Ratchet and Clank Tools of Destruction Review

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  • Опубликовано: 21 ноя 2024

Комментарии • 1,2 тыс.

  • @ListlessWitchh
    @ListlessWitchh 6 лет назад +2023

    Yeah I see your point but the thing is if you hoard all those bolts you’re not helping the economy.

    • @elmoelmerson172
      @elmoelmerson172 6 лет назад +325

      That’s quite true, but of course Ratchet knew he’d have to surface to breathe.

    • @beognis9412
      @beognis9412 6 лет назад +221

      It seems that you missed a weapon. Come and buy the Pixelizer.

    • @ListlessWitchh
      @ListlessWitchh 6 лет назад +57

      Beognis 94 is it a good investment?

    • @beognis9412
      @beognis9412 6 лет назад +77

      TheSonicManiac
      Maybe. Atleast you help the economy.

    • @ListlessWitchh
      @ListlessWitchh 6 лет назад +54

      Timmy Mynning WHAT A TRICK

  • @ToasterNinja
    @ToasterNinja 6 лет назад +1412

    I honestly don't mind Ratchet being laid back and mature in the future trilogy because he earned it over the course of the PS2 games. The Reboot on the other hand potrays him as a bland boyscout from the begining which comes off as insulting to a Longtime fan like myself.
    I am really looking forward to seeing your thoughts on a Crack in time. I feel that was the last good insomniac game.
    I already know you're gonna rip Quest for booty to shreds lol.

    • @NotAFakeName1
      @NotAFakeName1 6 лет назад +32

      ToasterNinja yeah, it kinda is the last good insomniacs game isn't it

    • @mr.marvin
      @mr.marvin 6 лет назад +50

      Patrick Murphy Sunset Overdrive is underrated.

    • @ToasterNinja
      @ToasterNinja 6 лет назад +52

      Sunset overdive was okay. The dated memes and nothing plot really didn't add to the bland open world. I enjoyed the shooting and navigation but it got stale after 5 hours.
      I do like that it introduced me to HBlockz though. Great band.

    • @NotAFakeName1
      @NotAFakeName1 6 лет назад +18

      Sir. Marvin sunset overdrive looked like a mediocre infamous game. I sometimes forget it ever existed.

    • @Lugbzurg
      @Lugbzurg 6 лет назад +23

      He's gonna take that Quest for Booty and Rip ya a New One.

  • @prairielilycop
    @prairielilycop 6 лет назад +402

    In the words of valeforXD, “Tachyon’s walking throne goes down with one swing of the wrench, but later on it takes no less than 300 R.Y.N.O. IV rounds, 15 Negotiator rockets, 260 Buzz Blades, three Groovitrons, one Mega Leech Bomb, and a few Mag-Nets. I’m calling bullshit.”

    • @RetroFan2.0
      @RetroFan2.0 5 лет назад +35

      @Dean Walters apparently at first it made a chain reaction in the knee that shuts down the chair entirely 😑
      so UPGRADES is definitely what happened

    • @isauldron4337
      @isauldron4337 3 года назад +4

      Alpha disruptor can shred its healthbar like cheese

    • @Typhoon_Lex
      @Typhoon_Lex 2 года назад +4

      @@RetroFan2.0 It disabled it's internal retro-formation modulator so it was no surprise it went down the first time

  • @BMask
    @BMask 6 лет назад +530

    'Hardlight, Ace, please report to the mess hall for kitchen duty.'
    Nobody tell her

    • @vulpinedeity3379
      @vulpinedeity3379 6 лет назад +10

      Nobody tell whom? Ace Hardlight is a dude. I'm very confused.

    • @alexsieckmann6659
      @alexsieckmann6659 6 лет назад +142

      Wasn't he killed during the events of Deadlocked? I thinks that's supposed to be the punchline, I guess.

    • @alexsieckmann6659
      @alexsieckmann6659 6 лет назад +8

      UltimateShamrock oh that’s good to know then. Thanks

    • @BMask
      @BMask 6 лет назад +43

      That's just what they want you to think

    • @cj6498
      @cj6498 6 лет назад +11

      Wait, he did? How?

  • @hyrulehero2773
    @hyrulehero2773 5 лет назад +455

    I've always hated the "chosen one" archetype the media can't seem to let go of. I love the original R & C because it doesn't try to overplay itself. The originals knew that kind of writing was lame, but the Future Series must have forgot.

    • @ygobe2
      @ygobe2 4 года назад +48

      Thats why i like windwaker. It outright says the old hero has died, and the protagonist is just a random boy.

    • @azzurromargot102
      @azzurromargot102 4 года назад +19

      @@ygobe2 same
      Both wind and ratchet were just normal boys doing their thing and ended up.being p much the only guys that actually did something to solve the situations they were in
      Now personally i liked thw future series for a number of reasons
      What i dont like is the writing of the r&c 2016 reimagening. I was really hyped for ir and i still like aspects of it but they could have done so much more..

    • @Petronia911
      @Petronia911 4 года назад +18

      One good subverted take on the "Chosen One" archetype is Tales Of Symphonia.
      In that game, there's multiple chosen one's that aren't revealed til' later. They are prepped up by the public as the pure savior that will regenerate the world.
      In reality, they are just lambs dressed up for slaughter.
      So the super special "Chosen One" isn't even that special, they're just cannon fodder for a plot point in the game.
      There's a major party member who gives insight on how much pain and stress being a chosen does on you.

    • @GodOfOrphans
      @GodOfOrphans 3 года назад +2

      ​@@Petronia911 Honestly I think subversions of the chosen one archetype are more common than played straight ones at this point, not that I'm complaining. Another good subversion of the archetype is Wandersong. Also Star Wars but everyone's seen Star Wars already.

    • @Petronia911
      @Petronia911 3 года назад +2

      @@GodOfOrphans That's true, you don't see alot of chosen ones played straight.
      Regardless, a clever twist is always cool.

  • @Player1-up
    @Player1-up 3 года назад +281

    > Bad guy is trying to drive lombaxes extinct
    > lombax character from previous game doesnt appear in games anymore
    uh oh

    • @venia6006
      @venia6006 3 года назад +15

      OH SHIT, I never read it like that. I just thought she must have vanished off somewhere, but tachyon might have killed her if he wants all Lombax's dead.

    • @timeland8343
      @timeland8343 2 года назад +48

      @@venia6006 that totally could’ve been the reasoning for why she’s not around. How they could’ve fixed:
      Ratchet runs into Tachyon at the beginning of the game at metropolis as usual
      Tachyon says how he’s the last Lombax and ratchet then mentions Angela and then Tachyon tells him about how he already got to her and defeated her. Could’ve been an emotional moment early on and ended that plot hole.

    • @Spitfire_94
      @Spitfire_94 2 года назад +6

      I can't accept that because I feel Ratchet would have been A LOT more concerned for Angela's safety, in Future and in Rift Apart they hammer it in Ratchet has never met another Lombax prior Tools of Destruction.
      Imo Going Commando is just non-canon.

    • @ghhn4505
      @ghhn4505 2 года назад +14

      @@Spitfire_94 I think it's more the OG PS2 games are their own continuity as is the Future series, just that in Future *some* things from the PS2 series happened in their continuity as well, sort of a "soft" reboot thing

  • @sonicalpha121
    @sonicalpha121 6 лет назад +260

    Come and buy a Pixelizer!

