WTF Is Going On With Konami?
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- Опубликовано: 21 авг 2024
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• Konami Delists Itself ...
"Konami? Konami!? KOOONAAAMIII!!!"
Game over.
There's a video out there that has a journalist who talked to a person who may or may not be part of konami but apparently (according to the source) they are trying to burn MGS and silent hill to the ground so they can focus on mobile games and gambling. I'm annoyed that MGSV won't be fully realised but konami are trying to burn their connections to the gaming industry.
David Hinkle hmm. There's a lot of conflicting stuff about kojima leaving but if you're correct i take back what i said about mgs v but silent hills is a very sad case.
David Hinkle is thiis legit?
EAPvideoz I got that; I think. It's a reference to the Metal Gear Solid death sequence, Right? Right?
chochmah Oh, I thought he was making a spongebob reference.
Cant they just sell Silent HIll Brand to another publisher? PT was huge last year, if your talking about making money, the fact that this news is exploding all over the internet proves that this was a much anticipated game, this might be the most disappointing cancellation in gaming history. They would be stupid to abandon it altogether.
Mike Dunkin well Konami gaming is dead PES is dying Silent Hill is cancelled and Metal Gear Solid is halfway out the door so they could sell the IP but they are not making smart deals
PES 2015 is the best football game at the moment and the best PES in a long time how is it dying ?
***** i mean number wise their sales have been dropping
Mike Dunkin Japanese have a tendency to have too much faith and pride in their product. It will be hard for them to result to do this unless they have to.
Mike Dunkin "most disappointing cancellation in gaming history." 15 yr old spotted.
Capcom, Sega, Nintendo, Konami, SquareEnix. Japanese devs are no longer elite.
BLACKB0ND How is Nintendo not elite? I mean I know the Wii U isn't doing so hot, but the games are great.
RumbleGear If the Wii U is Elite than I don't even know what you would call the SNES. The Wii U is by far the worst console Nintendo has ever released,
RumbleGear Nostalgia baiting will only get you so far. Fucking up your new IPs doesn't help either.
BLACKB0ND
I highly disagree, despite it being severely underpowered, it really is the best out of the three.
Also I never said the Wii U was elite, my argument was that the games were.
"Wii U is by far the worst console Nintendo has ever released." I personally would give that title to the virtual boy, even though I guess you could argue it's not really a console.
What would I call the SNES? A masterpiece, but the Wii U? A blast.
BLACKB0ND It's because the brainless higher ups at Activision and Ubisoft, pushing yearly Assassin's Creed and Call of Duty games up the industry's butt.
Thanks to those games you can't survive in the industry anymore, UNLESS you release something yearly that's stupidly generic and the same but consumers love it more than anything.
I think now would be the perfect time to revive Contra.
Allie-RX They're kind of doing that...with a Contra slot machine :/
Allie-RX And make it like Doom, not like COD (which is what would proboly happen).
Contra: Rebooted? I LIKE IT!
Frizzurd I agree. It has to be 2D.
Jon Snow We're not gonna get another vania from konami ever again. Koji Igarashi already left the studio like 3-4 years ago. And if you'll recall, the last games, LoS2 and Mirrior of Fate, sucked.
The only way we'd get another official castlevania game is if the rights get sold to someone else.
What about CD Project? They're kind of inbetween AAA and Indie.
Stan Claas You need more thumbs up. Here, have mine!
Stan Claas I thought triple A is all about the budget and not about the fact that you are either independent or bound to a big publisher?
The Witcher 3 Budget is on par with most triple A games
Stan Claas The Witcher is being published by Atari and the third by WB Games. so... no its not indie cause indie means self funded
Stan Claas CD Projekt also have about the same amount of employees as Naughty Dog who are definitely AAA.
Stan Claas I'd say they are AAA, they publish their own games and own gog. They don't have a normal publisher because they don't need one because money.
Very simple:
-Konami want a yearly release of MGS
-Kojima likes to keep his team small and take many years to create his games
-Konami fired Kojima so they can do whatever they want with the franchise
-No kojima=No fox engine
-No fox engine=No silent hills
Scapegoat Gggg
What about selling off the Silent Hill IP to From Software... I think they've proven themselves worthy of such a privilege given their survival horror themes and level design throughout Bloodborne.
