Hello! LFOH! has a built in amp modulator, so you can simply let the audio from the plugin pass through it and use the lower 'Audio Input Mod' bar to define how much of its amplitude is going to get affected. Alternatively, you can use standard MIDI mapping by routing LFOH!'s output to the instrument's track input and use it as a modulation source for the parameter you wish to control :)
Too good to pass up at the introductory price, got it!
thanks, hope you'll have fun with it!
That is nice Stutter Glitch.
How would I set this up in NS2?
Hey. I don’t understand how I can give the volume parameters on a strings plugin in AUM so it can make tremolo.
Hello! LFOH! has a built in amp modulator, so you can simply let the audio from the plugin pass through it and use the lower 'Audio Input Mod' bar to define how much of its amplitude is going to get affected. Alternatively, you can use standard MIDI mapping by routing LFOH!'s output to the instrument's track input and use it as a modulation source for the parameter you wish to control :)
@@kdevices a video tutorial could help me better please. I am a musician not a nerdy engineer
Can you set up one instance to multiple parameters on eg the same Synth?
Hi, each instance can send data to only one channel/cc
Yes! multiple destinations would be great for coherent modulation across the project.
Simple and effective
thanks Carloalberto!