  • @ArsonBoy5996
    @ArsonBoy5996 6 лет назад +921

    I'm going to be so sad when you eventually run out of Ratchet games to review

    • @hesiolite
      @hesiolite 6 лет назад +36

      ArsonBoy5996 I agree with you. Because I agree with anyone that has a Newgrounds profile pic.

    • @ArsonBoy5996
      @ArsonBoy5996 6 лет назад +30

      I love you

    • @mariokarter13
      @mariokarter13 6 лет назад +3

      Could always do Sony Smash Bros. or PlayStation Move Heroes. If anyone remembers those.

    • @NoxideActive
      @NoxideActive 6 лет назад +4

      mariokerter13 I would like to hear some essays regarding the Gamecube era stuff, it feels rather neglected as of late. But hey so long as I keep getting interesting perspectives on games I may or may not have liked, I'm game.

    • @dstarr3
      @dstarr3 6 лет назад +16

      He might finally have to buy the pixelizer then. :-(

  • @gallaros9
    @gallaros9 3 года назад +78

    They should've leaned really hard into satirizing chosen one narratives and how trite they are. Could've spun a whole thing about Ratchet getting kind of sick and tired of not just saving the day, but now this forced on label of "The one that is supposed to do all the heavy lifting". Not to mention being dragged into a conflict that has nothing to do with him, since he doesn't know diddly about Lombax lore. As for Clank. Instead of "being born" for the task, he could've been damaged and fixed with a supposedly insignificant scrap/gear, which turned out to belong to the great clock. Just spit balling here, but there were things they could've worked with.

  • @unholychazer
    @unholychazer 4 года назад +48

    The thing that amazed me with the future series is how badly it managed to fuck up it's own plots. Both Tools of Destruction and A Crack In Time said the macguffin is bad, but then had it used multiple times throughout the plot with no ill effects, just to remember in the final act that it was supposed to be bad and forced it to suddenly malfunction.
    TOD: Dimensionator works as expected a total of 4 times, 2 mentioned and 2 on screen, NONE of those times had any ill effects. It only malfunctioned when Tachyon started spamming it while being shot at, and even then we see him alive in the comic series so what exactly was bad about the dimensionator? Doesn't matter, plot says it's bad because Clank must be right even though he has zero evidence to back his claims up. The only problem was it getting into Tachyon's hands which happened in the stupidest possible way.
    ACIT: Time travel is bad as the plot states early on. Clank knows this, so upon seeing Ratchet for the first time in a year Clank immediately demands that he go back in time to save his father. Later, after Ratchet fails doing so due to the cutscene stupidity virus causing him to sit there and stare while Orvus dies, Clank immediately says no to going back in time to save the lombaxes because time travel is bad and NO ONE brings up the last thing he asked Ratchet to do. LATER, they use time travel again to steal a friggin' space ship. Once again, NO ONE mentions how doing that was bad or a risk. Then Alister wants to do it, and based on what the games events have proven, time travel is heckin' awesome and does exactly what you want, but the plot has an agenda so he needs to be wrong. I'd also like to point out how little weight Clank's choice to use the clock to save Ratchet actually has, Time travel has had no ill effects at this point and the plumber outright told him it would work, so it was robbed of any impact before it even happened. It could have been a good moment of him showing that his best friend means more to him than the entire universe... but no, we got the plumber going "lol six minutes is a-ok!"
    It's impressive how badly they fucked up the main plot points of both games when they were so damn simple. They brought on the new writers for the future series to make it deeper and more complex, but it became more childish and poorly written than ever.

    • @fictiontheorizer1991
      @fictiontheorizer1991 2 года назад +7

      "Bringing on new writers to make x thing y."
      What all producers say before their series goes off the rails and into a river.
      By this point "bringing on new writers" might as well be code for hiring sucky ones.

  • @Rupertboijedi
    @Rupertboijedi 6 лет назад +168

    I thought the future series was really good overall, I wasn't too impressed by the story but it was an attempt to expand the characters which I can understand. I didn't like that they disregarded some characters especially Angela Cross and I thought Insomniac had a real missed opportunity by not bringing back characters from older games and creating a story with them to expand their stories, even if they weren't part of the main plot.

    • @mennykickens486
      @mennykickens486 4 года назад +10

      *cough* Plumber *cough* Jokes aside I think from when I first heard the line “last Lombax in the universe” I was only looking at the game by how it’s no longer ‘my’ old R&C game rather than trying to enjoy it. I really should go back and just play the future saga by itself to see how it feels

    • @GodOfOrphans
      @GodOfOrphans 3 года назад +13

      One of the radio stations in A Crack in Time actually mentions Angela and tries to explain what she's been up to, although why Tacheon says Rachet is "the last" when Angela is still around is never explained as far as I know.

    • @carlbloke8797
      @carlbloke8797 3 года назад +8

      @@GodOfOrphans how did the writers become so clueless to not even mention her?

    • @GodOfOrphans
      @GodOfOrphans 3 года назад +14

      @@carlbloke8797 A lack of Loremasters presumably, somebody who's job is just to keep continuity straight and try and prevent plotholes like that. Angela being in an entirely separate galaxy could for example serve as an explanation as to why Tacheon never found her and the dialogue could be slightly tweaked to avoid having Ratchet just forget she exists entirely, I mean she was a love interest in Going Commando FFS people don't just forget their significant others, but those relatively small fixes needed to be implemented immediately because they fact that they went unadressed for 2 games and are only kinda lampshaded in an optional easter egg in the third game just makes the problem that much more glaring.

  • @TijmenRaasveld
    @TijmenRaasveld 6 лет назад +565

    I've hated the writing in every game after deadlocked. Each new game is unfunnier and more melodramatic than the last. I don't even see the new Ratchet and Clank as the same characters as the ones from the ps2 games.

    • @xem2476
      @xem2476 6 лет назад +119

      What about A Crack In Time? It has the most complex and dynamic story arc, I feel like the game deserves more credit than it gets.

    • @vulpinedeity3379
      @vulpinedeity3379 6 лет назад +5

      Poor Alister...

    • @cliffturbo2146
      @cliffturbo2146 6 лет назад +48

      I like the original and Future. I think They are well written. I would not say All4One and Full Frontal Assault, they are a whole new gimmick, but I find the series outstanding.

    • @DoctorObviously
      @DoctorObviously 6 лет назад +15

      It's so dense, every single frame has so many things going on.

    • @TijmenRaasveld
      @TijmenRaasveld 6 лет назад +31

      Nah i didn't like Crack in Time. The humor didn't work for me, nor did the EPIC STORY. Not a fan of the cinematic style, or what they did to Ratchet and Clank as characters. I also didn't experience it as especially ''complex''.

  • @FreakinSweet1987
    @FreakinSweet1987 6 лет назад +241

    The short way I look at the situation is like this: Ratchet and Clank started off as a small, humble story that thrust them into a big situation. As this goes on, the scale gets larger, the stakes higher, and the production values and tone shift accordingly. Not bad, just different.

    • @SCP--rj8hm
      @SCP--rj8hm 4 года назад +5

      Yes!

    • @miguelcondadoolivar5149
      @miguelcondadoolivar5149 4 года назад +59

      My problem with it is that they retroactively denied something I really loved about the duo (they were both misfits, Clank being a defective robot and Ratchet a mechanic who simply sought adventure). Not chosen ones, they are closer to outcasts.

