All very good points. To fix the primary issues of the game for me, ignoring the “smaller” issues like no proper steering wheel rotation, no window stickers to complete race car liveries, terrible ai opponents, annoying non disableable interferences with the HUD etc etc. I just want it to finally let us choose the opponent cars in a custom race from our garage cars. Hardly a dramatic change, the game already pulls player garage cars to use we just need the ability to manually choose from our cars. So when we build a race car, we can race it against other racecars we have built as opposed to a bunch of stock cars. We should be able to race 155s v 850s and m3s we should be able to race anything we want vs anything else using the freedom of the liveries to make fantasy grids. And just as important FH3’s ai convoy system should be reimplemented for using with your garage cars so we don’t have to challenge drivatars to head to head which is just a mental charge to a random location between two drivers who would certainly end up dead or writing their cars off if they continued racing that way. These would fix the two biggest problems with the game, the ridiculously unrealistic and boring races, and the empty dull feeling free roam. Aside from the problems with the free roaming drivatars the basic traffic is minimal, unrealistic, repetitive and badly programmed. Convoy drivers were a huge boost to the realistic feeling of free roam. Being able to choose cars from your garage to accompany you, having them drive like real people, slowing for traffic and to wait for you to catch up, but then racing off giving you a challenge before bends or traffic forces everyone to slow to a more sensible speed, far more like real life where there is no desperate rush to be first 🙄 also have a button to repair all convoy vehicles like you can repair your own via photomode, also have them follow waypoints you place on the map so you can have them circle round a certain route, this would add so much replayability to the game rather than it getting boring so very rapidly as every Horizon does. They wouldn’t have to lure people back every week with a new car if they made it worthwhile to stay, with these tiny features that would let the players do what they actually want, who cares if the newest car is in the game if you can’t customise it then select it as an opponent to race against or convoy with. Forza Motorsport 7 was utterly destroyed by the lack of opponent customisation, Races were utterly ridiculous unless you selected a specific racing class like GT3, and even once selected you still couldn’t edit the grid so there was no using custom liveries to make the opponents seem fresh and new nor could you select custom cars that you have built to be the same spec as those cars. Why on earth would that not be a feature its blatantly obvious that its needed and is a distinctly lacking feature in the series that has been wanted for years. If you take a stock car and customise it into a racing car, then put a racing livery on it, it stands to reason that you then want to race it against ten similar cars, customised the same way, using the same liveries, thats real life racing, not the random trash they try call races in Forza. Photography would be so much better with the ability to choose cars the grids and convoys are using too, also if we had arrangeable garages like any good sandbox petrol head game should have
I was originally going to try to respond to each individual point listed here, but to be honest I just straight-up agree with pretty much all of this, ESPECIALLY GARAGE CAR-BASED AI CONVOYS!!!
Good video, well explained. Banning people from the game and not saying why is a big thing with forza, half of the banned people have no idea what they did wrong.Censoring or removing already in game songs and flags that have been paid for irritates me.One day the General Lee with a confederate flag is ok, the next day you get banned for having it on your car.How would these game companies react if the customer could decide to remove some of the paid money from their bank accounts after half a year ?
Ban waves are absolutely a massive issue worth talking about, and we do fear that they will get worse as the series continues to be handled with kid gloves in an effort to be as inoffensive as possible.
@@dankswank9088 .The last forza was just too kiddy for me, I never bought it, the stupid dancing and the bright colours was a real turn off for me.Racing enthusiasts and adult gamers made the company what it is, but we seem to have been side stepped for kids.Probably why the games are so censored now,,,real shame that is. I play FH3, the last forza horizon game where stone walls and safety barriers were unbreakable.FH5 looks real nice though, I am waiting for reviews first though before I buy it, but as I skipped the last game I am very tempted to try it out.The map is very nice, the airport is great looking too.
@@andyhelliwell4955 hell yes the cringy dances in FH4 was one of the stuppidiest addictions ever, now a question, if i make a general lee charger and get the ban do i get banned of playing the game as a whole or do i only get banned of publishing liveries?
@@Puntatacosimuladores .I believe that you only get banned if you go online and someone squeals about the livery, then you get banned from playing online.Not sure about a livery sharing ban, probably you do get banned from sharing too ? I drive my General Lee with the livery in FH3 single player I have not had a problem.Is single player, offline possible in FH5 ?
