Mega Man 3 - No Damage Run

Поделиться
HTML-код
  • Опубликовано: 20 июл 2012
  • 2010: I beat the original Mega Man in one segment without taking a single hit. • Mega Man - No Damage R...
    2011: I complete this task again for Mega Man 2. • Mega Man 2 - No Damage...
    2012: I present this video. Mega Man 3 has been conquered.
    The very idea of a single segment Mega Man 3 perfect run used to be preposterous to me. I knew it was possible, but I figured the game was far too long, and there were too many annoying spots that came late in the game. I recently took a closer look at the game, coming up with any tricks and exploits that could be implemented to mitigate a number of problem areas. After some time, I discovered enough methods to actually consider going for a perfect run.
    Dozens and dozens of hours went into attempts at this. I learned a lot of nuances along the way that helped out my play as the days went on. Doc Quickman is by far the biggest worry of the entire run. He can be very hard to dodge, and he takes 7 hits with the gemini laser or search snakes. I got pretty good at perfecting him semi-consistently in practice, but there's a lot more at stake in an actual run. Going straight for him after defeating the 8 robot masters takes just over 30 minutes with my playstyle. It's not
    uncommon to be a little nervous, and that makes one play worse. Even then, he can just be completely unfair and offer a pattern that you have no chance of dodging. I played so many runs where I went for Doc Quick immediately after the regular stages, and sure I could get by him every now and then. However, I found that as soon as I got past him, my play suffered considerably. The parts that are normally a lock would just constantly end my runs. Countless attempts later, I decided to save him for last. That was a good choice I think.
    Sure Doc Quickman is a huge bastard, but none of the others are anything to sneeze at either. Doc Air is perhaps the second biggest worry. Rush jet negates most of the threat he presents, but he still got me more times than I'd have liked. My Doc Crash strategy is perhaps strange, but surprisingly it has never let me down in a run. His unpredictability regarding his jumps makes fighting him any other way unappealing. Doc Flash was a huge concern at first, but the strategy I came up with proved to be 100% effective in runs. Doc Bubble can also be nerve-wracking. The trick with him is to get below his rising bullet shots. I use pausing and unpausing to fall slower so I can get under the shots safely if he launches too many bubbles. Using this trick means you don't have to jump as high, increasing the distance between you and those awful spikes. It's a fool-proof method in practice, but he's got me a couple times in runs. Doc Wood isn't too hard to abuse with the rush jet. And Doc Heat... I hate him so much. That initial attack seems so easy to avoid in practice, but it's gotten me at least 4 times in runs. It got so frustrating I finally had to start with the alternate Shadow Man stage first. Doc Metal isn't too bad, but he got me once.
    Mega Man 3 has really disappointing and easy Wily stages. However, at this point in the run absolutely everything scares me. I had only made it to the Wily stages once in all of my previous attempts (got hit by panicking against the devil in said run). The turtles are pretty much a joke of a boss. The yellow devil is normally very easy to dodge, but my shakiness was climbing up there. The hit boxes on the bouncing parts are way bigger than they should be, so the rush jet is essential. The clones were one of my biggest fears of the Wily stages. They can be killed very fast, but you also have to move and attack fast to kill them off as soon as possible. No chokes so far... The junk golems' attacks in Wily 4 are easy enough to lead away, even under extreme stress.
    Beyond all odds I reached the rematch room. Needle Man only takes 4 shots from the laser, but he is very random and hard to dodge at times. This one was a narrow win. Shadow Man absolutely requires rush jet abuse to defeat consistently. Still jittery, I take him out as well. Spark Man was still a slight worry. He can be killed very quickly with his own weapon, but he can still cause a panic if he goes straight for the bottom left at the start of the fight. I breathed a sigh of relief at this point. The last robot master rematches were handled well enough. Wily Machine 3 is very exploitable, and Gamma is a big joke.
    In the end... I finally did it. I don't know what to say. It probably shouldn't have taken a fourth as long as it did before I succeeded, but it's all over with now. Thank god. I don't think I'll ever surpass this.
    I hope you enjoyed the run. This was a single segment run with no save states or slowdown used.

Комментарии • 462

  • @animatorbroman3710
    @animatorbroman3710 2 года назад +24

    Anyone from Gamechamp?

  • @edwiniseman4
    @edwiniseman4 10 лет назад +94

    Over a decade, bet no one knew ShadowMan's weakness was Rush Jet! LOL, awesome job, dude!

  • @JuukaRock
    @JuukaRock 10 лет назад +51

    Rush Jet vs. Shadowman to avoid the unpredictability of his slides...that's brilliant!

  • @empire0
    @empire0 9 лет назад +114

    No damage run, jesus christ....this is an incredible run, great job.

  • @5nesta
    @5nesta 10 лет назад +96

    Aww... NotEntirleySure = N E S. I see what you did there!

  • @KOBUN40
    @KOBUN40 Год назад +3

    It's really interesting to consider that the main robot masters only comprise less than a half-hour of the actual gameplay.

  • @retrocny5625
    @retrocny5625 6 лет назад +12

    Hell no. I could never do this. Mega Man 3 is hard enough as it is with some of the level design and the ludicrous amount of lag & slow down. I can beat it easy enough but to do a no damage run? That's unreal. Impressive.

  • @SDCLBoogie
    @SDCLBoogie 10 лет назад +43

    I like the way you had fun during this play-through. You shot to the music, you jumped up and down and slid around before boss battles. Not only was the play-through epic in that you took no damage whatsoever, but you made it fun to watch as well. Kudos

  • @MysticL10
    @MysticL10 12 лет назад

    And to think StoneMonkWisdom thought this was almost impossible for a human being to do...

  • @tburgle9955
    @tburgle9955 10 лет назад +27

    One of the best displays of precision and skill i have ever seen. Firing in tune, mastering Boss cadence,while avoiding ALL DAMAGE. Much props. Look forward to more of your vids

  • @jamsstats1700
    @jamsstats1700 2 года назад +17

    Gamechamp3000: Takes three years to do this challenge

  • @Technibility
    @Technibility 8 лет назад +37

    This is so ridiculously impressive. Great job!

  • @CurtisAlexandermusic
    @CurtisAlexandermusic 8 лет назад +27

    Very clever tactic with Shadow man. Nice!

  • @oatmeal0
    @oatmeal0 2 года назад +12

    For those of you who are wondering why he’s jumping during Rush Jet, it’s to save energy.

  • @eacix
    @eacix 6 лет назад

    What an absolutely stunning run. Trying to beat my way through Mega Man 3 right now, so I did some searching and this is the gold standard by far. Your reaction time is ridiculously quick, everything about this is mesmerising. Good show mate.

  • @BloodBead
    @BloodBead 6 лет назад +8

    Just finished this game again since I re-bought it and played it for the first time since the 90´s. I never died however, I got hit a lot (and used E-tanks) but you sir just went berserk with a no damage run. Great display of strategy, nice run!

  • @rivercuga
    @rivercuga 10 лет назад +2

    Absolutely amazing final shot on Doc Quickman... I actually didn't know that the Gemini Laser could bounce that many times!

  • @LinkEX
    @LinkEX 12 лет назад +1

    It takes true dedication to perfectionize your gamer reflexes so you know exactly when and where to shoot and jump, so you can play through an entire game without taking a single hit. Congratulations!

  • @FuriousMaximum
    @FuriousMaximum 2 года назад +2

    Wily:

  • @LadyLunarSatine
    @LadyLunarSatine 12 лет назад

    Awesome run man. The way you capped out Doc Quick was great.