Thank you! Essentially, I feel the value of curve vs. the value of hitting key strong cards is not what it used to be. Playing the 2/1 on 1 will get nowhere close to impacting the outcome of the game compared to a chance to hit Doc for example. Especially on coin with a strong 2 & 3 in hand, I'd much rather opt for that. Mulligan isn't about hitting curve, it's about maximizing your chances of winning - this is something that is important to understand. It's about giving yourself the best odds to hit the cards you think are vital, whilst making sure you're not risking too much by falling behind too early. For example, as a hyperbolic case, if a deck was 29 premium 2 drops and a 9 drop win condition, I will gladly always full mulligan for the 9 drop, because I will naturally hit the other cards that I need, so I can afford the increased chance. It's usually more tough than that, but just using it to explain what I mean by maximizing odds to win.
Huh, as good as Holidae is in keeping the run entertaining I have to say I completely forgot Nebula was added! I always watch the draft before commenting but I hope it's gonna see some bomb uses~ It looks like such a fun card, and the fact it's so powerful is even better GGs Dose!
Nebula is crazy good. As a stand-alone card, I think it's the best one for arena from the most recent expansion. Some DK cards take the edge because of synergy, but Nebula is insane by itself.
@@lollipanker2229 Draft overlay and mulligan win rate overlay are only part of the premium version, but a lot of the stats are available in the app even in the free version (but you have to look up the card manually).
It ended up being so dragged out because of it too 😅 It happens sometimes, but it's crazy. My deck was super good, and it took so much for them to contest it. The opponent played super well too - they happened to be someone in my chat who came in and said they got especially lucky to close that one out. Still a good game overall, just a little bit of a tilter.
@DoseofCoffee yeah, it was cool how you said "And I've said that I don't want it, so maybe that is something to take into consideration." More or less the language I use with the preschoolers I teach.
The way I like to put it nowadays is that skill matters A LOT more than it used to (honestly, I believe this), but also, there are less games than there used to be in which it matters too. The duality of modern arena. Unfortunately, it does lead to a lot of false positives, where people will assume a game cannot have been won by skill, but actually it could have. Then again, there are a ton of games where skill cannot bridge the gap of deck quality + RNG.
Hey Dose, great run! Just a question as I'm very interested to learn how you mulligan - how come you didn't keep the 1drop at 1:45:38?
Thank you! Essentially, I feel the value of curve vs. the value of hitting key strong cards is not what it used to be. Playing the 2/1 on 1 will get nowhere close to impacting the outcome of the game compared to a chance to hit Doc for example. Especially on coin with a strong 2 & 3 in hand, I'd much rather opt for that. Mulligan isn't about hitting curve, it's about maximizing your chances of winning - this is something that is important to understand. It's about giving yourself the best odds to hit the cards you think are vital, whilst making sure you're not risking too much by falling behind too early. For example, as a hyperbolic case, if a deck was 29 premium 2 drops and a 9 drop win condition, I will gladly always full mulligan for the 9 drop, because I will naturally hit the other cards that I need, so I can afford the increased chance. It's usually more tough than that, but just using it to explain what I mean by maximizing odds to win.
@@DoseofCoffee what a legend, thanks for explaining so well mate!
@@mrbrianakias1 More than happy to answer sincere honest questions from people looking to learn 😊
Usually play on curve but it depends on what else is in your deck
Huh, as good as Holidae is in keeping the run entertaining I have to say I completely forgot Nebula was added! I always watch the draft before commenting but I hope it's gonna see some bomb uses~ It looks like such a fun card, and the fact it's so powerful is even better
GGs Dose!
Nebula is crazy good. As a stand-alone card, I think it's the best one for arena from the most recent expansion. Some DK cards take the edge because of synergy, but Nebula is insane by itself.
First day of this meta I had a triple nebula shaman and lost games 4 5 and 6 to DK
And that's unfortunately why DK is without a single doubt the top class right now 😔
What is the name of the app for the tracks
Firestone 😊
The win rates during the draw phase only shows up with premium right?
@@lollipanker2229 Draft overlay and mulligan win rate overlay are only part of the premium version, but a lot of the stats are available in the app even in the free version (but you have to look up the card manually).
I think you had to go for rag there game 10
Yeah that risk could've panned out differently, but it's hard to say. It was a close call for me.
Awsome video. Looking back in hinsight, to be german honest, game 4 was not yours to win. That rng was not on your side.
Happens. ❤👍
It ended up being so dragged out because of it too 😅 It happens sometimes, but it's crazy. My deck was super good, and it took so much for them to contest it. The opponent played super well too - they happened to be someone in my chat who came in and said they got especially lucky to close that one out. Still a good game overall, just a little bit of a tilter.
Purposefully cueing into you is a jerk move.
Unfortunately, it happens often enough that I have to re-iterate that often to make sure people understand it's how I feel.
@DoseofCoffee yeah, it was cool how you said "And I've said that I don't want it, so maybe that is something to take into consideration." More or less the language I use with the preschoolers I teach.
that warrior game reminded me pretty well why i dont play this bullshit no skill needed rng anymore lol
The way I like to put it nowadays is that skill matters A LOT more than it used to (honestly, I believe this), but also, there are less games than there used to be in which it matters too. The duality of modern arena. Unfortunately, it does lead to a lot of false positives, where people will assume a game cannot have been won by skill, but actually it could have. Then again, there are a ton of games where skill cannot bridge the gap of deck quality + RNG.
@DoseofCoffee from my observation way too many games are decided by rng, i spare my nerves and only watch others suffer :D