The Rage Phase: Touhou's Most Difficult Patterns

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  • Опубликовано: 30 сен 2024

Комментарии • 128

  • @livegeoduck5798
    @livegeoduck5798 10 месяцев назад +336

    Byakuren has two rage phases? She must have a lot of rage from all that time spent as a rat in a cage.

    • @user-tq1zv9hd1o
      @user-tq1zv9hd1o 10 месяцев назад +21

      fuantei's hijiri could be closer to canon than you might think

    • @gunk7014
      @gunk7014 10 месяцев назад +28

      despite all my rage

    • @raikaria3090
      @raikaria3090 10 месяцев назад +4

      Devil's Recitation is a copy of Shinki's from MS.

    • @CassiusStelar
      @CassiusStelar 9 месяцев назад +8

      Despite all my beans I am still just a rat in some jeans

    • @mikuenjoyerXD
      @mikuenjoyerXD 8 месяцев назад +4

      ​@@gunk7014this made me choke lmao

  • @StarryMirage
    @StarryMirage 10 месяцев назад +302

    I'm surprised Gengetsu's infamous timeout phase for her last attack in LLS Extra wasn't included in the video.

    • @LushieTilde
      @LushieTilde 10 месяцев назад +77

      Oh yeah I'm surprised too, but I guess it makes sense since PC98 doesn't have many tools to make getting footage and finding patterns for this easier.
      Mugetsu and Gengetsu actually have a rage phase on every one of their patterns, Gengetsu's final is just the most insane one (not that the other ones are any more doable)

    • @fabioalanmp
      @fabioalanmp 10 месяцев назад +29

      The video is only for windows era patterns (as said in the description). There might be a video for the pc-98 era

    • @solarsun5047
      @solarsun5047 10 месяцев назад +19

      Special shoutouts to Yuki's entire fight probably counting as a rage phase when you beat Mai first and Shinki's rage phase completely burning down Makai

    • @raikaria3090
      @raikaria3090 10 месяцев назад +3

      @@fabioalanmp Not much point in a PC-98 video' that's just LLS Extra and MS.

    • @Dreigonix
      @Dreigonix 10 месяцев назад +8

      GENGETSU R*PE TIME!

  • @Suwawako
    @Suwawako 10 месяцев назад +56

    Just play Phantasmagoria where you can always get rage mode on s9 Eiki on round 1... on normal mode

  • @Rainbows3Dragonflies
    @Rainbows3Dragonflies 10 месяцев назад +43

    Murasa's rage phase is really just rain lol

  • @johnathansfacew8528
    @johnathansfacew8528 10 месяцев назад +57

    Devil's recitation is still the coolest spellcard. It's just so cool and memorable after MS. Also uncapped speed bullets from Murasa is terrifying.

    • @hopper8514
      @hopper8514 7 месяцев назад +3

      Im more scared of dragon eater timeout…jesus christ

  • @Sottobil_Tispy
    @Sottobil_Tispy 10 месяцев назад +63

    07:00 Some bullets from spell 2 always spawn off screen, and they are not deleted by the cancel. This is an actual problem for non 3, it's common for LNB/LNN credits to wait for bullets to move down before killing murasa.

    • @Bravidunno
      @Bravidunno 2 месяца назад +1

      the funny part is that you can mess with the cancel range in the ECL

  • @teaconnoisseur3
    @teaconnoisseur3 10 месяцев назад +68

    Mamizou’s rage phase is the only one I’ve gotten without trying for it. As Youmu, if you have 2.99 or less power, her attack range is too short to really hit the boss. This meant my first Mamizou clear with Youmu ended with a last spell timeout…

    • @alexyz9430
      @alexyz9430 10 месяцев назад +12

      happened to me too, and that was the moment I realized Power in Touhou 13 also affects Youmu's sword's vertical range, which is one of the most questionable game design decisions to have ever come out of ZUN imo haha. Good thing he got rid of that in Touhou 17

  • @JonathanKanelis
    @JonathanKanelis 10 месяцев назад +45

    I’ve seen a few people actually clear Koishi by timing down her final spell exclusively.

