Multiple uses...also as helmets, sometimes as a blinder. Sometimes as a stool, to sit on. Developers have to understand the myriad of ways people utilize singular things.
How about a list of video games based on books? You are alway wanting people to read more about gaming, a list of the best games based on books would lead a lot of gamers to read more about the lore of their favorite games.
It's weird that the video before this they did the timestamp w names but this one didn't. Seems it depends on whoever edits it. Either way TY for doing this !
@@gameranxTV I made in the Astragon Fahr-Simulator 2009 plenty of glitchride videos (crazy offroad stunts by jumping through walls, collision chainreactions etc., see playlist - in the intro I added a sci-fi story line). I am still great fan of the ancient Hard Drivin series and yet only play offline games. In the arcade game "Race Drivin" you can wallride at concave mountain side sections of the Super Stunt Track. Also other driving simulator games permit plenty of physics glitch tricks. E.g. in the 1st version of "3D Fahrschule" by Sybex you can easily drive up house walls to park on the roof. And alternating gas+brake makes the car slowly tunnel through solid obstacles etc. Likely newer versions still permit absurd tricks. I am a driving simulator nerd and made playlists about their history etc.
The flying brushes in Oblivion were good too. This meant you could build a staircase and get to places you wouldn't otherwise be able to get to straight away
Paint brushes went crazy! I used to exploit the hell out of that game. Don't forget the item dupes using arrows. Just open your inventory, click on arrows twice, then drop whatever item you wanted to duplicate. Once I got three arrows I would go steal something valuable and light, and then I would dupe the arrows until I had a lot, then dupe the valuable item. Infinite money right out of prison. I wish I had more self control back then lol.
in GTA V you never switch to Trevor when trying to do anything that doesn't directly involve Trevor. I had no intentions of being in a police chase, yet here we are... in a fucking police chase.
Am I the only person on the internet to ever question why you have to punch the vendor to reset their stock? Surely you can just save and reload. Is this some kind of conspiracy? Is the government going to come after me for knowing too much?
I played hundreds of hours of Skyrim 1.0 (no internet, no updates) and never knew you could even lift buckets, let alone the various uses. Only found out literally years later because of RUclips. Good times.
The bucket trick actually makes sense, let me explain... When you are standing above it and if you try to pick it up, the bucket triggers an animation where it should magnetize to your hands, but since you are standing over it, the bucket collides to the feet of the character and the bucket just keeps on lifting up the player. 😅
Halo 2 has a bunch. My friend and I made a private match and holding energy swords we would stan on each other. The one on top would jump the other would attach then cancel the sword. This allowed us to climb upward which helped us go over the invisible barriers and explore everything you could see on a map
I like number 1. I’ve never played Hit and Run, but I wanna try it. Also, I wouldn’t recommend switching to Trevor if you’re just trying to vehicle fix, you might find yourself stuck in a two star police chase.
I use the bloodborne exploit every time I replay it. It saves me so much time grinding for echos. It makes the game so much more enjoyable than it already is
Agreed. This makes me so sad only PC gamers can use mods or edit save data. As soon as the PS4 era started game replayability fell dramatically for me.
Bloodborne was my first Fromsoft game. I've never been very good at games, but I'm really into HP Lovecraft and cosmic horror, so I really wanted to play it. So I used that exploit to level up a bunch so I could actually get through the game. I probably would never make it through the game without that, but Bloodborne is one of my favorites, so I'm glad it's there.
Who knew Franz Kafka was a prescient Skyrim fiend? "I ride off on the bucket. Seated on the bucket, my hands on the handle, the simplest kind of bridle, I propel myself with difficulty down the stairs; but once downstairs my bucket ascends, superbly, superbly; camels humbly squatting on the ground do not rise with more dignity, shaking themselves under the sticks of their drivers. Through the hard‐frozen streets we go at a regular canter; often I am upraised as high as the first story of a house; never do I sink as low as the house doors. And at last I float at an extraordinary height" - Kafka, *The Bucket Rider*
Trick #1 is similar to a trick for Fable that my cousin taught me: get a merchant drunk by gifting them beers, then nudge them out of their shop. They will just stumble around outside for a bit while you can rob them blind.
For palworld, I thought he was about to bring up the Grapple launch trick. For those that don’t know- shoot the grapple gun toward the ground a good distance away, then right before you land launch your glider and zoom! off you go into the world at high speeds lol
@@ferd617 well, sometimes the place you want to be is outside a bus station to hand out words of wisdom to those who need it. He's where he wants to be, which is where he was needed, and I respect that
Morrowind's alchemy is completely broken, you make potions that let you jump from one side of the map to the other in one bound, fly around like a jet plane, hit enemies so hard that even the toughest die in one hit and that one hit breaks your weapon and numerous other things, the spell making and enchanting are every bit as exploitable.
I am playing Two Worlds and one exploit I found myself is that when you are low in lockpicking but you still want that sweet loot then you just save your game before the chest, the drawer or basically anything with a lock that you want to open, then attempt to unlock it, if you fail and your lock pick is broken reload your save and try again until it will eventually open. I managed to open very advanced locks with my lockpicking skill in level 1 *and using a single lock pick* but it can be painfully tedious so I recommend to level it up to level 5 and no lock will not be safe in front of the mercenary.
inFamous 2, if you place the "Detonation Blast" on (almost) any non-stacked wooden pallet in the game, jumping off of it will launch you across the map! (has lots of variables including how many blasts, where you put them, where you stand on the pallet, and when you start static thrust) it's called "Magnet Hopping" because i was the one who found the glitch :p
I don't remember if this was ever covered before, but this is a classic... The DS lego star wars game had a fantastic glitch and I think this fits that category. Everyone knows the love to hate for jar jar, but he is the absolute most useful character in the game. Normally, only jedi can double jump while gunners are single jump only. However, jar jar is the only gunner with double jump. Somehow, firing your weapon after a double jump resets your second jump, allowing you to jump again. Repeat this, and you can jump as many times as you like and is useful in freeplay since you can essentially just fly around the map and reach areas easily.
Skyrim merchants do not wait two weeks to restock their inventory. They restock every two days. Not weeks, days. But yeah, quicksaving, punching them and reloading the quicksave is a really good way to get them to restock their inventory if they don't have what you're looking for.