From software still needs to make another tenchu game in my view.
Bloodborne is not really a horror game
David Hinkle yeah ok mate
David Hinkle i bet you did not complete it let me guess was it too hard?
Souls games aren't difficult at all, they just require much more patience than the majority of triple A story-driven titles of today. Dark Souls and Bloodborne don't hold your hand, in fact they stab it repeatedly, drench it in oil and light it on fire.
Konami needs to sell off their IPs. Silent hill and metal gear to sony, contra and gradius to Microsoft and castlevania and Hudson's IPs to Nintendo
None to Microsoft. They'd fuck those ips up worse than Konami.
gryphonofmight kojima loves sony. :O Imagine Kojima working with Sony and his team. OMFG.
BradyFenrirTheDefiled fair point...divide them up between sony and Nintendo then
That... actually sounds great, I wonder how a castlevania game developed by Nintendo would look like. And I really want to see that fucking silent hill game fully, and not just the demo.
Yes :D Give Castlevania and Metal Gear to Nintendo. After all the original games were on the NES.
THQ tanked because of their other investments, it had nothing to do with their games. They made ridiculous, very risky investments. Atlus for example is doing great!
So no, Rich. Companies just need to stop thinking games market works the same way as the frozen foods market, and these shitty pay to win/ horse armor DLC are sinking the market. Rockstar makes a game ever 3 or so years, they're doing extremely well and they're not always cashing in the same game.
akiflyer Yeah Rich often times likes to make bold claims based on his assumptions that don't really have any research backing them up.
atlus has never done any expensive current gen games, catherine is propably thei r most expensive game and it is a very short movie like experience.Persona 5 is most likely a quick ps3 port for ps4 as well.
akiflyer Uh, RICH as already praised Rockstar for what you just said, your argument is invalid.
Rich sounded ridiculous. I almost unsubbed for putting false information out his ass.
He needs to do his research more especially since his channel is huge, you don't wanna be feeding assumptions that are way off.
*****
No, my argument is reinforced. I wasn't disagreeing, I was praising rockstar. Even if I were wrong that one point doesn't make my entire argument invalid. THQ did tank because of terrible investments.
RyuSaarva
Yes but they are making a profit even in this medium scale gaming. Which is my point, Rich says you can't be in the middle ground to profit, you gotta go big or indie. That's not true, most publishers are failing because they invest everything making a huge AAA title but then litter it with shitty DLC and paywalls, then the game falls flat and they blame piracy or the pre-owned market. (Or they pull a capcom and say there is no market for horror games)
aren't we at fault as well?
i mean, we talk with our wallets, right?
I blame share holders for pressuring them to release those games yearly and unfinished.
Daniel Couto Unfortunately, it seems they are listening to their japanese audience, and not their america one, and this is going to cost them their company when their pachinko business goes under...
Daniel Couto It's not our job to support them.
"We talk with our wallets" alot of "gamers" especially lower class/lower middle class are scavengers and will try get anything for free or at the lowest possible price.
***** Actually, both the PS4 and Xbox One are in the top 3 of the fastest selling platforms. They're doing good. It's the costs of developing games that might bring gaming down one day. That and microstransactions and day one DLC that makes gamers wary and makes them buy less.
Publishers and developers need to do it like Nintendo. They need to cut down costs on production, making them more viable as a business. Because by the way they're going they're going to go out of business when 1 or 2 games don't sell what they need to sell.
Apologize to Konami asap Rich
Jon Snow You know nothin
***** **Shuns**
So basically I'm never gonna see another Rocket Knight Adventures...great.
The only in the middle devs I can think of is From Software where their games are critically acclaimed, budgeted cleverly and sell enough to make a good profit
Reala I think atlus is in the same boat with their JRPGs
Rockstar Games, and I suppose Naughty Dog, Insomniac.
Reala Don't forget Oddworld Inhabitants.
Reala CD Project Red?
