Your passive healing build got me into Shaman healing. I hated cloudburst bc i could never time it well. Once I got comfortable with my spells I was able to transition to CB pretty easily. Thank you for doing these different build styles!
I know I'm a bit late but if you recall cloudburst it releases the healing you have stored if you accidentally mistime it, better than the damage potentially killing someone :)
Your passive healing build is my go to now. Super mana efficient and the passive healing allows me to dps more. Ever since your OG passive healing video, I have completely removed chainheal from my rotation 😂
Cool build. Have you tried Routine Communication with Primal Tide Core? It seems like that would generate more ancestors, who would not last as long but would proc more Hydrobubbles and Offering From Beyond. The loop between Offering, Routine Communication, and Primal Tide Core could passively proc Deeply Rooted Elements more.
This is what I started playing in Season 4. It looks way better now after all the changes. Definitely playing this in TWW. I dunno why I just like spamming Riptide.
I think i will try getting the hang on this one first. Was a long time Shaman healer, but stopped playing Shaman in ~WoD and transitioned into Fistweaver for 2 Addons. And yes, back then Resto was kinda the same, but with a lot less buffing interactions and especially with no CB Totem. SO trying it without first, even if its kinda more forgiving than before with less CD and 2 charges.
Zuco! Since you have so many riptides in this build, do you think it would be beneficial to pick up Flow of the Tides to consume one of the riptides for a big chain heal during a heavy aoe damage phase? It looks like with the lowering of riptide CD from Offering of Beyond, plus the additional charges, we should have no issues keeping up Riptides once consumed.
Yes you can 100% take that talent. As I said there is 1 talent point that I felt you could put almost anywhere, Certainly that talent would fit the build.
Will it compare to the burst healing of totemic overall? Much more mana conservation with Farseer. My buddy and i are going to do one Farseer and the other totemic in normal raid on the 11th to see who fairs best. Thanks 🙏! Dont ever stop being Zuco💪
If you get both Ancestors out at the same time and have "Heed My Call" (they last for 16 and 10 seconds), than you can pump a huge amount of healing with a Cloudburst Totem down or 2-3 Healing Streams down. Once the Ancestors are out, you spam Chain heals with AG rolling or Ascendance and its a massive amount of burst healing. The Ancestors will copy each of your Chain Heals.
Hey Zuco, I really liked your guide and you earned a sub, can you tell me the damage/healing roughly that ancestors do on both their ST/AOE damage and ST/AOE healing based on your cast? is it on par with the damage/healing we do? or roughly how strong? Thanks in advance! :) Oh and also! does the integrated WoW UI have a way to share profiles? I'll be maining Rsham in tww and I really like your simple but effective UI and I'm finally going to make the jump off of elvui now that it's a fresh xpac, if possible I'd really appreciate it if you shared it! :)
Casually talking about Resto shaman build while his elemental DPS charts from the last M+ are still up there with him at #1. This guy......can do no wrong! :D Great video, thank you much.
Mr. Zuco! may i have ur opinion about stat priority? i see that u go (Intellect ofc above all) then Mastery > Versa = Haste > Crit. I see in guides and stuff that they go Crit first. The huge mastery boost is cause of the 150% i assume. Is this change because we get all the passive crit boosts from talents or smth else? I appriciate ur work! u help a lot of people! keep on doing great vids
I like ur build, very much. but why not the totemic hero talents ? is there not even more passive healing on it? with the instant healing rain and the "more" healing when u place ur other totems ?=)
Totemic is quite good, absolutely... It just sucks WAY more mana than this build does. Because Farseer focuses on Riptide (a very low mana spell), AND the Ancestors healing is always free, it ends up being a very efficient Hero tree. Totemic just uses a lot more mana with Surging Totem. I think with careful management of the Totem and your Chain Heal usage, Totemic is 100% a good tree, it just takes a bit more work to get it right vs Farseer.
