oh wow, thanks for the review! And thanks for the nice words too! :O Really entertaining video and great editing too. Surprised you didn't have more videos under your belt. Definitely gotta subscribe to see more. Now I just gotta come up with a proper way to introduce that suggestion of yours to the game...
For such a frail girl, she be pulling badass Tony Hawk's Pro Skater moves on her wheelchair. Like goddamn, if you tried killing her, she uses the wheelchair to drift your ass planting your butt to the ground.
These games are criminally underrated. I ran off to make the review as soon as I finished this one because people NEED to play this! Here's hoping Orange sells a billion copies and makes more cool games for us.
It seems like it’s right on the horizon of becoming popular, they’ve gotten so much love out of nowhere don’t know what spurned it but I’ve been seeing a lot of Fear and Hunger outta nowhere
It’s fine, the good STALKER developers have been working on the Metro series for a very long time so there is no real loss. Just yet another dead person who will be forgotten in time like us all.
Orange's first game was also really good. Had a blast going through it for many hours. So happy to see you expanding into other games, WG. Hope to see more.
What I like about F&H is that unlike a lot of horror games these days, it really doesn't hold any punches in its horror. It shows you the raw reality of what a world like this would be like, and that's a huge part of what makes it so terrifying.
Because unlike lots of other indie devs that were stuborn and squandered their limelight like the devs of underrail or caves of qud who refused to change frustrations and stupid game design choices. Miro actually listened to the feedback of his fans and made the second game a lot less rng based, and allowed saving without huge hurdles and in general lots of quality of life stuff like no longer being force to get “sprint” etc
@@L16htW4rr10rits much darker imo, this shit is literally silent hill meets danganronpa and literally you turn into a monster if you dont kill the others or find a way out in time
I love everything there is to love about this game, just not the gameplay itself. Glad there are people like you and zuldim who are willing to suffer for the rest of us sakes. God bless!
Yeah it really ticks all my boxes - art, music, the mix of a dark oppressive armosphere with developed and likable characters. A lot of horror gets that last part wrong but it makes a huge difference.
So glad that the F&H series is getting the love it deserves, being a game that doesn't hold back on the most serious topics. At the same time being a hardcore rpg survival game where each fight and second counts. Hope it gets even more popular due to Termina's godlike polish in game play and story telling in Characters
Finally I'm seeing a review on this masterpiece!! Fear and Hunger 1 and 2 are amazing gems. I just keep praying more people give it a chance so the dev, Orange, gets the recognition he deserves.
Hell yeah. This channel went from one I subbed too for Cataclysm tutorials, but now, seeing the type of game you enjoy and your review style, I'm on board fully to your channel! You go Worm Girl! 😁
Finally started playing termina and going in relatively blind in terms of progression. I have no idea what I'm doing, I've managed to save Henryk, I don't have any party members nor know how to get any, and I've died countless times. .... and I'm loving every moment of it
Very happy to see you doing more stuff and what a title you started with! I’ve been watching someone play this game on RUclips but it’s good to see just more of it
I'm a big dark souls fan. So when I heard about this series, I was excited. but after beating each game and getting the ending I wanted, I don't think the comparison is very valid. If there's one thing I have a huge issue with in fear and hunger, its the combat. It was more egregious in the first game, but overall I don't like how combat is so dependent on prior knowledge being the primary method of dealing with foes. In souls, a fundamental understanding of game mechanics can get you through almost any encounter. That's skill. In this game, every other enemy is its own zero sum game. That's luck. Couple this with souls having a very generous bonfire system makes it doubly painful to play fear and hunger for half an hour, picking up each little crate of stuff, clearing out leftovers and experimenting with saves, only to die to a coin toss or instakill and do it over again. Souls doesn't penalize you like fear and hunger does. Souls doesn't teach like fear and hunger does. In dark souls, gaming the system to be OP isn't incentivized or necessary to make the game easier. in fear and hunger, the only safe way to get past each encounter without risking the zero sum puzzle is to get OP weapons and skills, spam them, and hope you overpower the enemy before they get the chance to remove a limb (a key factor