    • @CarmsCelestia
      @CarmsCelestia 9 месяцев назад +5

      Yup, all patterns might not be too bad individually, but remembering exactly how to dodge which during the stress of the last card can be a daunting task.
      So simply timing out 1 easy spell card is just much easier

  • @Eradrazil
    @Eradrazil 10 месяцев назад +31

    Was hoping you'd show the utter clusterfuck that is timing out that one Gengetsu attack, if only as an honorable mention seeing as it does predate the Windows-era games. Other than that, good video. Only knew about the Grudge Bow and Yukari rage phases until now.

  • @Bravidunno
    @Bravidunno 10 месяцев назад +14

    The term "rage phase" came from thprac, before that it was usually called timeout phase.
    You can also get the spell bonus from timing Grudge Bow out, that's funny to note.
    Also, please don't mix the fire rate with the speed of the bullets (11:20), those are two different things.
    Futo's final becomes weird when you time down phase 2.
    Otherwise the video is pretty exhaustive, nicely done!

  • @okuu_utsuho
    @okuu_utsuho 10 месяцев назад +16

    The real rage phase is when your try to do a 1cc run and fail at the final stage or final boss and your rage phase spell is slamming the desk (also possibly smashing the keyboard).

    • @Alexs23743
      @Alexs23743 3 месяца назад +1

      "Gamer Sign: Ultra Ragequit"

  • @kalenipclaw5683
    @kalenipclaw5683 10 месяцев назад +15

    it makes sense for byakuren to have some pent-up rage, she spent so long sealed in makai, and then iirc the heroine (well, at least reimuA, idk about reimuB, marisa, or sanae) ends up expressing intent to reseal her right after unsealing her
    even if that latter bit didn't happen, there's still her imprisonment in makai
    also c4p is an absolute legend

  • @Electrosa
    @Electrosa 9 месяцев назад +5

    I'd be really interested to see you do a video on all spellcards that have anti-cheating mechanisms in them! This seems to be significantly rarer than rage phases - I can only think of one or two off the top of my head - but this usually presents in spellcards that suddenly spew out a huge barrage of bullets if you try to shotgun them. I've always loved when spellcards/patterns in general were modular like this and directly respond to player actions (outside of the standard examples like streaming, of course).

    • @DJruslan4ic
      @DJruslan4ic 9 месяцев назад +2

      I can think about ghost's night story (where kogasa pichuuns you if you go above her) and Yuyuko's non in ISC

    • @GarryDumblowski
      @GarryDumblowski 6 месяцев назад +3

      One of the most interesting of these I've seen is Patchouli's Trilithon Shake which shoots aimed bullets at you if you're too high on the screen. It's still actually possible to dodge up there since you can just carefully stream.

  • @LushieTilde
    @LushieTilde 10 месяцев назад +29

    Oh that's a cool idea for a video!
    It's a shame ZUN rarely does these anymore (outside of unintentional timeout shenanigans and Momoyo's final, most of them are just a skip to last phase).
    Seija's nons are pretty funny if you time them down, especially if you time lock them. The length of the bullet lanes increases by 1 every time she fires with no cap. The bullets spawn more and more inward with each bullet in a lane, until eventually they spawn so inward they actually go outward into the other direction. And on time lock it will end up spawning across the entire screen.
    (Also good music choice for DDC, really underrated track!)

    • @valivanvan
      @valivanvan 10 месяцев назад +3

      I found out about the seija midnon shenanigans by complete accident when I was trying to timeout her first s6 midnon, they’re real goofy

    • @413rb
      @413rb 10 месяцев назад +3

      Echo Chamber gets very funny on timelock too

  • @valivanvan
    @valivanvan 10 месяцев назад +10

    I’d only really accessed the rage phases through thprac so I was surprised by how strangely some of these patterns progressed with time, like what the heck is going on with hecatia and junko lol