Reala He's overlooked quite a few here I think.
What about Atlus? They usually release big huge games once 2-5 years, and they're doing great.
Lustra Guy well yes but western markets aren't really into rpgs although that can change with games like xenoblade chronicles x and persona 5 both that are highly anticipated
Lustra Guy My number one favorite developer! :D
Wolfe Games Atlus forever!
Lustra Guy thing is Atlus were sold to Sega 2 years ago
Hayden Latemore ya because their parent company got involved with some shady business and ended up going bankrupt due to the charges against them. They sold off their studios to companies to cover some of the fines. No amount of money that Atlus made could've saved them from the colossal fuck up that their parent company did (I can't remember the name off hand)
Now it's scary that they are in the hands of Sega....and well Sega.....I just hope Persona 5 sells a lot. Then again Sega should advertise games other than Sonic cause they do put out some good games, but nobody ever hears of them cause Sega never markets them.
one word: Seppuku
Your profile picture fits your comment nicely.
LordVader1094 my face matches every word I say
Is that what larger than medium solidified white water committed after he realised that Rich was not going to give him his €182 back.
OddSauce two words: Allahu Akbar!
Four words: What does Seppuku mean?
4:07 - 4:14 Sounds like Nintendo to me..
ShinobiNintendo I was thinking that as well
ShinobiNintendo Nintendo is the last of the old breed
***** That was random.
It is sad that they're the only big Japanese publisher/developer that still has life and potential, considering how Capcom, SEGA,Square and now Konami have turned out.
***** gr8 b8 m8
Why would they fire hideo kojima, he is literally one of the greatest video game minds of all time.
***** other than pachinko
Well he was originally going to leave after MGS IV, but decided to stay. He has spent a great deal of his life working on the Metal gear series, poor guys probably sick to death of it.
logan muha I think Kojima wanted to end the Metal Gear series, but Konami wants to milk it. MGS4 was suppose to end the series, but now 5 is coming out? see what i mean?
Eliseo Hernandez tha sad thing is that even if kojima stop's making Metal gear solid Konami will still milk it and it will become like CoD. :c
Kojima is going to form diamond dogs(kojima productions) and fight cipher(konami) after this
Is this going to happen to every Japanese developer when someone leaves. I hope no one at Nintendo leaves anytime soon, someone needs to leave at Sega... whoever it is saying not to make Sonic Adventure III.
Sonic and Mario need to die
TheMike5125 I wanna see Sonic Adventure 3 just as the next Sonic fanboy, but I don't wanna see it made by the retards that came up with Colors/Lost World and Boom, I really don't like their childish humor =_=
20willsdude Why? Sonic hasn't been that terrible lately and Mario still hasn't gotten a full 3D treatment for 8th gen consoles.
Makoto Mikami Colors wasn't bad though, It was actually pretty good. I agree on Lost World And Boom
SUPERLINKX2
I thought Lost World was good, not great, but good. Colors was definitely a great return to Sonic roots including a few new additions.
Konami has literally it seems just over night turned into one of biggest shitheads of a company.
This is all because the industry believed it's own hype about needing the biggest explosions and best graphics. Look at all the people we hate in the industry, the EAs, the Ubisofts, the Activisions, they pump out trash and half finished games and then nickel and dime us for content that should have been there in the first place. Now who is it we love? Lower budget but finely crafted full games from the Atluses, the From Softwares, the various indies, and yes Nintendo.
The poisonous "bigger is better" attitude has destroyed the industry and closed many a studio, Konami is just the next victim, it's only a matter of when.
"Yo man... I got THE idea...
You know about that thang? That one thang??? That game? That upcoming game that has received insane media attention, millions of RUclips clicks, Superstar PewDiePie covers it, this game from this huuuuuuuuuuuuuge franchise... Did I mention Guillmero del Toro and Norman Reedus? Yeah... I think we should cancel that."
KONAMI WHAT THE FUCK
THE
ABSOLUTE
FUCK????
Konami is in trouble ? let me take care of it :
up;up;down;down;left;right;left;right;B;A
konami is going crazy because pes is finally selling
Jon Snow It is you who knows nothing Jon Snow
If Deadpool and Jon Snow had to fight to the death, who would win?