Sorry if I'm wrong, but I didn't see anyone say anything yet about the fact that we still can't skip cut scenes. This not only forces us to wait to play, but also to constantly listen to the character script over, and over, and over. And I know some might say I could just get good enough at the game that I don't need a second play through or retry ever...but I don't think I'll ever be quite that good. Also, I've tried to turn off the voice over volume and the in game music volume, but both can only be turned down, and not well enough to be able to enjoy the SFX and Spotify at reasonable levels. I've found this particularly annoying when having to listen to the same song over and over again during said play throughs. I'm also tired of driving to a mission (e.g. Top Gear story, Stunt Driver story, etc.) just to end up driving to the real mission. Quite annoying when your driving doesn't count towards 3 stars while being forced to listen to NPC's talk the whole way through telling you the same thing you just heard on the first play through. Maybe I'm just being unreasonable, but I'll take a quiet loading screen and my own choices in music over Horizon radio and NPC scripts being shoved down my throat any day.
I don't think you're being unreasonable at all; having the same 3 songs awkwardly start up while waiting for an event to load is jarring at best. On that note, Horizon 3 has a similar problem with the gps. You can turn it completely off and even then the voice of the gps will chime in every half hour or so to remind you about an event that can earn you fans while setting a route to that event, necessitating that you open the map and de-select the waypoint. Honestly, it makes Preston Garvey look almost reserved! And yes; skippable cutscenes and having challenges with multiple steps allow you to skip those "go to a place" parts would be a major plus.
The paint booth/livery editor interface -- apparently FH5 has given it something of a facelift, but only to the extent that you're using different styled icons to manipulate the completely counter-intuitive functions. MS Paint would be an upgrade
From what we've seen so far, we concur that the "updates" to a lot of the customization features have more-or-less equated to adjusting the UI in ways that are more "modern" but not particularly helpful
On the original upload, a channel named Xcalium made a valuable contribution to the discourse surrounding the game in the comments and we feel it important to save the comment for the new upload: Tbh if their focus is on new cars, then they aren't doing well there either. NONE of the new Ferraris are present. NONE. That's like wtf?? That's just the most blatant example. The new Nissan Z and Toyota 86 are also missing. All the new BMWs and Audis as well. Hyundai, Kia, you name it and anything past 2019 is missing. For some brands it's ridiculous. Other than the new Supra, the "latest" Toyota on the roster is from 2013. I have a feeling that most of these cars will be drip-fed throughout the weeks and were deliberately left out to encourage people to return every week. Here's the thing. Forcing people to return every week if they care about the game at all shows an utter lack of confidence in the natural longevity of the game. This is the symptom of a HUGE problem in the new Horizon games. The utter lack of progression. If every car to be included was included at launch, then most people would stop playing after a month or two. Seriously. This is because there is utterly nothing to work towards. Within 5 minutes you'll be driving around in 2 million dollar hypercars and have 10 mil in the bank. That's just how utterly stupid the progression has gotten. It's like having a creative mode for Minecraft as the ONLY mode. Think about how many fewer players there would be if survival and hardcore modes didn't exist for that game. This time I decided to just roleplay progression. I'll be deleting every free car and grabbing a beater to try to truly earn anything. I'm not saying everyone should play like that but right now we're in this weird hybrid system. It's like having the progression of Horizon 1 mixing with the "everything's unlocked" mentality of games like Flight Simulator. Those two things mixing make a weird pseudoprogression that's not rewarding yet still exists.
Yes, Forza Horizon has replaced challenge and engaging gameplay with wait timers and daily login rewards. Right from the beginning, you're given vehicles that you can use to beat the whole story without ever needing to acquire another, which is nothing but a condescending theme park ride that unceremoniously ends once you win the last race, and there's really no reason to go around collecting the exclusive stuff except to tune and use meta cars in competitive online races. Meanwhile, the playlist challenges can be completed by anyone with a pulse and the AI is a pushover in any race even at max difficulty. Rather than greed, I'd say it's far more likely that Playground have recognized their inability to craft a decent single player experience and are trying to make something that functions exclusively in the multiplayer domain. They'll never do loot boxes, as was said in a stream some time ago, they're just now avoiding ridiculous pre-order exclusives (which I'm surprised you didn't mention in this video, as it happened to FH4), and all cars but a few locked behind DLC will be unlockable in-game. But there's just no single-player substance to it. Forza Horizon lives and dies "always online" in a casual space because that's all these developers are capable of doing, and making a "freeroam mode" would highlight just how empty the game is without all the multiplayer theme park noise constantly blaring at your face. They made a "battle royale" mode for crying out loud (which is now mandatory) and a race editor they advertise as a custom user-made minigame workshop, which of course is always online. Playground are just incapable of developing anything that doesn't rely on other users to fill in the gaps.