  • @sumemereko-on5yk
    @sumemereko-on5yk 10 месяцев назад +6

    every touhou girl raging until doom guy with the beserk kick in

  • @Boobusmcscoobus
    @Boobusmcscoobus 10 месяцев назад +9

    Really wish touhou mainline had console ports. My only experience with official touhou are the spin offs on switch so hyouibana and goyoku ibun.then again all the projectiles would probably make any switch combust into flames.I have played Luna nights and in the middle of scarlet symphony though

    • @HyperVanilo
      @HyperVanilo 10 месяцев назад

      You sure about that? Mushihimesama is available on Switch

    • @Boobusmcscoobus
      @Boobusmcscoobus 10 месяцев назад

      @@HyperVanilo damn. Well in that case chop chop zun

    • @lpfan4491
      @lpfan4491 10 месяцев назад

      Most of these are games for very early Windows. The Switch is literally not that weak.

    • @Boobusmcscoobus
      @Boobusmcscoobus 10 месяцев назад

      I always assumed they would have to render all the forty quintillion bullets so I thuaght any switch would just self destruct

    • @Dukstless
      @Dukstless 10 месяцев назад

      @@Boobusmcscoobus There was that one shmup made for NES. Sure, it wasn't as flashy as like the arcade shmups, but it still could do something resembling bullet hell.

  • @geiser1474
    @geiser1474 10 месяцев назад +6

    A video on rage phases was unexpected and cool to see. There is at least one rage phase that was missed which is with Ran's final. Thprac doesn't even recognize it though so I don't blame anyone for not knowing it exists. It's also just much less interesting than Yukari's variant. While not at all rage phases and more so just product of using timelock, locking down midbosses causes them to pool over into the stage section and even into the boss which can result in some weird things.

  • @the1truepickaxe298
    @the1truepickaxe298 10 месяцев назад +5

    Ahhh, I understand why these exist. Let me explain, from a game design standpoint:
    Notice how these rage phases only occur on patterns that increase in intensity the more damage the boss takes. On these patterns, a cheeky player might think to avoid damaging the boss at all, and then time out, in order to avoid increasing the difficulty.
    Rage phases seek to punish these players who think they can beat the system. "Oh, you're going to time out the pattern so you dont have to dodge the hard version? Here's an EXTRA hard version"

    • @raikaria3090
      @raikaria3090 10 месяцев назад +1

      Yep; that's the point of the Rage Phase.

  • @danteshi
    @danteshi 10 месяцев назад +5

    6:28 now the bullet is at the speed of light

  • @gunk7014
    @gunk7014 10 месяцев назад +2

    how do you pronounce "kirisame marisa" with 100% phonetic accuracy but tie your own tongue into a knot at "kochiya sanae"

  • @_Compound_
    @_Compound_ 10 месяцев назад +4

    what about timing out the touhou 4 extra stage final?

  • @korelore8841
    @korelore8841 10 месяцев назад +4

    Gengetsu's last spell rage raping all the livin being:
    6:29 *It's raining men*

  • @raikaria3090
    @raikaria3090 10 месяцев назад +3

    You missed Miko's Wild Dance. Every wave adds more arrows to Futo and Tojiko's rings, and eventually they become borderline walls and to have any chance you basically need to bait one of them offscreen. Not a true Rage phase but works like Tongling and Moses.

    • @valivanvan
      @valivanvan 10 месяцев назад +1

      eh, you can fairly easily encounter this in a standard attempt. i'd consider it moreso a logical extension of the card than an actual punishment for taking too long, usually.
      there's a bunch of very similar attacks like this, such as junko's Trembling Shivering Star becoming progressively denser on easy/normal/hard, shou's 2nd non progressively getting faster, kagerou's 2nd spell spawning further out, or resurrection butterfly becoming denser over time.
      one spell this did make me think of that i would definitely consider belonging in the video would be satori's version of Mercury Poison, that gets ludicrously dense if left alone for too long

  • @InktheImpassive
    @InktheImpassive 10 месяцев назад +2

    It is said that the Spellcard system was made to even the power gaps, so that the weak can stand against the strong, and goddamn you are expected to dodge this much barrage, rage mode spellcard are essentially just impossible spellcard when it goes on for too long.

