm as the sunset... ...maybe because of the boiling pink acid. Behold! The Steamwoks! (I know it because of the ongoing sinking outdoor in the burning bleach spelling out "Steamworks", flickering! :D) Last time there was such an extensive area theme was with "In Darkness"! Suffice to say, it has been a long time since we had a completely new and fleshed out area! And, of course, with it, a fresh song to give it company, sharing very little (next to non-existent) similarities to the many music we've been exposed to already! Even the Dunes, still having the Wild East, were getting a bit dry! From time to time, it's always good to have something to shake things up! And that's exactly what "Meltdown" is here to do! Feeling kinda unhappy that I can't exactly remember my reaction to this bit. The whole place, as well as the song, starting up, and entering the actual broken down and beautifully unreal core of the Steamworks! Quoting this example again, with the Dunes' entrance and "Vigorous Terrain" combo, I was so joyfully over the top in excitement that it got forever stuck to my mind! A VERY identical scenario happens with the Steamworks. In the Dune's, the focus was more on the change and subversion of perspective, since it all got more lighted up and less silent. With the Steamworks entrance, however, the dev team clearly knew how to improve this change of pace with the opening of a different landscape! The longer build-up after Clover pulling the lever, with "Meltdown" shaping up in the background, surely made it a quite objectively better sequence, I'd say! Not stating that you have to enjoy it more than the other moments of Clover drastically changing scenes. I'm just saying that I see the magical start-up of the Steamworks as an improved way of introducing a new area, even if that might not have been my opinion back in those days. The fact that I don't recall an equal thrill to what I felt with the "Vigorous Terrain" section may suggest that I wasn't much of a fan of "Meltdown"'s spectacle. While that might be true, looking at it again, I find it hard to think that I didn't get in this boat too! It seems so perfectly crafted to get that spark in your eyes! The things I most recall fondly about the Steamworks weren't exactly its presentation (from what I remember, at least), though now I can't look at this and say that I felt neutral and indifferent! The most likely scenario is probably that I just... can't remember it that well. Whether if such statement is false or not, I can confidently say that I've grown to appreciate it! (or I am just reassuring how I felt about it, again XD). Mind you, this is the second non-battle-related song to be most viewed of the whole soundtrack (the first one is "Once Upon a Truthful Time", but c'mon this is literally the first ever track you hear, of course it would be difficult to compete with THAT!)! That's an admirable achievement! For an AREA TUNE to be this praised by so many people, making it stand out from all the other battle-themed pieces, then it must be good stuff! By the time of listening to it like 21 times already on repeat, I can confirm it is, in fact, "good stuff"! I was thinking about if a comparison between "Meltdown" and "Field of Hopes and Dreams" was viable. You come from quite silent places before these tracks start playing, and both of them kinda make an aesthetic change in the panorama when they reveal themselves. The Field of Hopes and Dreams doesn't make a drastic change in imagery as The Steamworks do, for sure, but the context between the two is certainly worth to be looked at, I feel! Not only that, their musical composition follows an oddly coincidental pattern. "Field of Hopes and Dreams" has that fake-out halfway into it, where it makes it look like the song is ending, when in reality it pulls that stunning saxophone that carries the piece to be one of the best DELTARUNE has seen until now! "Meltdown" has a somewhat similar length to pull one or two of these crazy shifts too! I would say that the ascension at 0:39, with the electric guitar comin' in clutch, alerting you like "yo, this track is a banger, ok?! In case you haven't noticed it, have this jaw-dropping guitar section!". This would probably be the moment that made me realize the resemblance between the two tracks. Still, I'd also throw in what I can REALLY call an ascension: 1:47, where the faint trumpets just make the music feels so much grander! There didn't even need to be a trumpet at that part, another instrument like a violin could do the work, the important matter was just to add that next layer that would enhance the track to a god-like extent! You can clearly tell why there needed to be two musicians to produce a jammer like "Meltdown"! And the best part is, the theme doesn't drag along! Or, in better words, it does drag along, but every little section FEELS part of it, FEELS necessary! The increasingly overlaying pianos at the beginning, goin' off together with the giant factory, finally gaining life again! The drums at 0:26 starting almost in sync with Ceroba and Clover gazing upon the newly found pink paradise, the "Steamworks" broken down sign giving that sense of "Now that you are finally here, be ready for anything!"