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It's changed from UA, now when you crit everyone has advantage on attacks against your enemy but you; the advantage ends at the start of your next turn (instead of at the end of your turn like it was in UA)
This feat doesn’t require you to use a weapon to attack. Bludgeoning damage can come from a weapon, an unarmed strike, or some spells. It has the same wording for slasher or piercer. Unfortunately, unlike the other damage types, only magic stone and shillelagh give the option to indirectly deal bludgeoning from spell use. Green flame blade or booming blade could make use of it depending on your weapon choice.
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@@THEdeadlynightshade1646 I mean that is three ASIs or two if you play variant human. That thing comes online level 6 absolute minimum. Plus you would most likely only have a 16 or lower, meaning damage and plus to hit take a massive blow. It just isn't really worth it.
I like it! Should give him a real edge in combat! I really appreciate you taking the time to comment! Feel free to use the Discount Code 'COMMENT', and get a free One Shot at chancesguild.com/collections/job-board!
Hmmm I like where your heads at! there aren't any official statements regarding why you cant, so go for it haha! I really appreciate you taking the time to comment! Feel free to use the Discount Code 'COMMENT', and get a free One Shot at chancesguild.com/collections/job-board!
This would be great with the new fighting style unnarmed. You would do a 1d8 dmg, plus the knokback effect. Combo it with either monk, or battle master, that would be awesome! Like trip attack, pushing attack, and many other manuevers. Could this be the begin of the bare handed fighter meta!? I always liked the idea, but it would not work right...
My DM likes throwing encounters at us in enclosed spaces with little room for movement. I could see this feat as a great way to clear paths through the walls of enemies he sends us so other melee party members can slip through and deal damage from behind.
Man that would be a great combo! I really appreciate you taking the time to comment! Feel free to use the Discount Code 'COMMENT', and get a free One Shot at chancesguild.com/collections/job-board!
@Chance's D&D Spellbook I think this feat is good for most weapons not just Warhammers. A rogue caught in a bad spot can us crusher to hit a enemy with the back end of there dagger and us a bonus to dash away
Let's say a PC has the Crusher feat and deals a killing blow to a monster and decides to push the monster away, this monster has a Explode mechanic that will deal 1d10 necrotic damage to creatures within 5 ft when the monster is reduced to 0 HP. Will the monster explode before it is moved? Or will the monster be moved 5ft and then explode?
Question; This feat says it can move a creature 5ft in an unoccupied space, many spells and other feats/abilities (like thunderwave) strictly specify the direction that the creature is pushed. The crusher feat does not, so is it possible to move someone 5ft straight up? Like shoryuken a goblin?
Kind of, the feature can only be used once per turn. However most DM's would likely allow it! I really appreciate you taking the time to comment! Feel free to use the Discount Code 'COMMENT', and get a free One Shot at chancesguild.com/collections/job-board!
So what you do is push an enemy back 5 feet then move up to them to push them back another 5 feet in order to push enemies around which is good for keeping allies safe In fact as a warlock I almost always pick up the invocation that pushes a target back when I get the chance because if an enemy is has 40ft or less movement means you can every round push that enemy far enough away that it either can't hurt you or an ally assuming it lacks ranged attacks.
Hey been watching this for a while. I was wondering if this was a great combo with a grapple? So my thought is instead of grapple and shove; you can grapple and punch them proc the Crusher Feat to move them 5 feet would that make them prone? If so this would be awesome for a wrestling Monk build or combine with the unarmed style 1d4 hit after a grapple. I would love to hear your thoughts!
Yea I’ve had a Dm give one of my characters a magic item that doesn’t suit him at all. Everyone else in the party got something that fit their character really well but not me. I was focused entirely on melee and he gave me a bow that has infante ammunition since it automatically puts arrows in it when u pull it back (basically a bound bow from Skyrim). But obviously that’s of no help to me. It’s nice but definitely could’ve gotten something that actually fit me. I was playing as a warlock without eldritch blast (wow shocking lol) and was part of the blade and got the eldritch smite invocation (which is so good) and also would also use booming blade (which btw is my fave cantrip). I almost got a magic sword cause one of my other party members ended up getting a better one then he had and so he asked if anyone else wanted it. I said I did (one of the other party members wanted it too so persuasion had to be rolled and I won it) but as soon as he was gonna give it to me a npc teleported right in front of us and said he wanted it so persuasion had to be rolled again and I lost this time so the npc got it and then he teleported away. I was so mad (obviously).