    • @raikaria3090
      @raikaria3090 10 месяцев назад +1

      Rage Phases are intended to prevent you from cheesing spellcards which ramp up as you damage them.

  • @DarkFrozenDepths
    @DarkFrozenDepths 10 месяцев назад +1

    Anyone doing "pacifist" runs would have likely seen a lot of these too, since that involves winning w/o attacking at all.
    But, good luck dodging all this crap. I know I'm nowhere near good enough to do stuff like that, especially on Lunatic.

  • @kirimusse
    @kirimusse 10 месяцев назад +2

    So spin-offs aside, Imperishable Night and Hidden Star in Four Seasons are the only windows games in the series without any rage phases? That's kinda odd, ngl.

    • @AspreyFM
      @AspreyFM  10 месяцев назад +1

      To be fair to IN, it does have the Last Words, though 16 is interesting. I guess Okina is simply unshakable

  • @Wielblad95
    @Wielblad95 10 месяцев назад +3

    Touhou Pacifist Runs when? In all seriousness though with those patterns I do not know how possible it would be. But fun nonetheless 😅

    • @allenko1122
      @allenko1122 10 месяцев назад +1

      It is not common since extremely difficult and you have to do boring easy parts for long, but, touhou 6 extra pacifist no miss no bomb has been done, the only one I know of for now.

  • @orcinus2104
    @orcinus2104 10 месяцев назад +1

    It's simple: ZUN hates the showoff-ish masochistic players who would attempt passive timeout gameplays

  • @LavaCreeperPeople
    @LavaCreeperPeople 10 месяцев назад +1

    I'll watch this once i beat all the games, lol
    Currently on Touhou 7 (game) and on Touhou 9's OST

  • @animeking1357
    @animeking1357 10 месяцев назад +3

    Flan in the thumbnail: *Literal demon*
    Byakuren in the thumbnail: *Angy*

  • @koishiwii8370
    @koishiwii8370 3 месяца назад +1

    Thank gosh, I've never raged at any of these bullet patterns thanks to some words of wisdom from my father based on his fond memories of playing the original TMNT arcade beat 'em up.

  • @NovaDelta
    @NovaDelta 10 месяцев назад +1

    as a person whos only played LLS and MS, windows touhou games have such confusing mechanics

    • @IvanBaAl961
      @IvanBaAl961 10 месяцев назад

      SoEW even more simple. Anyway, after I spent a month in PC-98 Touhou, EoSD looked as a modern game.

    • @NovaDelta
      @NovaDelta 10 месяцев назад

      @@IvanBaAl961 SoEW is pretty simple but hitboxes feel wonky and i have to set up a weird controller bind just to use it with the game lol

    • @IvanBaAl961
      @IvanBaAl961 10 месяцев назад

      @@NovaDelta Oh, I use keyboard. I do prefer newer games (4-5) but visit SoEW once in a while.

  • @CerealKiller
    @CerealKiller 10 месяцев назад +2

    'sup asprey

  • @AniematedSteph
    @AniematedSteph 22 дня назад

    Miko’s 3rd Non has an anti-Rage Phase, Miko becomes to high and the bullets become easier to dodge as a result

  • @XquizetBlix
    @XquizetBlix 10 месяцев назад +4

    My motivation to continue playing Touhou games has gone down

    • @EEErmine
      @EEErmine 10 месяцев назад

      My determination to try a Touhou game has practically died

    • @spoonSTGfan
      @spoonSTGfan 10 месяцев назад +9

      I haven't finished the video yet but these rage phases are intentionally made to game over you for spending an amount of time you 90% wouldn't activate accidentally. Keep going.

    • @CerealKiller
      @CerealKiller 10 месяцев назад +7

      You need to go for a time out in order to see any of these in game, most people don't bother.

    • @creeperizak8971
      @creeperizak8971 10 месяцев назад +3

      Yeah, in order to see these you need to stop shooting your opponent.