The Horizon games have prioritized bending over backwards to throw money and cars at players with minimal effort. Simultaneously, the withholding of certain cars behind challenges that require specific time commitments means that progression through the game is often needlessly obtuse. As a result, we have a seemingly paradoxical situation where the game poses zero challenge while simultaneously being a needlessly grindy experience that requires players to schedule their personal lives around the game in order to get everything it has to offer!
@@mikebrown9051 that would be fun, though the push for mass appeal on the part of Playground Games and Mike “LEGO expansion” Brown makes it highly unlikely. But we can dream, right? (Just to clarify, I’m talking about Playground Games creative director Mike Brown, not you lol)
@@mikebrown9051 Aside from the fact that these games are designed to appeal to a wide variety of different people, Forza Horizon games have an E-for-everyone rating, making them available to a larger audience than rated-M games like GTA. It's safe to say that microsoft and playground games would want to keep that rating because it means a larger potential audience, and adding a GTA storyline (with all the shooting and crime that entails) would both increase the game's rating and make the game appeal to fewer people.
I think the Horizon games are the most fair game ever pricing wise. It's 100 bucks for all the content in the game minus maybe a couple 5 dollar car packs. Base game, car pass, and 2 big expansions for $100? Every other racer costs thousands for cars (gran turismo, iracing) and even charges for cosmetic effects (the crew).
Other racing games have worse business models for sure, but Horizon could definitely be better than it is, especially given how intrusive it can be with constant reminders in the autoshow and loading screens of all the cars and locations you could have if you’d just pay up. That said, this is a systemic issue within the videogame industry and Forza is far from the only or worst offender.
The ommitance of certain cars is one of my biggest gripes and your one of the only videos I've seen where you actually talk about it...and when you look at the car list its painfully obvious... For like the last two or three Horizon games, the BMW, Mercedes, Subaru and Ferrari store sections have been stuffed full of what seems 40 different cars. 35 of which no one will use, and can barely tell the difference between them due to their very similar visual appearance... Now compare that to the Mitsubishi section, who for the last three games have peddled the same two Lancer EVO's 9 and 10 and the 99 Eclipse GSX... Completely emitting the well followed 2007-2012 Eclipse body style as well as the 2002 Eclipse Spyder body style that was made famous in "2 Fast 2 Furious"...these cars are staples in car culture and Microsoft and the Horizon team would rather omit them all together to make room for a 2013 BMW M5 and a 2014 BMW M5... The alterior motive here is very much present and if anything shows which car companies gave the most money to Microsoft for the most representation
Looking at the series updates for Horizon 5, it’s already clear these cars were removed just to drip them back out under the guise of “new content” - SO cynical...
16:19 - "We did have the internet cable plugged out which is why (Forza Horizon 5) said 'trying to find a horizon life session' at the top of the screen the whole way through... Don't worry about that; youll have the internet at home!" - Mike Brown, Creative Director at Playground Games 😬😬😬😬😬😬😬😬😬
I dont mind dlc and season passes as i never buy those full price. I always wait for a sale. I actually just bought the Horizon 4 ultimate pack cause it was on sale for 20$. But for things such as time savers and other things of that nature, yeah.. it HAS TO STOP. Yeah we have option not to buy it. But it shouldn't be there in the first place. It sets a bad example for future games and other companies to copy the same thing. Microtransactions are a very bad thing in fully priced premium games! No matter if its optional or not. People NEED to stop defending this!!
It could be argued that feeling the need to wait for a sale for the price to feel reasonable says something about just how excessive the monetization of the game is though; it used to be that the season pass had everything in it, but now there are packs and expansions deliberately left out of the game so it can be sold as an additional charge...