To be honest, Borderlands 2 encourages theorycrafting such crazy builds which usually require to farm the right gear. Sirens could use what we called an "immolate build" involving an "unyielding banshee" blue mod, a "fire Norfleet" rocket launcher, the "Immolate" skill and putting yourself in fight for your life. There are videos of it, I've also shared some ^^
In Novalogic delta force joint Ops, we used to park a nade jeep on top the rotors of a helicopter giving the helicopter nade capabilities. ANY helicopter, to include the little mosquito. This ended up getting banned in tournaments even though the game physics allowed it. works in almost any game with helicopters - the rotors are almost always a solid framework. ~BTU squad In response to this, We simply modified this method and loaded the jeep in a chinook. fly the chinook backwards so the jeep is pointed down. The chinook nose is up in the sky so the pilot is flying blind - can't see where he is going, so the guy in the jeep (in back) would relay flying directions to the pilot via teamspeak. Our squad got called cheats for weirdly combining weapons all the time. My favorite in any game is for two guys to team up. One guy carries claymores and the other carrys C4 or whatever large demolition explosive is in the game. Anywhere we drop a clay, also drop an explosive pack, when the clay goes off, the demo explosive also goes off for a much bigger explosion, many times also collapsing the building on the victim - hilarious!!!!!!!
13:41 It's clearly intended as the developer's way of programming NPCs to give items during a line of dialogue. It's extremely common for developers to use special characters within their dialogue system to encode special commands within the lines such as simple string replacements to reference dynamic objects within the game (eg: character names, object names, time, etc...) or for more complex functionality like adding or removing items. In the case of Stardew Valley they clearly use "[id]" as their way of encoding add item to inventory, to be more specific looking at the source code it's actually "[id id id]" where you can define any number of ids and one will be randomly chosen. The problem is just a poor oversight in their implementation which is two fold, firstly (and most critically) they allow the use of these special characters within the names which aren't sanitised (ie: special characters aren't removed) when used inside conversations and secondly the name replacements are performed first followed by add item to inventory commands.
This is similar to the phone phreaking of yesteryear, phone companies used in band signalling to handle long distance calls, so it was trivial to get free long distance by playing certain tones. This was somewhat of an analog era problem. I would never think to have dialogue give items, It would be fine for referencing items for display only, but just have the dialog have another value that is what item(s) to give the player.
@@xeridea Encoding it in the dialogue itself makes sense if your dialogue comes in on a crawl, and your inventory is visible the entire conversation. Then you could time it so that the inventory receives the item in time with a specific line of dialogue. But yeah, if that's how it's supposed to work, you need to escape any user input that you inject in the dialogue.
A terrible bug (or backdoor?) in D-Link NAS permits to embed shell commands into the user name sent over the internet. Likely this was intentional to prebug the devices for access by Chinese national intelligence, and to trumpet out the bug without fixing it to doom the whole hardware generation into e-waste as a new variant of cloud obsolescence.
@@Me04120 A proper implementation would use an escape character that is impossible to type in by the user (and perhaps even filter it if savestates got hacked with it).
I'm gonna be punching merchants A LOT when I play Skyrim again. I've called it a traveling salesman sim before: "1 hour in the kitchen - 1 week on the road" to sell the potions I made; guess no more...
I think that Stardew valley bracket thing was a lazy way so NPC's can give you things during dialog. You write up your quest dialog, append a few items to the end, have the game parse it out, and call it a day.
In Pilotwings 64 ypu eventually unlock some springy shoes to hop around the landscape. With a focus on trajectory and power, you can enter an island cave and then bash your head through the game world into the empty space between. Don’t know if anyone ever found that other than me, in the late 90’s, when it was new.
I used to do focus groups (public alpha testing) for Sony & Sega. The companies would VCR record each person's gameplay & then also watch from behind the mirrored glass. I remember when I did it for Ratchet & Clank 3, I got turned around on some snow level & got lost. Instead of going where I was supposed to go, I meticulously made my way off the game map. Someone from the dev team (or Naughty Dog) noticed, actually came in the room & asked me how tf I ended up where I was. I said I had no idea. It was all on tape, tho, so they had good content for later. 😆
On Number 6. The use of a Cardboard Box to move up uneven terrain faster is definitely useful, especially against The End when chasing him... but guards aren't normally THAT forgiving of you running with a box. I think the only reason they are here is you have the EZ gun equipped, which raises your Camo Index and it's probably not even on that high a difficulty.
OOOOO something in a similar vein to this, but could go on a video about game breaking bugs also-- Destiny 2: craftable weapons taking traits of other types of guns. Basically, D2 introduced crafting for specific weapons back when Witch Queen came out. Eventually, maybe a year and a half later, someone discovered that if you lower the FPS on your rig/console, and select a weapon, then quickly select another before the craft screen loads, you would then have a weapon that combines the traits of each gun. Sorta like the Borderlands 2 one here. For example, you could get an assault rifle that shot grenade launcher shells, but at the rate of an AR. Pretty wild stuff, completely shook the community for a week or two
In NCAA 14 Football, when you have the insta commit ability for your coach in dynasty mode, you can offer a recruit that is most interested in your school a scholarship and there’s a chance he will instantly commit to your school instead of you having to persuade him to come to your school all season. The exploit is you can remove him from your recruiting board, withdrawing your scholarship, add him back on and send him another scholarship potentially having him commit. Rinse and repeat and you can pretty much get who you want.
There’s an even better way actually. If you have already offered a scholarship to Player 1, the player you want, you can get a player you don’t want, Player 2, and make sure you position him right above or below Player 1. Since you haven’t offered Player 2 a scholarship, you’ll get the prompt to do so at the bottom of his info. Just quickly move up or down to Player 1 and press “A,” and during the lag that it takes to go to Player 1, it will “offer” another scholarship to Player 1. Do this enough and he’ll instant commit, usually only takes me 3 or 4 tries. You do need the points to spend on a scholarship and your school needs to be his #1
I was hesitant to watch the video because it randomly appeared in my recommended but boy am I glad I found out about the Skyrim glitch. I've smithed so much armor I have to travel all across the map to find a mofo with some money left lol
Bucket flying is actually an exploit with the phyics system and its a glitch where objects will float twards the player somethimes when you try to pick therm up or move them and still occures in all of bethesda's games that use the creation engine and so in the new games too fallout 4 fallout 76 and starfiled
I cant agree with the "hours on grinding" for bl2 salvador. You dont need to grind for the grog nozzle, you dont need to grind for the lady's fist - two pretty beneficial offhanders. I mean sure you're not going to be as powerful as someone who DID grind, but you're already goofy powerful having +400% crit on any weapon to begin with as an example.