Wouldn't Totemic be better for this? Surging totem for a 24 sec 30% stronger healing rain, Healing stream cleaves at 50% and lasts 3 secs longer, and earthliving lasts 3 secs longer. Wavespeaker and Primal core should make up for only 2 riptide charges.
@@forkmasterderp919 It is a solid Hero tree for more passive healing, however it has a massive downside right now. Maintaining Surging Totem is incredibly expensive in my testing. A large part of this build is how efficient it is because you're focusing more on Riptide and Healing Stream totem, which are very cheap. Again, if you're a more experienced Resto Shammy, Totemic would also be a great choice.
I agree with you, Totemic seems way better for passive healing than Farseer which basically adds not much in that regard. Also your healing on targets affected by Earthliving is increased by 10% which is a lot.
I'd like to ask you a (stupid) question: do you think could be useful to cast Healing Stram Totem x2 instant? I mean, using them both on a fight that would require a lot of sustain?
@@ibbatta not a stupid question at all! You should definitely use 2x healing stream totems when lots of damage is hitting your team. It's a good idea :)
@@ZucoWoW great ! i started to play resto in the end of DF and enjoyed your first guide of that "passive" build. now lvling up and trying 2 hero talents trees. TY for the good content !
sorry for the bad english :) I use google translate. May I ask what kind of Weakaura you use? :) I've been looking for something that isn't so cluttered for a long time. All the weakauras that I have tested so far have too much information at once for my taste. And I don't trust myself to assemble it myself.
I respect the effort you put into this vid but its not passive healing at all? Casting healing raind, stream totem and riptide is the part of your 'passive healing' but thats also the case with totemic hero talents. In fact, totem is the true passive healer, it almost even beats a resto druid. Wkth Farseer, you have to bring 2 ancestors down with 2 button hits, and you havent started healing anyone yet because the ancestors cast heals when you cast heals but you didnt cast any yet. So you always have to have one of the 16 seconds ancestors up all the time ready to copy your heal when needed. Totemic on the other hand, increases your stream totem by 3 or 4 seconds so you spam it less, healing rain is changing into surging totem which is an instant cast but healing rain is not. Then, when the group starts taking dmg you just insta cast your totems and auto cast chain heal on all; first chain heal after puttin surging totem down makes your chain heal hard cast earthliving on every player it heals and makes it so you chain heal doesnt fall off with healing after each jump. Everything else is the same as Farseer; cast riptide between each heal etc. The only thing people keep saying about Totemic hero talents is that it focuses on chain heals and chain heal is too costly so you will go oom alot but the funny thing is that the chain heals are auto cast and for free by putting your totems down. The only time i cast chain is after putting surging totem down for earthliving and after that none. You can have 3 stream totems down with totemic projection, and with a totemic hero talents every stream totem heals a second target with 50% effectivness making it so 3 totems heal 3 people while each totems heals another with 50% power which actually jumps to the guys who already had a heal with 100% power. So lets recap, the fight has started, you insta cast surging totem on tank, you cast a chain heal (1second), cast a stream totem and start riptiding ppl. In moments of burst dmg you cast a second or third stream totem, a tide totem, a mana totem. All of these totems also casted an auto free chain heal, which bounces off of you surging totems and heals again. Farseer, you cast healing rain 1 second, you riptide almost everyone, cast stream totem. Moment of burst dmg, you summon one or two ancestors and you start casting healing surges or waves (1second+ casts) and riptides. So if we are going to call a hero tree passive, it has to be totemic.
ok so basicaly basic shaman heal played irght,l alway have healing rain down for the subsain, add healing stream to spot in it (substain) spread the riptide..ect (enter legion set up for riptide spect) use chain heal with the talent that reduce its cast time when needed. Gg. that not a spect. that basic right played resto shaman.
@@OkkersShammy lol no. It means you capitalise on talents and spells that have passive effects that provide healing with less amount of personal actions. An example is healing stream totem, or the talent ancestral awakening.
It's mostly that the build relies less on spamming Chain Heal. That's a huge problem for Resto Shammy and especially newer players to Resto Shaman. You will go oom very quickly. This build gives you tons of passive healing and tools that use much less mana.
