They shouldn't have made the spoon, rogue's fakery, and even hero's proving. Theoretically infinite turn icons. Never seeing the enemy's turn in a turn based game is a design flaw. 😂
@@AlanJarroldTbf it’s stuff that you can only realistically do with NG+, which at that point, is more meant for you to push the boundaries of the RPG by restarting the game with everything you had
@@AlanJarroldyou’re right actually, but I’ll raise it even further and say that the enemy balance in general is wack. The difficulty with the bosses was basically reduced to “let’s give them a ridiculous amount of turns” rather than actually strategy and the moment you learn to abuse that (ie dodge tanking) every single boss becomes piss easy even without infinite turns or one-shotting with passive/archetype stacking. Hopefully if we actually get a definitive version of the game they fix this 🤷♂️ the gameplay is actually very fun and deserves challenging content
Just letting you know Front Boost does not stack. Have it on one member. Question: is heat up / kinship etc applied during attack or set? So is rapid swapper increasing damage? As in, at first you start the turn without all 4 members mono lineague, but end the turn with it like that, kinda like in this video.
@@Megidolaon999 thanks. Yeah I figured that. But it’s just that I have extra space and keep it on all my supporting characters. For Heat Up I keep it only on my damage dealer. Whenever same characters are present, damage increases
@ But when js important here. Let’s say: Prince, Royal Warrior, Royal Thief, Royal Summoner at the start of the turn. Royal warrior has Heat Up. During the turn, you swap out Thief and Summoner for two more Samurai’s, and then attack with Royal Warrior. Is the Royal Warrior gaining a damage boost from heat up, or no? I’d assume so, but it’s good to check this stuff. My method was a lot more straight forward than that in this video, you see.
@akhafasu eh I suppose. But then there's also the issue of dealing too much damage, I mean not even SMTV lets you have those kind of numbers in just one hit
Galica:looks like we can't brute force our way through this one
Strohl: you sure about that?
@@Le_Dom haha. Don’t forget Junah
Your videos are mad fun to watch
@@Lonewulf321 thank you sir! Drop by my discord for a chat some time
Definitely gonna come back to this video when I get back to the boss 😂
@@bippin_hard sounds good
Man, now I feel kinda silly for playing this game on Easy/Normal my first time around.
@@KatrinaAmaxas that’s ok. Even I played on Normal the first time. You can play on a harder difficulty on NG+
I've never seen that food that gives you 4 turn icons. Is that a NG+ exclusive?
@@rollyproductions nope. It’s there in your first playthrough as well. You need to create all recipes to unlock Sublime Spoonful
They shouldn't have made the spoon, rogue's fakery, and even hero's proving.
Theoretically infinite turn icons. Never seeing the enemy's turn in a turn based game is a design flaw. 😂
Hmmmm
@@AlanJarroldTbf it’s stuff that you can only realistically do with NG+, which at that point, is more meant for you to push the boundaries of the RPG by restarting the game with everything you had
@@AlanJarroldyou’re right actually, but I’ll raise it even further and say that the enemy balance in general is wack. The difficulty with the bosses was basically reduced to “let’s give them a ridiculous amount of turns” rather than actually strategy and the moment you learn to abuse that (ie dodge tanking) every single boss becomes piss easy even without infinite turns or one-shotting with passive/archetype stacking.
Hopefully if we actually get a definitive version of the game they fix this 🤷♂️ the gameplay is actually very fun and deserves challenging content
Just letting you know Front Boost does not stack. Have it on one member.
Question: is heat up / kinship etc applied during attack or set? So is rapid swapper increasing damage? As in, at first you start the turn without all 4 members mono lineague, but end the turn with it like that, kinda like in this video.
@@Megidolaon999 thanks. Yeah I figured that. But it’s just that I have extra space and keep it on all my supporting characters. For Heat Up I keep it only on my damage dealer. Whenever same characters are present, damage increases
@ But when js important here. Let’s say:
Prince, Royal Warrior, Royal Thief, Royal Summoner at the start of the turn.
Royal warrior has Heat Up.
During the turn, you swap out Thief and Summoner for two more Samurai’s, and then attack with Royal Warrior.
Is the Royal Warrior gaining a damage boost from heat up, or no? I’d assume so, but it’s good to check this stuff. My method was a lot more straight forward than that in this video, you see.
I tried it without calling in a samurai and damage was lower. So I think even when you swap, the damage does increase
@ Good, that’s given me an idea!
Oohhh nice! Do share when you test it out
Is my lvl difference making the damage difference? My ice synthesis is only really hitting for 26k. Im like lvl 85
@@bboyExia if you’re playing on Regicide, then yes. You need to be at least level 94 to one shot the boss
@ thank you. Went up to 93. And got it on both phys and mag set ups
@ you’re welcome and congrats 🎉
Front row boost stacks???
@@erckupazo not sure. Just keep it on all coz of trying out different things
Front boost stacks?
@@chancetheunrapper144 I think so. Maybe not. I just keep it there since there are not a lot of other skills to use.
No, front boost doesn’t stack sadly.
Confirmed via the CTOBN datamine
@ thanks for that. Guess I can use some other skill then
@@akhafasuArcane unity enhances synthesis skills.
But maybe you already used that?
@ I just wanted to check to see if I could do a one-shot with the skills in the video. And it worked!
I'm just gonna be controversial and say that sublime spoonful, hero's cry and faker's roguery should never have existed
@@masgaz9748 well you can always choose not to use them.
@akhafasu eh I suppose. But then there's also the issue of dealing too much damage, I mean not even SMTV lets you have those kind of numbers in just one hit
How ironic considering the many bullshit SMT games like to throw at players
well, at least you need to grind to a certain extend to achieve those number, so take it as rewards for grinding.
@ that’s true