This is probably the shortest video I made for the channel but i thought this was hilarious. Caught me off guard when I was recording lmao! I guess he breaking out of there himself with the magic of glitches 😂
There's also one later in the level if you fall off the containers you end up in an endless blue screen. Its like you're constantly falling. They didn't put a box around the fall zone lmao
I like this game a lot but damn, it has way too many bugs related to characters being stuck, either it's Abe, other mudokons, or sligs. Good thing that checkpoints are everywhere so you can just restart from there but sometimes even that won't fix the problem, i had to basically abandon a mudokon because i couldn't untie him lol
@@Rubhen925 Yeah it feels very unpolished. Even some levels feel quite bad, i really didn't like level 3 with ship firing rockets/mortars? at Abe. I got blown up so many times, it felt so random where they hit the ground.
Hated that level. On stream I was ready to toss my controller. Lol. As I said playtesting a lot would have made it clear that the mortars were annoying and random.
This is probably the shortest video I made for the channel but i thought this was hilarious. Caught me off guard when I was recording lmao! I guess he breaking out of there himself with the magic of glitches 😂
the bug i encountered is when abe falls off the monkey bars and then flies back up onto them while on fire
There's also one later in the level if you fall off the containers you end up in an endless blue screen. Its like you're constantly falling. They didn't put a box around the fall zone lmao
what a moon walking god
this is a thriller of a game
I like this game a lot but damn, it has way too many bugs related to characters being stuck, either it's Abe, other mudokons, or sligs. Good thing that checkpoints are everywhere so you can just restart from there but sometimes even that won't fix the problem, i had to basically abandon a mudokon because i couldn't untie him lol
Yep I had many issues like that too. I feel like they didn't playtest the game enough.....
@@Rubhen925 Yeah it feels very unpolished. Even some levels feel quite bad, i really didn't like level 3 with ship firing rockets/mortars? at Abe. I got blown up so many times, it felt so random where they hit the ground.
Hated that level. On stream I was ready to toss my controller. Lol. As I said playtesting a lot would have made it clear that the mortars were annoying and random.
Just encountered this bug, after trying to 100% The Mines, probably replayed this level a few times now, may have to wait for an update :/
wow short
haha short and to the point :)
Kek