of this game unfortunately. If it was executed better, I'd give it a pass but I don't believe it is. With melee enemies its obvious enough, target the bladed weapon arm/arms assuming you can even kill it in a single turn. But for mages, is it the left arm, right arm, or the head that casting the hurting spell that will de-arm you? Who knows? guess you'll learn the 10th time you run through though), give you some obscure and seemingly incurable debuff (like I got a broken bone in the first game like 40 minutes in, and I had that broken bone for the rest of the game. because I didn't know what the hell it did or how to cure it), or just instakill you. and even then, sometimes the game will still instakill you regardless of how strong you get. I can defeat (in part) literal gods, but a spike pit or some guy with a flamethrower can end me immediately? to me, that doesn't feel good regardless of how you spin it. Lastly is the reload system. In Dark Souls, your immortality was tied into the lore. It was meta in a way, giving a reason as to why you could endlessly fight against monsters. In this game, the reload system is never touched upon at all. that's somewhat weird given how extremely heavy this game is on strategizing when you should save or not. Its not an issue in and of itself, but I probably played 25-ish hours on average across each game, but each save time was only about 6-7 hours. So much time is spent just rerunning and retreading paths you've already done and trivialized because you can't save without specific resources or advancing the death timer (not in the first game, so that's actually something I prefer from 1. But thats also not to say death timers are bad. I just don't like how it clashes with gameplay) only to get screwed by lady luck later on and start all over again. How do you solve this? well, it would require an entire rework and re-evaluation of this game's philosophy, which is so baked into the game now that it can't be taken away. All in all I like this game a decent amount. But the main draw to me was its comparison to souls. I always crave that distinct 'elegance' souls has. So I'm always on the lookout for devs that strive to capture that essence in a way. And in all other ways, Fear and hunger meets those needs. But the combat is not comparable. Their only similarity is the seemingly overwhelming odds at the beginning. After that, the two games diverge into completely different paths. and in my opinion, one goes in a good way, and the other bad.
That sawing noise as thar character cut her own limb off was disgusting in the most beautiful way. Fear and Hunger is simply an intriguing and delightful series for masochists! I loved listening to this review, thanks for taking your time to record it :)
This is the second new video on this series I've seen this week. I'm really glad more people are talking about the games. I just got Termina today and am getting my ass kicked hard. The first game is amazing, but the save mechanic has cost me so many hours of hard work and progress. Hopefully I can finish either of these games some day, since I love the writing and art so much. Btw ~ minor spoilers~ there is a time mechanic in the first game too. If you can get to one of the deep floors before an hour on your save file has passed then you can get a really good companion. I haven't gotten there yet, but once you know how to get there you should be able to repeat the process faster next time.
This video is awesome! Defiantly the one that made me try the demo and give the full game a shot. Once I finish a playthrough, will be sure to check the Termina Lore Video. Thanks for sharing the game's existence! I'll try to pass it along to by covering it in a video as well.
I picked up the first game a week ago from a youtube recommendation, but I'll have to get the second now I'm also really surprised this is your first review, its refreshing to see a creator display their genuine passions.
Glad you’re expanding your content. The CDDA tutorials are the best I’ve found and I really like your delivery. Pretty sure this game is already on my steam wishlist. Looks killer.
It's great to see a short review of F&H that is as precise as it is concise I love your style and I hope to see more from you as you perfect this style of yours. I'll be subscribing best of luck to you.
Thanks RUclips algorithm. I played Cataclysm about 7 years ago and it was pretty fun. I also watched a lot of Fear and Hunger content and that sparked my interest in Termina. I completed Termina as Marco and it was a blast to play (named him Kiryu Kazuma and he lived up to this name)
I've recently been playing and it's feeling strange to me. I understand the idea of it being like Dark Souls but just without any mechanical difficulty. But without that, the game feels very much like a very long game of Simon Says, where I basically trial and error my way into furthering how much of the sequence I can memorize to progress.
