Hey guys, I'm back! This does not necessarily mean that I'll post videos frequently again, but it's a beginning... if videos will do decently well, I'll probably post more frequently. I might also post different video formats in the future (still Minecraft related) as I want to experiment some stuff and I'll stick with the formats that people will be interested in. That being said, thanks for watching and sharing the video!
hey man you do you of course and I understand if you don't have the motivation anymore but I just wanna say that if you have a channel and haven't uploaded in a long time the best way to gain views again is to start being somewhat consistent again, putting in effort & being creative. When you said "if the video does well I'll start uploading again" I don't know what you mean by "decently well", but the old views obviously won't magically come back, because it works the other way around; when you get consistent the views can start coming back. Though maybe 1-2k is what you meant by "decent", I don't know that. Whatever you choose to do, good luck, I hope you don't end up like cimap lol (though maybe he just lost interest)
@@cubedude8690 100% consistency+creativity is key for a channel revival. When deciding to come back, I definitely wasn't expecting to get the numbers from back in the day as my audience has also grown up and many probably lost interest in MC altogether. Even with 2k views per video, I'm thankful as long as I enjoy making what I make and people enjoy my creations. It feels like going back to 2014 when I had no views and gives me the motivation to pull out cool stuff so I can grow my channel again. I'll see how long I can keep on being consistent on YT though, as I am working on other stuff as well :) P.S. Cimap is well alive btw, he's just not creating stuff on RUclips but for the bedrock marketplace.
it's been a long time since I saw one command! I'm so glad to see the one command structure and the custom spawn egg...! Illlegal circle and illlegal block are particularly impressive.
È pazzesco come io abbia pensato a te 2 secondi fa, ti ho cercato e tu abbia appena ripreso la creazione di video. Continua così, sono sempre andato pazzo per i tuoi one command.
I think that a lot of people still prefer not having to download anything. But it doesn't take much for me to make a function file. It's actually a lot more time consuming making it as a one command since, to begin with, I start with a function.
The way you did the illegal chest was ABSOLUTE GENIUS! You used a minecart with hopper with no tile display to get the storage, and used a mob head for the interaction box. This was absolutely genius! However just to let you know, for displaying the chest, you could use item displays for block displays for the display, and markers for detecting when the block is destroyed. Item displays and block displays are way more flexible than armor stands, and can be any size, and markers are basically base entities, so the computer doesn't have to spend extra time calculating NBT data of an armor stand. But, this command creation is AWESOME! You did an amazing job, and I am so happy to see you back again!
@@TheRedEngineer Okay, I completely understand. In Minecraft 1.19.4, they added this concept of item displays and block displays. Here are some simple examples: /summon item_display ~ ~ ~ {transformation: {scale: [0.5f, 0.5f, 0.5f]. translation: [0f, 0f, 0f]}, item: {id: "minecraft:stone", Count: 1b}} /summon block_display ~ ~ ~ {block_state: {name: "minecraft:stone"}, transformation: {scale: [0.5f, 0.5f, 0.5f]}} Minecraft also has new features such as text displays and interactions. The interactions can detect interactions from the player. You are able to do this somehow with scoreboard objectives, however, I don't completely know how to use it with scoreboards, because I have mostly been using datapacks where I use advancements
good to see you're doing well! By the way, how did you place the sand blocks at 2:05? I assume you used invisible armor stands for the sand circle, so how did you place the blocks on top of where the armor stand entity is?
Actually, when making this command I didn't know about the new block/item display entities. As you have guessed I used invisible armor stands! I was able to place the sand blocks because I added the "marker:1b" NBT tag which modifies the armor stands so they don't have a hitbox.