... It all adds up! I don't think I've seen a song match so well with its area, identity and overall extremely precise structure! Just the sound of the music feels... magical. Much less than mechanical, actually. The rest of it revolves around the sections that change the pace and instrumental side of the song, ones I have already touched upon, while having intercessions like at 1:06, that mediate the whole majestic spectacle that this song is by connecting the sections that truly make this banger what it defines to be! Just exploring around the isles surrounded by the... what is that, really? Do we, at any point, get to know what the pink liquid is? Is it goo, lean, bleach, acid, pink sauce?! My closest guess would be that it is the fuel that runs the machinery in the Steamworks. It doesn't really answer the first question, though. What was I saying before? Ah yes! Just exploring around the isles surrounded by the pink sauce (that is actually what I called it for a VERY long time XD) accomplished me! I've said it many times before, checking corners is my favourite hobby! And so, I'm really thankful that now I get to do it... in a much more stylish way! The rayfish bot ride was a nice change to how to go around the environment! And since there are supposed paths for you to proceed, there are tons and tons of others that you can take for extra content! Whether that "extra content" be a rubber duck, an apparently closed-off path in the facility that you can only get to with a... card?, and most importantly, his return... MO!!!!!! He's back! Days after doing the "Vigorous Terrain" comment, I face-slapped myself when I saw I didn't include our boy Mo on it! Utterly disgusted by my person, I was. Since this is the last time I'm seeing the guy, I'll say that it was common for me to only get an item from him at a time. I did this mostly because I was afraid to run out of money if I wanted to buy other things from upcoming shops. In Snowdin, it was the Hot Pop. In the Dunes, the Green Tea (got lucky with that one, it's the one that heals the most out of the three iced teas). In the Steamworks, the Grassy Fries (also, I got to see that the Moss Salad makes a reference to being "from another world"... wonder what that might entail. ;). Mo's gags were always the best! The water running out in the Dunes, him knowingly almost burning himself to death (rip to most of his products though)... I can't say it enough times. The personality of Mo, as well as his catchy theme song, is the only thing I need to lift up my mo-od! Hearing that tune when entering a room was the peak of my happiness for the whole day! Since this is probably our last deal, I wish I could've bought more stuff from him. At the end of the say, Mo is (seemingly) harmless, so if he wants to put on a show, then I'll be forever on the front seat to! Have a good one Mo! Keep it at your best, and one day, you might find your own clientele line! I'm sure of it! ;)
Almost let the emotional talk drive me away from some last aspects! A shoutout to the ray bot for helping Clover and Ceroba not to lose the game! What a magnificent individual! When the surf ride from the ray fish isn't needed, walking by foot is also a nice choice! If you aren't hit by awfully hurtful steam, that is. Reminds me of the falling rocks from Starlo's "mission machines", but way better executed (sorry Star). It keeps you on your toes, while also not being constantly present to make it annoying. After all, running through those platforms also has its enjoyment! :D To end it off, I appreciate SO much the pink filter on Clover and Ceroba! Takes me back to the time in Snowdin, where it was so cold that Clover looked paler than usual! This time, it's pink-toned! I especially like what it does to Clover's mostly brown attire, it results in a great color, kind of a greyed-out tone! With Ceroba it's fine too, you would expect her red hair and white/red clothing to look aesthetically pleasing with the pink sauce filter! Such a good entry! Made me remember how passionately I was writing for "Vigorous Terrain" 40 or so days ago, and it made me rediscover a masterfully composed song, as well as reevaluate the general positive opinion on the soundtrack! Definelty deserved! :) (13/04/2024)
I tend to take things a little slower in ganes than other people. Case in point, i actually walked most of UTYellow, but when this came on, i couldn't help but sprint everywhere while it played.
@@Gyrokun honestly that might just be the intended way, it feels like the devs decided to add a run mechanic when they started working on the Dunes since going from snowdin to dunes the rooms suddenly get wayyy bigger and emptier (though it could be bcs it's the desert)
This is genuinely one of the most beautiful songs I've ever heard in my life. This song has no reason to go THIS hard, but I'm beyond glad it does. DAMN. 😭👏
Don't let this banger of a song distract you from the fact that we might be getting a bit of cancer from the most likely radioactive Steamworks Juice™.
Clover: Day 58... the robots are becoming more sentient! They've began to KNOW MY NAME. Robot: Please stop... Gunhat... Clover: Wha-- HOW DO YOU KNOW MY MIDDLE NAME?!
This song makes me have a strange feeling, a song about a place that’s only inhabited by robots that have been abandoned and forced to live on their own.
whoever made this must be a musical prodigy, if i really had say anything about mistakes it would be that theres some parts that drags a bit, but otherwise 10/10
How does EVERY instrument in this song go so HARD?!?!? From the piano to the electric guitar to the synths and the strings every single part of this sounds WAYYY to good!!!!
@@Gyrokun Yeah, but they should like it MORE. I haven’t seen any covers of it (besides the 8-bit drummer’s), but I’ve seen plenty of covers of other UTY songs.
I like how some of the plugins create retro-futuristic vibe in the track! It really feels like walking through the place that was once the peak of technology
I liked how in counterpart to The Dark-Bluish palette of the Core, The Steamworks where pink, also, meanwhile in 065-Core everything sounds Technological, here in 071-Meltdown the song feels more acoustic and Steamy ^^
i know the most universal thing about this area is that we all flipped the switch and went OH DAMN THIS GOES INSANELY HARD
lmao i was more concerned about how we casually reactivated a closed down one of the largest factories in the underground shut for years with little to no maintenance left-
but yeah banger theme
you know that one gif from doctor strange? yeah thats how i felt
I need to play this game does anyone have a windows computer i can have
@@TheCrazyEight8If you have a non windows computer, you can run a virtual machine to make it a windows computer
@@mo_BD the monster obsession with puzzles
This theme is perfection.
My ONLY little small request would be to listen to it even while in battle, like Toby did with the CORE.