Very good review!The only thing i wish it was longer. FH games have so much content and interesting stuff. And also perfect nickname i felt in love with it 😉
game of the year for me as of now, the feeling of conquering game after many atempts is great and atmposhere is insane. Now im stuck watching NoComentary vids about this gam for hours, its insenly large and complex
OH MY GOD yes the Yume Nikki and OFF mentions yes. I was just telling my partner that the first F&H game reminded me a lot of those early RPGmaker games from the 2000's One of my favorite experiences from that era was just, randomly stumbling accross these games and downloading them to my shitty laptop when I was too poor to afford a console or gaming PC, and getting completely lost in them as they slowly became some of my all time favorites. They lack polish and have some grating game design elements but frankly that's part of their charm for me. Passion projects made by small groups or individuals with very few resources but heaps of love for their project
Recently found out about this series and watched people play the first one so I was curious about the second one and ngl the Siren mention made me jump from my seat and I can totally see some of the similarities too
F&H Termina is like a masterpiece for my soul. Sillent Hill, Berserk, dark lore, insane atmosphere, anime, jojo, dark fantasy. Man, i've never hand such experience with any of AAA project. Thanks god we have Miro and his mad mind)
@@mutantwormgirl Hahaha omg XP. I might make a review video like yours someday, but it will include PRHVL BOP soundtrack as the only example of how this game made me feel :p
Not sure if visual novels are your taste but check out Raging Loop or Your Turn to Die, they both deal w/ horror in a way that's against/with the characters you encounter during your adventure. Both are psychological horror with social deduction, but I guess w/o say as much, they do go beyond the theme of Death Games in their own way Might be an indie horror you'd be interested in!
This is an amazing review, and I adore the game is earning more relevance, but I have one small disagreement; F&H and F&H: Termina are both unfair to the player. Termina it's a slight downgrade in difficulty, but both games are meant to beat you into a bloody pulp, which makes beating the challenges they throw at you more satisfying.
I disagree about 5:10 the alone part, you can get abella and dan in your party almost at the very start, and the boxer and tanaka and olvia can be met soon as well
Great video. I tried to get into the first game but it was just too damn hard for me. Made no progress. Absolutely loved the ultra-dark tone of it though. Maybe I'll give the second game a try too cos it looks great.
Thanks! And this one really is much easier. It will still leave you with a lot of game overs, but it feels less vindictive and more like you're (eventually) supposed to win.
Yeah both games are very different. Alone the level up mechanics / skill learn mechanics are very different. In FH1 fighting was completely optional, but in FH2 i am heavily motivated to collect as many heads as possible. Also super weapons are .. less fast to reach. In FH1 if one got an empty scroll one could get miasma instantly before any fighting. In FH 2 ... there are guns. The meat grinder is 2H, which not every character can use, the black sword is ... deep. Kassara can be collected in the "intro"... the craftable other weapons are an upgrade, but can be skipped...And the rings are no longer cursed.
The game sounds very interesting tbh. Always have been a big fan of these types of games so I might give it a try. Also I wanted to ask: At 2:53 there are three pictures. The upper one os from Omori, but from which games are the other two? They look rather bizarre but also very interesting.
The lower left is Lily's Well, the lower right is Space Funeral. They are indeed both weird, but it's the good kind of weird where they are saying something interesting with it. Both games are free and well worth your time. I have a review for Lost Cartridge: Cold Read up on the channel. That game's a spiritual successor to Lily's Well by the same dev if you want to give it a look.
Yoooooo, I've been fiddling around with this game and wanted to see others thoughts. Good stuff. ... ... I too would like to kiss Daan. :) ........ Even if it's a severed head--
wait so your telling me fear and hunger termina isn't done yet? like there's more content for the future cause if so count me in i just finished fear and hunger and i have not played a game that gave me a slight uneasy feeling while playing it the whole time during my playthrough. and the whole time i was slowly but surely learning about the world and game around through completely optional books that are most of the time helpful (and fun as they have pictures in them :) )not only to the story itself but the gameplay too examples being knowledge of how to ask the old gods for items that are extremally useful for ones own game. and i have to say its either im an insane masochist who can take punishment and disguise it as pleasure or the game has a fairly decent learning curve for thoese who just started it only took me around 5 battles with the guard to learn what i should prioritize vs what i shouldn't, but there is one flaw to this and that is that i was to pissed scared to even attempt a fight which may save you in the beginning will most definitely fuck you over in the end as you have no choice but to fight and survive, now the only reason i say its good to be bit scared and avoid fights is because it's important to choose your battles and some enemys are to dangrous to deal with without risking an infection or worse and severed limb the former being able to be healed simply with a green herb, and the ladder half having to go threw some ungodly ritual to retain oops i spewed out alot of stuff and dont know how to end it all i have to say is. fear and hunger good
The game is completed, but the dev will be adding things to it still, like new routes and scenes, as well as making the other characters playable and possibly adding new endings and secrets. I can't wait to see how that all pans out!