I'm a little late to this video but might I share what I've recently learned about a better way to do all in one commands. Your old videos were pretty much my whole inspiration for all in one commands and played a big role in why I care about it today. Recently I've been making a one command project of my own, even to the point where it requires 3 commands to fit everything I've added, and I figured I might as well share what I've learned while doing it. I've gradually improved on a format for doing all in one commands which I'm quite fond of. Basically, it works just fine with setting the command to always active and is intended to be used that way. It summons an already non-existing entity 1.5 blocks above the command block, specifically an item because it uses the least amount characters to automatically delete itself. Then that item has 3 passengers, a falling redstone block, falling activator rail, and area effect cloud. The redstone block and activator rail have preset motions to make them fall into place on top of the command block in the same tick that they existed, and it is important to use an item or already dead entity as that allows motion to be preserved for passengers. All of this fixes the falling block height problems that the older methods have in modern versions. Then the area effect cloud contains the passengers of the command block minecarts, fixing a problem where if you stood on top of it the minecarts they would roll away before they were deleted, and the area effect cloud also deletes itself in what I found to be the minimal nbt for an entity to delete itself after a customizable amount of time. All in all this activates as fast as possible, taking a total of 5 ticks from running the command to it finishing, 4 ticks of which are waiting for the command minecart to be possible to run, and the last tick is for the /fill command. It would work 2 ticks faster were it not for a limitation that command block minecarts can't run in the first 3 ticks of their existence, which I'm guessing is a bug related to how mojang implemented its 4 tick delay. Then there's 2 extra tricks I use: To delete the structure, it sets the command block to fill in place of the initial impulse command block in order to minimize the amount of empty vertical space required, and the 2nd trick being the /kill command for the minecarts is done as an execute command to allow it to work on servers with the common plugin that redoes /kill unless otherwise specified. All of this in only 518 characters (gamerule commandBlockOutput false included). Every other format I've found is either slower or takes more characters, so I gave it a try of my own and have optimized it over several months when I get a new thought about how to optimize it, and I think it's come out to be as good as it can get. It has several extra things like /kill as an execute, minecarts riding an area effect cloud, and the gamerule being included, all of which fix 3 uncommon yet still possible problems (the gamerule is less of a problem though). Given your knowledge of minecraft commands, I don't expect it'd be all that hard for you to recreate this nbt yourself with an understanding of how it works, but if you even notice this comment and/or care then I can provide my command. Also kind of unrelated, on your website you say you manually compact commands, but personally I don't know how else you'd do it. Even sites like mcstacker often contain unnecessary nbt that can be removed to save on the precious character limit for big projects. There's a lot of little minor tricks like removing the letter dictating type of number or removing the quotes in strings, all of which minecraft will add automatically. In addition to that, most of what I find myself needing to compress is less about the nbt itself, but more about the logic on how each command participates in what I want, and without some crazy advanced ai that knows how I can achieve something in less commands (it exists it just doesn't know minecraft commands good enough), then I'm left to doing it myself anyways.
Even if you reload the textures, the blocks will still not update. Sadly only reloading the world fixes this. This bug has been reported but Mojang said they won't fix it sadly :/
Probably around 15-16 hours. That's a lot more time than normal because I haven't coded in Java in a very long time (3.5 years) and it took me some time to adapt. Also it took me something like 10 hours to compact it in two commands. Again, it took so much time because I had to re-invent the compaction method since the old one doesn't work anymore.
the command got the command blocks into place and it made the machine but when i throw the items down it wont work do i have to install an addon for this?
I know I wasn’t the first coming up with the circle in Minecraft but mysticat wasn’t either bruh. I remember watching videos about circles/spheres in Minecraft something like 10 years ago when we didn’t even have armour stands. It was done using the block display of minecarts. Here’s a 9 year old showcase made by Logdotzip ruclips.net/video/1Mre06nqUs0/видео.htmlsi=tcimDHLUxYWefaXF
This command is somewhat old so if you don't use in the version it was made for (check the version on the webpage) it might not work properly or not work at all.
Hey guys, I'm back! This does not necessarily mean that I'll post videos frequently again, but it's a beginning... if videos will do decently well, I'll probably post more frequently.
I might also post different video formats in the future (still Minecraft related) as I want to experiment some stuff and I'll stick with the formats that people will be interested in.
That being said, thanks for watching and sharing the video!
It is good to see you again! How has life been going for you? I have really enjoyed the alchemist, and I can't wait till I can play the alchemist 2!
hey man you do you of course and I understand if you don't have the motivation anymore but I just wanna say that if you have a channel and haven't uploaded in a long time the best way to gain views again is to start being somewhat consistent again, putting in effort & being creative. When you said "if the video does well I'll start uploading again" I don't know what you mean by "decently well", but the old views obviously won't magically come back, because it works the other way around; when you get consistent the views can start coming back. Though maybe 1-2k is what you meant by "decent", I don't know that. Whatever you choose to do, good luck, I hope you don't end up like cimap lol (though maybe he just lost interest)
@@cubedude8690 100% consistency+creativity is key for a channel revival. When deciding to come back, I definitely wasn't expecting to get the numbers from back in the day as my audience has also grown up and many probably lost interest in MC altogether. Even with 2k views per video, I'm thankful as long as I enjoy making what I make and people enjoy my creations. It feels like going back to 2014 when I had no views and gives me the motivation to pull out cool stuff so I can grow my channel again.
I'll see how long I can keep on being consistent on YT though, as I am working on other stuff as well :)
P.S. Cimap is well alive btw, he's just not creating stuff on RUclips but for the bedrock marketplace.
it's been a long time since I saw one command! I'm so glad to see the one command structure and the custom spawn egg...!
Illlegal circle and illlegal block are particularly impressive.
When the world needed him the most, he came back!
È pazzesco come io abbia pensato a te 2 secondi fa, ti ho cercato e tu abbia appena ripreso la creazione di video. Continua così, sono sempre andato pazzo per i tuoi one command.