    • @belyayevsfox4753
      @belyayevsfox4753 3 года назад +7

      It would have been more interesting if the future series delved into themes like imperialism and colonialism. Not only would it have a stronger connection to the anti-consumerism message of the PS2 games, but also provide better context to the journeys Ratchet and Clank have. Imagine Ratchet having to learn about the unsavory past of his species while Clank struggles with an existential crisis over whether he has a soul or not. There's a real missed opportunity here for expanding on the R&C universe in an organic way that Insomniac sadly missed. I guess fan fiction is the only way any of this will be possible now.

    • @FreakinSweet1987
      @FreakinSweet1987 2 года назад +2

      @Ryan Vetter That reply makes absolutely no contextual sense to what I said.

    • @dirtyfighters7751
      @dirtyfighters7751 Год назад

      @@belyayevsfox4753Dude, that is such an amazing idea.

  • @TehBudWhisperer
    @TehBudWhisperer 4 года назад +34

    4:36. Spot on - you absolutely nailed it. The first few titles projected how consumerism can become nefarious and how dangerous it can become. And the R&C games became enveloped in just that - cinematic consumerism.

  • @jyllianrainbow7371
    @jyllianrainbow7371 2 года назад +13

    The humor in the PS2 Ratchet games turned out to be ahead of its time, while the Future series ironically feels like a typical mid-2000s kid's movie.

  • @zorroknowsbetter
    @zorroknowsbetter 6 лет назад +197

    Anyone else find the DMC reference yet? It's not a proper TGB video without one

    • @DetectiveNoir
      @DetectiveNoir 6 лет назад +89

      He talks about juggling enemies

    • @ElegeantFencer
      @ElegeantFencer 6 лет назад +8

      DONTE.

    • @5persondude
      @5persondude 6 лет назад +34

      It's no longer about DMC references, it's all about bad R&C 2016 quotes
      You ain't helping the -economy- comments section by hoarding all those DMC references

  • @jordanread5829
    @jordanread5829 6 лет назад +39

    Angela being forgotten until having her name dropped in A crank in Time is even more hurtful when you learn that there was unused dialogue from Up your Arsenal that referred to her as a Lombax. (ruclips.net/video/nFaxhkPd9F0/видео.html)
    They even removed some dialogue from A Crank in Time where Alister Azimuth talks about a friend of Ratchet's mother called Lorna Cross. Who may or may not be Angela's mother. (ruclips.net/video/-nyBzhkFZaQ/видео.html)
    Still don't understand why it took Insomaic nearly seven years to say that tails are a male trait for Lombaxes.

  • @dannypalin9583
    @dannypalin9583 6 лет назад +90

    You know what’s funny? Spyro had a reboot in 2006 which took itself more seriously and featured Spyro as a dragon who could harness all the elements and would save the world.
    A year later, Ratchet and Clank started taking itself more seriously and introduced the plot point of lombaxes being amazing inventors and Ratchet supposedly being the only one left.

    • @TenshiCat
      @TenshiCat 6 лет назад +30

      The Legend of Ratchet

    • @kokorogensou
      @kokorogensou 6 лет назад +15

      i like the implication that even if insomniac kept the licence for spyro, we probably would have gotten legend of spyro regardless.
      (though an IG-made spyro would probably have handled better than "god of war but you play as a dragon")

    • @adeptdamage3669
      @adeptdamage3669 6 лет назад +2

      Tenshi Cat Sounds like Avatar.

    • @Morrowinder777
      @Morrowinder777 5 лет назад +10

      The 200x where the era of edgy reboots.
      And I say this a LoS fan.

    • @davea3641
      @davea3641 5 лет назад

      @@Morrowinder777 what's LoS, oh nvm I know now smh

  • @Spider-Bread
    @Spider-Bread 6 лет назад +43

    Anybody miss the old school ratchet and clank commercials, where they test out a weapon from the game, with the tag line " these weapons were not meant for this world".

  • @carlbloke8797
    @carlbloke8797 6 лет назад +98

    Fair point but you can't be hoarding all those bolts. Come and buy a Pixelizer!

  • @felman87
    @felman87 6 лет назад +108

    You mention the Metropolis level in Tools and it just reminded me how much I loved it. I remember when that demo dropped, I played it over and over. It was a great first level, something that you can go back and have fun over and over, like in Sonic 2 or the first two levels in DMC3.

  • @h122iable
    @h122iable 6 лет назад +115

    This can be described as the Pixarization of Ratchet and Clank games. They started out as meta games with commentaries on the consumerism culture. Then the PS3 games tried to get more personal and ‘heroic’ with their stories, with no emphasis on meta commentaries. It finally culminated with the release of the PS4 reboot which was just as consumeristic in its personality, as something that they would have tried to parody during the PS2 era.
    The Dead Space franchise also was gradually pixarized until it stopped selling. And God of War also got pixarized this year.
    Basically, the more profitable a franchise becomes, the more mainstream the makers try to force it to be.
    A perfect parallel of what happened to R&C’s pixarization can be drawn from what happened to the Riddick franchise. It started with a self contained fun semi-horror story ‘Pitch Black’ which turned out to be significantly profitable for the studio. So, they pixarixed it and the sequel was your avg ‘hero saves the galaxy from evil’ flick. But it performed poorly and the makers went back to the roots in the sequel, even if it wasn’t that good.
    Guys, we just gotta stop giving ‘em our money if we want it to become what it originally was.

    • @MrNuclearturtle
      @MrNuclearturtle 6 лет назад +18

      Its funny since back in 2007 sites like gametrailers were praising the visuals for being like a pixar film.

    • @h122iable
      @h122iable 6 лет назад +21

      Nuclearpoweredturtle I remember that. Sadly, it became quite common for reviewers to call R&C games ‘Pixar-like’ since then. That’s why I used the term ‘Pixarization’.

    • @h122iable
      @h122iable 6 лет назад +8

      Turtlemain The reason DS3 turned out to be so organic was because Visceral honed out their vision while simultaneously complying with EA's demands for making the game more mainstream. I, for one, thoroughly enjoyed the co-op campaign despite its flaws. But still the reason its sales were so poor was because the fans weren't happy with the change in the core of the genre and their reasons seem pretty understandable.
      Hardline was a solid game. But BF loyalists only buy the games that stick to routine.

    • @m240bandit3
      @m240bandit3 6 лет назад +5

      GoW seems fine. Kratos got his revenge and is moving on.

    • @TheXBRGUY
      @TheXBRGUY 6 лет назад +14

      "Come and get your Pixar-izer!"

  • @BorderlandsBoy0
    @BorderlandsBoy0 6 лет назад +32

    Going commando was my 1st ratchet and clank game and it made me love the series as much as I do
    Deadlocked furthered that love

    • @dapperfan44
      @dapperfan44 5 лет назад +5

      I'm proud to say I played both Ratchet and Jak in order.

  • @christophereltemido
    @christophereltemido 6 лет назад +16

    I dont know how you are always able to read my exact thoughts about this saga and express them in a coherent and deep way... but wow... you nailed it, again.

  • @Sshok3r
    @Sshok3r 6 лет назад +83

    Even to this day I don't understand why they never use Angela Cross again...I meen they use another Character again in previous games so why never use her again..?? I don't understand this series anymore...

    • @shadowknight743
      @shadowknight743 4 года назад +6

      Pretty sure it was a combination of her character design and ToD's story. Angela is very tall and lacks a tail, two traits that don't really mesh well with Ratchet's design unless Insomniac wanted to have the female lombaxes be twice the size of the males.
      As for ToD's story, Insomniac wanted Ratchet to be one of the last Lombax in existence so having Angela exist detracts from this. Ratchet even acknowledges that he's never seen a Lombax.