Luigiguy101 me! i would kick him in the nuts
Couldn't agree more man. Rich you are the only gaming news worthy of any recognition.
Jon Carlos Hardwick Makes for easy listening.
***** Yeah but me and Rich had a dispute on Facebook, check out my apology video for more info.
Jon Carlos Hardwick You just don't know anyone else you mean.
EWNetwork
Jon Carlos Hardwick You should go take a look at Super Bunnyhop . The guy is on point every single time!
i was so devastated silent hills got pulled!!!! biggest let down of gaming for me :(
i have been looking forward to play silent hills.....and now it got cancelled !!
this brings up the question of the MGS future.....
K.D.K.D ! I share your disappointment...kind of ironic if you remember how the original Silent Hill was your classic "Bad News Bears" kind of story.
It is a depressing time we live in when it comes to games. Main reason I got out of being having game designer and coder as my career. Maybe I'll pick it up again in a few years after I'm financially stable and hopefully the gaming scene will have changed for the better.
Thing is Konami isn't just a video game company. They are very diversified, they even run fitness centers in Japan. I could easily see them dropping development and licensing their franchises.
PC Invictus They should give their gaming rights over to Kojima.
I'm really happy that Konami cancelled Silent Hills. This awesome franchise was going to be ruined with kids and casual gamers.
k skinox oh of course it will only just be ruined. its like Downpour, Homecoming, Origins and Shattered memories didn't happen.
Stfu
k skinox It might've actually been a good game though, unlike pretty much every game after the first 3 and a half games.
You have a AC profile picture and yet you speak of casuals with disdain?
***** So if you think that previous SH installments ruined the franchise. What make you think the new one is going to save it????
Lord kojima will rise again and strike with the power of 1000 men.
Hitagi Senjougahara
Kojima, our Lord and Saviour. Our Japanese Gaben.
Atlus survives, and quite well I might add.
You know, people have been jumping off on companies like Nintendo for being behind in third party games, Capcom being ignorant with their fans, and Ubisoft for pushing their games far out to the market too quickly. I agree with you, Rich, that our current gaming generation is absolutely out of whack to the point that it's scary. Personally, The chaos began when mobile phone gaming came to be, because I've noticed how well those games have sold because they're piss easy to pick up and throw away after a few minutes. That market has rounded up so many casual players that they don't want to move on to something more unique or complex (if that's the right way to put it). But then, you have those audiences who will play and only play the same crap for $60 per year. Now most developers are too frightened to innovate because the industry took a huge step back from what makes gaming great. That's why the indie market has sprouted into popularity, because the bigger companies have lost their touch and have know clue that there is a market to appeal to without relying on yearly blockbusters.
Well, after college, I'd like to become a game creator myself so that I can revive the gaming spirit that many have lost over the years. And I guarantee you, that anybody should take a chance. You never really know who's going to be interested until you try.
ReviewTechUSA don't forget that Konami is still making decent money on Yugioh lol
***** Oh definitely, Yugioh millennium duels has around 80 dlc starting at £1.19 - around £2 so there is potentially over £100's worth of dlc.
***** that and the sales from physical cards lol
***** oh yeah, forgot bout that lol.
***** ya,I can honestly say I've spent that and more
1000 dollars for deck 0.0 that's pretty crazy xD Can't believe people would really pay that price.
His pronounciation of "Guillermo Del Torro" is killing me...
My favorite Konami game is Dance Dance Revolution. I've been playing it on a regular basis for 15 years. I've easily played many thousands of hours. I am in good shape fitness-wise, because of that game.
5:35 You have no idea on how much I agree with this statement. If comparing going to the game store now from when I did maybe 10-15 years ago, it's not the same feeling. Then, you had a much wider variety of games to choose from (I always remember that the Oddworld games stuck out to me), not just the latest CoD, Mario Kart, Party, Assa Creed etc. Something really happened there.
Konami are digging their own grave.
I dont understand it either. I live here in Vegas and they just completely redid there building here. It is HUGE! Not sure what for they are making it so huge.