Bentornato Red! 😍
🤩🤩 Bentornato! Mi sei mancato un sacco!
I feel like I went back in time for a second
Welcome back!
b-but sir, only one command is out meta now. They all use function instead nowaday
I think that a lot of people still prefer not having to download anything. But it doesn't take much for me to make a function file. It's actually a lot more time consuming making it as a one command since, to begin with, I start with a function.
@@TheRedEngineer interesting
The nostalgia that came from seeing the intro and notifications
🤩
@@TheRedEngineer I still remember playing your jetpack one command when 1.9 came out. That was 7 years ago. Crazy how time flies
It's nice to see you again! It's been so long! And not just your channel, I feel like I've seen zero One Command content over the last few years :(
Yup, I just checked on RUclips and the latest one-command I could find is something made in 1.15 😮
The way you did the illegal chest was ABSOLUTE GENIUS! You used a minecart with hopper with no tile display to get the storage, and used a mob head for the interaction box. This was absolutely genius! However just to let you know, for displaying the chest, you could use item displays for block displays for the display, and markers for detecting when the block is destroyed. Item displays and block displays are way more flexible than armor stands, and can be any size, and markers are basically base entities, so the computer doesn't have to spend extra time calculating NBT data of an armor stand.
But, this command creation is AWESOME! You did an amazing job, and I am so happy to see you back again!
Wait, I might have missed some of the new stuff since the last one command… item displays and block displays? What?
@@TheRedEngineer Okay, I completely understand. In Minecraft 1.19.4, they added this concept of item displays and block displays.
Here are some simple examples:
/summon item_display ~ ~ ~ {transformation: {scale: [0.5f, 0.5f, 0.5f]. translation: [0f, 0f, 0f]}, item: {id: "minecraft:stone", Count: 1b}}
/summon block_display ~ ~ ~ {block_state: {name: "minecraft:stone"}, transformation: {scale: [0.5f, 0.5f, 0.5f]}}
Minecraft also has new features such as text displays and interactions. The interactions can detect interactions from the player. You are able to do this somehow with scoreboard objectives, however, I don't completely know how to use it with scoreboards, because I have mostly been using datapacks where I use advancements
@@Njb-yp4td Those are some amazing additions and I'll definitely test them out!!
Thanks for mentioning them!
Wow! It's been a while! I missed one command creations :)
TheRedEngineer is back!! Awesome video and creation here :D
Thanks man! I’m glad to see you here!!!
The legend is back!!
Oh my god, it's been years since I've heard that intro music!
He's baack!! Hiii
Hey! =))
Welcome back!
Seen this video in my feed and was like "wow, he has not uploaded for ages" lol.
good to see you're doing well! By the way, how did you place the sand blocks at 2:05? I assume you used invisible armor stands for the sand circle, so how did you place the blocks on top of where the armor stand entity is?
Actually, when making this command I didn't know about the new block/item display entities. As you have guessed I used invisible armor stands!
I was able to place the sand blocks because I added the "marker:1b" NBT tag which modifies the armor stands so they don't have a hitbox.
I'm a little late to this video but might I share what I've recently learned about a better way to do all in one commands. Your old videos were pretty much my whole inspiration for all in one commands and played a big role in why I care about it today. Recently I've been making a one command project of my own, even to the point where it requires 3 commands to fit everything I've added, and I figured I might as well share what I've learned while doing it. I've gradually improved on a format for doing all in one commands which I'm quite fond of. Basically, it works just fine with setting the command to always active and is intended to be used that way. It summons an already non-existing entity 1.5 blocks above the command block, specifically an item because it uses the least amount characters to automatically delete itself. Then that item has 3 passengers, a falling redstone block, falling activator rail, and area effect cloud. The redstone block and activator rail have preset motions to make them fall into place on top of the command block in the same tick that they existed, and it is important to use an item or already dead entity as that allows motion to be preserved for passengers. All of this fixes the falling block height problems that the older methods have in modern versions. Then the area effect cloud contains the passengers of the command block minecarts, fixing a problem where if you stood on top of it the minecarts they would roll away before they were deleted, and the area effect cloud also deletes itself in what I found to be the minimal nbt for an entity to delete itself after a customizable amount of time. All in all this activates as fast as possible, taking a total of 5 ticks from running the command to it finishing, 4 ticks of which are waiting for the command minecart to be possible to run, and the last tick is for the /fill command. It would work 2 ticks faster were it not for a limitation that command block minecarts can't run in the first 3 ticks of their existence, which I'm guessing is a bug related to how mojang implemented its 4 tick delay. Then there's 2 extra tricks I use: To delete the structure, it sets the command block to fill in place of the initial impulse command block in order to minimize the amount of empty vertical space required, and the 2nd trick being the /kill command for the minecarts is done as an execute command to allow it to work on servers with the common plugin that redoes /kill unless otherwise specified. All of this in only 518 characters (gamerule commandBlockOutput false included). Every other format I've found is either slower or takes more characters, so I gave it a try of my own and have optimized it over several months when I get a new thought about how to optimize it, and I think it's come out to be as good as it can get. It has several extra things like /kill as an execute, minecarts riding an area effect cloud, and the gamerule being included, all of which fix 3 uncommon yet still possible problems (the gamerule is less of a problem though). Given your knowledge of minecraft commands, I don't expect it'd be all that hard for you to recreate this nbt yourself with an understanding of how it works, but if you even notice this comment and/or care then I can provide my command.