At least each area's basic enemies had unique music for their area
@@1stAidyea
pretty sure you could just change the battle music to meltdown
sadly the loop would be messed up so you'd always hear the start of this song @@deadmeme5485
@@deadmeme5485 It would still go back to the start of the track each time you entered/left a battle though
Tomorrow means the surface.
Tomorrow means death.
It’s tomorrow. Are we on the surface yet?
@@Nil-pb7sfThat depends. Have you gotten the pacifist ending of Undertale?
AYO I can't see yet the barrier!
Today means the surface.
Clover continues their journey into progressively hotter areas
Idk, I feel like Snowdin may have been colder than the Dark Ruins
Nah it's fake snow there's heating all over the place@@M_Chen333
cold forest into hot desert into extremely hot factory filled with acid into literal magma land
@@M_Chen333That was the start of the journey, then.
And then into final boss music that's just pure 🔥🔥🔥
The whole dungeon, I was just like, "Ceroba is my friend."
Who’s gonna tell him
I played neutral my first playthrough (bc for ut I did neutral > pacifist > geno) so when I got around to pacifist and ceroba was there I was like "nooo I want flowey bullets"
@@ericpota4486 does he know? xd
@@theemeraldsword85Why would you want any bullets in pacifist?
@@leritykay8911 you do not understand the pain I wish to put Axis through
I love how even the crumbly parts of the facility come to life. It reminds me a lot of portal 2. All the robots coming to life and dilligently cleaning like the inspector will be in today.
Yessss the portal 2 vibes were immaculate, especially with the Steamworks logo in the acid/lava and the overgrown plant life!
I think the devs realized that
Spoiler:
The alternate route through you take on neutral and genocide has a cake that you can get that looks very similar to the cake in portal
Sad we never found a companion cube
...the cake is a lie
Krispy Kreme is making new donuts?!
When I heard that piano fading in for the first time, my body ASCENDED
mine too
Yo mine too
You gazed down below...
Wich part?
This song goes SO HARD in that same Another Medium/CORE way while being it’s own thing. An absolute BANGER
I like it WAY more than core
They put their own spin on another medium, just being called medium in the ost
Then just sit in the rooms for where it plays@intersonality
The dance floor is worth it@intersonality
@@KeksimusMaximus I like core WAY more than this, but I respect your opinion.
Such an amazing idea. A CORE before the CORE, labs other than Alphys'... it makes the underground feel so much bigger and alive and shows the deeper history of it all. Wow 🔫🤠💛
FR
@modestzachman758 exactly! I kinda wish we got to see "the bay" Paps brings up literally once offhandedly and never again... but I'm definitely not complaining. AND we got a slight bit more of New Home rather than the like 3 hallways there are between the elevator and Asgore
im not sure that this Core is made after the actual Core. it could be the same Core but in a different section, or once again, just a different Core.
sorry i know that was hard to read :p
because Alphys is the royal scientist, that means Gaster existed at some point, and created the Core
@@attackehhh the Steamworks were made before the Core by scientists monsters that weren't Gaster... unless that broken diploma in one of the walls had Gaster's name on it. The core was technically designed by Gaster, or at least that is what everyone believes.
@@rainbow_vaderthere was a fan game called “Undertale: True Genocide” where the demo ended at the beach. They’re continuing the game, but they took the demos down for some reason.
"hey uhh, we accidentally rerouted Chemical Plant's lean to Metropolis Zone..."
"GOD DAMNIT PATRICK THIS IS WHY I VOTED FOR TORIEL"
@@igp899Is this actually said in game? lol
nah lol@@IamDoru1
?
"SONIC, YOU GOTTA BE KIDDING ME."
This, right here. This was the moment when I realized that this might just be one of the best undertale fangames I’ve ever played.
honestly it was just as good if not better than undertale. really REALLY well made
This is no one of the best fangames
This is the best fangames ever
it's not one of the best UT fangames ever
it's not even the best UT fangame
Undertale Yellow is *The Best* fangame ever created.
(at least in my opinion)
@@fiiipgames7389TRUE
@@SleepyEggy13 some parts I would say that they are better than undertale. But I just finished ut againt and I remembered that Toby Fox is a genius
Both the Core and Steamworks both had such banger and also this is it the final stretch themes. Both themes portray how much you have made it far and now that you are close to the end it’s time to get ready for the final test and keep on moving. It’s amazing how much Undertale Yellow compares so much to the original Undertale feels the prequel that Toby dreamed of.
welcome to your final test, i'm mr beast
You know what they say, tomorrow means the surface.
I always say that, like the part in this song at 0:39 and the part of CORE at 1:01 really give “You’ve come so far, you can’t stop now” vibes
What sucks is that enemy approaching plays whenever enemy attacks, in CORE music continues to play during encounter
My reaction to powering up the steamworks:
"Piano build up?... That can only mean that a banger is about to play!"
My same reaction to final pacifist ceroba's theme
Pokémon/Zelda fans:
That was such a cool feeling when you flipped the switch, seeing the entire Steamworks come to life as this kicks in
The worst part of this song is that it ends the moment you enter the Steamworks Office area
and it gets cut off by encounters
no it doesnt its still there in the battles
@@studguy2911 Er, no it isn't?
