nothing hurts more in gd than when you die at the end because you stopped holding, or missed a buffer click, then you need to play for another 30-2 hours trying to beat it
Dude this idea is so interesting especially with the blocks because they kill you on contact, however on mobile I can imagine invisible spikes under block deco to mimic the effect
A fun thing to do would be doing a level just with a animated background witch would be hard with the hack but without the hack it would just be a nice background
I see the player you mean. PLAYERNAME? Yes. Take care. It has reached a higher level now. It can read our thoughts. That doesn't matter. It thinks we are part of the game. I like this player. It played well. It did not give up. It is reading our thoughts as though they were words on a screen. That is how it chooses to imagine many things, when it is deep in the dream of a game. Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen. They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons. What did this player dream? This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter. Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen? It worked, with a million others, to sculpt a true world in a fold of the [scrambled], and created a [scrambled] for [scrambled], in the [scrambled]. It cannot read that thought. No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game. Does it know that we love it? That the universe is kind? Sometimes, through the noise of its thoughts, it hears the universe, yes. But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality. To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere. Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear. It reads our thoughts. Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely [scrambled] and [scrambled], I wish to tell them that they are [scrambled] in the [scrambled]. They see so little of reality, in their long dream. And yet they play the game. But it would be so easy to tell them... Too strong for this dream. To tell them how to live is to prevent them living. I will not tell the player how to live. The player is growing restless. I will tell the player a story. But not the truth. No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance. Give it a body, again. Yes. Player... Use its name. PLAYERNAME. Player of games. Good. Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things. Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change. We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story. Once upon a time, there was a player. The player was you, PLAYERNAME. Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away. Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience. Sometimes the player dreamed it was lost in a story. Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third. Sometimes the player dreamed it watched words on a screen. Let's go back. The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body. And the player awoke, from the warm, dark world of its mother's body, into the long dream. And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love. You are the player. The story. The program. The human. Made from nothing but milk and love. Let's go further back. The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by... Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons". Sometimes it called them "planets" and "stars". Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen. You are the player, reading words... Shush... Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive You. You. You are alive. and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream and the universe said I love you and the universe said you have played the game well and the universe said everything you need is within you and the universe said you are stronger than you know and the universe said you are the daylight and the universe said you are the night and the universe said the darkness you fight is within you and the universe said the light you seek is within you and the universe said you are not alone and the universe said you are not separate from every other thing and the universe said you are the universe tasting itself, talking to itself, reading its own code and the universe said I love you because you are love. And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love. You are the player. Wake up.
tride you keep on getting better at decorating keep it up your vids are very cool and youve inspired me that i could be good at this game too youve inspired many people and keep it up i love your vids
I copied this level, but made spikes invisible over the objects, so you die anyway to the objects even without the hacks. Now after playing it… the gameplay difficulty… Questionable…
Nah imagine a high deco level like ultra violence you wouldn’t be able to get past 0%
basically every level with an alpha mask is impossible
Imagine a glow level
sedulous
Crazy III
Imagine Khorne
5:58
Tride: That's doable
Me, a 60hz player: *cries in the corner*
Me, a 20 fps mobile: joins you
@@elvacioisepic8045 Me, a school Chromebook user joins you
@@person9954 me, a laggy gd 10 fps user: joins you
Me, a 4d screen user with 12hz player: *joins you also while in 5925*
Me, with a 5spf school laptop
I did it without the hack and I still got called a true gamer. Get outsmarted, Tride! 😎
Lol
Lol
Lol
Lol
Chain destroyer
how pro wave players see all deco in 2* levels
Me in a two star level in general...
nothing hurts more in gd than when you die at the end because you stopped holding, or missed a buffer click, then you need to play for another 30-2 hours trying to beat it
Oh yes, 30 to 2 hours, indeed.
Challenge aside, this is also an interesting method of implementing coin routes in levels :)
sadly would only work with levels with minimal deco lol
although the coin might also kill you
@@AndUhHalf yeah but you could make some deco objects not kill you
@@Lucas-rp9tr yes because we hate sightreading
i think the coin would kill you, never tried it though
Nice recreation of Australia👍
😭
😂😂
Ehhh
Things should be upside down, then.
