ROOT Board Game: VAGABOND Strategy Guide / How to Win / STRATEGY TIPS

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  • Опубликовано: 19 окт 2024

Комментарии • 35

  • @przemekbozek
    @przemekbozek 3 года назад +14

    Thanks for the overview. I also agree with your statement on Beaver > Guardian > Thief. I try to get better with the other 2 lately.
    Additional tip I'd add is quest early if possible - I tend to try to maximize refresh/turn, so usually try to do quests is first few turns to do 1 torch (ruins) and 1 quest for VP - this sets me up for high-VP quests later on.
    Also, on countering Vagabond the main thing I think is to focus on some items. I never craft Hammers, Crossbows and Swords, as all are too powerful. I really like crafting coins (3 VPs), the remaining ones are situational - craft whatever Vagabond doesn't need..
    In most our online games we tend to play as a Beaver - I'll try your strategy of attacking him early if I can😁

    • @LegendaryTactics
      @LegendaryTactics  3 года назад +2

      Awesome ideas. I wish I'd included them in the video. I completely agree with all of your thoughts. Crafting coins as the non-vagabond is a great idea because that will enable the Vagabond to give you more cards. Brilliant.

    • @przemekbozek
      @przemekbozek 3 года назад +1

      @@LegendaryTactics Questing early is usually hard to pull off as a Vagabond - hard to meet both items & clearing requirements. But unless crafted some cards for you/you are a Beaver and can craft yourself, early actions are wasted otherwise.
      I also found out I tend not to attack too early - if I don't have too many swords / crossbows, attacks tend to yield low results & broken alliance (especially with Cats) severly limits your movement. One exception is with Woodland Alliance - their sympathy tokens are a natural target.
      I also try not to aid early (especially to Birds) to ensure I don't affect the balance early.
      I find the Vagabond hard to counter as it feels like you need to attack him early - which looks overly aggressive and marks a big target on your back. I'll see if I can change the attitude going forward...

    • @LegendaryTactics
      @LegendaryTactics  3 года назад +3

      @@przemekbozek All excellent additions to the guide. I'll pin your comments so others can get to them quickly. Thanks for your contributions.

  • @An0therAn0n
    @An0therAn0n 3 года назад +13

    Ranger main here.
    In my games, that I win anyways I usually wind up making a dedicated enemy in either the cats or birds early on. Depends on who leaves an early building open, if people aren't leaving buildings open I usually wait till I have two swords, I even offer to not attack the person who crafts me a sword. Once you have two swords and a crossbow the other players basically can't protect their buildings at that point unless they dedicate a large amount of troops.
    Also always attack the woodlands sympathy, they'll hate you for it but it's free points and insures you wont catch a revolution to the head.
    I usually just get in quests whenever they're convenient, if there's no better point options and nobody that I can set back.
    And the ruins are nice if they're around but if it's a chance to disrupt someone or maybe an item I want, I'll take the disruption every time.

    • @LegendaryTactics
      @LegendaryTactics  3 года назад +3

      This is great advice. Especially the bit about sucker punching the Vagabond.

    • @LegendaryTactics
      @LegendaryTactics  3 года назад +3

      Did you hear that DireWolf is releasing the digital Riverfolk expansion which includes more Vagabond leaders? Can't wait to play the Lizard Cult in the digital version.

  • @Delfinoplazaresident
    @Delfinoplazaresident 4 месяца назад +1

    13:26 I needed this to counter my mom who keeps winning as the adventurer every time she is a vagabond😭😅

  • @wholesomematt
    @wholesomematt 2 года назад +2

    What a beautiful video. First time seeing your channel. Thanks for the tricks and great edit friend!

    • @LegendaryTactics
      @LegendaryTactics  2 года назад +1

      I always appreciate when people take the time to post comments like this. I hope the ideas help, and thanks for watching Matt.

  • @johnmarkle8448
    @johnmarkle8448 3 месяца назад

    New to the game, but I'm really enjoying playing as the Tinker. I think you're underestimating the scoring potential of the quests, especially once you've completed multiple and start gaining 3+ VP each. If things fall your way you can complete multiple 3 VP quests in one turn. Crafting the favor cards is also devastating for the other players.

