SF6 Cammy Guide - How to play Cammy in Street Fighter 6 (Tutorial)

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  • Опубликовано: 27 дек 2024

Комментарии • 30

  • @iZonkGaming2021
    @iZonkGaming2021  10 месяцев назад +10

    Quick addition: jump lk is her cross up, jump hp/hk have the best hitbox and jump mp is the air to air of course. Enjoy the guide and I will add stuff to this post if I find new stuff or see cool tech in my comments

  • @march19th64
    @march19th64 10 месяцев назад +2

    Thanks for the new guide, i’ve been meaning to learn to play Cammy! I’m excited for the Ed guide too!

    • @iZonkGaming2021
      @iZonkGaming2021  10 месяцев назад

      Yw, Ed will indeed be next on my list, already number 10 which is crazy 😎

  • @mglikeabossplaysMC
    @mglikeabossplaysMC 9 месяцев назад

    Thank you for this, very informative and concise! I had to take a long break from SF6 and am now finally going back to the diamond grind to master, this video was a great refresher and even taught me a couple of new frame traps! Already see an improvement in my play!

    • @iZonkGaming2021
      @iZonkGaming2021  9 месяцев назад

      Awesome, glad it helped, thats what its all about!

  • @sfvstreetfighterv4491
    @sfvstreetfighterv4491 10 месяцев назад +1

    shes more fun than I thought, especially the back heavy kick combo's get the damage on the board

  • @coolman5242
    @coolman5242 10 месяцев назад

    I'm still trying to figure out Cammy and this guide's definitely helpful, thanks!

  • @deadpool755
    @deadpool755 9 месяцев назад

    Stop playing for awhile bout to hit diamond 💎 5 with Cammy … it’s always good to go back and refresh up on her tools and see different approaches to her playstyle

  • @Movie_Games
    @Movie_Games 7 месяцев назад +1

    Does whiffing the kicks before the C.HP give the frame advantage or is it just for timing purposes?

    • @iZonkGaming2021
      @iZonkGaming2021  7 месяцев назад +1

      Where exactly do i do that? Im gonna have to see it to answer, i dont remember the situation here 😅

    • @Movie_Games
      @Movie_Games 7 месяцев назад

      @@iZonkGaming2021 18:02

    • @iZonkGaming2021
      @iZonkGaming2021  7 месяцев назад +1

      Ah, yes that lk is a frame kill, it will make the chp meaty, it will hit on a later active frame. Normally its +7 on hit and +1 on block, when applied like this its +9 on hit and +3 on block. So you have more options. In hit you can now combo into hp instead of cmp normally.

  • @MC24DB
    @MC24DB 9 месяцев назад

    Just picked up SF6 (my first SF coming over from MK so all the notations and button layout is completely different)
    I was struggling to work it all out on my own and so far this guide has been great, I'm struggling a bit with certain inputs but getting there.
    (I'm playing on an Xbox Dpad)

    • @iZonkGaming2021
      @iZonkGaming2021  9 месяцев назад +1

      Welcome to SF! Cammy is a good character to learn with, simple but effective gameplan and her inputs are the same as shoto characters (ryu, luke, ken, akuma, sakura etc) so you can easily pick up someone else down the line

    • @MC24DB
      @MC24DB 9 месяцев назад

      @@iZonkGaming2021thank you mate, as a fellow Brit I got to represent Cammy lol.
      I'm not familiar with the different archetypes yet so that's good to know, I tried out modern controls and for some reason I find it harder than classic, I think it's because apart from the extra 2 punch and kick buttons t feels more familiar to me, plus I can't deal with not having a D1 (You call it a crouching light punch)
      I haven't taken her online yet, I think a bit more time in the lab is needed as I haven't built muscle memory yet for some of the Dpad notations as I'm not used to rolling my thumb

  • @Ambaryerno
    @Ambaryerno 9 месяцев назад

    I just want to know who decided to give Swing Combo and SHP/Heavy Spiral Arrow such similar inputs. So I can smack them with a joystick. I can never pull off the DI Crush Combo in the corner consistently (especially if I'm on the 2P side) because half the time it doesn't read the stick movement, and just does Swing Combo instead. 😛

  • @merelmeestenoever7112
    @merelmeestenoever7112 10 месяцев назад

    Great video! Super helpful 😄

  • @Kreusnik
    @Kreusnik 10 месяцев назад

    Great video, take my sub

    • @iZonkGaming2021
      @iZonkGaming2021  10 месяцев назад

      Thxxx, thats what i ya all about for me 😎🤝

  • @chickenoreo9808
    @chickenoreo9808 10 месяцев назад +2

    Do you think Cammy would be faster if she had a red sports cap?

    • @iZonkGaming2021
      @iZonkGaming2021  10 месяцев назад +3

      Only if she wears it with the cap pointing to her back..for aerodynamic sake. A fireman hat could also make for a serious upgrade wdyt?

  • @andremanzeza5277
    @andremanzeza5277 10 месяцев назад

    Great stuff!

  • @21leowheeler
    @21leowheeler 10 месяцев назад

    Thanks for sharing amazing video.

    • @iZonkGaming2021
      @iZonkGaming2021  10 месяцев назад

      Heyyy thx man, nice to hear from you!

  • @ArchieGamez
    @ArchieGamez 6 месяцев назад

    Great guide! But can this guide still be applied to current patch (Akuma)

    • @iZonkGaming2021
      @iZonkGaming2021  6 месяцев назад +2

      Thx! Yea cammy didnt change much. I also made a video going over her changes if you want the details

  • @paovoadorr
    @paovoadorr 9 месяцев назад

    very cool bro, but im unnable to do half of the stuff

    • @iZonkGaming2021
      @iZonkGaming2021  9 месяцев назад +1

      Build it up, no need to do all the things at once..just start with anti air, ending combos in medium spiral arrow and knowing what to do after that knock down (dash into mp, cmp). If you have any specific questions on the more advanced stuff im happy to help