@@studguy2911cap heatwave approaching cuts in during battles
UNDERTALE RED AND YELLOW THANK YOU FOR LETTING ME HEAR THIS ONCE MORE
Fr
How do you get red and yellow
I love the intro piano slowly fading in. It, to me, feels like you being able to see the facility slowly powering on, getting activated closer and closer as you run along the catwalks.
YALL WHEN I SAY THEY FUCKING *COOKED* WITH THIS TRACK
AND THE COLOR PALETTE AND THE INSTRUMENTS REMINDING ME OF ONESHOT, ONE OF MY FAVORITE GAMES OF ALL TIME???????????
*FUCKING PEAK*
HELL YEAH RED PHOSPHOR ZONE
Glad I’m not the only one to draw parallels to the Refuge lmfao
Yuh it gives some insane Refuge vibes
there is no escape oneshot fandom will follow
FR I literally JUST played right oneshot before ut yellow too it was an experience
Got to this part in the game last night and I cannot stop thinking about how amazing this track was, absolutely fantastic work.
Same. I haven't finished the game yet, I'm struggling with the final boss of the pacifist run (and I'm going to do a genocide run right after that, I think), but I doubt anything will top this for me. It just sounds so good. I don't know, it really touches something in me. Which is extremely rare, because I've listened to thousands and thousands of tracks in my life. And only a few have done the same.
CORE🤜🤛Meltdown
(Be the best overworld theme)
Field of hopes and dreams, Undertale, a cybers world and Pandora palace
Live Another Medium Reaction:
Undertale (the music):
Vigorous terrain
Another medium
What the HELL this is INSANE
MyNewSoundtrack, you actually created one of the best area themes I've ever heard
♥♥♥ it was a 50/50 between MasterSwordRemix and me for this one!
@@MyNewSoundtrackWE LOVE YOU
@@MyNewSoundtrack Well done! Very good OST for a "small" and free fan project. This track is a real BANGER. I don't know, it really touched me, it just sounds very good.
@@MyNewSoundtrack between this and terminalmontage you have skyrocketed in popularity. I remember your older remixes from quite a long time ago. damn well deserved.
@@MyNewSoundtrack My guy, you somehow managed to make something better than another medium and core, honestly, IMO, better than the entirety of the UT soundtrack. This is one of the most awesome and epic pieces of music I have ever heard, you did not need to go this hard, but man am I glad you did. And the best part is it's an area theme, so we got to listen to this banger without the distraction of a boss, and properly appreciate it. I do wish it continued playing during normal fights tho. Anyway, long rant short, thanks for this masterpiece of a track, and I am absolutely going to check out your other work now.
Being hit with this after the switch awakened something within me
this core activation got me likin boys :3
@@dokomniboykisser disease
@@dokomni what the fuck?
🤨🏳️🌈?
@@lolguy91wastakenbyanidiot i meant as in like, dudes. men
Same level as Toby's best works, absolutely wonderful.
The steamworks are by far the best area in the game for me. I dont know why but this banger gives a sence of "hope" as you dash through (or carefully tread) the steam hazards
To me I guess it’s because this track has a sense of finality to it - you feel you’re In The homestretch, with one final task: to save Kanako.
@@alphadroid_131 there's only one task:Find the humans (or at least their souls) and escape the underground, there's no other task. And there's only ONE way to complete it..=)
i think this was one of the points that made me realize this game was something else. it was so worth it
This section gave me strong Portal 2 vibes. That part where you go underground and visit this huge abandoned facility which is high-tech but also somewhat retro.
The piano in this song is also Portalesque
also the track Greenhouse sounds like something straight outta portal 2’s overgrown/old aperture sections
What a feeling, seeing the whole facility power up as this music starts with the crescendo
Perfection. That is how late game area music must be. You feel that your journey is coming to end, as you hear that heroic and intense melodies. So all that remains is the last effort before the final and you filled with determination. But then everything is becoming quieter and more mysterious and you remember that a lot is still unclear. You start to get really nervous cause you don't know what to expect next. Truly fascinating atmosphere.
it’s no longer determination, this time, you’re filled with justice
Мысли о финале вселяли в меня только грусть. Вот и конец истории.
God, i would love to see the regular UT cast here, the idea of a pre-core setting was so cool
CORE but it has an absolutely STELLAR piano
This legitimately goes way too hard, I cant stop re-listening to it lmao!
And also, I love Ceroba, such a neat character! (and shes pretty :))
Cool it with the bestiality, dude
@@KeksimusMaximus Trust me, I am not an advocate of bestiality, its disgusting. All I said was "shes pretty", saying thats partaking in bestiality is a little harsh, shes not even an actual animal. However, I still wish you a good day :)
@@goldfishchromee thank you!
Don't masturbate to drawn animals anymore!
@@KeksimusMaximus What the fuck???????
@@KeksimusMaximusYou are literally insane
so that "this goes so hard what the hell" feeling we got when we turned the facility on really was universal huh?