I remember learning that you could hold a wooden plate up to any locked gate in Skyrim and then Whirlwind Sprint shout. If you were holding the plate in the corredt way, you could bypass any door or gate. I dot into that huge vampire area up North that way. 😂
You easily could've filled the whole video with Skyrim. 😂 There's sooo much crazy stuff, just watch a speedrun of it. Parking a horse on the side of a rock to get flung off and turning you into a save warping Sonic the Hedgehog who can clip through mountains. Sheogorath surely will be proud of the madness speedrunners do in this game.
#5 is wrong, If buy and sell stuff to them, THEN do the save punch reload glitch, it saves their inventory permanently. only do the glitch if it's a fresh inventory.
The Skyrim saved/reset trick i use often in Red Dead Redemption 2. If Arthur is underweight i go to Valentine and eat stew at the camp next to the town, save, load, eat more stew. The previous stew i ate countd because i saved the progress. A few bowls of stew later and my weight is average.
Didn't know this was possible until now but it'll probably help, I just started playing RDR2 the first time on my series X a few days ago and haven't gotten very far yet.
A part of me looks at video games the same way one looks at clinical trials for medications. Stage 4 trials are the ongoing study of a medication once it has been approved and released. A stage 3 trial will have thousands of participants, but that cannot compare to stage 4, which potentially has millions and millions of participants. It is often that things are only noticed once stage 4 has begun, simply due to the increased number of people in it (edit: and the fact that it is ever ongoing). I wonder if there are people making pharmaceuticals who look at video games devs with envy? Wishing that they could simply toss out an online patch...
The bucket flight works probably in the exact same way as the plank flight in Teardown before it was patched out. You pull on an object that pushes you upwards, so you pull from further up and the object pushes you further up, in an infinite upwards loop.
On Baldur's Gate 2, if you save your character before getting the EXP you receive after a mission and then save it again on another slot, you can go back before getting the EXP, import the version of your character that got the EXP already and get the EXP again. You can do that as many times as you want. You can also load two versions of the same character, give the second one all your weapons and stones, then save him on another slot, then change the empty character loading the same character that you gave the stones and weapons, together with the one you gave these stuff and then give him more, then save him again, and so on and so forth. At the end of the very first mission, you can level your character to the max level and make him a millionaire. I wonder if this also works on Baldur's Gate 3
Step 1: Pick 2 GTAV characters. Step 2: Put characterb1 in a specific spot. Put character 2 in a giant plane. Step 3: Fly the plane high towards the location of characters 1. Step 4: Quickly switch to character 1 to know their position. Quickly switch back. Step 5: Nose dive the plane. Step 6: Switch back to 1 and watch yourself get hit with a Boeing.
The box is kind of a cheat in MGS2 also. During the Big Shell mission there are a lot of short partition walls that are just a little bit taller than you are when you're wearing the box AND you run at full speed with the box so it's way faster than crawling. AND It's a handy way to speed through the wolf caves in the first MGS1. The first time you go through and you meet up with Meryl, punch her and equip the box. If you don't equip the box, one of the wolves will attack you. But if you do immediately equip the box after punching her, a wolf cub will come up and pee on the box. After that, the box will smell like part of the pack and the wolves won't attack you as long as you have the box equipped. So the box being easy mode in MGS3 is almost certainly intentional. There's even a radio conversation in MGS2 where Snake "Plissken" will rant to Raiden about how the box is the most useful tool in your arsenal and the success or failure of your mission HINGES on how you use that box. (call him on the CODEC right after finding and equipping the first box).
in skyrim (again) you can pickpocket the gold or any item whatever its stealing chance is. you need "poisoned" perk with some paralysis potions, or the spell itself. 1. find a npc that have something you want. i usually prefer skill trainers, especially if you install a mod that removes the limit for it. (or if you want to grind pickpocket skill very bad. pickpocketing shitload amount of gold give pretty good exp.) 2. reverse pickpocket npc the paralysis potion or cast one. it doesnt matter how long or short its duration is, we cant interact during npc's paralysis anyway. 3. spam pickpocket key until npc gets its ass up. as soon as it effects wear off, it allow us to steal anything we want, no matter the chance it is. 4. profit.
GTA5 online also has several glitches. You can teleport around the map relatively easy when not inside a mission or job. Just make sure you display all the jobs on the map. Then you can simply pick a job on the map and start it. All you have to do is cancel the job at the right time. As a result you will reappear in the open world at the place where the job usually starts. If you don't cancel the job quick enough, it would not work. It seems the game does save your last position once you're inside the job starting menu but with a slight delay. The normal job mechanic is that once you completed a job, you will respawn at the job starting location. So by quitting at the right time, the game treats you like you just completed the job. So this only takes about 10-20 sec. and you can teleport anywhere on the map. :)
In the Stardew one, as long as you don't name whatever more than three items. It works but it only take the first three items. I saw you missed to mention this fact.
1:30 I can see this being used for getting to places without cheating or modding, such as the platform that I presume is behind the college (never got round to completing that quest), perhaps to some other platforms too XD
The GTA V character switch also allowed you to reset your character's oxygen level. So you could dive down to the briefcases and stay down there at the spawn spot to continue obtaining it over and over again!
that whole borderlands clip was a downloaded level 80 save file on normal mode, respectfully speaking I don't think they've played BL2 past TVHM before
I don’t know if you mentioned it in previous videos, but one of the street fighters accidentally invited combos in fighting games because they wanted moves to be slow so that they are beginner friendly
Keep up the great work Jake, Falcon, and the rest of the Gameranx crew! I found out I was in the top 0.2% of subscribers and watched 37x more than the average viewer. 😂😅
In the vein of the bucket trick, Banjo-Kazooie: Nuts & Bolts had where you could stack two objects on top of each other and then lift the bottom one while you stand on top of the top one and you could essentially fly around, which helped getting the really good parts that are hidden around the initial hub world. It was a bit finicky and needed practice to get right to travel more than a couple feet, but it was a lot of fun, and really helpful when my save got deleted and I had to quickly get caught back up.
