Well, Wily Tower was really more of a mini game than a true, stand alone game. The trio of Robot Masters were based on the three main characters from the Chinese novel "Journey to the West."
Oh, I wasn't using perfect run rules, I was just charging through, I mean, I wasn't even recording the Sega versions of the first three games, so it was just getting through them as fast as possible.
I think I usually went with the following : 1 - Metal Blade 2 - Crash Bomber 3 - Hard Knuckle 4 - Quick Boomerang 5 - Time Stopper 6 - Atomic Fire 7 - Needle Cannon 8 - Thunder Beam Then I packed the Rush Jet, Magnet Beam, and Item 1.
can you belive that i screamed everytime i trew a hyper bomb "Adok bomb"?, that's so damm catchy... well...my selections (if i din't knew the waekness) 1-Rolling cutter 2-Metal Blade 3-Shadow Blade 4-Ice Slasher 5-Crash Bomb 6-Bubble Lead 7-Atomic Fire 8-Thunder beam yours?
its comprensible........but Roahm......there's a gameshark for unblocking "Wily Tower", less work, i think... you did it again in perfect perfomanse or you did it in a "Only Kick Robot Asses" (Ignoring No-Hit/No-Weapons) to do it?
::shrug:: I was tired, I had to play through the entire game (that is, MM1-3) again to be able to shoot this stuff, and it was the best I could do at an attempt at humor at that hour X)
Everyone says that the first secret 1-UP is really not worth it, because those jumps are really hard. I don't think so, I never touched those spikes.
Pretty Cool that you showed the hidden paths. Useful for those who haven't played or wanted to know whats in them.
-Old School Video Game King-
Well, Wily Tower was really more of a mini game than a true, stand alone game. The trio of Robot Masters were based on the three main characters from the Chinese novel "Journey to the West."
The two E tanks seemed the best to get out of all the secrets. It was indeed inlightening. Thanks Roahm.
Oh, I wasn't using perfect run rules, I was just charging through, I mean, I wasn't even recording the Sega versions of the first three games, so it was just getting through them as fast as possible.
Yeah, I was hoping for more too, but alas, that was it. I just wanted to show it for completion's sake.
From what I've read, all three of the Genesis Unit leaders are weak to Hyper Bombs.
i thought Mega Water S's secret area would go to the Green Hill Zone as seen in the beginning of the stage
I think I usually went with the following :
1 - Metal Blade
2 - Crash Bomber
3 - Hard Knuckle
4 - Quick Boomerang
5 - Time Stopper
6 - Atomic Fire
7 - Needle Cannon
8 - Thunder Beam
Then I packed the Rush Jet, Magnet Beam, and Item 1.
I don't quite follow what you mean, nothing from Wily Wars was in Brawl to my knowledge?
Now, the second secret E-Tank is really not worth it. 50% of the times I get that, I touch the spikes.
can you belive that i screamed everytime i trew a hyper bomb "Adok bomb"?, that's so damm catchy...
well...my selections (if i din't knew the waekness)
1-Rolling cutter
2-Metal Blade
3-Shadow Blade
4-Ice Slasher
5-Crash Bomb
6-Bubble Lead
7-Atomic Fire
8-Thunder beam
yours?
same with rush jet, but item 2 and Rush coil instead
its comprensible........but Roahm......there's a gameshark for unblocking "Wily Tower", less work, i think...
you did it again in perfect perfomanse or you did it in a "Only Kick Robot Asses" (Ignoring No-Hit/No-Weapons) to do it?
::shrug:: I was tired, I had to play through the entire game (that is, MM1-3) again to be able to shoot this stuff, and it was the best I could do at an attempt at humor at that hour X)
so, if you do these runs withow the rules......wath weapons would you select in the genesis unit stages? oô
Wow and now I know
Roahmmythril: And knowing is half the battle
GI JOE!! XD I'm sorry I couldn't resist
Well, at least it accomplished something then ;)
Snatch the E-Tank! XD