Yup this will be a strong choice for the monk! I really appreciate you taking the time to comment! Feel free to use the Discount Code 'COMMENT', and get a free One Shot at chancesguild.com/collections/job-board!
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I mean it works better with a monk due to the furry of blows allowing you to push 15feet away. Plus you get a dex boost so that helps. Definitely situational though.
@@bestaround3323 It is cost free on the crit thing, so always an active possibility with no ki cost. Plust when you get your turn following a stunning strike you get 3 attacks at advantage, so more chance to extend advantage. I'm taking it on my drunken master, but only cause our DM plays 1 free feat at lvl 1. Battlefield control for free? Heck yeah
@@Furao80 But at that point you could take a better feat that works all the time instead of only 5% of the time. Like magic initiate, mobile, or even just tough or resilient.
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nice
combo, booming blade, and on a crit you knock them into the area of the blade, as they walk out, boom
Haha very creative!
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It's changed from UA, now when you crit everyone has advantage on attacks against your enemy but you; the advantage ends at the start of your next turn (instead of at the end of your turn like it was in UA)
no, if you crit on your first hit and have more than 1 attack you do still have advantage on your next attacks.
Yea, but now is more about creating an opening for the rest of your team, if you can benefit from it is a plus, but not the norm.
This feat doesn’t require you to use a weapon to attack.
Bludgeoning damage can come from a weapon, an unarmed strike, or some spells. It has the same wording for slasher or piercer.
Unfortunately, unlike the other damage types, only magic stone and shillelagh give the option to indirectly deal bludgeoning from spell use. Green flame blade or booming blade could make use of it depending on your weapon choice.
Great point as always!
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A dao Genie Patron Warlock can deal bludgeoning damage with spells, which makes them amazing at redirecting enemies with this spell.
I might be missing something but wouldn’t spells like ice storm work too?
Meteor shower
@LordDany would it work with Joe's 🤔 I don't think it's an attack roll, I think its saving throw. So may not count
Awesome feat when combined with Polearm master- BA attack that always does bludgeoning damage
Tho the only reason I took it was because I was rolling an odd str stat
A Monk would love this. Especially one with Shillelagh via Magic Initiate if your fists don't count as Weapons.
@@gamecavalier3230 Then magic up that Quarterstaff.
You can only push 5ft once per turn
How about fighter pole arm master and sentinel attack attack attack bonus action attack push them 5 feet back take a step back
@@THEdeadlynightshade1646 I mean that is three ASIs or two if you play variant human. That thing comes online level 6 absolute minimum. Plus you would most likely only have a 16 or lower, meaning damage and plus to hit take a massive blow. It just isn't really worth it.
@@gamecavalier3230 The fact that unarmed strikes don't count as weapons is so stupid to me.
Putting this on my barbarian half orc lol fear his maul and his big orc fist
I like it! Should give him a real edge in combat!
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Could be a nice Feat for a monk Advantage on Flurry sounds great :D
Hmmm I like where your heads at! there aren't any official statements regarding why you cant, so go for it haha!
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@@ChancesSpellbook Cheers for the discount Code. With variant human 3 opportunities to get everyone Advantage a turn with enough luck and Ki points :D
This would be great with the new fighting style unnarmed. You would do a 1d8 dmg, plus the knokback effect. Combo it with either monk, or battle master, that would be awesome! Like trip attack, pushing attack, and many other manuevers. Could this be the begin of the bare handed fighter meta!? I always liked the idea, but it would not work right...
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Nice
If used against a mount causes a riding CHECK or dismount and prone
My DM likes throwing encounters at us in enclosed spaces with little room for movement. I could see this feat as a great way to clear paths through the walls of enemies he sends us so other melee party members can slip through and deal damage from behind.
Shield master and crusher feats, knocking people all over the place like a bowling ball.
Man that would be a great combo!
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@@ChancesSpellbook always fun. It’s the last half of your video that are most precious to me, alternative uses. That’s truly value added.
@Chance's D&D Spellbook I think this feat is good for most weapons not just Warhammers. A rogue caught in a bad spot can us crusher to hit a enemy with the back end of there dagger and us a bonus to dash away
Let's say a PC has the Crusher feat and deals a killing blow to a monster and decides to push the monster away, this monster has a Explode mechanic that will deal 1d10 necrotic damage to creatures within 5 ft when the monster is reduced to 0 HP. Will the monster explode before it is moved? Or will the monster be moved 5ft and then explode?