Half-Life 2 has something similar to Skyrim's bucket glitch, where you can jump off an object while simultaneously grabbing it, which lets you jump off it again, and again, and again. Speed runners use this to bypass entire sections of some levels.
Imagine being a Skyrim NPC. You spend your life in torment from the benevolent God that is the main character, getting robbed and instead of being able to fight back they just get a complete memory wipe 😂
The swim everywhere glitch in Spyro 2 (the original version), specifically in Breeze Harbor. You can use it to cheese the trolley challenge, by just “swimming” all over the track and getting all the gears. Then you talk to the NPC of this challenge, and he immediately gives you the orb, without you having to even ride the trolley.
I made plenty of glitchride videos in the Astragon Fahr-Simulator 2009 (crazy offroad stunts by jumping through walls, collision chain reactions etc., see playlist - in the intro I added a sci-fi story line). I yet only play offline games and I am still great fan of the ancient Hard Drivin series. Also other driving simulator games permit plenty of physics glitch tricks. E.g. in the 1st version of "3D Fahrschule" by Sybex you can easily drive up house walls to park on the roof. And alternating gas+brake makes the car slowly tunnel through solid obstacles etc. Likely newer versions still permit absurd tricks. In the arcade game "Race Drivin" you can wallride at concave mountain side sections of the Super Stunt Track. I am a driving simulator nerd and made playlists about their history etc.
Ahh the good ol borderlands combos with Salvador, get the derp ahab rocket in your right hand and any variant of a pimpernel sniper rifle in your left, you will murder everything, not only is the initial bullet as strong as a derp ahab rocket, so are all the many many mini explosions that the sniper throws everywhere, pair it with a raid shield, you are a god
Sometimes these are glitches, but even some older games often had hidden things in them. Like Clive Barker's undying, had this thing that if you jumped on a board 3 times on top of a old fortress, a huge sheep would bust through the barn wall and casually walk around. It served no purpose to continue the game objectives, but they hid that in the game.
One of the funniest things about Carl skip in Simpsons Hit and Run is that speedrunners now use an updated strategy... called Carl skip skip, where they skip having to push Carl into the power plant at all.
Guards: “It’s just a stupid pail!”
Dragonborn: “It’s not just a pail! It’s a bucket! The pioneers used to ride these babies for miles.”
"I'm filthy tarnished!"
No, I'm filthy tarnished! 😂
Is that a SpongeBob reference? 😂
I am not one to play videogames (I'm a poor millennial nowadays). I'm not a big gamer but this would be a hilarious line if they ever adapted to film
@@erikfinkel2717it’s from SpongeBob
Multiple uses...also as helmets, sometimes as a blinder. Sometimes as a stool, to sit on. Developers have to understand the myriad of ways people utilize singular things.
How about a list of video games based on books? You are alway wanting people to read more about gaming, a list of the best games based on books would lead a lot of gamers to read more about the lore of their favorite games.
'Parasite Eve' should be one of them then.
Basic Reading required to fully enjoy game.
And/Or table top games before they were out before video games. Like Shadowrun has novels, D&D and others.
The Metro series 😎
I mean there’s Star Wars, and blade runner….. besides that I have no idea what other books have been adapted to video games
00:17 Number 10 - Bucket flying (The Elder Scrolls V: Skyrim)
01:51 Number 9 - Line Gun Laser's movable trap (Dead Space [2023])
03:27 Number 8 - Salvador's Gunzerking off-hand damage (Borderlands 2)
05:22 Number 7 - Sphere jumping (Palworld)
06:38 Number 6 - Cardboard box running (Metal Gear Solid 3: Snake Eater)
08:22 Number 5 - Merchant stock reset (The Elder Scrolls V: Skyrim)
09:52 Number 4 - Vehicle repair (Grand Theft Auto V)
11:17 Number 3 - Chalice Dungeon Glyphs (Bloodborne)
13:21 Number 2 - Item exploit (Stardew Valley)
14:37 Number 1 - Carl skip (The Simpsons Hit & Run)
Thank you bro
This video nearly put me to sleep. Terrible narration voice.
Sad that a person watching the video has to do this and the people MAKING the video are too lazy to.
It's weird that the video before this they did the timestamp w names but this one didn't. Seems it depends on whoever edits it. Either way TY for doing this !
Thanks pal
Lol laughing unreasonably hard at the npc saying "just my imagination" as snake runs by at full speed under a box
lol thanks for watching!
It's reasonable. That was hilarious.
reminds me of "Must be the wind" LMAO
@@gameranxTV I made in the Astragon Fahr-Simulator 2009 plenty of glitchride videos (crazy offroad stunts by jumping through walls, collision chainreactions etc., see playlist - in the intro I added a sci-fi story line). I am still great fan of the ancient Hard Drivin series and yet only play offline games. In the arcade game "Race Drivin" you can wallride at concave mountain side sections of the Super Stunt Track. Also other driving simulator games permit plenty of physics glitch tricks. E.g. in the 1st version of "3D Fahrschule" by Sybex you can easily drive up house walls to park on the roof. And alternating gas+brake makes the car slowly tunnel through solid obstacles etc. Likely newer versions still permit absurd tricks. I am a driving simulator nerd and made playlists about their history etc.
10:14 no way would you bail on a Trevor Moped race.
Scooooooter brothers!!!!! I was thinking the same!! Disgraceful 🤣
Moped races are peak
The flying brushes in Oblivion were good too. This meant you could build a staircase and get to places you wouldn't otherwise be able to get to straight away
I remember removing patches to keep using the paintbrushes.
You can do the same in Skyrim if you collect the do-not-delete chests.
Paint brushes went crazy! I used to exploit the hell out of that game. Don't forget the item dupes using arrows. Just open your inventory, click on arrows twice, then drop whatever item you wanted to duplicate.
Once I got three arrows I would go steal something valuable and light, and then I would dupe the arrows until I had a lot, then dupe the valuable item. Infinite money right out of prison.
I wish I had more self control back then lol.
in GTA V you never switch to Trevor when trying to do anything that doesn't directly involve Trevor. I had no intentions of being in a police chase, yet here we are... in a fucking police chase.