Also kind of unrelated, on your website you say you manually compact commands, but personally I don't know how else you'd do it. Even sites like mcstacker often contain unnecessary nbt that can be removed to save on the precious character limit for big projects. There's a lot of little minor tricks like removing the letter dictating type of number or removing the quotes in strings, all of which minecraft will add automatically. In addition to that, most of what I find myself needing to compress is less about the nbt itself, but more about the logic on how each command participates in what I want, and without some crazy advanced ai that knows how I can achieve something in less commands (it exists it just doesn't know minecraft commands good enough), then I'm left to doing it myself anyways.
*13:36* I think that with the *_/loot_* command, you don't need to do this manually
The return of the King
Very impresive dude, so how have you been? Hope life treats you well, except for me hah!
There have been ups and downs but we go forward ;)
Welcome back
Thank you!
woah, I had completely forgotten about one command creations! seems like so long ago…
It’s good to see you upload again!
Have you thought about doing this with datapacks? It would probably be better
I think this is more nostalgic
He's back!!
Cool vid :)
very nice idea and video, i missed those
Thank you!
The legend is back!
The notification surprised me, welcome back!! Also thanks for the great video ;)
Long time no see 😜 glad to see another video❤
Do you have to reload the world or could you reload textures instead?
Even if you reload the textures, the blocks will still not update. Sadly only reloading the world fixes this. This bug has been reported but Mojang said they won't fix it sadly :/
@@TheRedEngineer damn that sucks 😕 thanks for the reply though ❤️
How much time did it take to write code for command
Probably around 15-16 hours. That's a lot more time than normal because I haven't coded in Java in a very long time (3.5 years) and it took me some time to adapt.
Also it took me something like 10 hours to compact it in two commands. Again, it took so much time because I had to re-invent the compaction method since the old one doesn't work anymore.
the command got the command blocks into place and it made the machine but when i throw the items down it wont work do i have to install an addon for this?
He's baaack!!!!
Welcome back XD
Hey you good, can you tell me why i can't acess your website it say error code 451
dose it work on bedrock?
i need help i used the command and spawned a illegal nether portal and it started spawning hundreds of player head and it's lagging so bad
and it's doing a super loud sound
i think it was some other command blocks that spawned idk how or why
Hello Ur Newest Subscriber
It didn't work bedrock edition????
What is the command?
It's on my website. Check in the video description. Also make sure to use it in the right version (shown on the website) or it might not work.
I can't see the command site.
The site is now back up.
We need this commands for pocket
The Red Engneer: very hard to hit
Me: look how pathetic the pretending is
I legit was trying to hit those targets, try it yourself and you’ll see how unpredictable bats are (they use the AI of bats)
@@TheRedEngineer wait legit? probably i'll check later
stonecutted mobs...
Whoops :|
@@TheRedEngineer stone sliced mobs?
@@TheStarMachine2000 Yup, that would have been a lot better :P
yo mysticat came up with the circle first bruh
I know I wasn’t the first coming up with the circle in Minecraft but mysticat wasn’t either bruh.
I remember watching videos about circles/spheres in Minecraft something like 10 years ago when we didn’t even have armour stands. It was done using the block display of minecarts.
Here’s a 9 year old showcase made by Logdotzip ruclips.net/video/1Mre06nqUs0/видео.htmlsi=tcimDHLUxYWefaXF
@@TheRedEngineer srry, i dont remember saying that, I just liked and subscribed cuz i do like your videos and i also feel bad
@@itsjusmeone we're cool
the website has a 404 error :(
Huh
Link?
www.theredengineer.com/illegal-items-1.html
Can i do it on mobile?
No, this only works on Java edition.
you are romanian?
Yup!
bro the site was blocked 🤨
Site is now back up.
Im from Gannicus
Bine ai venit pe canalul meu!
Why does mine not work?!?!
This command is somewhat old so if you don't use in the version it was made for (check the version on the webpage) it might not work properly or not work at all.
@@TheRedEngineer ok thx man
@@TheRedEngineer will it work if i change my version to 1.20?
Illegal indeed
bro is still coding like its 1.9
Welcome back!
Hey you good, can you tell me why i can't acess your website it say error code 451
Try now.
@@TheRedEngineer ok it now works