    • @GodOfOrphans
      @GodOfOrphans 3 года назад +21

      @@shadowknight743 Except that Angela is still canon, in A Crack in Time they mention her on one of the radio stations, and it's made clear by numerous other references that the previous games are all still cannon so...

    • @Ikareruu
      @Ikareruu 3 года назад +5

      @@GodOfOrphans she was retconned by the devs in a livestream, they classed her as a "mistake" and were apologetic about having to do so.

    • @isauldron4337
      @isauldron4337 3 года назад +6

      According to one programmer The team didn't like angela much

    • @carlbloke8797
      @carlbloke8797 3 года назад +1

      @@Ikareruu seriously? The devs themselves thought she was a mistake? Where was this said?

  • @DoctorObviously
    @DoctorObviously 6 лет назад +239

    Your opinion on this feels so correct it hurts. CiT is the only "Future" game that was above average. Edit: especially the final boss of CiT successfully tugged at my heartstrings.

    • @cliffturbo2146
      @cliffturbo2146 6 лет назад +9

      DoctorObviously I think you mean Future. But yeah, I am only underwhelmed when I had tried Quest For Booty. It was way shorter than Into The Nexus.

    • @DoctorObviously
      @DoctorObviously 6 лет назад +4

      Nabinani 777 Yes, I meant Future :) Why was it called Future, in hindsight?

    • @_Encie
      @_Encie 6 лет назад +2

      you were talking about azimuth as the final boss right? he was not the final boss. there was that vorselon guy :P

    • @DoctorObviously
      @DoctorObviously 6 лет назад +2

      Red Floyd Yes.

    • @dirtyfighters7751
      @dirtyfighters7751 5 лет назад +8

      "CiT is the only "Future" game that was above average."
      I wouldn't necessarily say Tools was average. It was still pretty enjoyable and way better than other games that were considered average. Though yes, CiT is the best of the future series and my personal favourite Ratchet and Clank game yet. Quest For Booty is average tho.

  • @TurboButton
    @TurboButton 6 лет назад +288

    Come and buy a Playstation 3.

    • @rustcohle3803
      @rustcohle3803 6 лет назад +2

      Turbo Button i rather buy a Playstation 4 and ps2, atleast you get the original ratchet n clank on ps2.. =/

    • @imdone439
      @imdone439 6 лет назад +10

      PandamanPandamanPandaman yeah but they're.....not good remasters

    • @dryeyes3453
      @dryeyes3453 6 лет назад +23

      Turbo Button I get it ,
      *Come and Buy a Pixilizer*

    • @cliffturbo2146
      @cliffturbo2146 6 лет назад +2

      *Come and buy loot boxes*

    • @phelan8385
      @phelan8385 6 лет назад +2

      What's bad about them?

  • @epicgamer2727
    @epicgamer2727 6 лет назад +180

    A Crack In Time is my all time favourite Ratchet Game. Can't wait to see you cover it even if you don't love it.

    • @robertodasilva4801
      @robertodasilva4801 6 лет назад +9

      Malazan27 Same dude, it’s my third favourite game of all time too

    • @_dFour_
      @_dFour_ 6 лет назад +20

      3, Gladiators and A Crack in Time, the last one being my favourite! It was my first real one and then I made the mistake and bought, all 4 one!

    • @KofteG61
      @KofteG61 6 лет назад +25

      I don't know why but I also really really love Crack in Time. I generally think they try too hard with the story in the new Ratchet and Clank games and sometimes it really miss the goofy humor from the classics. R&C 2 is still my favorite, but Crack in Time comes at a close second. I can't explain why I like it so much. (Besides that it just is a great game)

    • @isaacplayer4268
      @isaacplayer4268 6 лет назад +12

      The Future saga in general may have felt somewhat at odds with original trilogy + Deadlocked, and while Tools made that distinction very blurry, Crack really nailed it into a genuinely touching story. (I love the final recording of Orvus that plays while Clank runs to the ship). It felt like the last time there was a genuine passion and desire to push Ratchet gameplay and structure forward, although I still enjoyed Nexus and even the reboot as games.

    • @AndysRambles
      @AndysRambles 6 лет назад +4

      I think the only R&C game I enjoyed more overall more is Going Commando, but yes loved Crack in Time

  • @SpeshQuest
    @SpeshQuest 3 года назад +37

    I think the "chosen one" archetype could have worked in this series if they did it a little differently. Rather than having the lombax be this super intelligent race that saved the galaxy, simply focus on the fact that they're all missing. The lombax could still be known to be intelligent and such but don't make them the heroes of the story, rather than Ratchet being the chosen one the story could just be a simple on about finding his missing race. They could build Ratchet up as the "last lombax" all for it to be a bunch of horse shit in actuality, this would only further the original themes of if it looks too good to be true, it probably is. I'm not too sure how this could play out, perhaps a villain spins a tale about the lombax in order to send Ratchet and clank away on a search for his people whilst they get up to their own evil deeds. This could add a bit more character to Ratchet too, showing how when he eventually finds out that he's just been strung along he has to struggle between doing the right thing and finding the family he's been missing all his life. I think making it this way would have made the generic plot we got have come off a lot more Ratchet like.

  • @technicolormischief-maker5683
    @technicolormischief-maker5683 4 года назад +17

    11:36 Wait... didn’t Ratchet *kill* Ace Hardlight? They had a funeral for him and everything! What the hell??

  • @benjaminalyk
    @benjaminalyk 4 года назад +26

    It does seem different than the OG trilogy, I’ll give you that. Honestly, though, I though ToD was a fantastic game. Call me a sucker for spectacle and the melodramatic, but it was cool to see Insomniac do something different without totally butchering existing character development (a la 2016 remake). I grew up playing the originals and today as I play through the Future saga I find them very well done. Only things that really bugged me were the Zoni stuff and the audio desync in some cutscenes haha. I also thought the pirate bits were dope. I loved Treasure Planet as a kid, so seeing those tropes play into RaC was really fun, and that pirate theme is awesome.

  • @SnowBall7148
    @SnowBall7148 4 года назад +14

    The original creators and founders of the franchise dissapeared along with David Bergeaud. R&C Deadlocked Gladiator was the last of them. It happens in modern companies and government, higherups surround themselves with asskissers rather than talented individuals.

    • @decadentgamer3108
      @decadentgamer3108 4 года назад +12

      Actually David Bergeaud was still composing the music for Tools of Destruction and Quest for Booty. I think the problem was that they wanted him to change the kind of music he was making from experimental electronic & industrial to orchestral score type music which obviously weren't as good or memorable as the experimental stuff.

  • @AlryFireBlade
    @AlryFireBlade 5 лет назад +29

    In the Future Saga the lombaxes are handled like thre Precursor in Jak and Daxter, but in jak and Daxter the Precursers were always handled that way. In RaC this is not the case.

    • @Liliquan
      @Liliquan 3 года назад +3

      Would you mind making any less sense?

  • @YannickKhong
    @YannickKhong 6 лет назад +22

    Will Ratchet and Clank ever have a game with Devil May Cry?

  • @beastfulboy
    @beastfulboy 3 года назад +10

    Crazy how history repeats itself, I too do not want to mortgage my home to pay a scalper so I can play the new ratchet and clank

  • @CrazyJC5
    @CrazyJC5 6 лет назад +66

    I'm still waiting for TGBS reboot so you can retcon your entire channel without all the edge

    • @beng6149
      @beng6149 6 лет назад +3

      Crazyjc damn

    • @razesmile4703
      @razesmile4703 6 лет назад +2

      I didn't realise how much I needed this until now.