  • @nguyennamanhkhoa1358
    @nguyennamanhkhoa1358 3 года назад +5

    I think Tinker is the hardest vagabond since he had to balance with othets,try not to beat them before you get the 3 hammer.The best way to counter Tinker is that Eyrie or WA may hide their hammer in the decree or support Deck

  • @11moleman
    @11moleman Год назад +1

    Good video, hard to find a video just to explaining how to play it

  • @LeviathanLP
    @LeviathanLP Месяц назад

    I'm not a super experienced player, but I usually like to go with Ranger. My strategy is to mainly just do my own thing, questing and gathering items, until either someone picks a fight with me or it's clear that I need to fight to keep someone from winning.
    Ranger's hideout helps because I feel like combat is inevitable, given the above cases, even if it's later on. It massively shifts the risk/reward consideration of battle in the vagabond's favor.
    If you're trying to win some other way, and you're not the ranger, it's way too easy for your opponents to keep you checked just by making you hostile and breaking your stuff. I know there are other more sneaky ways to kneecap the vagabond, but beating them up is kinda the only one that's always on the table, and the ranger has the best counter to that.
    I also want to point out that having swords and crossbows and not using them to attack isn't a waste. I always just exhaust them when aiding or go after quests that use them. Swords still add to your damage when exhausted, too, so collecting a bunch is good for deterrence.

  • @JustAllinOneResource
    @JustAllinOneResource 3 года назад +4

    Thank You Legendary.

  • @minhdajca123
    @minhdajca123 Год назад +1

    Hi, Can I ask a question? Is there any official rule of Root neft that Vagabond's tea only allows for 1 more exhausted item to be refreshed instead of 2 exhausted items?

  • @martinbutcher37
    @martinbutcher37 Год назад +1

    Excellent thank you

  • @Blu3Darren
    @Blu3Darren 3 года назад +1

    Your guides helps a lot in understanding the game better! Did I miss sth or there isn't a guide for marquise de cats yet?

    • @LegendaryTactics
      @LegendaryTactics  3 года назад +2

      You caught me. I skipped ahead and never went back to make that one. Thanks for pointing out the gap. I really do want to make it, but there are so many other videos that have taken priority.

    • @ryangallagher7183
      @ryangallagher7183 3 года назад +1

      Agreed - please make a Marquise strategy video!

    • @LegendaryTactics
      @LegendaryTactics  3 года назад +1

      @@ryangallagher7183 It's climbing the ranks on my to do list thanks to this request Ryan. It's at about #3 now.

    • @SeanMSack
      @SeanMSack 3 года назад

      @@LegendaryTactics your videos are great! I just bought the game, I hope you make the marquise de cat video soon too!

  • @xivivix7195
    @xivivix7195 2 года назад +1

    I've watched this video several times and I still can't get the hang of playing the vagabond. I get blown out even on the easy AI. It seems like I start strong by exploring the ruins, then I stall out. My equipment is always broken and exhausted and I can only get one point per turn by picking off a lone enemy. I've been at it for days and I'm still not making any progress with this faction. Any advice as far as what I'm doing wrong?

    • @LegendaryTactics
      @LegendaryTactics  2 года назад +1

      Are you playing humans or bots? That can make a big difference.

    • @LegendaryTactics
      @LegendaryTactics  2 года назад +2

      I've been posting playthroughs for each vagabond. If you're up vagabond bots, those will help you with the foundations as I talk my way through my decisions.

    • @xivivix7195
      @xivivix7195 2 года назад

      @@LegendaryTactics I'm playing against the easy bots. I actually just grabbed my first victory, but I did it via coalition w/ the WA. I'll check out the playthroughs. Maybe they'll give me some ideas. Thanks!!

  • @MutedAndReported3032
    @MutedAndReported3032 Год назад +1

    My first VB game:
    *picks Ranger
    *Doesn’t attack anyone until lategame
    *Somehow wins anyway??

    • @LegendaryTactics
      @LegendaryTactics  Год назад +1

      The secret is to cause the board to fear you but not need to use the power.

  • @republikadugave420
    @republikadugave420 2 года назад +4

    Vagabond is like a balance keeper and if unchecked he will steamroll the game

  • @zigoter2185
    @zigoter2185 3 года назад +1

    Tinker favour card rush.
    Step 1 - Pick tinker
    Step 2 - search all of the ruins and look for hammer card in discard pile, or try to convince someone to craft them.
    Step 3 - use your ability to gather a favor card from a discard pile and craft it in the same turn as you took it, so noone will beat you up.
    Notes: good players usually tend to beat up tinker more often.
    Get some swords as fast as you can, so people will think twice before attacking you, or take a bird ambush card from DISCARD pile, so everyone sees that you have it, and won't attack you. Try to use favor as a game ending card to get alot of points and win really quickly by jumping high in score with just one card.

  • @samojolbo7907
    @samojolbo7907 2 года назад +1

    powerfull in our games they are often last.

    • @LegendaryTactics
      @LegendaryTactics  2 года назад

      Yeah, if your opponents recognize how strong they are, Vagabond is doomed.