    • @lpfan4491
      @lpfan4491 10 месяцев назад

      I'm too bad for TH. I only beat one of the TH1 routes due to infinite continue spam and got yeeted off Remilia's property by Meiling after huge struggles to even get there.

  • @yellowberryHN
    @yellowberryHN 10 месяцев назад +2

    Interesting video, I don't think I could do any of these patterns.

  • @cspcchcody
    @cspcchcody 10 месяцев назад +2

    My eyes hurt watching this😂😂

  • @Boobusmcscoobus
    @Boobusmcscoobus 10 месяцев назад +2

    Also I thought hecatia was pronounced (hu-kay-shuh)

    • @VekhGaming
      @VekhGaming 10 месяцев назад +4

      I mean, her inspiration is he-Cat-e iirc, so I'd expect her Touhou version to be not that dissimilar.

  • @damnedtosuffer666
    @damnedtosuffer666 4 месяца назад

    whats that small yellow thing i kept seeing around reimu in these clips? They always look like she got hit and lost a life but she doesnt .3.

  • @hassanico9999
    @hassanico9999 10 месяцев назад +2

    I think Orin has something similar to this that is entirely proximity based? It's not exactly a "phase" but one of her stage 5 spellcards has her go totally ballistic and release WAY more bullets if you get / stay close to her.

    • @valivanvan
      @valivanvan 10 месяцев назад +2

      There are a few attacks like this in the series. They’re pretty neat, but I don’t think Orin had one like this. In fact, most of her attacks are cheesed specifically by being very close to her. I’ll check just to make sure, though.

    • @Dukstless
      @Dukstless 10 месяцев назад +1

      There's a spellcard that is supposed to have anti-cheese bullets but it's apparently bugged.

  • @akenohononiku916
    @akenohononiku916 10 месяцев назад +1

    I actually knew about most of these rage phases, mainly because I played these games so much that sometimes I get bored and try a Pacifist run
    I actually have captured a lot of these, most of em are pretth fun

  • @BethAlpaca
    @BethAlpaca 10 месяцев назад +1

    Imagine one day being hit with a baseball and suddenly you can time out Rans Illusion God.

  • @Erik_Emer
    @Erik_Emer 5 месяцев назад

    Zun was like: this is NOT Undertale, get on with it!

  • @ultimapower6950
    @ultimapower6950 10 месяцев назад +2

    Are rage phases the endless now?

  • @ZaTimou
    @ZaTimou 10 месяцев назад +1

    Murasa has just a _tad_ too much speed

  • @SusScrofus
    @SusScrofus 10 месяцев назад +2

    Love you. Thank you for making touhou content that we all can enjoy

  • @taxidriver6739
    @taxidriver6739 3 месяца назад

    15:15 I recall hearing nobody has managed to clear this even with tool assists.

  • @rogonbrazus6491
    @rogonbrazus6491 2 месяца назад

    can I ask which patch that let you get hit but still can continue the practice without resetting. i need it

  • @caio7208
    @caio7208 7 дней назад

    i wish i could have more time to practice danmaku

  • @dylancharlesharlington7045
    @dylancharlesharlington7045 7 месяцев назад

    Thank god im not the only one that thinks the Touhou 6 Ex stage is bullshit

  • @MrsSurrealista
    @MrsSurrealista 10 месяцев назад +1

    God I love touhou gameplay content.

  • @raikaria3090
    @raikaria3090 10 месяцев назад +3

    So; for those wondering: "Where is Gengetsu!"
    Firstly; it's a Windows-era video.
    Secondly... there is so much more to Gengetsu than that single meme.
    Go search "No Shooting Lotus Land Story Extra".
    It's not JUST Gengetsu's final. It's not even just Gengetsu; Mugetsu does it as well on her final.
    LLS Pacifist [so you can't even use bombs like this video] is perhaps the single hardest thing in Touhou.
    It's worth noting as well that LLS was the debut of Rage Phases. SoEW didn't have them.
    It also makes it pretty clear that the PC-98 games basically do have "the spellcard system" in terms of gameplay [it even trends towards easy attack - hard attack] just not named or with visible timers like we know now. This is most obvious with Alice Extra where she goes in colors with a "non" and "spell"

    • @IvanBaAl961
      @IvanBaAl961 10 месяцев назад

      So, where is Yumemi?