I had that feeling so many times playing this game but it didn’t start until the later half of the dunes. OST is goated with the sauce
no way i found you
@@swifttt holy smokes hi swift
@@Artism_vpn yooo
I absolutely adore the fact this track sounds like reviving something dead and hopeless, it sounds like fixing someone's life, really. And the fact it sounds like Another Medium makes it a bit nostalgic
If I had a nickel for every time the best overworld track of an undertale fangame was Meltdown, the theme of the technology-themed area, I would one nickel, which would have been two, but Undertale: Bits and Pieces got shut down.
wait it got shut down? it looked awesome
@@PaveReal yeah the lead dev turned out to be a less-than-very-good person
@@PaveReal The lead dev had child p0rn and got arrested.
@@JonnySpecman unironically reached LP 5 💀
As far as I can tell they're rebooting the project minus the original dev, one detail I liked in UT:BnP was actually the boarded up floor in the Ruins which is a reference to this game I honestly hope they keep it in the reboot. Nice detail, and in a way makes UTY feel canon even though I know it isn't sadly.
At first i thougth '' oh, this is a pretty cool area theme''
And then they hit me with the 0:39
undertale needs more guitars
I didn't know the Haltmann Works Company took over the Luncheon Kingdom for a second.
Also wow, the opening sequence of Steamworks with the music when you turn on the generator was a real big opener to the whole thing, and I love that
why did this get me?
please don't bring up SMO
I spent months trying to get that stupid jump rope
my first thought upon discovering the steamworks was just "steamworks go bye bye always on drm"
This part went so unbelievably hard.
These are one of the few games where I wish I could forget about it and experience it like the first time.
I'm eternally grateful that I got to experience this blindly, even after weeks of it's release. I had minimal spoilers, and way too much fun.
I personally went in with absolutely no spoilers. As soon as I heard about it i immediately played the entire thing before continuing my internet activities. And I must say, it is honestly one of the best games I have ever played. Not quite as good as oneshot tho, although as a computer programmer I am somewhat biased, but it is probably better than UT.
"Tomorrow means the surface" hits hard
My favourite soundtrack in the entire game.
SPOILER ALERT
This feeling when you step in the epic gateway thing in the Wild East to go on a more epic quest to save Kanako from the Lab was already so good but then we left the dark old creepy lab place and a new wonderful steampunk view shows up with pink magma-like stuff everywhere and a bunch of metallic platforms keeping us from falling in to it AND THEN THIS STARTS TO PLAY. Man, I felt real euphoria at this moment of the game. HUGE Thanks to everyone who made this project possible!
when i flipped the switch and the music came on i thought “this is the longest puzzle solved theme ive ever heard” and then at 0:13 when more instruments came in i was like “OH-“
I like how some zones in UT Yellow have something that differs from the Undertale places that we don't exlore in-game.
-The Dark Ruins are the Ruins but more abandoned and more forgotten.
-The Dunes are the Waterfall but well, DRY.
-The Steamworks is the Core but inoperative.
Just a details i perceived
when i started playing this game, it was so good that i said to myself "this fangame feels official, its just as good as undertale"
when this song kicked in, it was the moment i realized that this fangame is WAY past "as good as undertale"
You know... After trying Deltarune... Well, this game is better in everything except maybe the story of the original game (debatable). Which basically makes it the best "undertale" game out there (I mean, after the original one). I mean, it's definitely better than the garbage that Deltarune turns out to be.
@@KeksimusMaximusdid you only play chapter 1?
@@icantthinkstraight8853 yes
@@KeksimusMaximus Chapter 1 is very weak. Play the 2nd chapter.
@@Lolomaster47 "Very weak" seems really ungenerous. Chapter 1 may not be as impressive as Undertale, but it's still bursting with charm and fun ideas. And TBH, I still think Jevil is more challenging than the Chapter 2 secret boss (although the latter is definitely fun for a lot of other reasons).
This track is fire dude I loved this section and axis made it 10000 times better
Incredible track. Probably my favorite in the game.
🎵steam
is the fuel for you and me!
En-er-gy
We are a tireless working crew
Here for you
Making science and it’s appliances
We’re machines that you rely on
The hissing steam of efficiency
Brings a new tomorrow for you and me
No reactivate, now reanimate
For creators, make something that is great
@@lilyaka9194 acting as a team
Chassis filled with steam
For the plans and our masters and a dream!🎵
@@ildefonsomagallosa1767
Tomorrow means the surface...
Tomorrow is our purpose...
So robots are of service
We aren't worthless
@@Roman-ik3cf we work for everyone
Until the work is done
Until we see the sun
(See the sun)🎵
A lava area with many mechanical aspects, and absolute peak music. Name a more iconic duo.
This is a certified Mynewsoundtrack moment
fr
This song kinda reminds me of the core music from undertale, but different. I was insanely surprised at how good this song was!
That area gives me True lab and CORE vibes.
The melancholy of it all is immaculate narratively. All of this just wasting away, the creations of a man no longer with us left forgotten, yet rediscovered.
To be fair, in the end... he did help someone build a brighter future, on the surface.
After the truth, Ceroba is still my favorite character. Our thoughts are the same, both mostly sad. I will try to study her personality in as much detail as possible. And the time spent with her and her conversations in the steamworks I can call the best. Thank you, yellow team.