@@dankswank9088 if your paying an additional 50 or 60$ on top of the game, then yeah by default any other content that isn't worth an additional 50$ after that, should be included in that pass.
That’s a fair complaint; the engine notes have experienced a gradual downgrade from game-to-game and, though the majority of people seem to be really happy with the new noises, a lot of people have taken issue with them as well. Are you in the “Horizon 1 and 2 had the best noises” camp?
Just my opinion, but I found the game fun for like a month then got bored. It’s a fantastic looking game, but it just has no substance and feels empty. Also the music is just dreadful
I don't like that steering wheels don't turn more than 90° Also, I don't like that the chase camera doesn't show the car when you look back, always cuts off the nose/front of the vehicle I don't like that you can't properly move the camera inside the cockpit, and that the animations of gear changes look messed up
The Jaguar XJ13 is such an underrated racecar. I would love to go up against GT40s and 250LMs driving that thing in a Forza game (Motorsport AND Horizon) MAKE IT HAPPEN T10!!!
There's a lot of fantastic classic racecars that these games are missing. Adding the Alfa Romeo 33 Daytona, the Porsche 907K, and the Maserati tipo 65 would vastly improve classic racing in Horizon games.
Funny how the description says less than a fortnight away, but its literally a fortnight away, today is Oct 21+14 is 36-31=4, the game comes out on the 4th at like 11pm
In horizon 4 with the xbox posts Its just cruises , car meets and roleplay Forza horizon trailers shows the player that they can be with other people Going fast Having fun Yet all these people wanna do 40 in a 60 and sit in a car park for 5 minutes Even then they ram others to be closer to the leading player And be surprised that when they overtook a multi ton truck then hit the brakes for a corner immediately after, that they got crashed into And im not talking about kids here , people trying to do realistic fantasy instead of the forza horizon arcade sim fantasy Im not doing realsitic stuff in a game where evey NPC underspeeds and can't do a corner normally on roads 4X wider than in real life How can they be soo dedicated yet not dedicated at all I tell them to do that stuff on asseto corsa and to stop putting there supposed realsitic fantasy onto other people and cry that someone is having fun doing 150 across a feild in a quartz regalia type D
Another fix is to make it so where a player goes and activates a race from standard it is non restricted Both a time saver and so that pro players doesnt have to tell the new player step by step how to make a race unrestricted,
We do; that’s why we addressed that point at 12:09 when we mentioned the Mercedes McLaren SLR. While there are certain cars where licensing would be very difficult for any company to secure, the Forza brand has such a large amount of goodwill with the auto industry and is so ubiquitous that most car companies are happy to provide their cars for digital recreation in these games. That’s why when cars go missing between Horizon and Motorsport it’s hard to feel like the publishers aren’t just trying to sell us the car twice. In fact, with cars like the Lamborghini Aventador J, that’s exactly what happened!
We aren’t saying that monetization has gone to the extremes of other companies where they sell an incomplete game that’s missing content and charge the player to buy the rest of it a la 2015’s Star Wars Battlefront; more that they go out of their way to charge either far too much to get every piece of bonus content (dlc and bonuses are not included in the season pass, a dlc bundle that was originally meant to have everything in it) or to sell things that are just tacky (treasure maps)
All very good points.
To fix the primary issues of the game for me, ignoring the “smaller” issues like no proper steering wheel rotation, no window stickers to complete race car liveries, terrible ai opponents, annoying non disableable interferences with the HUD etc etc.
I just want it to finally let us choose the opponent cars in a custom race from our garage cars.
Hardly a dramatic change, the game already pulls player garage cars to use we just need the ability to manually choose from our cars.
So when we build a race car, we can race it against other racecars we have built as opposed to a bunch of stock cars. We should be able to race 155s v 850s and m3s we should be able to race anything we want vs anything else using the freedom of the liveries to make fantasy grids.
And just as important FH3’s ai convoy system should be reimplemented for using with your garage cars so we don’t have to challenge drivatars to head to head which is just a mental charge to a random location between two drivers who would certainly end up dead or writing their cars off if they continued racing that way.
These would fix the two biggest problems with the game, the ridiculously unrealistic and boring races, and the empty dull feeling free roam.