The problem is that these companies need more realistic expectations. Most of the JRPG market for instance exists in that "in between" space that doesn't seem to exist in the US. I don't think the Atelier games sell even a million copies by the time their runs are finished (Escha & Logy sold 57,550 copies in its first week in Japan and this broke their records), yet they sell enough for Gust to keep making more. AND they continue to do so without selling out to appeal to the lowest common denominator!
It's all a matter of what you expect. If you pump so much money into a game that it is considered a failure if it doesn't sell at least 10 million copies, you are setting yourself up for failure unless you have a guaranteed audience (GTA, CoD, etc.). Each individual company just has to find its groove, like Gust did. They know roughly how big their audience is and plan accordingly.
Couldn't development costs go down if the devs decided "Hey we don't need everything a AAA game does, including looks." And say it does good, isn't that less of a risk? I mean episodic games are doing good. Devs need to stop thinking they have more money than they do or that the game will sell more than it actually will.
I hope this just means that Konami are, like you said, restructuring. But I gotta say, from here it looks like they're self-destructing.
I've only seen 3 episodes so far, but the Skibbidi bup badobaap! part is enough for me to like.
Nice vibe around here, I'm subscribing.
"You can't be that company that has critically acclaimed games and come out modestly..."
*ahem*
NAUGHTY DOG
Naughty dog is trash now
It's a bit late to be asking what is going on with Konami. More than 20 years too late. If you think of MGS or Silent Hill, or Castlevania Symphony, when you think of Konami, you probably have no idea why I say this. If you think of Parodius or Simpson's Arcade or even Super Castlevania 4, Contra 3, or Bucky O'hare when you think of Konami, then you know exactly what I mean.
Hey Rich, do you know Razorfist? I ask because he made a wonderful video entitled "Death of the middle market" and it relates to what you said so much.
Triple A game company=unimaginative,re-released, uncreative, same same
Indie developers=imaginative, creative, fresh outlook.
Support Indie developers. That is the future of gaming. Problem is triple A companies know this and buy up these game rights from their owners. Minecraft anyone?
Sad depressing truth about the gaming industry.
I'll mark this as another reason why we will have another gaming crash.
It's simple, as a corporation Konami has bills to pay. They're making less and less money as their games get more stale and boring. We're living in an age where game developers are utilizing less effort and passion to dish out the same games every year. Activision is sitting on a gold mine with CoD. They're so rich that they can retire at any given time because the market for casual gamers doesn't care about the fun of gaming anymore. That's why innovation and TLC is exempt from gaming as a whole these days. At some point, these huge game companies are going to have to realize that risky projects actually sell. Hardcore gamers like myself wan't to play a fun and enticing game that's completely polished. That's why indie developers make so much money, because it's their passion. It's also my passion. One day soon I hope that i'll get my chance to learn the language of game development and make my own video games.. it's my dream and has been since i was in middle school.
Imagine half life 3 was announced and then a few months later it got cancelled lol.
Absolutely spot on with this video. What we desperately need right now is that middle ground. Every single one of my favourite games exists within that band and without it there's very little point in sticking around any more.
We are on the edge of a new videogame industry crisis and collapse
Megaman Legends 3.
Silent Hills.
All we need is an anticipated sega game to be cancelled and the unholy trinity of vaporware will be complete.
Just read on Nintendolife that Konami are gonna approach mobile aggressively, like not enough companies are neglecting real handhelds in favor of all that freemium shit already!
The freemium bubble's gotta burst somehow!
Having watched Mr Enter's Top 10 worst 2000s cartoons and noted what he said about the 2000s being the worst decade for cartoons and the 2010s possibly being the best decade for cartoons, well in contrast, I feel that the 2000s was a good decade for video games yet the 2010s IS AN ABYSMAL decade for video games!
It's not just Konami that I'm worried about the Whole Japaneses gaming industry is pretty much in the crap chute. The only companies so far that really are OK are Sony, Nintendo and Namco and Sony and Nintendo have plenty of problems too.
Every other major publisher/ developer just has so much drama surrounding them theses days. WHAT'S HAPPENING OVER THERE!