Yeh, an easier option is to just park your broken car in a garage u own, then when u open it the cars fixed, everyone knows that by now though 🤷🏾♂️
😂😂
In Skyrim, folks pick themselves up by their bucket handles.
You've never bitten down on a piece of food, your whole entire life.
In Skyrim, bucket carry you!
Am I the only person on the internet to ever question why you have to punch the vendor to reset their stock? Surely you can just save and reload. Is this some kind of conspiracy? Is the government going to come after me for knowing too much?
And just as realistic as bootstraps
I played hundreds of hours of Skyrim 1.0 (no internet, no updates) and never knew you could even lift buckets, let alone the various uses. Only found out literally years later because of RUclips. Good times.
lol and still a game we can easily get sucked into years later!
You can skip entire unskippable cutscenes in games by sniffing whiteboard pens
"Then hey presto, it's suddenly back to normal!"
*Proceeds to immediately crash the car*
The bucket trick actually makes sense, let me explain...
When you are standing above it and if you try to pick it up, the bucket triggers an animation where it should magnetize to your hands,
but since you are standing over it, the bucket collides to the feet of the character and the bucket just keeps on lifting up the player. 😅
Cartoon logic
That would be like pulling yourself on the bootstraps out of the bog or blowing your own sail.
Halo 2 has a bunch. My friend and I made a private match and holding energy swords we would stan on each other. The one on top would jump the other would attach then cancel the sword. This allowed us to climb upward which helped us go over the invisible barriers and explore everything you could see on a map
That's called the butterfly technique.
My first glitch I did was the super jump crack in Zanzibar
And now we have the acraphobia skull!
I like number 1. I’ve never played Hit and Run, but I wanna try it. Also, I wouldn’t recommend switching to Trevor if you’re just trying to vehicle fix, you might find yourself stuck in a two star police chase.
Game of my childhood 10/10 would recommend tho I never beat it
Wait until you hear about carl skip skip
I use the bloodborne exploit every time I replay it. It saves me so much time grinding for echos. It makes the game so much more enjoyable than it already is
Agreed. This makes me so sad only PC gamers can use mods or edit save data.
As soon as the PS4 era started game replayability fell dramatically for me.
Nice! What are you currently playing through?
Bloodborne was my first Fromsoft game. I've never been very good at games, but I'm really into HP Lovecraft and cosmic horror, so I really wanted to play it. So I used that exploit to level up a bunch so I could actually get through the game. I probably would never make it through the game without that, but Bloodborne is one of my favorites, so I'm glad it's there.
Skyrim silver platter, the gateway to somewhere never meant for discovery.
lol Skyrim is a game we’ll keep coming back to!
@@gameranxTV If you talk to a follower while transforming to a werewolf or a vampire lord, you can equip any number of items from their inventory.
Me in Stardew Valley talking to my NPC wife
"I love you [PRISMATIC SHARD]"
_You only want me for my money!_
Who knew Franz Kafka was a prescient Skyrim fiend? "I ride off on the bucket. Seated on the bucket, my hands on the handle, the simplest kind of bridle, I propel myself with difficulty down the stairs; but once downstairs my bucket ascends, superbly, superbly; camels humbly squatting on the ground do not rise with more dignity, shaking themselves under the sticks of their drivers. Through the hard‐frozen streets we go at a regular canter; often I am upraised as high as the first story of a house; never do I sink as low as the house doors. And at last I float at an extraordinary height" - Kafka, *The Bucket Rider*
Trick #1 is similar to a trick for Fable that my cousin taught me: get a merchant drunk by gifting them beers, then nudge them out of their shop. They will just stumble around outside for a bit while you can rob them blind.
For palworld, I thought he was about to bring up the Grapple launch trick. For those that don’t know- shoot the grapple gun toward the ground a good distance away, then right before you land launch your glider and zoom! off you go into the world at high speeds lol
"With practice, a bucket can take you anywhere you want to go". I was told this exact thing by a homeless guy outside the bus station...
It reminds me of the ladder trick. You can into most places if you just dress in coveralls and carry a ladder.
And yet, of all the places he could be, he was outside the bus station.
@@ferd617 well, sometimes the place you want to be is outside a bus station to hand out words of wisdom to those who need it. He's where he wants to be, which is where he was needed, and I respect that
HAAHAHAHAHAHAAA!!!!!HAHAHAHAHAHAAAA!!!! WHAT A CLEVER COMMENT!!!!! It's so clever it's like it NEVER HAPPENED!
I am that homeless guy and I want my bucket back.
Morrowind's alchemy is completely broken, you make potions that let you jump from one side of the map to the other in one bound, fly around like a jet plane, hit enemies so hard that even the toughest die in one hit and that one hit breaks your weapon and numerous other things, the spell making and enchanting are every bit as exploitable.
So much is broken in Morrowind but still so much fun to super jump.
I'd been thinking about reinstalling Morrowind...this gives me another reason to do it.
Exploiting alchemy is how speed runners are able to beat the end boss in a few minutes.
I am playing Two Worlds and one exploit I found myself is that when you are low in lockpicking but you still want that sweet loot then you just save your game before the chest, the drawer or basically anything with a lock that you want to open, then attempt to unlock it, if you fail and your lock pick is broken reload your save and try again until it will eventually open. I managed to open very advanced locks with my lockpicking skill in level 1 *and using a single lock pick* but it can be painfully tedious so I recommend to level it up to level 5 and no lock will not be safe in front of the mercenary.
10 glitches you can exploit... And they weren't all in skyrim?
7:21 "HMM?! what's that box?"
“Probably just an Amazon delivery”
Happy Sunday everyone!
Happy Sunday
@@gameranxTVThank you, Gameranx you too:)
Happy SunnyDay :)
How dare you tell me what day of the week it is
Happy Sunday bud
inFamous 2,
if you place the "Detonation Blast" on (almost) any non-stacked wooden pallet in the game, jumping off of it will launch you across the map!
(has lots of variables including how many blasts, where you put them, where you stand on the pallet, and when you start static thrust)
it's called "Magnet Hopping" because i was the one who found the glitch :p
I don't remember if this was ever covered before, but this is a classic...
The DS lego star wars game had a fantastic glitch and I think this fits that category.