Aside from the problems with the free roaming drivatars the basic traffic is minimal, unrealistic, repetitive and badly programmed. Convoy drivers were a huge boost to the realistic feeling of free roam.
Being able to choose cars from your garage to accompany you, having them drive like real people, slowing for traffic and to wait for you to catch up, but then racing off giving you a challenge before bends or traffic forces everyone to slow to a more sensible speed, far more like real life where there is no desperate rush to be first 🙄 also have a button to repair all convoy vehicles like you can repair your own via photomode, also have them follow waypoints you place on the map so you can have them circle round a certain route, this would add so much replayability to the game rather than it getting boring so very rapidly as every Horizon does.
They wouldn’t have to lure people back every week with a new car if they made it worthwhile to stay, with these tiny features that would let the players do what they actually want, who cares if the newest car is in the game if you can’t customise it then select it as an opponent to race against or convoy with.
Forza Motorsport 7 was utterly destroyed by the lack of opponent customisation, Races were utterly ridiculous unless you selected a specific racing class like GT3, and even once selected you still couldn’t edit the grid so there was no using custom liveries to make the opponents seem fresh and new nor could you select custom cars that you have built to be the same spec as those cars.
Why on earth would that not be a feature its blatantly obvious that its needed and is a distinctly lacking feature in the series that has been wanted for years.
If you take a stock car and customise it into a racing car, then put a racing livery on it, it stands to reason that you then want to race it against ten similar cars, customised the same way, using the same liveries, thats real life racing, not the random trash they try call races in Forza.
Photography would be so much better with the ability to choose cars the grids and convoys are using too, also if we had arrangeable garages like any good sandbox petrol head game should have
I was originally going to try to respond to each individual point listed here, but to be honest I just straight-up agree with pretty much all of this, ESPECIALLY GARAGE CAR-BASED AI CONVOYS!!!
Good video, well explained.
Banning people from the game and not saying why is a big thing with forza, half of the banned people have no idea what they did wrong.Censoring or removing already in game songs and flags that have been paid for irritates me.One day the General Lee with a confederate flag is ok, the next day you get banned for having it on your car.How would these game companies react if the customer could decide to remove some of the paid money from their bank accounts after half a year ?
Ban waves are absolutely a massive issue worth talking about, and we do fear that they will get worse as the series continues to be handled with kid gloves in an effort to be as inoffensive as possible.
@@dankswank9088 .The last forza was just too kiddy for me, I never bought it, the stupid dancing and the bright colours was a real turn off for me.Racing enthusiasts and adult gamers made the company what it is, but we seem to have been side stepped for kids.Probably why the games are so censored now,,,real shame that is.
I play FH3, the last forza horizon game where stone walls and safety barriers were unbreakable.FH5 looks real nice though, I am waiting for reviews first though before I buy it, but as I skipped the last game I am very tempted to try it out.The map is very nice, the airport is great looking too.
@@andyhelliwell4955 We're excited for it, but we doubt that the game will take too much of a shift from Horizon 4's direction
@@andyhelliwell4955 hell yes the cringy dances in FH4 was one of the stuppidiest addictions ever, now a question, if i make a general lee charger and get the ban do i get banned of playing the game as a whole or do i only get banned of publishing liveries?
@@Puntatacosimuladores .I believe that you only get banned if you go online and someone squeals about the livery, then you get banned from playing online.Not sure about a livery sharing ban, probably you do get banned from sharing too ?
I drive my General Lee with the livery in FH3 single player I have not had a problem.Is single player, offline possible in FH5 ?
Sorry if I'm wrong, but I didn't see anyone say anything yet about the fact that we still can't skip cut scenes. This not only forces us to wait to play, but also to constantly listen to the character script over, and over, and over. And I know some might say I could just get good enough at the game that I don't need a second play through or retry ever...but I don't think I'll ever be quite that good. Also, I've tried to turn off the voice over volume and the in game music volume, but both can only be turned down, and not well enough to be able to enjoy the SFX and Spotify at reasonable levels. I've found this particularly annoying when having to listen to the same song over and over again during said play throughs. I'm also tired of driving to a mission (e.g. Top Gear story, Stunt Driver story, etc.) just to end up driving to the real mission. Quite annoying when your driving doesn't count towards 3 stars while being forced to listen to NPC's talk the whole way through telling you the same thing you just heard on the first play through. Maybe I'm just being unreasonable, but I'll take a quiet loading screen and my own choices in music over Horizon radio and NPC scripts being shoved down my throat any day.