Im a returning player, havent played in many years. Wanted to give resto shaman a try but they have so many buttons its really scaring me away from tying sadly.
I'm in the same spot but just get into it and give it a couple days, spam dungeons to learn the spec. Just let yourself get comfortable and remember you don't have to hit every button every time. Also probably a good idea to make help/harm macros for DPS rotation. Idk how long you've been gone but you gotta do damage in between heals now.
So they realy went with 2 extra buttons for farseer? No thx. Imma throw chain healing slinging totems around and never hard cast a healing rain ever again. Good luck y'all.
Sorry this is my opinion but this whole build does not make much sense to me. Whats this meant for raid or m+ or even pvp ??? Farseer without indulation is auto bad. You keep saying spam ripte all the time - we do this in every single resto shaman build no matter what. Reactive warding is BAD, mana tide questionable , improved earthliving is still bad. Ancestrall awakening 1/2 and no primal tidal core goes like against your whole idea of passive healing. But anyway you know what is good ? These talent trees are so good for shammy that everyone can play whatever they want. And thats good.
I found having random Ascendance talent useless. As a healer I think of reliability and this talent doesn't provide that, triggering 90% of the time when I don't need it at all, just my 20 cents
If you really lean into pressing Riptide ALL the time, DRE procs WAY more often I've found. It brings way more value to this talent. Itotally hear what you're saying, but if you really commit to pressing Riptide you will be rewarded with more DRE procs at the right time when you need em.
Agreed, DRE was contributing 2-3% total healing in both dungeons and raids, when PTC and Tidewaters were contributing 4-5% per point! DRE's overall throughput is so bad especially when you consider it's a random, uncontrollable proc, and the controllable procs contribute more output.
@@riddermark1398 DRE is bad because rsham is a low haste class. The proc is 6 seconds, which means part of it gets wasted by your Riptide's GCD, which then means you only have enough time to cast 2 more spells before it ends after reacting to it proccing. Taking DRE means you miss out on Tidewaters, which accounts for double the overall healing contribution compared to the former, and is controllable because you will always have 4-5 riptides up when you need to heal the group through damage.
so to put it simple shaman lack substain heal the way they make it, is by external source, healing rain, healing stream, and riptide hot / enchant weapon. that your substain heal. shaman are pro at taking someone dying and puyting back on feet with 2 spell, probleme is, he dont stay full hp because there no substain heal on those spell and riptide alone substain wont sufice so. they need th use a technic called zonnage (for pvp) basicaly you alway drop a earthgrab totem wtv where, near you, to secure you a zone, then drop the healing rain, move to the healing rain safe zone, move the totem..ect..ANIWAY. its kinda the same in pve. keep the zone up to keep the substain going. that also his weakness, if everyone spread, not that much substain. healing steam help, but its really healing rain.in pve, youcan just time your defensive aoe cd, like those two totem who shield and ascendance to cheese specific pull and cycle them, if doing properly, you could just one cd a pull and its fine with the substain healing part being done in a proper way (constan healing rain uptime)
@@CuriousZenWayfarer Sigh... It's passive because you have many spells/effects that heal over time or with procs... HSTx2, Riptides, Earth living Weapon procs, Ancestral Awakening procs, Healing Rain, and now you get to add in Ancestors passively healing allies whenever you do. That's what it means. You spend way less mana on chain heals and have lots of healing over time.
Loved the OG build and pushed with a slightly modified version of it to 3.4k with it in S3 :) Looking forward to try it out again in TWW, was a fun playstyle! EDIT: After looking at the entire vid, I wonder if something like this that dips even more into Riptide wouldn't work better. dropping a few QoL talents. I understand giving power to our CDs but we have a lot and they are already quite strong baseline. The overall consistent throughput sounds like a better fit for a "passive" healing build imo. CgQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYmZmZMzsNzMmhZZmFzAbmZDGwEMLMBGLMzMGzsMzgMbLMz0YmxMMWMmBzywsYGAAD
Your passive healing build got me into Shaman healing. I hated cloudburst bc i could never time it well. Once I got comfortable with my spells I was able to transition to CB pretty easily. Thank you for doing these different build styles!