  • @BergmitetheBlueandPointy0712
    @BergmitetheBlueandPointy0712 9 месяцев назад

    They sure are more easy to anger than we expected.

  • @SomeGuyParadise
    @SomeGuyParadise 9 месяцев назад

    There's a funny attack in ISC that serves as a sort of unintentional "anti-rage" phase. In Day 8-1 (I believe) Sukuna's attack loop is capped at a value such that it runs out before the spell is timed out. Around 30 seconds remaining, Sukuna simply does not shoot any more bullets, but still moves around the screen as normal.
    There are also many attacks in 100BM (usually after 4th Market) that gradually increase fire rate or density of attacks as the spell goes along for around 50 seconds, such as Youmu's spell. This can get disastrous if your card loadout doesn't have enough fire-power for these beefier-than-usual bosses.

  • @nekoxscarlet
    @nekoxscarlet 5 месяцев назад

    How can you stop the timer and not die

  • @julianseph842gamez5
    @julianseph842gamez5 10 месяцев назад

    I still consider Junko`s PDH by far the most difficult rage phase in the official Touhou franchise.

  • @IvanBaAl961
    @IvanBaAl961 10 месяцев назад

    I play Reimu-A in PCB and the rage phase of Ran's final spell easily achievable because of low damage. Still, got ExNM here.

  • @valivanvan
    @valivanvan 9 месяцев назад

    small addendum to the Border of Life and Death rage phase, there is actually at least one (potentially two, according to second person's description) other person who has captured it, one being @ A_kotiya who has a channel on youtube. the video is in Japanese so it's difficult to find unless you know what you're looking for, and i currently have no leads as to who the "third person" is.

  • @Jimmy--Little
    @Jimmy--Little 5 месяцев назад

    In Rabi Ribi there is an attack which I am 99% SURE that it is a reference to Moses Miracle (the boss I am referring to in Rabi Ribi is Rumi, on of the DLC bosses)

  • @lyn100
    @lyn100 9 месяцев назад

    i'm sorry, your description of fairy destruction ray has me giggling so hard. i'm just imagining marisa getting right into cirno's face turning a flashlight on and off as quickly as she can

  • @GarryDumblowski
    @GarryDumblowski 10 месяцев назад

    Something I find absolutely hilarious about Dragon Eater is that it's not even possible for TAS, as far as I can tell. There's a video of a TAS doing it and they die despite having nine of the strongest bullet-clearing cards.

    • @Dukstless
      @Dukstless 10 месяцев назад

      It's probably possible, but it's the kind of shit you need to re-record several times to finally find the way out.

  • @baotan774
    @baotan774 9 месяцев назад

    Now the ternm
    *Touhou isn’t the hardest of it’s genre*
    Really echos in my mind

  • @Animarux_
    @Animarux_ 9 месяцев назад

    The real rage phase that i have with touhou is try to 1cc IaMP on lunatic

  • @NatureAngel-z2i
    @NatureAngel-z2i 10 месяцев назад

    I remember having a dream where I survived nue's rage phase and I was so happy

  • @OneOfTheLoveless
    @OneOfTheLoveless 10 месяцев назад

    Didn't know you were still alive.

    • @danteshi
      @danteshi 10 месяцев назад

      There's a thing called twitch, you might want to check it, youtube is not the only video platform in this universe

    • @creeperizak8971
      @creeperizak8971 10 месяцев назад +3

      He streams on Twitch way more often than he uploads to this channel, he's also got a vod channel here on yourube.

  • @AvitheTiger
    @AvitheTiger 10 месяцев назад

    I DIDNT KNOW THIS WAS A THING IN ALL MY YEARS OF TOUHOU?! OMGGGG?!