I spoiled myself a ton by watching and reading a ton about fear and hunger 2, i basically know all the enedings so far and a lot of the mechanics briefly Do you still recommend getting and playing the game?
1:11 I think it's crazy that a depiction of a man getting hacked to death is allowed on RUclips uncensored but a depiction of a penis has to be censored
I initially skipped the Project Moon games because I am not the biggest SCP fan (nothing against it, but as with Slenderman/The Backrooms/etc. there is just way too much stuff out there), but then I actually got a look at Library of Ruina and realized I was probably making a mistake. They're definitely on my list!
oh wow, thanks for the review! And thanks for the nice words too! :O Really entertaining video and great editing too. Surprised you didn't have more videos under your belt. Definitely gotta subscribe to see more.
Now I just gotta come up with a proper way to introduce that suggestion of yours to the game...
aaah its the dev, thanks for dropping by! Great work on the games, I'm so excited to see where you go from here.
@@mutantwormgirl Thanks! Excited too to finally start working on some new stuff too
You rock man. Hope you keep making games for a long time, they are traumatizing but the lore is incredibly interesting
i just bought your game and i'm equally excited and intimidated to play it lol
Hello sir, where there ever be a physical copy of the Fear and hunger games? I would absolutely buy them!
5:56
Olivia jumping over a bear trap in a wheelchair
Truly she is too powerful for even the old gods
She must have been going to the gym for that to happen like damn girl!
She has a condition you see
For such a frail girl, she be pulling badass Tony Hawk's Pro Skater moves on her wheelchair. Like goddamn, if you tried killing her, she uses the wheelchair to drift your ass planting your butt to the ground.
This women's upper body strength is unparalleled.
Have you seen her climb ladders?
I'm imagining Oliva just jumping with the wheelchair in the air like jumping with a bike.
Shoutout to every eastern Europe horror games full with bugs and unforgiven difficulty.
One of my favorite genders.
The world needs more of them.
Darkwood is king of this genre.
Finally, a game that accurately portrays life in the Czech Republic.
I am happy to see F&H receiving more and more love, I hope it keeps growing!
These games are criminally underrated. I ran off to make the review as soon as I finished this one because people NEED to play this! Here's hoping Orange sells a billion copies and makes more cool games for us.
It seems like it’s right on the horizon of becoming popular, they’ve gotten so much love out of nowhere don’t know what spurned it but I’ve been seeing a lot of Fear and Hunger outta nowhere
Oh it recieve more love the problem is it is very not youtube friendly due to a ton of stinger we have to cut lol
... aw man seeing STALKER mentioned makes me remember the loss of its developer in Ukraine.
May he rest in piece
@@Jonoth peace.. unless you meant to make a bad joke.
@@vidzorko4492 Nah, misspelling!
It’s fine, the good STALKER developers have been working on the Metro series for a very long time so there is no real loss. Just yet another dead person who will be forgotten in time like us all.
Orange's first game was also really good. Had a blast going through it for many hours. So happy to see you expanding into other games, WG. Hope to see more.
What I like about F&H is that unlike a lot of horror games these days, it really doesn't hold any punches in its horror. It shows you the raw reality of what a world like this would be like, and that's a huge part of what makes it so terrifying.
5:55 Ah yes, the wheelchair jump, my favorite technique
It's crazy how much more popular the 2nd game got than the 1st.
It slightly less dark than the first one, so it make sense
Because unlike lots of other indie devs that were stuborn and squandered their limelight like the devs of underrail or caves of qud who refused to change frustrations and stupid game design choices.
Miro actually listened to the feedback of his fans and made the second game a lot less rng based, and allowed saving without huge hurdles and in general lots of quality of life stuff like no longer being force to get “sprint” etc
Tldr the dev listened to fans and made the game a lot better and less frustrating while still keeping a lot of its difficulty and horror
@@L16htW4rr10rits much darker imo, this shit is literally silent hill meets danganronpa and literally you turn into a monster if you dont kill the others or find a way out in time
@@NeostormXLMAX The mix you don't expect but makes total sense
I love everything there is to love about this game, just not the gameplay itself. Glad there are people like you and zuldim who are willing to suffer for the rest of us sakes. God bless!
Yeah it really ticks all my boxes - art, music, the mix of a dark oppressive armosphere with developed and likable characters. A lot of horror gets that last part wrong but it makes a huge difference.
