HOI4 Guide - How to Micro Navy - 5 Easy steps

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  • Опубликовано: 4 дек 2024

Комментарии • 48

  • @Nszeiner
    @Nszeiner 5 месяцев назад +44

    Another tip is to put your spotter ships on do not engage and they will not get themselves into a fight as soon as they spot something they will just follow a fleet around until your strike force gets there.

    • @hyggegaming
      @hyggegaming  5 месяцев назад +11

      Good idea! Another sneaky way (that I don’t approve as it feels broken) is to use submarines on always engage, then they will bind enemy large fleets without any anti-submarine capability

    • @sld1776
      @sld1776 3 месяца назад +3

      Mining fleets should also be on do not engage. This makes the trait Craven useful, because an craven admiral who gets into a fight anyway will run away faster.

  • @DahakaProd
    @DahakaProd 5 месяцев назад +24

    Cruiser submarines are imo superior to CLs in spotting, if you can access them. While not as capable of max spotting, they will almost never be found and sunk, unlike cruisers. It's also worth licencing them from someone who can make them, France, Germany, Japan etc

  • @jar-jarnotbinks7685
    @jar-jarnotbinks7685 3 месяца назад +8

    Incredible RUclips channel for HOI4 in depth explanations. Now, I won't say I truly understand Navy, but sinking the Royal Navy as Germany with a surface fleet of roughly 45-50 ship, make me feel that I definitly understood something.

    • @hyggegaming
      @hyggegaming  3 месяца назад +1

      This comment made my day! Thank you so much! /Badger

  • @p_rushton
    @p_rushton 5 месяцев назад +5

    That carrier clean up trick is very cool

    • @hyggegaming
      @hyggegaming  5 месяцев назад +1

      Thanks mate!

    • @ViktorEnns
      @ViktorEnns 5 месяцев назад +4

      Naval air zone reach was new information to me ❤

    • @SJ-xb7lg
      @SJ-xb7lg 4 месяца назад

      @@ViktorEnns yep yeaaaaaaap

  • @derekjones6984
    @derekjones6984 5 месяцев назад +14

    Can we get a navy Japan build video? Like the types of fleet setup you need and how you deploy and use each type properly ?

    • @Nszeiner
      @Nszeiner 5 месяцев назад +7

      I’ve been playing around with navy quite a bit lately as Japan. Honestly there is no one size fits all navy build it’s how you counter what your enemy is doing that counts. Let’s say you are fighting a us navy with a bunch of carriers. You will need quite a bit of AA to be successful. But if the enemy fleet is using all battleships and destroyers as screens, you wouldn’t need as much AA you would need more light attack to kill off the destroyer screens in order to get to the battleships. Preferable light cruisers with substantial light attack capabilities and some armor so that the destroyers can’t pierce them. I find that a battleship group with a good amount of light cruisers with a balanced loadout of both light attack and AA is the best. That way you can defend against air attacks from carriers but still do a good amount of damage to the enemy screens in order to be able to reach through and hit the big ships. Also include several dedicated torpedo destroyers so that once the screen starts to fail they can hit the larger ships hard with torpedoes and finish them off quickly. Navy is one of my favorite aspects of this game. It has quite possibly the deepest mechanics in HOI4 IMO. If you throw in all of the admiral traits and stats on top of this you can do some crazy stuff. I like to use the lancer trait on my admirals and stack that it the close quarters navy spirit and the long lance torpedo focus to get a near 50% torpedo green penetration stat on my submarines. You can sink random American carriers and battleships with a single submarine with that setup as Japan and after a while you just start whittling away the American navy to the point that there isn’t anything left. Fun times.

    • @hyggegaming
      @hyggegaming  5 месяцев назад +5

      Yeah maybe! That’s a good idea:) I do have this one I made before as a navy build discussion for a MP game: HOI4 - How to Navy | With Badger & TheRealBoppus
      ruclips.net/user/livexbN3KQvWafk?feature=share

  • @lalad0
    @lalad0 5 месяцев назад +2

    Amazing video, helped me demystifying navy

    • @hyggegaming
      @hyggegaming  5 месяцев назад

      Happy to hear ! :)

    • @lalad0
      @lalad0 5 месяцев назад +1

      @@hyggegaming i went on and watched your other naval guides including the 1h+ one, such goodness

    • @hyggegaming
      @hyggegaming  5 месяцев назад

      That’s dedication! What did you think about the other ones?!

  • @olivert8900
    @olivert8900 5 месяцев назад +7

    God I love this channel, I'm finally gonna be good at navy haha

    • @hamsred12hams
      @hamsred12hams 5 месяцев назад +2

      Same 😐

    • @hyggegaming
      @hyggegaming  5 месяцев назад +1

      Thanks a lot mate! You have no idea how happy it makes me reading this :)

    • @hyggegaming
      @hyggegaming  5 месяцев назад +1

      And thanks you too hamsred

  • @emregungor7853
    @emregungor7853 5 месяцев назад +2

    Great guide as always! I would be so happy if you made a video about how as Italy beat UK navy. I recently try to learn about navy in HOI4 and try it with Italy, but it seems impossible!