Make a new Bomberman already Konami, i have been waiting for 14 Years now
Fucking bring back Contra!
They did and it sucked
@@ufotofu9 they did that too and it also sucked lol
I've been saying that gaming is headed for a certain collapse for a while now. And it's happening. Konami- a company responsible for allot of my gaming enjoyment seems like it doesn't give a fuck about gaming anymore. Sega, Nintendo, sony... It isn't hard to understand- Money and capitalism destroyed gaming...
There's no saving it at this point and it's just as RTU pointed out, It's turning into a two sided market now where every franchise gets an annual release, has a bunch of useless DLC, OR it's an indie game... And As far as I'm concerned, gaming is at it's death kneel right now.
Truly innovative videogames and unique titles that blew our minds are a thing of the past now.
One of the smartest things I've heard in a while, and a truth I feel will become more evident in time: "Konami's following the money, and the money isn't in making AAA games." 3:28 in the video.
All you need to do is compare the massive revenue for selling games to the comparatively tiny profit, the profit margins are razor thin, and it's too risky to be good business anymore. I predict that in the future, the market will be limited to about 10 AAA games per year, anymore than that won't be profitable for that market.
There are still developers out there who don't fall into the AAA or Indie category. I mainly think of RPG devs like Atlus, NISA, tri-ace or Bandai Namco with their Tales games. They don't have huge budgets and top graphics, but they are still doing pretty well.
These answers are already all on the internet. Kojima was "demoted" to a contractor and he'll be let go after MGS5. They don't care about video games anymore because over half of their money comes from casino games and like health care or whatever. They're slowly dismantling their video game company and wringing it out for all the cash they can get before they shut it down. They're all for the money and they have been since after Silent Hill 4.
Sony should just buy them.
4:38 - More than that, it's the graphics race that's causing a lot of this. Companies are so focused on making the game look pretty, and high resolution and perfect frame rates that they're spending so much on development, that they can't make it back if the game even sells modestly well. Unless it's a AAA blockbuster, the company is damaged financially by it. And not just a little, but a lot. It's devastating for one of these games to flop.
I've been saying that it's going to get to the point where development costs are so high that the money companies put into it won't be recoverable, even with AAA game sales. People looked at me like I was nuts when I first said this, but now it's starting to happen.
This is why I think the industry is going to crash as a result of this.
I have one company that can make great games and make huge money : rockstar
It's so weird listening to this after everything that has happened up to this point (nearly the end of 2016 for those who are reading this in the future =P).
*TIME PARADOX* - CONTINUE - *EXIT*
I fucking wish it was 2016 again
If it makes Rich sad then I'm all for them closing their doors.
The creator of Super Smash Bros (Sakurai) said this "Development is more costly than ever, yet the price of games has remained the same". THIS, this is killing developers, games cost the same as they did YEARS ago yet production has skyrocketed. I'm not saying they should raise the prices of games, but they gotta figure something out to fix problems like this.
It really does bother me about the state that video games is in right now. The developers and designers are over worked, so many games are trying to copy each other just to follow the money and many games reward people for spending more money or time on the game. I played world of warcraft for seven years and I got some great times out of it. I did learn from my mistakes of being so consumed by the game that I lost sight of what matters. I have become more of a retro gamer because I just don't have the time for any massive multiplayer online games, I wish I did. I really hope Konami pulls itself out of the chaos, thank you again for the video
I still think Konami's 2010 Press Conference is still one of the most embarrassing things I've ever seen.
Right there with you. I miss the days you could go to the store and find all kinds of other games and now it all seems the same and streamlined. It's sad. The 80s to late 90s were the best.
Castlevania?...
*cries in corner*
I have so many low budget games on the 6th generation and below consoles that were amazing, and it is sad that we don't see games like that anymore. The only platform left that we see games like that on is the Playstation Vita, and I love it for that.
Just give me my damn Suikoden 6 Konami!
It sounds like some contract went kaput, and we're seeing the after-effects. When one contract is suddenly illegal - and there are numerous other contracts tied to the conditions of that first contract - it can produce a "snowball effect".