Good news, it's hasn't been necessary to use it since 10.2. Now you can fire and forget your HST ez
I know I'm a bit late but if you recall cloudburst it releases the healing you have stored if you accidentally mistime it, better than the damage potentially killing someone :)
this build brought me into 18's for M+ as a new healer when it came out. has been my favorite way to heal on shaman since mists of pandaria
loved the OG build, will use this one on my resto alt, appreciate the work!
I posted in another comment below, but try the totemic version there. I think it performs much stronger.
This is exactly what I was looking for! Thanks so much!
Ah! So happy you made a new vid for next exp! Absolutely loved the Passive build you did in DF and I pretty much ran only that with big success.
Seriously great video thanks man.
I used to main this build in DF and it was awesome! Thank you for sharing it.
I love this build....ran the old one for 90% of DF.....and never let me down....great video as usual
this guy is great, very helpful
Excellent build, testing it out now.
Your passive healing build is my go to now. Super mana efficient and the passive healing allows me to dps more. Ever since your OG passive healing video, I have completely removed chainheal from my rotation 😂
Cool build. Have you tried Routine Communication with Primal Tide Core? It seems like that would generate more ancestors, who would not last as long but would proc more Hydrobubbles and Offering From Beyond. The loop between Offering, Routine Communication, and Primal Tide Core could passively proc Deeply Rooted Elements more.
This is what I started playing in Season 4. It looks way better now after all the changes. Definitely playing this in TWW. I dunno why I just like spamming Riptide.
I think i will try getting the hang on this one first. Was a long time Shaman healer, but stopped playing Shaman in ~WoD and transitioned into Fistweaver for 2 Addons. And yes, back then Resto was kinda the same, but with a lot less buffing interactions and especially with no CB Totem. SO trying it without first, even if its kinda more forgiving than before with less CD and 2 charges.
I got 3k rating with the passive build, I changed it a bit but it was great.
Zuco! Since you have so many riptides in this build, do you think it would be beneficial to pick up Flow of the Tides to consume one of the riptides for a big chain heal during a heavy aoe damage phase? It looks like with the lowering of riptide CD from Offering of Beyond, plus the additional charges, we should have no issues keeping up Riptides once consumed.
@BigPapaB144 I was thinking about trying out flow of the tides plus primal tidal core
Yes you can 100% take that talent. As I said there is 1 talent point that I felt you could put almost anywhere, Certainly that talent would fit the build.
Just want you to know I healed a 28 tyrannical black rook hold with your passive healing build
Damn that's insane! lol
The first passive build gave me a ton of success in season 3, so i trust this. Was hoping to play some Totemic ... but this looks too good to pass up!
Will it compare to the burst healing of totemic overall? Much more mana conservation with Farseer. My buddy and i are going to do one Farseer and the other totemic in normal raid on the 11th to see who fairs best. Thanks 🙏! Dont ever stop being Zuco💪
If you get both Ancestors out at the same time and have "Heed My Call" (they last for 16 and 10 seconds), than you can pump a huge amount of healing with a Cloudburst Totem down or 2-3 Healing Streams down. Once the Ancestors are out, you spam Chain heals with AG rolling or Ascendance and its a massive amount of burst healing. The Ancestors will copy each of your Chain Heals.
Hey Zuco, I really liked your guide and you earned a sub, can you tell me the damage/healing roughly that ancestors do on both their ST/AOE damage and ST/AOE healing based on your cast? is it on par with the damage/healing we do? or roughly how strong? Thanks in advance! :) Oh and also! does the integrated WoW UI have a way to share profiles? I'll be maining Rsham in tww and I really like your simple but effective UI and I'm finally going to make the jump off of elvui now that it's a fresh xpac, if possible I'd really appreciate it if you shared it! :)
The damage that Ancestors do in ST is much higher than in ST. Typically my Ancestors are in the top 3 for damage, usually sitting around 20% of our overall dps.
in AoE, Ancestors tend to fall into the 3-4th position usually hitting around 15% of our damage.
