Blender: Make A 3D Shell Using This Simple Method

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  • Опубликовано: 8 сен 2024

Комментарии • 9

  • @dreyb1801
    @dreyb1801 Год назад +1

    Lovely. I've already begun using this video today to create a human bust. I'll group the steps into about 3 stages: 1) Bringing together the basic shapes & compositing the base form/structure 2) Using the brushes to refine the form's shape and 3) Adding the eyes, sculpting out the nose, lips, etc. I'm already familiar with blender but I've tried in vain in the past to sculpt a bust. Many thanks & well done.

  • @lovehighlove
    @lovehighlove 11 месяцев назад +1

    Nice vid! Thank you! One note: If you use constant offset instead of relative offset in the array modifier, then there is no need for rotating the vertexes slightly at the beginning. Cheers!

  • @renlaidao
    @renlaidao Год назад +1

    Cool work, thanks for sharing

  • @jenovaizquierdo
    @jenovaizquierdo Год назад

    Dude really awesome 👏

  • @styloo_
    @styloo_ Год назад

    spiral curve? enable extra objects or something

  • @plcreator483
    @plcreator483 Год назад +1

    How do you keep the texture saved while exporting the object and importing it on Blender?

    • @PIXXO3D
      @PIXXO3D  Год назад +1

      If you have any externaml bitmaps, they can be packed into the file by going to "file" >"External Data" > "Automatically pack resources".

  • @user-vd6zx5pp4smohamed
    @user-vd6zx5pp4smohamed Год назад +1

    Good luck

  • @deepdoubts
    @deepdoubts 3 месяца назад

    Accent ... Afrikaans poerson moved to America ?