So glad that the F&H series is getting the love it deserves, being a game that doesn't hold back on the most serious topics. At the same time being a hardcore rpg survival game where each fight and second counts. Hope it gets even more popular due to Termina's godlike polish in game play and story telling in Characters
I feel happy finally after years for this game series. This series is getting good recognition and a decent following.
Finally I'm seeing a review on this masterpiece!! Fear and Hunger 1 and 2 are amazing gems. I just keep praying more people give it a chance so the dev, Orange, gets the recognition he deserves.
She covered wars, you know?
Hell yeah. This channel went from one I subbed too for Cataclysm tutorials, but now, seeing the type of game you enjoy and your review style, I'm on board fully to your channel! You go Worm Girl! 😁
Finally started playing termina and going in relatively blind in terms of progression. I have no idea what I'm doing, I've managed to save Henryk, I don't have any party members nor know how to get any, and I've died countless times.
.... and I'm loving every moment of it
Very happy to see you doing more stuff and what a title you started with! I’ve been watching someone play this game on RUclips but it’s good to see just more of it
Forgot my volume was way up and the opening notes of that intro song nearly shattered my mind.
gotta say in cosmic horror "the moon isn't real"/"the moon is alive" is my favorite little scary lore tidbit
Your voice and the way you do reviews is PERFECT. I hope you end up doing more down the road.
I'm a big dark souls fan. So when I heard about this series, I was excited. but after beating each game and getting the ending I wanted, I don't think the comparison is very valid. If there's one thing I have a huge issue with in fear and hunger, its the combat.
It was more egregious in the first game, but overall I don't like how combat is so dependent on prior knowledge being the primary method of dealing with foes. In souls, a fundamental understanding of game mechanics can get you through almost any encounter. That's skill. In this game, every other enemy is its own zero sum game. That's luck. Couple this with souls having a very generous bonfire system makes it doubly painful to play fear and hunger for half an hour, picking up each little crate of stuff, clearing out leftovers and experimenting with saves, only to die to a coin toss or instakill and do it over again. Souls doesn't penalize you like fear and hunger does. Souls doesn't teach like fear and hunger does. In dark souls, gaming the system to be OP isn't incentivized or necessary to make the game easier. in fear and hunger, the only safe way to get past each encounter without risking the zero sum puzzle is to get OP weapons and skills, spam them, and hope you overpower the enemy before they get the chance to remove a limb (a key factor of this game unfortunately. If it was executed better, I'd give it a pass but I don't believe it is. With melee enemies its obvious enough, target the bladed weapon arm/arms assuming you can even kill it in a single turn. But for mages, is it the left arm, right arm, or the head that casting the hurting spell that will de-arm you? Who knows? guess you'll learn the 10th time you run through though), give you some obscure and seemingly incurable debuff (like I got a broken bone in the first game like 40 minutes in, and I had that broken bone for the rest of the game. because I didn't know what the hell it did or how to cure it), or just instakill you. and even then, sometimes the game will still instakill you regardless of how strong you get. I can defeat (in part) literal gods, but a spike pit or some guy with a flamethrower can end me immediately? to me, that doesn't feel good regardless of how you spin it.
Lastly is the reload system. In Dark Souls, your immortality was tied into the lore. It was meta in a way, giving a reason as to why you could endlessly fight against monsters. In this game, the reload system is never touched upon at all. that's somewhat weird given how extremely heavy this game is on strategizing when you should save or not. Its not an issue in and of itself, but I probably played 25-ish hours on average across each game, but each save time was only about 6-7 hours. So much time is spent just rerunning and retreading paths you've already done and trivialized because you can't save without specific resources or advancing the death timer (not in the first game, so that's actually something I prefer from 1. But thats also not to say death timers are bad. I just don't like how it clashes with gameplay) only to get screwed by lady luck later on and start all over again. How do you solve this? well, it would require an entire rework and re-evaluation of this game's philosophy, which is so baked into the game now that it can't be taken away.
All in all I like this game a decent amount. But the main draw to me was its comparison to souls. I always crave that distinct 'elegance' souls has. So I'm always on the lookout for devs that strive to capture that essence in a way. And in all other ways, Fear and hunger meets those needs. But the combat is not comparable. Their only similarity is the seemingly overwhelming odds at the beginning. After that, the two games diverge into completely different paths. and in my opinion, one goes in a good way, and the other bad.