Here is my UI from the game. You should be able to go into Edit Mode in game and paste this as your UI. Sorry it's so long lol. Give it a shot.
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@@ZucoWoW Thank you so much for the quick reply, you're the best man! will you be uploading raid/key gameplay as Rsham in tww?
@@undyingentropy6736 Yep I will be!
Casually talking about Resto shaman build while his elemental DPS charts from the last M+ are still up there with him at #1. This guy......can do no wrong! :D Great video, thank you much.
What professions if any make sense for shaman going into tww?
Hey Zuco, do you plan to go for title with your Rsham in S1?
Mr. Zuco! may i have ur opinion about stat priority? i see that u go (Intellect ofc above all) then Mastery > Versa = Haste > Crit. I see in guides and stuff that they go Crit first. The huge mastery boost is cause of the 150% i assume. Is this change because we get all the passive crit boosts from talents or smth else? I appriciate ur work! u help a lot of people! keep on doing great vids
Haste>crit>vers>mast
I like ur build, very much. but why not the totemic hero talents ? is there not even more passive healing on it? with the instant healing rain and the "more" healing when u place ur other totems ?=)
Totemic is quite good, absolutely... It just sucks WAY more mana than this build does. Because Farseer focuses on Riptide (a very low mana spell), AND the Ancestors healing is always free, it ends up being a very efficient Hero tree. Totemic just uses a lot more mana with Surging Totem. I think with careful management of the Totem and your Chain Heal usage, Totemic is 100% a good tree, it just takes a bit more work to get it right vs Farseer.
Wouldn't Totemic be better for this? Surging totem for a 24 sec 30% stronger healing rain, Healing stream cleaves at 50% and lasts 3 secs longer, and earthliving lasts 3 secs longer. Wavespeaker and Primal core should make up for only 2 riptide charges.
@@forkmasterderp919 It is a solid Hero tree for more passive healing, however it has a massive downside right now.
Maintaining Surging Totem is incredibly expensive in my testing. A large part of this build is how efficient it is because you're focusing more on Riptide and Healing Stream totem, which are very cheap.
Again, if you're a more experienced Resto Shammy, Totemic would also be a great choice.
I agree with you, Totemic seems way better for passive healing than Farseer which basically adds not much in that regard. Also your healing on targets affected by Earthliving is increased by 10% which is a lot.
Definitely going to have to study up and try this!
I'll have to try this because was cooking with something like this but with pwave and if I don't gotta use pwave ide be welcome to it lol
I'd like to ask you a (stupid) question: do you think could be useful to cast Healing Stram Totem x2 instant? I mean, using them both on a fight that would require a lot of sustain?
@@ibbatta not a stupid question at all! You should definitely use 2x healing stream totems when lots of damage is hitting your team. It's a good idea :)
@@ZucoWoW Thanks mate
@@ZucoWoW p.s. another silly question: what stats I should aim for? Atm i have 20% haste 120% mastery (40% crit and 20% versa)
hey zuco - what are you using for that spell queue?
@@timotayh Trufigcd is the add-on. It shows what abilities I'm pressing in order :)
how is it going today for this build ?
@@valantin7293 It works great!
@@ZucoWoW great ! i started to play resto in the end of DF and enjoyed your first guide of that "passive" build. now lvling up and trying 2 hero talents trees. TY for the good content !
Which stats does this build uses?
Get to 18-20% Haste, than go ALL Crit
Will it work in raids in prepatch? Cheers
@@InternetowyPlankton Yeah it would actually!
Will this still be viable going into war within?
For a passive healing build I think you take primal tidal core. I know you don't need it for the HOT but with torrent it is massive passive healing.
thx love u 2
sorry for the bad english :) I use google translate.
May I ask what kind of Weakaura you use? :) I've been looking for something that isn't so cluttered for a long time. All the weakauras that I have tested so far have too much information at once for my taste. And I don't trust myself to assemble it myself.