    • @hyggegaming
      @hyggegaming  5 месяцев назад

      Hey mate! Thanks a lot! If you use the micro advise I came with here, and then just build a lot of Battleships with enough screens you’re good (and make sure to have all research and doctrines)

  • @homey58
    @homey58 5 месяцев назад +6

    Can you make a navy build video. Like carrier fleet, destroyer fleet, light attack fleet etc.

    • @hyggegaming
      @hyggegaming  5 месяцев назад

      That’s absolutely something I could do down the road :) Boppus has made a min-max naval build guide before, so check that out first!

  • @FireDragon16180
    @FireDragon16180 5 месяцев назад +2

    Very interesting is the fact that aviation on the aircraft carrier can operate with maximum efficiency in the entire maritime area regardless of the aircraft's range. I want to ask if it is true that for the destruction of submarines a carrier cas is better than a carrier nav? Thank you 👍

    • @hyggegaming
      @hyggegaming  5 месяцев назад +1

      Happy you liked it! I don’t know tbh. I haven’t tried and compared :)

  • @KaizerKlash111
    @KaizerKlash111 5 месяцев назад +3

    Could you make a video covering naval patrol, specifically heavy naval patrol airframes, since when I use them they seem useful but I'm not certain if that is true

    • @Nszeiner
      @Nszeiner 5 месяцев назад +3

      The naval patrol command for airplanes doesn’t engage enemy ships. Only spots them for a strike force. So instead of sending a bunch of random destroyers or cruisers to their death in a small group you have airframes with high mission efficiency due to their range as spotters and then your strike force can attack based on the info received from the patrol airframes.

    • @hyggegaming
      @hyggegaming  5 месяцев назад

      That’s a good idea! :)

    • @ChurchoftheIgnorati
      @ChurchoftheIgnorati 3 месяца назад

      You can use your carrier fighters for this from land. Just unembark them to an airfield and click on the 'this specific type only' for that airwing thus it won't go above 10 unless you are still producing them. Hence your old interwar fighters have a use.

  • @ricardoblikman2676
    @ricardoblikman2676 10 дней назад

    Where in the UI can you see where a fleet is based? do you need to manual rebase if you want to change it I thought HOI 4 would automatically rebase because capturing a new naval base increases the range automatically?

  • @Idonotwantahandle1
    @Idonotwantahandle1 2 месяца назад +1

    Question: I am playing the vanilla base HoI4 game, is the trade route restriction in area GUI window on the bottom left (5:05) part of some expansion pack? (I don't have these options)

    • @hyggegaming
      @hyggegaming  2 месяца назад +1

      Hey mate! I haven’t played plain vanilla since it came out. I only use all expansions, so I don’t know unfortunately

    • @haukikannel
      @haukikannel 6 дней назад

      @@hyggegaming
      Man the Guns?

  • @Uberskull
    @Uberskull 5 месяцев назад +1

    Regarding upgrading ships, is there a way to quickly assign all harbors being used to build ships to upgrade ships you put in your queue?

    • @hyggegaming
      @hyggegaming  5 месяцев назад +2

      Hey mate! Kind of. You have to put your current productions on 1 dockyard per ship and then the rest will be assigned to upgrades if you que them up

    • @Uberskull
      @Uberskull 5 месяцев назад +1

      @@hyggegaming That seems kind of annoying to do every time you want to upgrade ships, though. I wish you could assign harbors for upgrade duty like you can do with repairs.

    • @hyggegaming
      @hyggegaming  5 месяцев назад +1

      Unfortunately not that I’m aware of :(

    • @ChurchoftheIgnorati
      @ChurchoftheIgnorati 3 месяца назад

      Control click on a port removes it from the repair list. Not sure whether this disables upgrades as well.

  • @DefaultProphet
    @DefaultProphet 3 дня назад +1

    TIL that you can see which trade routes are being raided. I have like 2000 hours in the game wtf.

  • @Marmamartha
    @Marmamartha 3 месяца назад +1

    Im more interested in knowing how many ships you need on spotting. I usually go for 6 fast destroyers, but maybe already 3 is enough>?

    • @hyggegaming
      @hyggegaming  2 месяца назад

      Hey mate! Sorry for a late reply. I like to use 1 really quick LC filled with seaplanes and 1 really crappy gun. (And some other modules ofc, but you get the point) then that alone LC spots stuff super quick, for the strike force

  • @arthursandomine5464
    @arthursandomine5464 3 месяца назад +1

    I know it's easy and effective but is there someone else that think death stacking is kind of boring and cheesy?
    And this is not a critique against the video btw

    • @hyggegaming
      @hyggegaming  3 месяца назад

      You can outmanouver a death-stack build with a raiding build :) Fx, if UK only focuses on that, It's really easy to raid them down until they run out of everythng :)

    • @arthursandomine5464
      @arthursandomine5464 3 месяца назад

      How would one go about this? Do you mean like pure subs? Or CA+BC?