    • @Lucrei.
      @Lucrei. 6 лет назад +5

      The edge is what makes him stand out from all the cookie cutter analysis copy cats.

    • @PorkpieJohnny
      @PorkpieJohnny 6 лет назад

      And he'll do take paid sponsorships in addition to taking patreon money

    • @charliel2751
      @charliel2751 4 года назад

      I’ve been trying to figure out what TGBS for the last forever please help

  • @kaisburg2450
    @kaisburg2450 6 лет назад +60

    You could almost say...
    I DON'T LIKE CHANGE!!

  • @swaggermcjagger4266
    @swaggermcjagger4266 6 лет назад +46

    Going commando is my favorite of the series

    • @RotcodFox
      @RotcodFox 6 лет назад +4

      Tools of Destruction is my favorite in the series.

    • @msw0322
      @msw0322 6 лет назад +5

      Awesome! Up Your Arsenal is my favorite.

    • @msw0322
      @msw0322 5 лет назад +2

      @Josiah Sepulveda Oh yeah, trying to break that habit :/

    • @msw0322
      @msw0322 5 лет назад +2

      @Josiah Sepulveda Lol yeah I was trying to joke too 😋

  • @GMMReviews
    @GMMReviews 6 лет назад +57

    *Okay, I have to say.. In A Crack In Time they DO mention Angela Cross on one of the radio stations, and say that she fled the galaxy before Tachyon attacked.. sure, it's not a huge amount of detail, it does feel like a retcon, and I agree completely that it clearly didn't seem very thought out.. but it is at least brought up.. This game is fun to play, but I agree with everything you said about the story..* That being said...
    A Crack In Time is still my favourite in the series.. sure the satire is gone, but this isn't Robocop, it's a fun game for kids, and ACIT is beautiful, addictively fun, and has my favourite puzzle sections from any game ever.. I know you don't like the future series very much, but you always seem to focus on story, and writing, and not the gameplay.. You gotta remember that this is a game.. that people play... for fun.. ACIT has the best gameplay of the series, and the story between Ratchet and Azimuth is great, even if it completely lost the satire.. I do agree that this one is a complete mess, although fun to play for the most part (turn the six as controls off.. It's much better)

    • @strubberyg7451
      @strubberyg7451 6 лет назад +7

      a) don't forget ACIT even doubts Angela being a Lombax due to the lack of tail.
      b) the gaming brit being a story and writing guy? nope... he's a very gameplay-focus critic. he just loves his games challenging. when they aren't there's just not much to talk about...

    • @carlbloke8797
      @carlbloke8797 6 лет назад +6

      GMMReviews ACIT also still has a great story

    • @ps3andrhcp
      @ps3andrhcp 6 лет назад +2

      He focuses on everything he can. He said he still likes the game, he just felt like the presentation was off and I agree. The classics are still the best imo overall, but ACiT and Tools are enjoyable games.

    • @andreapareti324
      @andreapareti324 6 лет назад +3

      And yet ACiT was one of the worst to play, IMO. The gameplay felt different from all the others, even just from the platforming that was completely different due to the Hover Boots, which were there because Clank wasn't.
      And it has the blandest Planets out of all the good R&C Games, and the least amount of them, something I'm still salty about; I don't care about moons that feel all the same, don't progress the story and are side-quests which you never have to do once you've done them once (seriously, when you play NG+, if you do all the Missions, the game is over in like nothing (aside from cutscenes) because almost all of the moons are done; it felt like complete padding to excuse the pathetic number of new Planets).
      Vapedia is fine, though. At least in concept and a bit in the presentation. The actual level design could have been better..

    • @TenshiCat
      @TenshiCat 6 лет назад +2

      World and character building are still very important in games that choose to focus on the story to some capacity, and that is exactly what every Ratchet and Clank game does, they all have plenty of cutscenes. That's why Gaming Brit focuses on the story and writing so much in his Ratchet videos - because the PS2 games nail that stuff, so it's natural to be interested in seeing where they take it in the later games.
      And indeed, it's not Robocop, but satire in that vein is always fun and it's what the series established itself on, so it's a shame to see it go, in favour of story tropes that are a lot more safe and sterile. I'm not going to knock you for loving A Crack in Time though, it's great to hear that you had such a positive and memorable time with it, and nobody can take that away from you! So when you watch Gaming Brit's video on it and he inevitably criticises things about it that you enjoy, try not to feel upset, just remember that it's all down to personal taste - some people prefer the classic style of the series, and some people prefer the later style. Gaming Brit makes these videos in order to explain why he is the former, but he's not saying that his opinion is objective and that you must feel the same way or else you're wrong.
      As for myself, when I played ACIT I enjoyed Clank's puzzle stages, which actually seemed like they were comfortable with giving the player a challenge with brain teasers, unlike the 2016 remake. And I thought the ship radio was very funny, flying around in space battles whilst listening to smooth jazz or classical music! However, I wasn't much a fan of the lack of unique planets, with the game using the large amount of smaller, less visually interesting moons seemingly to pad itself. And then after that game there was Into the Nexus which was super short so it just kind of seems like Insomniac had trouble coming up with enough original content for Ratchet games towards the tail end of the series, sadly!

  • @imablisy
    @imablisy 6 лет назад +23

    robot ghosts, who I think were pirates, were in deadlocked tho.
    anyway I liked them and also talwyn. Idk, narrative was never that bad for me.
    also ratchet 2s ship levels were like, super frustrating and not fun.

    • @hassanghanim3966
      @hassanghanim3966 6 лет назад +4

      I know right xD, complaining about robot ghosts, yet praising the game that has one.

    • @niiinjaaaaa
      @niiinjaaaaa 6 лет назад +4

      The pirates never really had a large part of the narrative the same way that they do in ToD.
      I agree on the ship levels in Ratchet 2 not being fun, though.

    • @hassanghanim3966
      @hassanghanim3966 6 лет назад +6

      The Ninjadillo
      except that we are talking about robot ghosts, which is still part of the story and since were at it, why not complain about robot ninjas, or that space hipster that can use magic to fix ships?

  • @cesarestrada407
    @cesarestrada407 4 года назад +8

    I think the reason Ratchet is more laid back and mature on the ps3 game is because, like the player, he grew up. Think about it, he was 15 in the first game and 18 in Deadlocked.

    • @Rachebart
      @Rachebart 2 года назад +2

      Yeah but his design dont fit with his character.

    • @plytepo451
      @plytepo451 10 месяцев назад

      @@Rachebartps3 graphics bro

  • @ianbowden2524
    @ianbowden2524 6 лет назад +16

    Having played the future games first, I just figured this is what it was supposed to be like. But I understand how a longtime fan might feel.

  • @BorderlandsBoy0
    @BorderlandsBoy0 6 лет назад +4

    I really enjoy your R&C videos ! I would love to see a whole series going in depth on the games

  • @jcabem
    @jcabem 6 лет назад +8

    This definitely nails down how TOD misstepped with so badly. It's just never felt genuine to me, and their attempt at an overarching narrative was definitely weak.

  • @mazingetter5965
    @mazingetter5965 6 лет назад +85

    Let's be honest though
    R&C2's final boss sucks ass, there's no saying otherwise.

    • @hennyzhi2261
      @hennyzhi2261 6 лет назад +8

      Yeah, facing a powered up mook was a big disappointment. And I was expecting Qwark to be the final boss this time.

