Multiply or Release S3 #7 [Sq] - Marble Race in Unity
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- Опубликовано: 11 сен 2024
- Welcome to the world of marble race. This is Multiply or Release.
Who will win?
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Thanks for coming back to watch our video today.
The new feature that is coming up is Disco. When I read the comments suggesting this, I instantly knew I wanted to create a visual effect for this option. Thank you so much for the fun suggestion. It was fun to make.
Hope you enjoyed this video. Feel free to leave feedback.
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Feel free to leave a comment.
We'd love to hear your requests for new features. Share your ideas and help us out!
x.com/ICOwareh...
#marblejamboree #marblerace #multiplyorrelease
Equalizer
Takes everyone's points and equaly distributes them between everybody
Thank you for the great idea.
After that, whether I take Release or Multiply will decide the shape of the game at once. It sounds very exciting and tense. I will refer to it.
Sheesh. Last match before finals was so annyoing I wanted to throw my phone out the window 😂😅
Idea 2: Shooting stars, 7 stars will rain down on the board and if any bullets are near it, they will be TRIPLED and added their bullet count.
Thank you for the great idea.
I can picture the beautiful scene in my mind. It's going to be so much fun to consider what kind of visual effects we can create. I love the way to get the shot on the board because it makes a huge turnaround. I will refer to it.
I'm honored to have my suggestion quickly implemented! Disco is a nice addition to the game to repurpose black areas, and is also a rival to Finders' Keepers. I was kinda hoping a few times that whenever a player was dominating the board with black bullets, a correctly timed Disco would save everyone, but unfortunately they were only tantalizingly close!
I hope you bring *_Steal_* back as it was one of my favorite additions to the game, allowing for quick turnarounds.
Thank you for your comments, Disco has become a great feature that could be combined with other options to show many different fights. Thanks again.
I haven't been able to get Steel to make an appearance lately. Maybe I'll bring it back to the previous specs.
Round 3: Mutual Kill.
Idea: Add Time
Effect: Increases ALL duration effects' durations by the specified amount of time, up to the effect's maximum. You can decide how long the amount of time is - I suggest 15 to 30 seconds.
Idea 2: Black Spin Shots
Effect: It's the usual special shots (Ink, Bomb, etc.), but it produces Black instead of the color that spun it. If the color has the Blackened condition, it instead produces that color. Kind of like how in Round 2 of this vid, Blacken + Ink = Black Ink.
Thank you for the great ideas.
The idea of increasing the effect time is very interesting. If it can be stacked on top of a strong option, it could be a deciding factor in a match. However, it seems to me that situations often arise where Add Time is drawn and it is ineffective. One way to do this might be to make the specifications effective for everyone.
Both Add Time and Black Spin Shots sound like a lot of fun. I will refer to them.
We haven't seen a x8 in a long time...
Exhibition idea: Give each color their own die with power ups with their corresponding color (x4, wall, cross, speed up marble production)
Thank you for your comment.
I'm thinking it's time to make an exhibition match. It would be fun to have lots of dice on the board. I'm very glad for your idea.
I'd love to see more x8's and maybe some x16's again.
@@marblejamboree Especially a Yahtzee for a x64
The new *_Disco_* is very pretty!
めっちゃ綺麗ですね。
Thank you so much! キラキラ大好き!
The Disco effect looks really fun! ❤
I am so glad. 😍
I am the new writing❤
Yesssss new video❤
Injustiça o azul não teve chance 😠🤬😠😠
👇😕
could you do Game Changer this time
Your Game Changer sounds like a very interesting feature and I'd like to give it a try. It's going to be quite a complicated processing, but it's worth the challenge.
自分が登録を解除すると登録者数が伸びるという迷信を聞いて、解除していたのですが伸びていませんね…
なかなか伸びくれないようですね...今回は残念ながら解除バフが乗らなかったようなので登録維持でお願いしますw🙏
@@marblejamboree
日本語訳!?すみません、中学英語もわからないアホなもので…感謝致します
了解しました。まぁそのうち知られるでしょう。映像も使用音楽もセンスに溢れていますし
あっすみません私が誤字ったせいでややこしいですが私は日本人です😊
英語ろくに出来ないのですがなぜか基本的に英語でアップしてます
@@marblejamboree
本当ですね、返信コメントが全て日本語で書かれている…。今更気付きました笑
使用中の音楽で興味が湧いた曲があるので、またコメント失礼します😃
ちなみに、36:11は何という曲でしょうか?教えて頂きたいです
39:39 最終局面、スパート
@@user-gc2pk6jt1u どちらの曲も素材用BGMでちゃんとした曲名はないみたいですがここで公開されてます
36:11 audiostock.jp/audio/1453361
39:39 audiostock.jp/audio/69069
こういう雰囲気の曲が好きでよく多用するので曲が気にいってもらえてたらすごく嬉しいです