Everyone knows the love to hate for jar jar, but he is the absolute most useful character in the game.
Normally, only jedi can double jump while gunners are single jump only. However, jar jar is the only gunner with double jump.
Somehow, firing your weapon after a double jump resets your second jump, allowing you to jump again. Repeat this, and you can jump as many times as you like and is useful in freeplay since you can essentially just fly around the map and reach areas easily.
Skyrim merchants do not wait two weeks to restock their inventory. They restock every two days. Not weeks, days. But yeah, quicksaving, punching them and reloading the quicksave is a really good way to get them to restock their inventory if they don't have what you're looking for.
To be honest, Borderlands 2 encourages theorycrafting such crazy builds which usually require to farm the right gear. Sirens could use what we called an "immolate build" involving an "unyielding banshee" blue mod, a "fire Norfleet" rocket launcher, the "Immolate" skill and putting yourself in fight for your life. There are videos of it, I've also shared some ^^
In Novalogic delta force joint Ops, we used to park a nade jeep on top the rotors of a helicopter giving the helicopter nade capabilities. ANY helicopter, to include the little mosquito. This ended up getting banned in tournaments even though the game physics allowed it. works in almost any game with helicopters - the rotors are almost always a solid framework.
~BTU squad
In response to this, We simply modified this method and loaded the jeep in a chinook. fly the chinook backwards so the jeep is pointed down. The chinook nose is up in the sky so the pilot is flying blind - can't see where he is going, so the guy in the jeep (in back) would relay flying directions to the pilot via teamspeak. Our squad got called cheats for weirdly combining weapons all the time.
My favorite in any game is for two guys to team up. One guy carries claymores and the other carrys C4 or whatever large demolition explosive is in the game. Anywhere we drop a clay, also drop an explosive pack, when the clay goes off, the demo explosive also goes off for a much bigger explosion, many times also collapsing the building on the victim - hilarious!!!!!!!
13:41 It's clearly intended as the developer's way of programming NPCs to give items during a line of dialogue. It's extremely common for developers to use special characters within their dialogue system to encode special commands within the lines such as simple string replacements to reference dynamic objects within the game (eg: character names, object names, time, etc...) or for more complex functionality like adding or removing items.
In the case of Stardew Valley they clearly use "[id]" as their way of encoding add item to inventory, to be more specific looking at the source code it's actually "[id id id]" where you can define any number of ids and one will be randomly chosen. The problem is just a poor oversight in their implementation which is two fold, firstly (and most critically) they allow the use of these special characters within the names which aren't sanitised (ie: special characters aren't removed) when used inside conversations and secondly the name replacements are performed first followed by add item to inventory commands.
This is similar to the phone phreaking of yesteryear, phone companies used in band signalling to handle long distance calls, so it was trivial to get free long distance by playing certain tones. This was somewhat of an analog era problem. I would never think to have dialogue give items, It would be fine for referencing items for display only, but just have the dialog have another value that is what item(s) to give the player.
@@xeridea Encoding it in the dialogue itself makes sense if your dialogue comes in on a crawl, and your inventory is visible the entire conversation. Then you could time it so that the inventory receives the item in time with a specific line of dialogue. But yeah, if that's how it's supposed to work, you need to escape any user input that you inject in the dialogue.
A terrible bug (or backdoor?) in D-Link NAS permits to embed shell commands into the user name sent over the internet. Likely this was intentional to prebug the devices for access by Chinese national intelligence, and to trumpet out the bug without fixing it to doom the whole hardware generation into e-waste as a new variant of cloud obsolescence.
@@Me04120 A proper implementation would use an escape character that is impossible to type in by the user (and perhaps even filter it if savestates got hacked with it).
I'm gonna be punching merchants A LOT when I play Skyrim again. I've called it a traveling salesman sim before: "1 hour in the kitchen - 1 week on the road" to sell the potions I made; guess no more...
I think that Stardew valley bracket thing was a lazy way so NPC's can give you things during dialog. You write up your quest dialog, append a few items to the end, have the game parse it out, and call it a day.
In Pilotwings 64 ypu eventually unlock some springy shoes to hop around the landscape. With a focus on trajectory and power, you can enter an island cave and then bash your head through the game world into the empty space between. Don’t know if anyone ever found that other than me, in the late 90’s, when it was new.
I used to do focus groups (public alpha testing) for Sony & Sega. The companies would VCR record each person's gameplay & then also watch from behind the mirrored glass. I remember when I did it for Ratchet & Clank 3, I got turned around on some snow level & got lost. Instead of going where I was supposed to go, I meticulously made my way off the game map. Someone from the dev team (or Naughty Dog) noticed, actually came in the room & asked me how tf I ended up where I was. I said I had no idea. It was all on tape, tho, so they had good content for later. 😆
On Number 6. The use of a Cardboard Box to move up uneven terrain faster is definitely useful, especially against The End when chasing him... but guards aren't normally THAT forgiving of you running with a box. I think the only reason they are here is you have the EZ gun equipped, which raises your Camo Index and it's probably not even on that high a difficulty.
OOOOO something in a similar vein to this, but could go on a video about game breaking bugs also--
Destiny 2: craftable weapons taking traits of other types of guns. Basically, D2 introduced crafting for specific weapons back when Witch Queen came out. Eventually, maybe a year and a half later, someone discovered that if you lower the FPS on your rig/console, and select a weapon, then quickly select another before the craft screen loads, you would then have a weapon that combines the traits of each gun. Sorta like the Borderlands 2 one here. For example, you could get an assault rifle that shot grenade launcher shells, but at the rate of an AR. Pretty wild stuff, completely shook the community for a week or two
I feel like the developers of FF7 would never have guessed that fans would figure out how to save Aerith (on the OG PS1 version!) 27 years later
In NCAA 14 Football, when you have the insta commit ability for your coach in dynasty mode, you can offer a recruit that is most interested in your school a scholarship and there’s a chance he will instantly commit to your school instead of you having to persuade him to come to your school all season. The exploit is you can remove him from your recruiting board, withdrawing your scholarship, add him back on and send him another scholarship potentially having him commit. Rinse and repeat and you can pretty much get who you want.