    • @KyrosTheWolf
      @KyrosTheWolf 6 лет назад +1

      I only found the hidden boss on my 2nd playthrough and even then it was a bloody nightmare

    • @KyrosTheWolf
      @KyrosTheWolf 6 лет назад +3

      Yes

    • @suave319
      @suave319 6 лет назад +1

      still the best one in the series

    • @kirbytheartist3318
      @kirbytheartist3318 6 лет назад +2

      At least we get to fight Qwark in the reboot.

  • @joelybertram8674
    @joelybertram8674 6 лет назад +1

    Thank you thank you THANK YOU for making this video. I was hooked on your hour long rant how Ratchet lost its edge, and I'm glad you delivered again with this video. R&C is so near and dear to my heart, those were the first games I played and finished all by myself and it saddens me so much to see where the series has gone. You eloquently explained what I've been feeling for so long, thank you again for the amazing vid!

  • @MrDylancarlson
    @MrDylancarlson 3 года назад +6

    When it comes to story telling, there is nothing that irks me more than forgotten lore. FGS you wrote the story, how can you possibly forget it? I'M LOOKING AT YOU AKIRA TORIYAMA!

  • @thewayfarer8849
    @thewayfarer8849 6 лет назад +21

    Been waiting for you to cover Tools of Destruction. Really liked it, but it had such a weird story. Not good weird, just this change in tone that heralds watering down. This is like Doctor Who with Matt Smith. Not total shit...but it was weird enough to let the standards drop much lower.
    EDIT: Story wise that is. Gameplay wise, played it by far the most of any of the games. The arena, traversing that asteroid station, when the final planet is a darker nighttime iteration of this abandoned planet was great.

    • @TenshiCat
      @TenshiCat 6 лет назад +3

      Hehe, the final planet being a darker nighttime iteration of one you visited earlier in the game? They already did that in the first game!

    • @thewayfarer8849
      @thewayfarer8849 6 лет назад +1

      I know they did, but I actually played 1 after TOD (for some reason I got into the series with 2 first, then 3 and TOS) I just remember that being a good novelty in this when I think back about the game, it was good in 1 too but that game's highlights are the darker look and far more industrialised aesthetic

    • @o00nemesis00o
      @o00nemesis00o 6 лет назад +1

      After Matt Smith held up the Mighty Morphin' Dalek Rangers with a Jammie Dodger, I couldn't watch New Who again unless forced. Doctors 2, 3 and 4 are brill

  • @The4thSnake
    @The4thSnake 6 лет назад +30

    Looking forward to more.

    • @saturn6458
      @saturn6458 6 лет назад

      Nier: Automata's "A line through time"?

    • @The4thSnake
      @The4thSnake 6 лет назад

      Eventually.

    • @Garry_Combine
      @Garry_Combine 6 лет назад

      Didn't know you were a Ratchet & Clank fan. Is a R&C A line through time going to be a possibility?

    • @The4thSnake
      @The4thSnake 6 лет назад

      Huh. There are more entries than I thought. Yes, this will happen.

  • @calarakien
    @calarakien 6 лет назад +1

    I'm actually really glad you are covering the ratchet series. It was a big part of gaming for me growing up and i also have probably a *bit* too much knowledge of the lore for my own good

  • @kwk-r7x
    @kwk-r7x 3 года назад +6

    Here's how I would've reworked the lombax-race plot to be more tonally in line with the og-titles: lombaxes are just an average alien-race who mostly work in lower working class-type occupations. They're largely kinda overlooked and under-appreciated, however this tide is turning because Ratchet's ever-growing fame as a hero is bringing new positive attention to the lombaxes.
    The main villain would be like a scummy two-faced politician who resists against this movement by enacting a smear-campaign on Ratchet and the rest of the lombax-race. Of course Ratchet's father would get involved, and he would be more like a recluse who wants nothing to do with "the system" and is perfectly content with his isolated self-sufficient lifestyle.
    I'm not saying this is the best possible alternative, but I reckon it's at least better than some chosen-one schlock

    • @allowableman2
      @allowableman2 3 года назад +2

      I would save Ratchet's father for the next game
      Also the main villain is a George Bush parody

    • @RetroFan2.0
      @RetroFan2.0 2 года назад +1

      @@allowableman2 basically president zogg from the R&C comics

  • @OrangeLightnings
    @OrangeLightnings 6 лет назад +50

    Oh how I've been waiting for this.

    • @ZAD720
      @ZAD720 6 лет назад +1

      Orange Lightning same

    • @IsThatHim224
      @IsThatHim224 6 лет назад +1

      Orange Lightning! Big fan of your channel! Can I have your autograph?

  • @lordofalasebesque1833
    @lordofalasebesque1833 5 лет назад +5

    Tools of Destruction was my first ratchet and Clank game, and I loved the hell out of it!!! Obviously when I didn't know that other lombaxs existed and that clank was supposed to be a defect the plot was a lot easier to stomach. Anyway, having played the first two games for the ps2 I can concede that your'e right on pretty much everything here. Except the pirates theme music, I love that track.

  • @daynejosephh
    @daynejosephh 6 лет назад +10

    9:25 I like to think of it as destiny. These two nobodies met by accident, saved multiple galaxies together, and then later find that they both have greater purposes. I think it fits well, I like it. And the ending part of ACIT is super effective when you take each of the characters' motivations into consideration

    • @daynejosephh
      @daynejosephh 6 лет назад +4

      Cynical Joker I get what you mean. Still, some people like it, some people don't. Insomniac just wanted to take everything in a new direction I guess

  • @HazmanFTW
    @HazmanFTW 6 лет назад +5

    You know what is the real trouble? The made his hands more relative in size to his body rather than his massive hands.
    I still think the PS3 games look good, aside from Talwyn because actual people never look good in the cartoon-y 3D animation style.
    Can't wait for your Crack in Time review, as that is my favourite non ps2 R&C game.

  • @RoySamuelClark
    @RoySamuelClark 6 лет назад +7

    At this point I think I know more about the ratchet series than the DMC series. And I haven't even played a ratchet game before

  • @snailgirl6
    @snailgirl6 6 лет назад +7

    (WARNING LONG THOUGHTFUL COMMENT)
    Somehow i find this game my fav in the future series and after finishing a NO ARMOR run recently (yes it was scary) i find it easier to critique and compare. The "cinematics" felt like when they make an hour-long tv movie special for a long-running cartoon. I think the story is "fine" but it feels too stiff and scripted most of the time. This game's graphics feel a little too "real" and lack most of the bright cartoony charm of the classics. And ratchet's face is slightly less expressive and stiff. (especially compared to up your arsenal) Now for the gameplay........After i finished up your arsenal, i immediately played this one, only to find that ratchet's movement (such as wall jumping and platforming) was REALLY stiff in comparison. I've never had the 6 axis on because i heard too much of how awful it was. The weapons....worked(with low ammo and damage sometimes)....but they were already lacking in creative designs and uses. The most i could get was using the net launcher first and then following up with the claws or alpha disrupter (the only weapon i really got attached to.) So.....to conclude....tools is about as fun as a one-off tv cartoon movie that is still great to enjoy as an occasional treat.
    When you do crack in time, ill tell about that one too.....

  • @TarekAlShawwa
    @TarekAlShawwa 6 лет назад +2

    Almost 100k Subscribers !!! You legit deserve it

  • @marsil602the2nd
    @marsil602the2nd 6 лет назад +7

    7:26 i hate these so f***ing much in the newer games, thank you for bringing this up. It's as if all of the life has been sucked of in game-animations. I wanted to cry when this was even present in the remake. What happened to the old-school insomniac methods of cinematics?