I respect the effort you put into this vid but its not passive healing at all? Casting healing raind, stream totem and riptide is the part of your 'passive healing' but thats also the case with totemic hero talents. In fact, totem is the true passive healer, it almost even beats a resto druid. Wkth Farseer, you have to bring 2 ancestors down with 2 button hits, and you havent started healing anyone yet because the ancestors cast heals when you cast heals but you didnt cast any yet. So you always have to have one of the 16 seconds ancestors up all the time ready to copy your heal when needed.
Totemic on the other hand, increases your stream totem by 3 or 4 seconds so you spam it less, healing rain is changing into surging totem which is an instant cast but healing rain is not. Then, when the group starts taking dmg you just insta cast your totems and auto cast chain heal on all; first chain heal after puttin surging totem down makes your chain heal hard cast earthliving on every player it heals and makes it so you chain heal doesnt fall off with healing after each jump. Everything else is the same as Farseer; cast riptide between each heal etc.
The only thing people keep saying about Totemic hero talents is that it focuses on chain heals and chain heal is too costly so you will go oom alot but the funny thing is that the chain heals are auto cast and for free by putting your totems down. The only time i cast chain is after putting surging totem down for earthliving and after that none. You can have 3 stream totems down with totemic projection, and with a totemic hero talents every stream totem heals a second target with 50% effectivness making it so 3 totems heal 3 people while each totems heals another with 50% power which actually jumps to the guys who already had a heal with 100% power.
So lets recap, the fight has started, you insta cast surging totem on tank, you cast a chain heal (1second), cast a stream totem and start riptiding ppl. In moments of burst dmg you cast a second or third stream totem, a tide totem, a mana totem. All of these totems also casted an auto free chain heal, which bounces off of you surging totems and heals again.
Farseer, you cast healing rain 1 second, you riptide almost everyone, cast stream totem. Moment of burst dmg, you summon one or two ancestors and you start casting healing surges or waves (1second+ casts) and riptides.
So if we are going to call a hero tree passive, it has to be totemic.
Decided on resto shaman after the recent hpal nerfs
Hello!
How does this go in the pre-patch? Does anybody know?
Tried it last night, it rips even without the hero talents yet.
Not a fan of the builds on ice veins I'm going to try this tonight much more my style
ok so basicaly basic shaman heal played irght,l alway have healing rain down for the subsain, add healing stream to spot in it (substain) spread the riptide..ect (enter legion set up for riptide spect) use chain heal with the talent that reduce its cast time when needed. Gg. that not a spect. that basic right played resto shaman.
Why is it called passive healing build
Is it because it takes more passive talents and fewer active ability talents?
More healing over time and non direct healing
@@OkkersShammy lol no. It means you capitalise on talents and spells that have passive effects that provide healing with less amount of personal actions. An example is healing stream totem, or the talent ancestral awakening.
It's mostly that the build relies less on spamming Chain Heal. That's a huge problem for Resto Shammy and especially newer players to Resto Shaman. You will go oom very quickly. This build gives you tons of passive healing and tools that use much less mana.
@@EliasBlind literrly what i sayd but longer
@@OkkersShammy it's really not at all what you wrote but anyway.
Im a returning player, havent played in many years. Wanted to give resto shaman a try but they have so many buttons its really scaring me away from tying sadly.
I'm in the same spot but just get into it and give it a couple days, spam dungeons to learn the spec. Just let yourself get comfortable and remember you don't have to hit every button every time. Also probably a good idea to make help/harm macros for DPS rotation. Idk how long you've been gone but you gotta do damage in between heals now.
This is the absolute best time to learn to play.😊
ive been running this, primodial wave>healing wave is both 2 buttons that are never pressed otherwise so its cringe
So much for the stat squish lol.... we're critting for 2m again
So they realy went with 2 extra buttons for farseer? No thx.
Imma throw chain healing slinging totems around and never hard cast a healing rain ever again. Good luck y'all.
