Pretty sure the knockback didn't work because he was in a trap? Perhaps its a bug, since the trap is a "bound" skill, it might think that the guy isn't supposed to be moving, so the knockback is ignored.
@@Cramblit I agree but you are allowed to move in a trap, and I SWEAR I’ve seen it work before, or even that it’s happened to me before (getting stuck in a trap and knocked back) but they definitely could’ve changed it or maybe my memory is just fuzzy 🤣
@@terrellsdoomed It might be because he was interacting with it? Perhaps they made it so you can't be knocked out of the animation because people were complaining how difficult it was already to deal with traps. That would make sense.
I can appreciate that you werent like taunting or dancing on them after you killed them. Nice video dude.
Yoink 🏴☠️👍
ending might be karma for using this build tbh LMAO
Pretty sure the knockback didn't work because he was in a trap? Perhaps its a bug, since the trap is a "bound" skill, it might think that the guy isn't supposed to be moving, so the knockback is ignored.
@@Cramblit I agree but you are allowed to move in a trap, and I SWEAR I’ve seen it work before, or even that it’s happened to me before (getting stuck in a trap and knocked back) but they definitely could’ve changed it or maybe my memory is just fuzzy 🤣
@@terrellsdoomed It might be because he was interacting with it? Perhaps they made it so you can't be knocked out of the animation because people were complaining how difficult it was already to deal with traps. That would make sense.
@@Cramblit thats probably exactly what it is! thats definitely a good mechanic in my opinion so people actually have a chance at disarming
Bro's username is lying, he wasn't even live on youtube 😤
the bigger issue is Ironmace wont let you change your character name :/