How tf you can love a character that tried to stab you in the back and did nothing great for ya and just wasted your time?
Best Undertale OST, i absolutely refuse to believe UTY is a fan game and not canon
I feel like this game is absolutely not based on undertale characters, and this is so good, bc it so fking cool to explore underground once more again with almost the same vibes. And, I fr think UTY is better then Undertale, no one can change my mind.
this game is not even a year old, yet strangely i have nostalgia for some of these songs, including this one. in other words this soundtrack is brilliant
Dunno, this track alone touches something in me. I like it a lot. It's a very good track. This could easily be the final boss theme. Can't get enough of it
Tomorrow means the surface
Tomorrow is our purpose
You guys did _not_ have to go this hard for the music, but you did, and it's awesome.
This theme is a fantastic parallel to the CORE's theme, in almost every aspect.
It has such an oddly melancholic feeling of times since passed, a less "futuristic" beat than the Core that gives you the knowledge that the Steamworks is long past it's prime, yet with the guitar riff it still commands such a powerful presence with it's sheer scale, lengthy catwalks and the large cooling pool.
Definitely one of if not my favourite areas in the game
This one might not only my favourite UTY overworld track, but my favourite IN GENERAL!
I can't express it, but while obviously sounding robotic it also sounds deeply magical
At least to me.
Amazing track 11/10 💛
OMG the Undertale yellow developers cooked so well with this one! Ahh so amazing so awesome! 💛✨
One of the best songs in the whole soundtrack.
And probably the best area theme ive ever heard.
Give me a moment. I’m ascending to heavenly heights of bliss due to how undeniably hard this goes.
I am commenting on every single song of the Undertale Yellow Soundtrack playlist! (Read this knowing I discovered, explored and played Deltarune (in 2021) before Undertale (in 2022), which to the current day of this comment I have only watched the entirety of, but not actually played. Hence why I assume that I like Deltarune more than Undertale, because it was personal and... new, in a way, but can still feel what I would call a "fake" nostalgia from Undertale despite that).
I played Undertale Yellow one time. My playthrough went across from 10/12/2023 to 26/12/2023, during a total of 15-16 days. I played it, aimed for the best, and got True Pacifist. When I finish it, I tell Flowey to wait. And get off the computer for the day. Some days pass by, and I finally start watching a True Pacifist route on YT. Some days pass by again, and I gain the courage to watch the not-so-dark path, and then the truly dark path. Some time passes once again, and I finally watch the end offered by Flawed Pacifist.
A whole new horizon opens beyond the generator of the Steamworks for Clover and Ceroba to uncover! It's as colorful and warm as the sunset...
...maybe because of the boiling pink acid.
Behold! The Steamwoks! (I know it because of the ongoing sinking outdoor in the burning bleach spelling out "Steamworks", flickering! :D)
Last time there was such an extensive area theme was with "In Darkness"! Suffice to say, it has been a long time since we had a completely new and fleshed out area! And, of course, with it, a fresh song to give it company, sharing very little (next to non-existent) similarities to the many music we've been exposed to already! Even the Dunes, still having the Wild East, were getting a bit dry! From time to time, it's always good to have something to shake things up! And that's exactly what "Meltdown" is here to do!
Feeling kinda unhappy that I can't exactly remember my reaction to this bit. The whole place, as well as the song, starting up, and entering the actual broken down and beautifully unreal core of the Steamworks! Quoting this example again, with the Dunes' entrance and "Vigorous Terrain" combo, I was so joyfully over the top in excitement that it got forever stuck to my mind! A VERY identical scenario happens with the Steamworks. In the Dune's, the focus was more on the change and subversion of perspective, since it all got more lighted up and less silent. With the Steamworks entrance, however, the dev team clearly knew how to improve this change of pace with the opening of a different landscape! The longer build-up after Clover pulling the lever, with "Meltdown" shaping up in the background, surely made it a quite objectively better sequence, I'd say! Not stating that you have to enjoy it more than the other moments of Clover drastically changing scenes. I'm just saying that I see the magical start-up of the Steamworks as an improved way of introducing a new area, even if that might not have been my opinion back in those days. The fact that I don't recall an equal thrill to what I felt with the "Vigorous Terrain" section may suggest that I wasn't much of a fan of "Meltdown"'s spectacle. While that might be true, looking at it again, I find it hard to think that I didn't get in this boat too! It seems so perfectly crafted to get that spark in your eyes! The things I most recall fondly about the Steamworks weren't exactly its presentation (from what I remember, at least), though now I can't look at this and say that I felt neutral and indifferent! The most likely scenario is probably that I just... can't remember it that well. Whether if such statement is false or not, I can confidently say that I've grown to appreciate it! (or I am just reassuring how I felt about it, again XD).
Mind you, this is the second non-battle-related song to be most viewed of the whole soundtrack (the first one is "Once Upon a Truthful Time", but c'mon this is literally the first ever track you hear, of course it would be difficult to compete with THAT!)! That's an admirable achievement! For an AREA TUNE to be this praised by so many people, making it stand out from all the other battle-themed pieces, then it must be good stuff! By the time of listening to it like 21 times already on repeat, I can confirm it is, in fact, "good stuff"!