There’s an even better way actually. If you have already offered a scholarship to Player 1, the player you want, you can get a player you don’t want, Player 2, and make sure you position him right above or below Player 1. Since you haven’t offered Player 2 a scholarship, you’ll get the prompt to do so at the bottom of his info. Just quickly move up or down to Player 1 and press “A,” and during the lag that it takes to go to Player 1, it will “offer” another scholarship to Player 1. Do this enough and he’ll instant commit, usually only takes me 3 or 4 tries.
You do need the points to spend on a scholarship and your school needs to be his #1
@ dope.
“Just make sure you fully transition.” Words to live by.
The Salvador glitch in BL2 used to be even better. It used to be ANY rocket launcher and ANY explosive weapon.
and rocket launcher HAS to be empty. that moron didnt ever try to make decent video
I was hesitant to watch the video because it randomly appeared in my recommended but boy am I glad I found out about the Skyrim glitch. I've smithed so much armor I have to travel all across the map to find a mofo with some money left lol
Bucket flying is actually an exploit with the phyics system and its a glitch where objects will float twards the player somethimes when you try to pick therm up or move them and still occures in all of bethesda's games that use the creation engine and so in the new games too fallout 4 fallout 76 and starfiled
👍🏼
You're my favorite youtuber, {74} Baldino
I cant agree with the "hours on grinding" for bl2 salvador.
You dont need to grind for the grog nozzle, you dont need to grind for the lady's fist - two pretty beneficial offhanders. I mean sure you're not going to be as powerful as someone who DID grind, but you're already goofy powerful having +400% crit on any weapon to begin with as an example.
While sitting in your car in GTA v, pause the game and do the health cheat. It instantly restores your car back to pristine condition.
Just like Baron Von Munchausen pulling him and his horse out of a swamp by hauling himself up by his own ponytail 😂
I remember learning that you could hold a wooden plate up to any locked gate in Skyrim and then Whirlwind Sprint shout. If you were holding the plate in the corredt way, you could bypass any door or gate. I dot into that huge vampire area up North that way. 😂
Done that one plenty times before. Thanks for the reminder
Now I finally understand what the song 'Living in a box' from the band 'Living in a box' is about!
You easily could've filled the whole video with Skyrim. 😂
There's sooo much crazy stuff, just watch a speedrun of it. Parking a horse on the side of a rock to get flung off and turning you into a save warping Sonic the Hedgehog who can clip through mountains. Sheogorath surely will be proud of the madness speedrunners do in this game.
#5 is wrong, If buy and sell stuff to them, THEN do the save punch reload glitch, it saves their inventory permanently. only do the glitch if it's a fresh inventory.
I mean the USMC proved that a box can be effective camouflage in the right circumstances
The Skyrim saved/reset trick i use often in Red Dead Redemption 2. If Arthur is underweight i go to Valentine and eat stew at the camp next to the town, save, load, eat more stew. The previous stew i ate countd because i saved the progress. A few bowls of stew later and my weight is average.
Didn't know this was possible until now but it'll probably help, I just started playing RDR2 the first time on my series X a few days ago and haven't gotten very far yet.
Been playing the Dead Space Remake, I'm gonna have to remember that tip, super helpful video for my birthday, thank you!
Does it work on the og dead space?
i have no clue, best place to look would probably be the reddit community
Hey happy birthday! Thanks for watching! :D
hey thank you! it means a lot coming from you guys, ive been watching for a few years now
There's also the run Into a wall while holding a bowl that will glitch you through the walls in skyrim.
A part of me looks at video games the same way one looks at clinical trials for medications. Stage 4 trials are the ongoing study of a medication once it has been approved and released. A stage 3 trial will have thousands of participants, but that cannot compare to stage 4, which potentially has millions and millions of participants.
It is often that things are only noticed once stage 4 has begun, simply due to the increased number of people in it (edit: and the fact that it is ever ongoing).
I wonder if there are people making pharmaceuticals who look at video games devs with envy? Wishing that they could simply toss out an online patch...
I once watched a Skyrim any% speedrun and it was pretty funny watching the Dragonborn fly into Sovngarde using a bucket.
The bucket flight works probably in the exact same way as the plank flight in Teardown before it was patched out. You pull on an object that pushes you upwards, so you pull from further up and the object pushes you further up, in an infinite upwards loop.
On Baldur's Gate 2, if you save your character before getting the EXP you receive after a mission and then save it again on another slot, you can go back before getting the EXP, import the version of your character that got the EXP already and get the EXP again.
You can do that as many times as you want.
You can also load two versions of the same character, give the second one all your weapons and stones, then save him on another slot, then change the empty character loading the same character that you gave the stones and weapons, together with the one you gave these stuff and then give him more, then save him again, and so on and so forth.
At the end of the very first mission, you can level your character to the max level and make him a millionaire. I wonder if this also works on Baldur's Gate 3
Step 1: Pick 2 GTAV characters.
Step 2: Put characterb1 in a specific spot. Put character 2 in a giant plane.
Step 3: Fly the plane high towards the location of characters 1.
Step 4: Quickly switch to character 1 to know their position. Quickly switch back.
Step 5: Nose dive the plane.
Step 6: Switch back to 1 and watch yourself get hit with a Boeing.
I don't think the developers expected us to play Skyrim at all...
The box is kind of a cheat in MGS2 also. During the Big Shell mission there are a lot of short partition walls that are just a little bit taller than you are when you're wearing the box AND you run at full speed with the box so it's way faster than crawling.
AND
It's a handy way to speed through the wolf caves in the first MGS1. The first time you go through and you meet up with Meryl, punch her and equip the box. If you don't equip the box, one of the wolves will attack you. But if you do immediately equip the box after punching her, a wolf cub will come up and pee on the box. After that, the box will smell like part of the pack and the wolves won't attack you as long as you have the box equipped.
So the box being easy mode in MGS3 is almost certainly intentional.
There's even a radio conversation in MGS2 where Snake "Plissken" will rant to Raiden about how the box is the most useful tool in your arsenal and the success or failure of your mission HINGES on how you use that box. (call him on the CODEC right after finding and equipping the first box).
The Simpsons trick is funny, because it looks like you are trying to run over the guy LOL!
Days without gameranx talking about : metal gear solid, final fantasy,Tony hawk skate or mega-man: 0
Come on gameranx it lasted 9 days
Throw any Soulslike game, or even the term "Soulslike" and they won't last a single day. Ever.