I don't think you're being unreasonable at all; having the same 3 songs awkwardly start up while waiting for an event to load is jarring at best. On that note, Horizon 3 has a similar problem with the gps. You can turn it completely off and even then the voice of the gps will chime in every half hour or so to remind you about an event that can earn you fans while setting a route to that event, necessitating that you open the map and de-select the waypoint. Honestly, it makes Preston Garvey look almost reserved! And yes; skippable cutscenes and having challenges with multiple steps allow you to skip those "go to a place" parts would be a major plus.
The paint booth/livery editor interface -- apparently FH5 has given it something of a facelift, but only to the extent that you're using different styled icons to manipulate the completely counter-intuitive functions. MS Paint would be an upgrade
From what we've seen so far, we concur that the "updates" to a lot of the customization features have more-or-less equated to adjusting the UI in ways that are more "modern" but not particularly helpful
On the original upload, a channel named Xcalium made a valuable contribution to the discourse surrounding the game in the comments and we feel it important to save the comment for the new upload:
Tbh if their focus is on new cars, then they aren't doing well there either. NONE of the new Ferraris are present. NONE. That's like wtf?? That's just the most blatant example. The new Nissan Z and Toyota 86 are also missing. All the new BMWs and Audis as well. Hyundai, Kia, you name it and anything past 2019 is missing. For some brands it's ridiculous. Other than the new Supra, the "latest" Toyota on the roster is from 2013.
I have a feeling that most of these cars will be drip-fed throughout the weeks and were deliberately left out to encourage people to return every week. Here's the thing. Forcing people to return every week if they care about the game at all shows an utter lack of confidence in the natural longevity of the game. This is the symptom of a HUGE problem in the new Horizon games. The utter lack of progression.
If every car to be included was included at launch, then most people would stop playing after a month or two. Seriously. This is because there is utterly nothing to work towards. Within 5 minutes you'll be driving around in 2 million dollar hypercars and have 10 mil in the bank. That's just how utterly stupid the progression has gotten. It's like having a creative mode for Minecraft as the ONLY mode. Think about how many fewer players there would be if survival and hardcore modes didn't exist for that game.
This time I decided to just roleplay progression. I'll be deleting every free car and grabbing a beater to try to truly earn anything. I'm not saying everyone should play like that but right now we're in this weird hybrid system. It's like having the progression of Horizon 1 mixing with the "everything's unlocked" mentality of games like Flight Simulator. Those two things mixing make a weird pseudoprogression that's not rewarding yet still exists.
Yes, Forza Horizon has replaced challenge and engaging gameplay with wait timers and daily login rewards. Right from the beginning, you're given vehicles that you can use to beat the whole story without ever needing to acquire another, which is nothing but a condescending theme park ride that unceremoniously ends once you win the last race, and there's really no reason to go around collecting the exclusive stuff except to tune and use meta cars in competitive online races. Meanwhile, the playlist challenges can be completed by anyone with a pulse and the AI is a pushover in any race even at max difficulty.
Rather than greed, I'd say it's far more likely that Playground have recognized their inability to craft a decent single player experience and are trying to make something that functions exclusively in the multiplayer domain. They'll never do loot boxes, as was said in a stream some time ago, they're just now avoiding ridiculous pre-order exclusives (which I'm surprised you didn't mention in this video, as it happened to FH4), and all cars but a few locked behind DLC will be unlockable in-game. But there's just no single-player substance to it. Forza Horizon lives and dies "always online" in a casual space because that's all these developers are capable of doing, and making a "freeroam mode" would highlight just how empty the game is without all the multiplayer theme park noise constantly blaring at your face. They made a "battle royale" mode for crying out loud (which is now mandatory) and a race editor they advertise as a custom user-made minigame workshop, which of course is always online. Playground are just incapable of developing anything that doesn't rely on other users to fill in the gaps.