I agree with Ritch it seems that in the middle of the road game developers that don't have as much as a following on their games are as big as the triple A releases are sort of becoming more obscure. In fact the only real I guess you can call in the middle of the road devs I can think of these days are Insomniac games and Arc System Works.
Jim Sterling did a fantastic video about Konami and how utterly insane they'd been behaving a few years ago. It seems like not much has changed and now the company is burning to the ground...
We're also seeing a few situations with Triple A games that are borrowing concepts from indie titles-more specifically Alien Isolation. If it weren't for the likes of Frictional Games and their Amnesia series and its success, that game could never have happened. So what I think may happen down the line is a system where indie titles are the risk-takers, the games that experiment within their limited means to show what works and what doesn't and the Triple As will be taking some of those ideas and expanding upon them with a larger budget. On that note, I'm really surprised at what's happening with Silent Hills. The horror game genre is experiencing a renaissance of sorts and for some bizarre reason Konami isn't going to cash in on that, despite the immense success of its PLAYABLE TEASER?! Even IF Kojima is leaving, they'd still have at least two other people with big names attached and again-horror games are becoming a big thing right now. They have a chance to throw in their hat while the Triple A horror game market is still relatively sparse.
It's tragic. Game creating has become alot more costly these days, and there is no longer room for being ínnovative unless you are indie. The way I see it, the only light at the end of the tunnel, is kickstarter, with games like Mighty No.9, Yooka-Laylee, Bloodstained, NightCry etc.
Konami was one of my favorite developers, back in the NES days...maybe the ps1/ps2 days, but they haven't been relevant in a long time. They had metal gear, which to me has turn to shit, and thats about it. They have the rights to alot of big names in gaming but they never do anything with them.
Ill miss Konami if they go down in a nostalgic sense, but as a modern gamer, it wont effect me a bit.
Atlus is the only game dev close to that middle area. They don't sell triple A games but they still sell modestly well.
Wait.... you mean the silent hill that had demo with awesome graphics?
Konami used to be one of the greatest companies. Castlevania, Metal Gear, Contra, Gradius, TMNT video games, and many more.
It's simple.
Konami = Capcom 2.0
As for taking risks, you are right, you can't. I wish developers would, but you can blame the modern gamers for that, they don't want to play anything that is different, they want the same shit, the same FPS games, it's bullshit.
Well. Development costs more, and price tag for games remains the same, if not slightly higher.
Of course I wouldn't think anyone would take any chances. Unless they throw out DLCs.
Capcom, Konami, Square Enix and Nintendo were always my go to companies.
I think one big problem is all games sell at the same price. They all start at $60-70. I think some new games should be $40-50 from the start.
So who's the guy in Rich's intro?
Konami still has Yu-Gi-Oh and they still get a lot of money of it. ZeXal II was popular in Japan and sold really well over there. The card game is still popular with kids here in America after 13 years later.
The only company left that tries new things constantly is Nintendo and they've mostly need successful with it. The Wii was major risk since it was so different from the "standard" console but it ended up working and crushed XBox's and PlayStation's attempts at motion control. The Wii U was also an innovative console but it didn't turn out how the Wii did. It might be stronger than the 360 and PS3 but it's out gunned by the One and PS4. It would have sold better but Nintendo didn't give it all the marketing that it needed. The majority of the exclusives on it are tons of fun and use the gamepad really well but a console needs 3rd party support. It seems like devs didn't want to take the time that was necessary to adapt a game to use to gamepad or they were just so focused on how the game looks and needed a stronger console to run it (an example of this is the new Batman, the Wii U isn't powerful to handle the batmobile to the standard the devs wanted). The Wii U might have some of the best and funnest games of this generation but it's not selling well due to it being less powerful than the PS4/One and 3rd party devs not wanting to take the time to adapt their game so that the gamepad will be useful
RockSteady's in that third camp: The put out Batman game's much less than yearly, every game they've put out has done super well, and they keep on going
Also, yeah, I agree how the middle ground developers are totally gone now. It's sad.