@ true
9 and 10 are my all time favorite games.
in skyrim (again) you can pickpocket the gold or any item whatever its stealing chance is. you need "poisoned" perk with some paralysis potions, or the spell itself.
1. find a npc that have something you want. i usually prefer skill trainers, especially if you install a mod that removes the limit for it. (or if you want to grind pickpocket skill very bad. pickpocketing shitload amount of gold give pretty good exp.)
2. reverse pickpocket npc the paralysis potion or cast one. it doesnt matter how long or short its duration is, we cant interact during npc's paralysis anyway.
3. spam pickpocket key until npc gets its ass up. as soon as it effects wear off, it allow us to steal anything we want, no matter the chance it is.
4. profit.
GTA5 online also has several glitches. You can teleport around the map relatively easy when not inside a mission or job. Just make sure you display all the jobs on the map. Then you can simply pick a job on the map and start it. All you have to do is cancel the job at the right time. As a result you will reappear in the open world at the place where the job usually starts.
If you don't cancel the job quick enough, it would not work. It seems the game does save your last position once you're inside the job starting menu but with a slight delay. The normal job mechanic is that once you completed a job, you will respawn at the job starting location. So by quitting at the right time, the game treats you like you just completed the job. So this only takes about 10-20 sec. and you can teleport anywhere on the map. :)
In the Stardew one, as long as you don't name whatever more than three items. It works but it only take the first three items. I saw you missed to mention this fact.
"The thing with Skyrim is..." pretty much anything fits in there.
The "Carl Skip" is probably a 1920s dances
Gunzerking is a lot of fun. You can pair it with one of the moxie weapons to constantly heal as well. Incredibly broken and hilariously fun
lol! What are you currently playing through?
@ devil may cry 1 for nostalgia
1:30 I can see this being used for getting to places without cheating or modding, such as the platform that I presume is behind the college (never got round to completing that quest), perhaps to some other platforms too XD
Paint brushes where simply easier and would stay in place so you had stairs only you could use
@@MrDeanfoster do-not-delete chests act the same way in Skyrim, although they're harder to find than the paintbrushes were.
The GTA V character switch also allowed you to reset your character's oxygen level. So you could dive down to the briefcases and stay down there at the spawn spot to continue obtaining it over and over again!
I will definitely do the character switch trick, next time on GTA V.
lol enjoy!
Good Morning Gameranx ☕ 🌄
Good Morning!
Skyrim: a bucket list.
I rather these fun glitches than the ones that break games
4:48 uh thats mostly because the Terramorphus is some 30 levels lower...
that whole borderlands clip was a downloaded level 80 save file on normal mode, respectfully speaking I don't think they've played BL2 past TVHM before
Summoning Salt just did a history of Hit and Run speedruns that talks about the skips and such. His stuff is great.
Thats the best part about some games! Truely some awesome ways to break some games. Love to see videos like this!
Hey we’re glad you enjoyed this one!
I don’t know if you mentioned it in previous videos, but one of the street fighters accidentally invited combos in fighting games because they wanted moves to be slow so that they are beginner friendly
That bucket trick is cool I’ve never known about that
Keep up the great work Jake, Falcon, and the rest of the Gameranx crew! I found out I was in the top 0.2% of subscribers and watched 37x more than the average viewer. 😂😅
Sweet more crazy tricks in gaming
In the vein of the bucket trick, Banjo-Kazooie: Nuts & Bolts had where you could stack two objects on top of each other and then lift the bottom one while you stand on top of the top one and you could essentially fly around, which helped getting the really good parts that are hidden around the initial hub world. It was a bit finicky and needed practice to get right to travel more than a couple feet, but it was a lot of fun, and really helpful when my save got deleted and I had to quickly get caught back up.
Half-Life 2 has something similar to Skyrim's bucket glitch, where you can jump off an object while simultaneously grabbing it, which lets you jump off it again, and again, and again. Speed runners use this to bypass entire sections of some levels.
Imagine being a Skyrim NPC. You spend your life in torment from the benevolent God that is the main character, getting robbed and instead of being able to fight back they just get a complete memory wipe 😂
The swim everywhere glitch in Spyro 2 (the original version), specifically in Breeze Harbor. You can use it to cheese the trolley challenge, by just “swimming” all over the track and getting all the gears. Then you talk to the NPC of this challenge, and he immediately gives you the orb, without you having to even ride the trolley.
😯Yo that line gun laser trick is a mind blower for me lol Never thought to even try that.
Someone needs to actually time if waiting 48hrs is actually slower than reloading Skyrim.
9:34 Jake and the merchant were in sync for a moment lol
The Stardew glitch is adorable for some reason, and that also fits the game's aesthetics.
I made plenty of glitchride videos in the Astragon Fahr-Simulator 2009 (crazy offroad stunts by jumping through walls, collision chain reactions etc., see playlist - in the intro I added a sci-fi story line). I yet only play offline games and I am still great fan of the ancient Hard Drivin series. Also other driving simulator games permit plenty of physics glitch tricks. E.g. in the 1st version of "3D Fahrschule" by Sybex you can easily drive up house walls to park on the roof. And alternating gas+brake makes the car slowly tunnel through solid obstacles etc. Likely newer versions still permit absurd tricks. In the arcade game "Race Drivin" you can wallride at concave mountain side sections of the Super Stunt Track. I am a driving simulator nerd and made playlists about their history etc.
Ahh the good ol borderlands combos with Salvador, get the derp ahab rocket in your right hand and any variant of a pimpernel sniper rifle in your left, you will murder everything, not only is the initial bullet as strong as a derp ahab rocket, so are all the many many mini explosions that the sniper throws everywhere, pair it with a raid shield, you are a god
These lists are so fun. Thank you!
Sometimes these are glitches, but even some older games often had hidden things in them. Like Clive Barker's undying, had this thing that if you jumped on a board 3 times on top of a old fortress, a huge sheep would bust through the barn wall and casually walk around. It served no purpose to continue the game objectives, but they hid that in the game.
Hey , nice editing at the end of the video. 👍
One of the funniest things about Carl skip in Simpsons Hit and Run is that speedrunners now use an updated strategy... called Carl skip skip, where they skip having to push Carl into the power plant at all.
I love all these in-game “strategies”! And I finally understand that Bloodbourne thing.