I was thinking about if a comparison between "Meltdown" and "Field of Hopes and Dreams" was viable. You come from quite silent places before these tracks start playing, and both of them kinda make an aesthetic change in the panorama when they reveal themselves. The Field of Hopes and Dreams doesn't make a drastic change in imagery as The Steamworks do, for sure, but the context between the two is certainly worth to be looked at, I feel! Not only that, their musical composition follows an oddly coincidental pattern. "Field of Hopes and Dreams" has that fake-out halfway into it, where it makes it look like the song is ending, when in reality it pulls that stunning saxophone that carries the piece to be one of the best DELTARUNE has seen until now! "Meltdown" has a somewhat similar length to pull one or two of these crazy shifts too! I would say that the ascension at 0:39, with the electric guitar comin' in clutch, alerting you like "yo, this track is a banger, ok?! In case you haven't noticed it, have this jaw-dropping guitar section!". This would probably be the moment that made me realize the resemblance between the two tracks. Still, I'd also throw in what I can REALLY call an ascension: 1:47, where the faint trumpets just make the music feels so much grander! There didn't even need to be a trumpet at that part, another instrument like a violin could do the work, the important matter was just to add that next layer that would enhance the track to a god-like extent!
You can clearly tell why there needed to be two musicians to produce a jammer like "Meltdown"! And the best part is, the theme doesn't drag along! Or, in better words, it does drag along, but every little section FEELS part of it, FEELS necessary! The increasingly overlaying pianos at the beginning, goin' off together with the giant factory, finally gaining life again! The drums at 0:26 starting almost in sync with Ceroba and Clover gazing upon the newly found pink paradise, the "Steamworks" broken down sign giving that sense of "Now that you are finally here, be ready for anything!"... It all adds up! I don't think I've seen a song match so well with its area, identity and overall extremely precise structure! Just the sound of the music feels... magical. Much less than mechanical, actually. The rest of it revolves around the sections that change the pace and instrumental side of the song, ones I have already touched upon, while having intercessions like at 1:06, that mediate the whole majestic spectacle that this song is by connecting the sections that truly make this banger what it defines to be!
Just exploring around the isles surrounded by the... what is that, really? Do we, at any point, get to know what the pink liquid is? Is it goo, lean, bleach, acid, pink sauce?! My closest guess would be that it is the fuel that runs the machinery in the Steamworks. It doesn't really answer the first question, though. What was I saying before? Ah yes! Just exploring around the isles surrounded by the pink sauce (that is actually what I called it for a VERY long time XD) accomplished me!
I've said it many times before, checking corners is my favourite hobby! And so, I'm really thankful that now I get to do it... in a much more stylish way! The rayfish bot ride was a nice change to how to go around the environment! And since there are supposed paths for you to proceed, there are tons and tons of others that you can take for extra content! Whether that "extra content" be a rubber duck, an apparently closed-off path in the facility that you can only get to with a... card?, and most importantly, his return...
MO!!!!!! He's back! Days after doing the "Vigorous Terrain" comment, I face-slapped myself when I saw I didn't include our boy Mo on it! Utterly disgusted by my person, I was. Since this is the last time I'm seeing the guy, I'll say that it was common for me to only get an item from him at a time. I did this mostly because I was afraid to run out of money if I wanted to buy other things from upcoming shops. In Snowdin, it was the Hot Pop. In the Dunes, the Green Tea (got lucky with that one, it's the one that heals the most out of the three iced teas). In the Steamworks, the Grassy Fries (also, I got to see that the Moss Salad makes a reference to being "from another world"... wonder what that might entail. ;). Mo's gags were always the best! The water running out in the Dunes, him knowingly almost burning himself to death (rip to most of his products though)... I can't say it enough times. The personality of Mo, as well as his catchy theme song, is the only thing I need to lift up my mo-od! Hearing that tune when entering a room was the peak of my happiness for the whole day! Since this is probably our last deal, I wish I could've bought more stuff from him. At the end of the say, Mo is (seemingly) harmless, so if he wants to put on a show, then I'll be forever on the front seat to!
Have a good one Mo! Keep it at your best, and one day, you might find your own clientele line! I'm sure of it! ;)
Almost let the emotional talk drive me away from some last aspects! A shoutout to the ray bot for helping Clover and Ceroba not to lose the game! What a magnificent individual! When the surf ride from the ray fish isn't needed, walking by foot is also a nice choice! If you aren't hit by awfully hurtful steam, that is. Reminds me of the falling rocks from Starlo's "mission machines", but way better executed (sorry Star). It keeps you on your toes, while also not being constantly present to make it annoying. After all, running through those platforms also has its enjoyment! :D
To end it off, I appreciate SO much the pink filter on Clover and Ceroba! Takes me back to the time in Snowdin, where it was so cold that Clover looked paler than usual! This time, it's pink-toned! I especially like what it does to Clover's mostly brown attire, it results in a great color, kind of a greyed-out tone! With Ceroba it's fine too, you would expect her red hair and white/red clothing to look aesthetically pleasing with the pink sauce filter!