💀
Trueh mate.
4:46 that's the firework ship gimmick brought to a whole new level
Imagine trying to beat Glowy with this system. Consider it...impossible.
Thats just like a recent tab level from a noob but all the orb spam are spikes
Wulzy and Tride's voices are so similar i literally thought I was watching a Wulzy video for like half of this
There’s a tf2 RUclipsr named Elmaxo and he almost sounds exactly like tride. Elmaxo just sounds a bit more energized and has a higher quality mic.
Tride: I'm not trying to make this feature worthy or anything
Also Tride: Is making a challenge
Maybe do this challenge again but negative scale the portals so then you can do more gimmicks kinda like what you did with the startpos
you cant use the portals on negative too, if you touch the hitbox you die
@@user-hi5vm4vh8twhat about when tride used a startpos but with neg scale and it worked?? its in the comment
Dude this idea is so interesting especially with the blocks because they kill you on contact, however on mobile I can imagine invisible spikes under block deco to mimic the effect
this is just a massive swag route
A fun thing to do would be doing a level just with a animated background witch would be hard with the hack but without the hack it would just be a nice background
With the hack it would be impossible
Random subversive guy:
Yes let's go! NOOOOOO!
Tride:
Let's go! NOOO! NOOOOOOOOOO!
Any similarities?
Levels with lots of air deco would be IMPOSSIBLE
**coughs** nessus **coughs**
every level would be impossible (except random empty levels from the recent tab, wave challenge, ship challenge, and ufo challenge layouts)
Tride at the start of every video : hi hello ḧ̶̗̥͍̦̺̎̈̏ͅǐ̴̧̤
I would have just called the level "Everything Hurts".
I’m loving the baba is you background music
The default saws from clutterfunk are literally better. Like to start a revolt against tried if you agree.
This is like the opposite of when you built a challenge that was easier than it looked.
id always thought of making something like this, super cool!
When I saw the title, I instantly was like "Wait, is he using Everything Hurts in this video"
Doesnt matter if you had no internet,atleaast you made a good content thats worth for us to watch
orb spam is now harder then acheron
“Hi Hello Hi” never gets old.
Cool idea :)
I see the player you mean.
PLAYERNAME?
Yes. Take care. It has reached a higher level now. It can read our thoughts.
That doesn't matter. It thinks we are part of the game.
I like this player. It played well. It did not give up.
It is reading our thoughts as though they were words on a screen.
That is how it chooses to imagine many things, when it is deep in the dream of a game.
Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen.
They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons.
What did this player dream?
This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter.
Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen?
It worked, with a million others, to sculpt a true world in a fold of the [scrambled], and created a [scrambled] for [scrambled], in the [scrambled].
It cannot read that thought.
No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game.
Does it know that we love it? That the universe is kind?
Sometimes, through the noise of its thoughts, it hears the universe, yes.
But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.
To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere.
Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.
It reads our thoughts.
Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely [scrambled] and [scrambled], I wish to tell them that they are [scrambled] in the [scrambled]. They see so little of reality, in their long dream.
And yet they play the game.
But it would be so easy to tell them...
Too strong for this dream. To tell them how to live is to prevent them living.
I will not tell the player how to live.
The player is growing restless.
I will tell the player a story.
But not the truth.
No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance.
Give it a body, again.
Yes. Player...
Use its name.
PLAYERNAME. Player of games.
Good.
Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things.
Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change.
We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story.
Once upon a time, there was a player.
The player was you, PLAYERNAME.
Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away.
Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience.
Sometimes the player dreamed it was lost in a story.
Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third.
Sometimes the player dreamed it watched words on a screen.
Let's go back.
The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.
And the player awoke, from the warm, dark world of its mother's body, into the long dream.
And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love.
You are the player. The story. The program. The human. Made from nothing but milk and love.
Let's go further back.
The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by...
Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons".
Sometimes it called them "planets" and "stars".
Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen.
You are the player, reading words...