The Horizon games have prioritized bending over backwards to throw money and cars at players with minimal effort. Simultaneously, the withholding of certain cars behind challenges that require specific time commitments means that progression through the game is often needlessly obtuse. As a result, we have a seemingly paradoxical situation where the game poses zero challenge while simultaneously being a needlessly grindy experience that requires players to schedule their personal lives around the game in order to get everything it has to offer!
I wish playground games would make the world & Let GTA fill it & give it A story. Grand Theft Auto HZ(xbox & PC exclusive) lol
@@mikebrown9051 that would be fun, though the push for mass appeal on the part of Playground Games and Mike “LEGO expansion” Brown makes it highly unlikely.
But we can dream, right?
(Just to clarify, I’m talking about Playground Games creative director Mike Brown, not you lol)
@@dankswank9088 mass appeal?
@@mikebrown9051 Aside from the fact that these games are designed to appeal to a wide variety of different people, Forza Horizon games have an E-for-everyone rating, making them available to a larger audience than rated-M games like GTA. It's safe to say that microsoft and playground games would want to keep that rating because it means a larger potential audience, and adding a GTA storyline (with all the shooting and crime that entails) would both increase the game's rating and make the game appeal to fewer people.
I think the Horizon games are the most fair game ever pricing wise. It's 100 bucks for all the content in the game minus maybe a couple 5 dollar car packs. Base game, car pass, and 2 big expansions for $100? Every other racer costs thousands for cars (gran turismo, iracing) and even charges for cosmetic effects (the crew).
Other racing games have worse business models for sure, but Horizon could definitely be better than it is, especially given how intrusive it can be with constant reminders in the autoshow and loading screens of all the cars and locations you could have if you’d just pay up. That said, this is a systemic issue within the videogame industry and Forza is far from the only or worst offender.
The ommitance of certain cars is one of my biggest gripes and your one of the only videos I've seen where you actually talk about it...and when you look at the car list its painfully obvious...
For like the last two or three Horizon games, the BMW, Mercedes, Subaru and Ferrari store sections have been stuffed full of what seems 40 different cars. 35 of which no one will use, and can barely tell the difference between them due to their very similar visual appearance...
Now compare that to the Mitsubishi section, who for the last three games have peddled the same two Lancer EVO's 9 and 10 and the 99 Eclipse GSX... Completely emitting the well followed 2007-2012 Eclipse body style as well as the 2002 Eclipse Spyder body style that was made famous in "2 Fast 2 Furious"...these cars are staples in car culture and Microsoft and the Horizon team would rather omit them all together to make room for a 2013 BMW M5 and a 2014 BMW M5...
The alterior motive here is very much present and if anything shows which car companies gave the most money to Microsoft for the most representation
Looking at the series updates for Horizon 5, it’s already clear these cars were removed just to drip them back out under the guise of “new content” - SO cynical...
16:19 - "We did have the internet cable plugged out which is why (Forza Horizon 5) said 'trying to find a horizon life session' at the top of the screen the whole way through... Don't worry about that; youll have the internet at home!" - Mike Brown, Creative Director at Playground Games
😬😬😬😬😬😬😬😬😬
Exactly 🙃🙃🙃
I dont mind dlc and season passes as i never buy those full price. I always wait for a sale. I actually just bought the Horizon 4 ultimate pack cause it was on sale for 20$. But for things such as time savers and other things of that nature, yeah.. it HAS TO STOP. Yeah we have option not to buy it. But it shouldn't be there in the first place. It sets a bad example for future games and other companies to copy the same thing. Microtransactions are a very bad thing in fully priced premium games! No matter if its optional or not. People NEED to stop defending this!!
It could be argued that feeling the need to wait for a sale for the price to feel reasonable says something about just how excessive the monetization of the game is though; it used to be that the season pass had everything in it, but now there are packs and expansions deliberately left out of the game so it can be sold as an additional charge...
@@dankswank9088 💯!!
@@dankswank9088 if your paying an additional 50 or 60$ on top of the game, then yeah by default any other content that isn't worth an additional 50$ after that, should be included in that pass.
@@coreymckee4844 exactly!
Agree 👍
We’re glad to here it lol
The engine sounds. Even the new one.
FH5 has improved them from “absolute shit” to “barely acceptable”
That’s a fair complaint; the engine notes have experienced a gradual downgrade from game-to-game and, though the majority of people seem to be really happy with the new noises, a lot of people have taken issue with them as well. Are you in the “Horizon 1 and 2 had the best noises” camp?