  • @MuchWhittering
    @MuchWhittering 4 года назад +2

    This kind of reminds me of Star Wars Episode 9. Going from "Anyone can be a hero" to "You have a special lineage".

  • @masterofthelyokianmonsters2886
    @masterofthelyokianmonsters2886 6 лет назад +5

    As a ratchet and Clank veteran, I can say with utmost certainly....the future saga was awesome. Except quest for booty.

  • @tonyguy295
    @tonyguy295 5 лет назад +4

    Your outro was funnier then every joke the series attempted to make in the 2016 reboot

  • @Niom_Music
    @Niom_Music 6 лет назад +7

    *Reads title
    Oh no. My childhood is bout to get destroyed yet again.

  • @j.123
    @j.123 6 лет назад

    Please keep the Ratchet And Clank videos coming. It's a pleasure hearing how much you have to say, and how well you've thought everything through.

  • @tailedgates9
    @tailedgates9 6 лет назад +3

    A Crack in Time, was the most heartfelt entry in the future series. And the end credits? Man... :')

  • @Nonzeromist67
    @Nonzeromist67 4 года назад +3

    I agree completely, I deal with it by saying the original series ended at ratchet and clank 4, gladiator and tools of destruction onwards is a new universe separate and follows ratchet and clank PS4 directly
    i.e.
    Timeline 1:
    Ratchet and Clank 1, 2, 3, 4 and the psp series (including the clank game)
    Timeline 2:
    Ratchet and clank PS4, ToD, QfB, CiT and all the other spin offs

  • @redwaldcuthberting7195
    @redwaldcuthberting7195 5 лет назад +10

    Ratchet's ears are so wavey in the PS2 game.

    • @jessicamartin1160
      @jessicamartin1160 3 года назад

      Yeah they don't move around much anymore
      :( It was so cute

  • @iggnifyre6333
    @iggnifyre6333 6 лет назад +8

    I actually bought Tools of Destruction, Quest for Booty and Crack in Time two weeks ago so this is grrrrreat timing.

    • @BioTheHuman
      @BioTheHuman 4 года назад

      Mhhh, instead i guess you really enjoyed them :)

    • @iggnifyre6333
      @iggnifyre6333 4 года назад

      @@BioTheHuman To be honest... not really.

    • @BioTheHuman
      @BioTheHuman 4 года назад

      @@iggnifyre6333 well, i'm sorry for you that you can't enjoy games so :)

  • @jeremymorain
    @jeremymorain 6 лет назад +3

    I love how the EU version took out the references to "Arse"enal and "Dead"locked.

  • @danskeli4016
    @danskeli4016 5 лет назад +5

    You praise the original Ratchet & Clank series games a lot, and hell do I agree on your points if ever.

  • @MrSTVR
    @MrSTVR 2 года назад +4

    They started this "Missing Lombaxes" storyline 15 years ago and it's still going. I liked Rift Apart, but there's no way the resolution to this arc will be satisfying at this point, if they even bother trying to conclude it.

    • @kokorogensou
      @kokorogensou Год назад +1

      yeah, at this point, it feels less like building up to an epic conclusion and more "wanna see if ratchet will find the lombaxes? buy our next game (and the console it's on) to find out!"
      not to mention the games post-ps2 really feel like one of those "you gotta play the Future series and the non-spinoff games that came after it (ITN and RA) to understand the story" shit that i hate that a lot of modern franchises do.

    • @maestrofeli4259
      @maestrofeli4259 Год назад +1

      this is a half life 3 situation. No matter how good it is it won't live up to the expectations (unless it revolutionizes the industry, but that won't happen) and they know it. That's probably why they keep pushing back the reveal.

  • @A.Froster
    @A.Froster 6 лет назад +2

    Oh boi another R&C video. Yep gonna sit here for 20 minutes listening to this guy. Never been more worth it

  • @markclinton9088
    @markclinton9088 6 лет назад +5

    This was probably my favourite game for a few years when it first came out. And still to this day I love dearly, but I have to say that I agree with every point you made about the game in this video. Thanks for another great video mate.

  • @mrasav1894
    @mrasav1894 6 лет назад +25

    Firstly, I would like to say that this is, as always, a very well put together video. It’s always fun to watch your videos and see you discuss your opinion in such a respectable manner.
    Now, when it comes to your Ratchet and Clank videos I feel like you tend to over praise the old games and blow the new games’ flaws out of proportion. For example, yes Ratchet and Clank 1 had a good story for a 3D platformer of its time (a lot of the games in the genre didn’t care about their stories) and I do have respect for insomniac for not feeling like they were limited by the type of game they were making, but the writing wasn’t the best and Ratchet could really get on your nerves at times. Furthermore , Ratchet and Clank 1 and 2, even ignoring gameplay, have not aged well. I personally didn’t enjoy the interactions with the planets’ inhabitants, as most of them just felt pointless. I don’t think talking to one person can give you an idea of what their planet is like. If we do consider gameplay, then that’s when the first two games start to really feel clunky. Firstly, the controls feel very rough (especially in 1). Now, I understand that for a 2002 game it’s to be expected, however I believe it should be mentioned when comparing them to the other games in the franchise. Secondly, and this may be an unpopular opinion, but I’m REALLY not a fan of the vehicle/spaceship segments. They’ve always felt so frustrating and broke the flow of the game. At least the ones in ToD are simpler and don’t give me a headache.
    So, let me talk about ToD, now. I am actually really happy with the cinematic approach of the new games. Regardless of what you think of the story, you have to admit, the cutscenes are very well produced and still contain a lot of light hearted humor, keeping the game from feeling to serious or melodramatic. For example, DMC 4 had a pretty generic story structure as well (Guy likes girl, girl gets kidnapped, guy saves girl and the world), however characters like Dante and Trish just have this “Let’s not take this too seriously” attitude that helps forgive a lot of the game’s cliches (Although I still think Kyrie is the most generic “girl” ever). Anyway, back to ToD. Yes, it has a lot of cliches and I do admit the story isn’t exactly Oscar worthy, but for a first attempt at a “bigger” story, I really think it’s good.
    Now here’s the thing, I’m actually not the biggest fan of Tools of Destruction. Don’t get me wrong, I like the game, (I like every game in the franchise), however it’s in no way one of my favorite. Like, even though this came out years after R&C 3, I think ToD has aged worse than that game mostly because of all those gimmicky “THIS IS PS3” mechanics and strange structure. In fact, I think we both feel the same way about this game, but for different reasons. So, I didn’t really write this because I disagreed with your overall opinion of the game, I just disagreed with some of your points.
    So yeah, I’m done. If I didn’t bring up one of your arguments it’s probably because I agreed with you. As I said at the beginning, this was still a great video with very well expressed opinions.
    P. S.
    On the other hand, I do love A Crack In Time and I look forward to your video on it, although I know you probably don’t like it as much as I do.
    P. P. S.
    Also, Angela was mentioned on the radio in aCiT, so she’s still definitely canon. Maybe the whole deal with her will be explained in a future game? I don’t know, I’m still hoping for an explanation.

  • @5persondude
    @5persondude 6 лет назад +3

    Oh my god, that Ace Hardlight reference has bothered me for years... just listening to it again at 11:36 gives me 'Nam flashbacks

  • @selbi182
    @selbi182 6 лет назад

    I just wanna drop in and say I love you for splitting this into multiple parts. Like the 80-minute thing was super entertaining to watch, but it was like a movie.