Sorry this is my opinion but this whole build does not make much sense to me. Whats this meant for raid or m+ or even pvp ??? Farseer without indulation is auto bad. You keep saying spam ripte all the time - we do this in every single resto shaman build no matter what. Reactive warding is BAD, mana tide questionable , improved earthliving is still bad. Ancestrall awakening 1/2 and no primal tidal core goes like against your whole idea of passive healing.
But anyway you know what is good ? These talent trees are so good for shammy that everyone can play whatever they want. And thats good.
This is just Shaman healing.
What else have people been doing?
Hey dude, w h a t e v e r it takes to not get PW is valid for me!
More Guardian druid please🎉
that not a build that just base resto shaman before cloudbust was a thing
I found having random Ascendance talent useless. As a healer I think of reliability and this talent doesn't provide that, triggering 90% of the time when I don't need it at all, just my 20 cents
If you really lean into pressing Riptide ALL the time, DRE procs WAY more often I've found. It brings way more value to this talent. Itotally hear what you're saying, but if you really commit to pressing Riptide you will be rewarded with more DRE procs at the right time when you need em.
@ZucoWoW Gotta feel it under my fingers with TWW release then, thx for your content Zuco
@BaldChimpanzee in pugs DRE is broken. If it procs and saves your group one time while shit is going side ways it's well worth it.
Agreed, DRE was contributing 2-3% total healing in both dungeons and raids, when PTC and Tidewaters were contributing 4-5% per point!
DRE's overall throughput is so bad especially when you consider it's a random, uncontrollable proc, and the controllable procs contribute more output.
@@riddermark1398 DRE is bad because rsham is a low haste class. The proc is 6 seconds, which means part of it gets wasted by your Riptide's GCD, which then means you only have enough time to cast 2 more spells before it ends after reacting to it proccing.
Taking DRE means you miss out on Tidewaters, which accounts for double the overall healing contribution compared to the former, and is controllable because you will always have 4-5 riptides up when you need to heal the group through damage.
so to put it simple shaman lack substain heal the way they make it, is by external source, healing rain, healing stream, and riptide hot / enchant weapon. that your substain heal. shaman are pro at taking someone dying and puyting back on feet with 2 spell, probleme is, he dont stay full hp because there no substain heal on those spell and riptide alone substain wont sufice so. they need th use a technic called zonnage (for pvp) basicaly you alway drop a earthgrab totem wtv where, near you, to secure you a zone, then drop the healing rain, move to the healing rain safe zone, move the totem..ect..ANIWAY. its kinda the same in pve. keep the zone up to keep the substain going. that also his weakness, if everyone spread, not that much substain. healing steam help, but its really healing rain.in pve, youcan just time your defensive aoe cd, like those two totem who shield and ascendance to cheese specific pull and cycle them, if doing properly, you could just one cd a pull and its fine with the substain healing part being done in a proper way (constan healing rain uptime)
Calling this build "PAssive" it's just click bait
@@CuriousZenWayfarer Sigh... It's passive because you have many spells/effects that heal over time or with procs... HSTx2, Riptides, Earth living Weapon procs, Ancestral Awakening procs, Healing Rain, and now you get to add in Ancestors passively healing allies whenever you do. That's what it means. You spend way less mana on chain heals and have lots of healing over time.
@@ZucoWoWI commend you for even bothering to reply to some of these incels
@@Elliot-h7y If you don't shut them up they will keep on yappin'
this dude just uses click bait titles and plays like crap....
@@Jacob-mz2yq LOL
How the fuck did you come up with that conclusion. Some people are just weird af
Loved the OG build and pushed with a slightly modified version of it to 3.4k with it in S3 :)
Looking forward to try it out again in TWW, was a fun playstyle!
EDIT: After looking at the entire vid, I wonder if something like this that dips even more into Riptide wouldn't work better. dropping a few QoL talents. I understand giving power to our CDs but we have a lot and they are already quite strong baseline. The overall consistent throughput sounds like a better fit for a "passive" healing build imo.
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