Important question. Will this work with magic stone 😂 oh look he's by a ledge(proceeds to pick up small rock and chucks it at opponents head) lol
nice
Question; This feat says it can move a creature 5ft in an unoccupied space, many spells and other feats/abilities (like thunderwave) strictly specify the direction that the creature is pushed. The crusher feat does not, so is it possible to move someone 5ft straight up? Like shoryuken a goblin?
I love it
Nice. Sixty Nine, Dude!
Would this work on multiple enemies/stack with other skills? (I.e. using sweeping attack on 3 enemies at once and then each would knock back 5 feet?)
Kind of, the feature can only be used once per turn. However most DM's would likely allow it!
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So what you do is push an enemy back 5 feet then move up to them to push them back another 5 feet in order to push enemies around which is good for keeping allies safe In fact as a warlock I almost always pick up the invocation that pushes a target back when I get the chance because if an enemy is has 40ft or less movement means you can every round push that enemy far enough away that it either can't hurt you or an ally assuming it lacks ranged attacks.
Nice.
Hey been watching this for a while. I was wondering if this was a great combo with a grapple? So my thought is instead of grapple and shove; you can grapple and punch them proc the Crusher Feat to move them 5 feet would that make them prone? If so this would be awesome for a wrestling Monk build or combine with the unarmed style 1d4 hit after a grapple. I would love to hear your thoughts!
Nice!
Seems great for unarmed fighting
If you take this feat and the dm provides you with a magical axe down the road then that isn't a really good DM
Yea I’ve had a Dm give one of my characters a magic item that doesn’t suit him at all. Everyone else in the party got something that fit their character really well but not me. I was focused entirely on melee and he gave me a bow that has infante ammunition since it automatically puts arrows in it when u pull it back (basically a bound bow from Skyrim). But obviously that’s of no help to me. It’s nice but definitely could’ve gotten something that actually fit me. I was playing as a warlock without eldritch blast (wow shocking lol) and was part of the blade and got the eldritch smite invocation (which is so good) and also would also use booming blade (which btw is my fave cantrip).
I almost got a magic sword cause one of my other party members ended up getting a better one then he had and so he asked if anyone else wanted it. I said I did (one of the other party members wanted it too so persuasion had to be rolled and I won it) but as soon as he was gonna give it to me a npc teleported right in front of us and said he wanted it so persuasion had to be rolled again and I lost this time so the npc got it and then he teleported away. I was so mad (obviously).
#69 Nice
Would this works with monk's unarmed strikes?
Yep, and they even allowed a dex boost option with that in mind.
@@CHEEKYHAMST3R Tasha's is Con or Str, not dex.
Yup this will be a strong choice for the monk!
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@@Furao80 Con is still nice no matter what. More con is always better whatever class u r.
Let me masterfuly grab my polearm and it's time to: slash and crush!
Nice! (Better late than never)
Niiiiiiiice.
Feet crusher
Haha I feel like that is going to turn into a running joke!
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69th episode NICEEEEEEEEE
Nice 👌
haha nice!
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Use it for a Monk.
nice uwu
Haha nice!
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Nice.
~_~
Y r like half the comments just saying nice lol. I mean it is a nice feat. It’s just funny lol.
Wait Nevermind. I got it. That’s what I get for looking at the comments before the video. Didn’t realize the number episode this was. My bad lol.
Doing my part to getting the number of likes to 69
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Noice
heh nice
Haha nice!
Not worth the cost.
I mean it works better with a monk due to the furry of blows allowing you to push 15feet away. Plus you get a dex boost so that helps. Definitely situational though.
@@bestaround3323 Once per turn, so only 5ft.
@@Furao80 Nevermind, then it's just pretty bad. May be helpful for a crit fish build but doesn't seem very useful.
@@bestaround3323 It is cost free on the crit thing, so always an active possibility with no ki cost. Plust when you get your turn following a stunning strike you get 3 attacks at advantage, so more chance to extend advantage. I'm taking it on my drunken master, but only cause our DM plays 1 free feat at lvl 1. Battlefield control for free? Heck yeah
@@Furao80 But at that point you could take a better feat that works all the time instead of only 5% of the time. Like magic initiate, mobile, or even just tough or resilient.
nis
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Nice
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Nice!
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@@ChancesSpellbook thank you very much!
@@niconicer6463 No problem fellow adventurer!