I love how you approach your videos! Fear and Hunger is one of my current favorite games and I love hearing you talk about it
Thanks! It is such a great series, I am really glad it blew up like it has.
That sawing noise as thar character cut her own limb off was disgusting in the most beautiful way. Fear and Hunger is simply an intriguing and delightful series for masochists! I loved listening to this review, thanks for taking your time to record it :)
Aye! Played this game weeks ago and its still fresh in my mind. Loved it to bits
What the fuck lime, you fuck with Lisa AND FEAR & HUNGER?? Dude you rock, in another universe you do indie rpg games and not zomboid
3:26 "Berserk also deals with some very dark horror themes"
*shows Schnoz* lmao
good video
This has quickly become my favourite channel. Thoughtful and casual at the same time, easily honest. Just really nice and I vibe with the content.
This is the second new video on this series I've seen this week. I'm really glad more people are talking about the games. I just got Termina today and am getting my ass kicked hard. The first game is amazing, but the save mechanic has cost me so many hours of hard work and progress. Hopefully I can finish either of these games some day, since I love the writing and art so much. Btw ~ minor spoilers~ there is a time mechanic in the first game too. If you can get to one of the deep floors before an hour on your save file has passed then you can get a really good companion. I haven't gotten there yet, but once you know how to get there you should be able to repeat the process faster next time.
This video is awesome! Defiantly the one that made me try the demo and give the full game a shot. Once I finish a playthrough, will be sure to check the Termina Lore Video. Thanks for sharing the game's existence! I'll try to pass it along to by covering it in a video as well.
It is awesome hearing I talked people into this one. The dev deserves so much love.
You just got a new subscriber. This game is great.
It's so good! I hope it brings Orange a lot of success.
I picked up the first game a week ago from a youtube recommendation, but I'll have to get the second now
I'm also really surprised this is your first review,
its refreshing to see a creator display their genuine passions.
its so nice to see this game getting a lot of attention as it should :)
Glad you’re expanding your content. The CDDA tutorials are the best I’ve found and I really like your delivery.
Pretty sure this game is already on my steam wishlist. Looks killer.
Anything that’s up there with the best of horror can only be from Eastern or Northern Europe or some Slavic country. I’m gonna give this one a try!
It's great to see a short review of F&H that is as precise as it is concise I love your style and I hope to see more from you as you perfect this style of yours. I'll be subscribing best of luck to you.
Might I recommend checking out a far longer essay covering the whole series that is made by Zuldim I thought you'd find his work interesting.
""Crawling away from enemies because Prehevil is not ADA compliant ..." = cereal spit all over my cat as i guffawed lmao
Your Fear and Hunger content is amazing. Looking forward to more lore and analysis.
Great video! I’m subscribing! Keep up the good work! ❤️
Thanks!
Oh dang, didn't expect something like this. It was nice! Keep it up!
Thanks RUclips algorithm. I played Cataclysm about 7 years ago and it was pretty fun. I also watched a lot of Fear and Hunger content and that sparked my interest in Termina. I completed Termina as Marco and it was a blast to play (named him Kiryu Kazuma and he lived up to this name)
Does that make Needles Majima?
@@mutantwormgirl Majima has good intentions, Needles not so much
This is a really informative and good video. Keep up the good work. You just got yourself a new subscriber. ^^
I've recently been playing and it's feeling strange to me. I understand the idea of it being like Dark Souls but just without any mechanical difficulty. But without that, the game feels very much like a very long game of Simon Says, where I basically trial and error my way into furthering how much of the sequence I can memorize to progress.
It feels like learning some bizarre dance.
Very good review!The only thing i wish it was longer. FH games have so much content and interesting stuff. And also perfect nickname i felt in love with it 😉
1:50 that was the moment that made subscribe :D
Great video!
game of the year for me as of now, the feeling of conquering game after many atempts is great and atmposhere is insane. Now im stuck watching NoComentary vids about this gam for hours, its insenly large and complex
OH MY GOD yes the Yume Nikki and OFF mentions yes. I was just telling my partner that the first F&H game reminded me a lot of those early RPGmaker games from the 2000's
One of my favorite experiences from that era was just, randomly stumbling accross these games and downloading them to my shitty laptop when I was too poor to afford a console or gaming PC, and getting completely lost in them as they slowly became some of my all time favorites. They lack polish and have some grating game design elements but frankly that's part of their charm for me. Passion projects made by small groups or individuals with very few resources but heaps of love for their project
Thanks to videos like these im starting my own playthroughs and holy fuck this game scratches an itch quite unlike any other game. Good shit
Didn't know about this game since its under adult and steam blocks these games automatically , glad i have found it
F&H walked so F&H:Termina could run
just bought both games because of u, nice video
7:20 mood tbh
The soundtrack sounds actually excellent. Very lush and dreamy, but at the same time dark.