@@dankswank9088 no I’m in the “Forza Motorsport 4 had the best noises” camp
@@darkchild130 Well, you aren't wrong, I'll give you that!
Is this a reupload? I'm sure I've seen this before.
It is - the algorithm didn't pick it up so we had an excuse to fix some editing issues/low resolution footage
Forza the type of game that would add new body kits and cars in one game and then take it out in the next sequel calling it innovation
Sounds like part of the “artificial scarcity” point
I mean, that could be due to licensing issues tbh
Really dig “Armando’s Rhumba” in the beginning.
Just my opinion, but I found the game fun for like a month then got bored. It’s a fantastic looking game, but it just has no substance and feels empty. Also the music is just dreadful
There's only about half a dozen tracks we liked from Horizon 5 ourselves
traumatic spinal cord injury 9:53
Thank goodness for the rewind feature!
I don't like that steering wheels don't turn more than 90°
Also, I don't like that the chase camera doesn't show the car when you look back, always cuts off the nose/front of the vehicle
I don't like that you can't properly move the camera inside the cockpit, and that the animations of gear changes look messed up
The Jaguar XJ13 is such an underrated racecar. I would love to go up against GT40s and 250LMs driving that thing in a Forza game (Motorsport AND Horizon) MAKE IT HAPPEN T10!!!
There's a lot of fantastic classic racecars that these games are missing. Adding the Alfa Romeo 33 Daytona, the Porsche 907K, and the Maserati tipo 65 would vastly improve classic racing in Horizon games.
@@dankswank9088 Definitely!
the damn music ahahaha nfs at least always had some rock/metalish songs. I just got tired of the music trying forza 5 ahaha
The soundtrack's not as good as it was in earlier Horizon games, that's for sure
5? I can list 50
Feel free if you really want to!
Funny how the description says less than a fortnight away, but its literally a fortnight away, today is Oct 21+14 is 36-31=4, the game comes out on the 4th at like 11pm
By the time the video actually goes live, it will be less than two weeks away
@@dankswank9088 oh alright
@@PatoChu NOW it's accurate!
In horizon 4 with the xbox posts
Its just cruises , car meets and roleplay
Forza horizon trailers shows the player that they can be with other people
Going fast
Having fun
Yet all these people wanna do 40 in a 60 and sit in a car park for 5 minutes
Even then they ram others to be closer to the leading player
And be surprised that when they overtook a multi ton truck then hit the brakes for a corner immediately after, that they got crashed into
And im not talking about kids here
, people trying to do realistic fantasy instead of the forza horizon arcade sim fantasy
Im not doing realsitic stuff in a game where evey NPC underspeeds and can't do a corner normally on roads 4X wider than in real life
How can they be soo dedicated yet not dedicated at all
I tell them to do that stuff on asseto corsa and to stop putting there supposed realsitic fantasy onto other people and cry that someone is having fun doing 150 across a feild in a quartz regalia type D
Another fix is to make it so where a player goes and activates a race from standard it is non restricted
Both a time saver and so that pro players doesnt have to tell the new player step by step how to make a race unrestricted,
10:20 you do know how hard it is to get licences on certain cars.
i disagree with everything in this video except the interface.
We do; that’s why we addressed that point at 12:09 when we mentioned the Mercedes McLaren SLR. While there are certain cars where licensing would be very difficult for any company to secure, the Forza brand has such a large amount of goodwill with the auto industry and is so ubiquitous that most car companies are happy to provide their cars for digital recreation in these games. That’s why when cars go missing between Horizon and Motorsport it’s hard to feel like the publishers aren’t just trying to sell us the car twice. In fact, with cars like the Lamborghini Aventador J, that’s exactly what happened!
I agree with everything in this video except with the monetization lol
We aren’t saying that monetization has gone to the extremes of other companies where they sell an incomplete game that’s missing content and charge the player to buy the rest of it a la 2015’s Star Wars Battlefront; more that they go out of their way to charge either far too much to get every piece of bonus content (dlc and bonuses are not included in the season pass, a dlc bundle that was originally meant to have everything in it) or to sell things that are just tacky (treasure maps)