Such a good entry! Made me remember how passionately I was writing for "Vigorous Terrain" 40 or so days ago, and it made me rediscover a masterfully composed song, as well as reevaluate the general positive opinion on the soundtrack! Definelty deserved! :)
(13/04/2024)
The way this song builds in was as cool as the intro to cyber city. I love songs like that
I tend to take things a little slower in ganes than other people. Case in point, i actually walked most of UTYellow, but when this came on, i couldn't help but sprint everywhere while it played.
That started for me in the Dunes lol, Vigorous Terrain is too fun not to run everywhere to
@@Gyrokun honestly that might just be the intended way, it feels like the devs decided to add a run mechanic when they started working on the Dunes since going from snowdin to dunes the rooms suddenly get wayyy bigger and emptier (though it could be bcs it's the desert)
This is genuinely one of the most beautiful songs I've ever heard in my life. This song has no reason to go THIS hard, but I'm beyond glad it does. DAMN. 😭👏
Flipped the switch and suddenly I was back in undertale listening to CORE for the first time
I think we can all agree that when we flipped the switch we went "GOD DAMN THIS GOES SO DAMN HARD"
1:21 Cave Johnson called. He wants his sfx back.
Oh, the nostalgia Nostalgia from that area in portal two
When that piano kicked in, I legit instantly thought "oh it's gonna be a banger isn't it?" And I blasted it max volume.
Absolutely no regret
“Video game music isn’t real music”
No, this isn’t music. It’s a masterpiece.
fr, i tell people my favorite song is undertale songs and then they tell me it isn’t real music
Don't let this banger of a song distract you from the fact that we might be getting a bit of cancer from the most likely radioactive Steamworks Juice™.
Well, if it gets treated early I'm sure Clover can still live a long happy fufilling life.
Oh wait-
in almost all routes expect genocide clover dies so they have nothing to worry about
Follows CORE tradition of the penultimate technology-themed power plant area having an absolute banger theme for no reason…
I remember seeing the graphics and going "Holy f#*k this looks awesome."
Fully agree. So god damn beautiful
@@hopefuldreamer6725 I mean, this is my favorite area in the game.
I love the beginning part so much when the piano faded in
I don't think this track will ever get dull. This is the single greatest thing to have ever graced my ears. Undertale Yellow, good FUCKING job.
I immediately loved this theme
Clover: Day 58... the robots are becoming more sentient! They've began to KNOW MY NAME.
Robot: Please stop... Gunhat...
Clover: Wha-- HOW DO YOU KNOW MY MIDDLE NAME?!
Robot: I remember... You're vengeances...
Clover: 3 YEARS, I'VE BEEN IN HERE FOR 3 YEARS
STEAM🔥🔥🔥🔥
ITS THE FUEL FOR YOU AND ME🔥🔥🔥🔥
ENERGYYYYY🔥🔥🔥🔥
[Making.science.and.its.apliances]
We
Are a tireless working crew
Here for you
Ngl I really hope this dev team goes on to make more games because the potential they have for an original work is insane
The first time I heard the piano building up I was like "oh god what did they cook this time?"
And when the guitar started playing I got the chills.
Now who will have piano cover of this one
May god save their fingers
This song makes me have a strange feeling, a song about a place that’s only inhabited by robots that have been abandoned and forced to live on their own.
This is one of the best soundtracks in the game!
Best OST in the game hands down.
i disagree. its so close to peak. if only they used the guitar more
It's the best non-boss theme
A "meltdown" Is what i would probably have if i ever attempted to play this on a piano
gives me chills every time
whoever made this must be a musical prodigy, if i really had say anything about mistakes it would be that theres some parts that drags a bit, but otherwise 10/10
How does EVERY instrument in this song go so HARD?!?!? From the piano to the electric guitar to the synths and the strings every single part of this sounds WAYYY to good!!!!
now if i don't see a silvagunner rip of this turning it into meltdown by iroha(sasaki) ft. kagamine rin i'm going to be disappointed
That guitar part goes fuckin hard.
Or maybe I'm just biased towards rock music, but whatever. :p
the best part about this is from 0:00 to 3:07
best song ever
piano going hard
absolutely my favorite
The lean theme is so good
Most underrated track in the game
Wdym
@@GyrokunI mean the song doesn’t get as much attention as it deserves for being so good
@@caltheuntitled8021 but everyone likes it
@@Gyrokun Yeah, but they should like it MORE. I haven’t seen any covers of it (besides the 8-bit drummer’s), but I’ve seen plenty of covers of other UTY songs.
This really reminds me of the Slumbering Sanctuary from Dead Cells. The blue to hot pink really looks awesome!
the part at 2:13 when the song goes classical goes so fucking hard
I like how some of the plugins create retro-futuristic vibe in the track! It really feels like walking through the place that was once the peak of technology
im glad we all agree this song is FUCKING AWESOME.
I liked how in counterpart to The Dark-Bluish palette of the Core, The Steamworks where pink, also, meanwhile in 065-Core everything sounds Technological, here in 071-Meltdown the song feels more acoustic and Steamy ^^
Именно эта мелодия пробуждает свет в моей душе, заставляет сиять чистой энергией счастья и свободы!!!!!)))))))❤❤❤❤❤🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩
И справедливости 💛