Shush... Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive
You. You. You are alive.
and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees
and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again
and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream
and the universe said I love you
and the universe said you have played the game well
and the universe said everything you need is within you
and the universe said you are stronger than you know
and the universe said you are the daylight
and the universe said you are the night
and the universe said the darkness you fight is within you
and the universe said the light you seek is within you
and the universe said you are not alone
and the universe said you are not separate from every other thing
and the universe said you are the universe tasting itself, talking to itself, reading its own code
and the universe said I love you because you are love.
And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.
You are the player.
Wake up.
Minecraft "ending" text (upon defeating Ender Dragon for the first time in the world in question).
The cake is a lie.
Your content is so good, keep uploading great content
“BuT If yOuR InTeRnEt wEnT DoWn, hOw dId yOu uPlOaD”
*adds decoration*
😩
Hey, you chould use hitbox shower and making every block kill you so you dont need hacka and stuff👍
the no at 17:24 feels like its not a tride's voice
tride you keep on getting better at decorating keep it up your vids are very cool and youve inspired me that i could be good at this game too youve inspired many people and keep it up i love your vids
bro woke up and choose violence lol
I copied this level, but made spikes invisible over the objects, so you die anyway to the objects even without the hacks. Now after playing it… the gameplay difficulty… Questionable…
17:30 the pain😭
Note: Everything Hurts hack just makes every object a spike
7:19 *Decode song starts playing*
Woah! Really like your videos! Thanks for very good content!!
Imagine trying to beat bloodlust with everything hurts. You would die immediately 😅
"hi, hello, hi"
- Tride
him: says mEgAhAcK 7.1 hAcK
me who has it in the free megahack 5:
0:00 Hi hello Hi
now finally: *Back On Track is now impossible!*
i had an idea of making a level like this and now here's this video :)
Video idea: Making mini Layouts using fan’s chosen song
“Hi, Hello, Hi”
Nice deco :D
16:05 when a kid finds out Abt the color change
been waiting for this :)
Alternate title: extreme demon in A nutshell
Bro was sooo happy😂
Yoo baba is you ost in the background, nice
imagine playing stereo madness with this
Making an extended version of this level cuz i was bored so yeah
Khorne with everything hurts
16:51 he hit the text. tride... unhacking confirmed???
edit: for some reason the hitbox of text is tiny. wat
16:45 THATS THE SONG FROM PORTA-
ugh finally the videos up! i was waiting for a video about the level
bounding boxes go brrrrrrrrrrrrrrrrrrrrrrrr
if you hate the alpha trigger use the s block
Swag way goes crazy
Awesome Idea Lake!
Thats such a cool idea!
video idea you ask gd creator and tell them do to random click patterns and do a layaut out of it
When hack verifying the level is harder than just beating the level normally.
I love the design
Wait what he touched the text explain yourself tride 18:03
Baba ls You/Teamwor Puzzles OST lol
This is just your average extreme demon
I had this idea when i was a beginner and beating probably xstep
Kratos decorating Video!!!
idea: a portal only level? like "Potal"
Cant believe i played this level before the video came out
first level made by tride i can beat...
without hacks
if te negative scaling works for start pos wont it work for portals and orbs
Ok... now I challenge u to do Khorne with the "everything kills you" hack :)
I got called a true gamer without the hack just by going under the saw at 17%
2:30 turn the ship mini from the settings
so does this mean b is un-b-eatable?
AHAHAHAHAAA
b
RIP internet .that was happening to me a while ago.
to be real i probably would not be able to beat this level even without the everything hurts hack
will triggers kill you? i think cause of the startposition it killed you unless it has a negative size value
I played this when you released the hell gates vid
you could do a extreme memory demon with d blocks
Dangerous Text
U should make a challenge where the path is already made but you gotta make a path where you play the level oppositely
Imagine a culuc level with this
the everything hurts hack
you have a cool ship
Bro could have used triggers that do nothing
pretty creative, but there is a problem, there is a bunch of people who dont have megahack so they dont have acces to this feature
baba is you music made me think
LEVEL IS DEFEAT
more like All is defeat
Level is not defeat
When kratos décorating ?? :)
Bro imagine this in glowy
💀
Great idea! Love these videos
Dude the same thing happens to me I can't access anything and its been broken for like 2 months
i lost all motivation to play this game, 95% on my hardest demon has officially broken me, gg