Few years ago - "7th gen is too long, We need new consoles to make better graphics!" Game Developers.
Eight gen consoles come out
Now - "Game coast too much to make on new consoles, we are losing money!" Game Developers.
Can't help but feel that this is fault of game developers and gamers for never being satisfied with current graphics.
It's said because I always loved konami
Im fairly new to your channel. You made a lot of good points that I have had thoughts on over the last few years, especially about it being too risky to try something new and innovative when company's can play it safe and re hash something that's been selling. It is extremely depressing and I will mourn as well if konami goes under, that's a youths worth of memories of quality gaming. Putting in heart and taking time with a game to make it unique and not a clever cash grab is becoming a lost art. Silent Hills had potential to be one of these experiences.
From software save us!
The problem is that there is a lack of RGDE (Pronounced as 'ridge' the acronym for Rapid Game Development Environment) Thus far the only RGDE is RPG Maker VX and Click team's Game Factory and both are ridiculously limited in scope. Although Game Factory is more versatile then RPG Maker, they still lack a capable RCC (Rapid Character Creation pronounced as 'riss'). While both terms are something That I made up, the fact of the matter that is cost way too much money to make all aspects of game content.
Such tools would significantly reduce both the cost and time it takes to develop various games of various genres. The flaw is that the tools themselves are not very easy to make.
The fall of the Japanese publisher started 2 generations ago. It all started with Capcom late in the 6th generation when they shut down Clover studio and it's been a slow but sure trend which has been gaining speed since last gen.
It's like a disease that just keeps on spreading.
weichiang89 Yeah I knew something was up. I did question throughout the lifespan of the PS3/XBox360 and Wii why was there a lack of Japanese games compared to previous generations. I have felt that Japanese games offered more variety and innovation than most western developed games. Lately now, it seems if I want variety in games both in gameplay and art styles, I have to play the downloadable indie games.
Dj.D I was actually quite surprised with myself when I started playing more western made/inspired games in the previous generation.
Even a game like Vanquish, which I consider fun during the first few hours was great. But it seemed like a chore finishing the game. And the story was really meh, imho.
Don't get me wrong, I still love Kamiya's work.
Mass effect 1 and 2 are the best examples I can think of.
I still haven't finished ME3 though cause it kinda grew stale going into it immediately after playing the previous 2 games.
I'd also jump on the opportunity to play almost any JRPG during my PS2 days, but they've gone really repetitive lately.
Square-Enix made me hate the newer FF installments so much.
I was excited for MGS Peace Walker as well and got the HD collection, but I hated the mission based-chapter structure. They should have made a seemless transition release when they ported it over to the PS3. Same reason as to why don't really have any lans on getting Ground Zeroes or The Phantom Pain. I can just watch the whole game on RUclips anyway. But that's just me nitpicking.
Reforms really should be made.
NEED HELP: Where can I find Michael Pachter?? He used to do really good gametrailer episodes and we was discontinued about a year ago. Rich mentioned him, where can I read/watch his current work. Really like the guy.
This to me doesn't seem like they are abandoning games like Metal Gear and Silent hill, i think its Konami taking them over and getting ready to make new ones at a much faster pace than what Kojima and company have been willing to do, they would always wait a few years before games. Konami has already said they are making a "new metal gear series" i think that means they are gonna reboot it and churn out new metal gear games on a yearly basis and maxamise they DLC and the ways to nickle and dime you like the whole AAA gaming industry does all the time now. They have been infesting a shitload into the fox engine lately and they shown they could make pretty much any genre of game on it. So i think a lot of classic franchises are gonna have their reputations ruined as they rip you off more and more. ground zeros was a hell of a ripoff for the money you paid and i think we can expect more bite size games like that but this is all just speculation so i suppose we will see what happens
Konami is brokedick now. I hope another company like capcom buy the silent hill franchise from konami so they cant butcher it anymore
The gaming industry is not doing so well lately. It seems that they produce less quality games at higher prices, as if good content is irrelevant and the only thing that matters now is making money and milking the player base. I've seen this in multiple companies like Blizzard, EA, etc... It sure is a sad state of affairs. :(