  • @LuftmanPlay
    @LuftmanPlay 6 лет назад +6

    It's very interesting listening to such a different opinion than mine, Ratchet 3 is my favorite on Ps2 and I love this game also. xD Different strokes for different folks I guess. Nice video still! :)

  • @foxrock2807
    @foxrock2807 6 лет назад +1

    This video was very interesting. This was my first Ratchet and Clank game so I had no idea how different it was compared to the original trilogy. Well done!

  • @TheTobiasandersen95
    @TheTobiasandersen95 2 года назад +3

    "exploring clanks origin" lol
    As if he isn't literally born and introduced in like the first 20 minutes of the first game and we never met his mother..... Riiiiiiight

  • @fictiontheorizer1991
    @fictiontheorizer1991 2 года назад +2

    5:48-5:55 I have no idea if putting these scenes so close together was intentional or not, but the comedic effect can not be overstated at this point. Hoo Boy!

  • @olefredrikskjegstad5972
    @olefredrikskjegstad5972 5 лет назад +20

    Idk man, I think it's kinda silly to call out the Future saga for "robot ghost pirates" considering that Deadlocked had already taken the series most of the way there, the game right after that joke was made. In Deadlocked, not only did we have Robot Ghosts, and Robot Zombies, we eventually had _Robot Ghost Zombies_

    • @Kro-RissaVirus
      @Kro-RissaVirus 5 лет назад +3

      Direct quote of R&C 3: UYA: “Am I reading this right? Robotic pirate ghosts?” They’ve been in the series for 3 games at the time of TOD, idk what he’s complaining about. He also goes on some huge rant for the first 5 minutes or so about the players always looking at marketing and corporations in this way and that.... like wtf? No? Guarantee nobody did that but him lmfao

    • @mjc0961
      @mjc0961 5 лет назад +3

      @@Kro-RissaVirus Wow, how on earth did you miss that the quote you cited was making fun of the idea of robotic pirate ghosts? And that he used that same quote in this very video to demonstrate his belief that Ratchet and Clank had become the very thing it once made fun of? Talk about r/woosh!

    • @Kro-RissaVirus
      @Kro-RissaVirus 5 лет назад

      mjc0961 R/Ihavereddit
      Bye now kid

  • @shotsniper009
    @shotsniper009 6 лет назад

    Love your videos dude. Its always nice to see someone dive a little deeper into the changes of game mechanics and story telling made over time.

  • @KylerRamos
    @KylerRamos 6 лет назад +4

    I genuinely LOVE a crack in time it is not perfect by any means and It has been a bit since I played it but I am very curious to see your thoughts on it.

  • @nemtudom5074
    @nemtudom5074 4 года назад +3

    Its because the PS2 games felt real, and relatable. Ratchet wasnt a lawful good hero, he was a nobody who as it turns out, had an affinity for fixing things, and using guns. He felt like a person, instead of this designed by committee furry do good hero.

    • @decadentgamer3108
      @decadentgamer3108 4 года назад +2

      It's all the more sad because the way Ratchet was like in Going Commando, Up your Arsenal, and Deadlocked, it was a good middleground of him being friendly and likeable but still having a bit of snark.

  • @t.servo55408
    @t.servo55408 4 года назад +6

    As soon as time magic got involved I just couldn't do it

  • @JimTheCurator
    @JimTheCurator 6 лет назад

    This was the 1,000th video I've liked on RUclips.
    Thanks, Brit.

  • @duplicarus
    @duplicarus 5 лет назад +4

    Why the Jak and Daxter trilogy is on PS4 and the Rachet and Clank Quarkology isn’t is beyond me

  • @Yulises
    @Yulises 6 лет назад

    Congrats on 100,000 subs! Been watching your reviews for a while and I enjoy them very much; keep up the great work!

  • @RRtoiPPiotRR
    @RRtoiPPiotRR 4 года назад +7

    I was so hyped for ToD as a kid, 20 minutes in I got a gut feeling that something was way off.
    I never ended up finishing it despite replaying Rac 1- Deadlocked a good 20 times.

    • @Rachebart
      @Rachebart 2 года назад

      Same. I started to play the future saga 3 years ago. 12 years after i stop playing tools of destruction because it feels to different for me. For me tools of destruction is like a soft reboot

  • @elmoelmerson172
    @elmoelmerson172 6 лет назад +2

    I was just thinking about how many times I’ve rewatched your Ratchet & Clank videos, this is a blessing! Thank you.

  • @xixamxlegendx110
    @xixamxlegendx110 6 лет назад +4

    ALWAYS down for some TGBS Ratchet talk

  • @iridescentshadow5921
    @iridescentshadow5921 2 года назад +2

    I can't believe I've never noticed at 6:11 Ratchet's wrench is clipping through the floor during the cutscene

  • @QuestionableObject
    @QuestionableObject 6 лет назад +4

    What the heck is that space elf?
    Jak and Daxter called they want their background character back.

    • @Wolfstarzan
      @Wolfstarzan 5 лет назад

      Funfact that space elf and Kira have the same voice actor in the german synchronisation.

    • @skyartisan8873
      @skyartisan8873 4 года назад

      😂

  • @ryaquaza3offical
    @ryaquaza3offical 5 лет назад +1

    6:55 i thought the Jurassic Park theme was about to kick in lol

  • @seamusmcknight3656
    @seamusmcknight3656 6 лет назад +6

    you plan on reviewing the sly or jak games?

  • @roberth.9664
    @roberth.9664 6 лет назад

    Every new Ratchet video you makes me want to pick up the PS2 games when the money is right and finally plug that thing in again and enjoy what I missed out on all those years ago.

  • @TheBioshocksnake
    @TheBioshocksnake 6 лет назад +4

    I skipped using the special Armors you got in the game, so I would die in 2-3 hits, depending on my level.
    This made the game super fun and challenging, and finding and collecting health in combat became more important.

    • @carlbloke8797
      @carlbloke8797 6 лет назад

      Vorile DeWise who says the super armors aren't fun to use?

    • @pseudogenesis
      @pseudogenesis 6 лет назад +1

      This is good advice, I did feel the game was way too easy. Is it possible to de-equip armor sets in this game?

    • @MexicanGan-Q
      @MexicanGan-Q 6 лет назад

      Jarvis Mott yeah, I was gonna mention that - glad they removed it for future games cause with the bullet sponge enemies in ToD, you're usually gonna need to find more ammo - which you get from the vendor, which gives you more health. It kind of contradicts the apparent intention of extra challenge.

    • @TheBioshocksnake
      @TheBioshocksnake 6 лет назад

      Carl Bloke+ Nah, Im just saying I tried it this way to make it more challenging and by god was it challenging, but best of all it felt really fair. I had to really use all my weapons and plan stuff really well. Fantastic experience.

  • @edgyemogirl666
    @edgyemogirl666 6 лет назад

    That Courtney Gears song remix at the end sounds really funny

  • @Dirvinator
    @Dirvinator 6 лет назад +5

    I never realized people didn't like the more cinematic approach to the Future series. But aftet watching this I can appreciate the originals a little bit more for what they brought to the table in terms of cutscenes

  • @fictiontheorizer1991
    @fictiontheorizer1991 2 года назад +1

    19:12 I like how both the review and the game ends on a cliffhanger. That was pretty slick.
    Plus the ending song is pretty banger.

    • @maestrofeli4259
      @maestrofeli4259 Год назад

      "discount daft punk" *ding*
      all jokes aside, this remix of courtney's theme is pretty cool.