Great review! I love the bleak world of fear and hunger
Recently found out about this series and watched people play the first one so I was curious about the second one and ngl the Siren mention made me jump from my seat and I can totally see some of the similarities too
F&H Termina is like a masterpiece for my soul.
Sillent Hill, Berserk, dark lore, insane atmosphere, anime, jojo, dark fantasy.
Man, i've never hand such experience with any of AAA project. Thanks god we have Miro and his mad mind)
This reminds of Darkwood somewhat.
Ah, there's nothing I love more after a hard day's work than brutal trench warfare.
Beautiful video!
Holy shit it's Masolevi =0
@@mutantwormgirl Hahaha omg XP. I might make a review video like yours someday, but it will include PRHVL BOP soundtrack as the only example of how this game made me feel :p
Not sure if visual novels are your taste but check out Raging Loop or Your Turn to Die, they both deal w/ horror in a way that's against/with the characters you encounter during your adventure. Both are psychological horror with social deduction, but I guess w/o say as much, they do go beyond the theme of Death Games in their own way
Might be an indie horror you'd be interested in!
Thanks, I'll give them a look!
Makes me wonder if there will be a fear and hunger 3.
Gosh I hope so!
Terrifier enemy reference is neat .
This is an amazing review, and I adore the game is earning more relevance, but I have one small disagreement; F&H and F&H: Termina are both unfair to the player. Termina it's a slight downgrade in difficulty, but both games are meant to beat you into a bloody pulp, which makes beating the challenges they throw at you more satisfying.
I have to say, this definitely piqued my interest.
I absolutely love unreal world and Darkwood
Based video and based taste in vidya. Glad this showed up in my feed
I never thought id be invested in an rpgmaker game, but this game is a real gem!
Wait till I start covering the Lisa games.
@@mutantwormgirlI’d love to see that, but unfortunately I’ve pulled my groin climbing this tree
Art the Clown made it even inside the game at 5:16
Great review. Comment for the comment gods.
I disagree about 5:10 the alone part, you can get abella and dan in your party almost at the very start, and the boxer and tanaka and olvia can be met soon as well
I really wanted that game on consoles!
Why does youtube send the notification that this video was uploaded right now
Great video. I tried to get into the first game but it was just too damn hard for me. Made no progress. Absolutely loved the ultra-dark tone of it though. Maybe I'll give the second game a try too cos it looks great.
Thanks! And this one really is much easier. It will still leave you with a lot of game overs, but it feels less vindictive and more like you're (eventually) supposed to win.
I knew this game was f'ed up to the tee once i heard the track "breath of the moon"
The SCHNOZ berserk panel lol 😂
MORE MORE CONTENT YESSS YEEEEESSS WOOO FEAR AND HUNGER
That's a lot of playable characters
Yeah both games are very different.
Alone the level up mechanics / skill learn mechanics are very different.
In FH1 fighting was completely optional, but in FH2 i am heavily motivated to collect as many heads as possible.
Also super weapons are .. less fast to reach.
In FH1 if one got an empty scroll one could get miasma instantly before any fighting.
In FH 2 ... there are guns. The meat grinder is 2H, which not every character can use, the black sword is ... deep. Kassara can be collected in the "intro"... the craftable other weapons are an upgrade, but can be skipped...And the rings are no longer cursed.
Hey! Can you go more in depth on this loved your content over the first game
The game sounds very interesting tbh. Always have been a big fan of these types of games so I might give it a try.
Also I wanted to ask:
At 2:53 there are three pictures. The upper one os from Omori, but from which games are the other two? They look rather bizarre but also very interesting.
The lower left is Lily's Well, the lower right is Space Funeral. They are indeed both weird, but it's the good kind of weird where they are saying something interesting with it. Both games are free and well worth your time.
I have a review for Lost Cartridge: Cold Read up on the channel. That game's a spiritual successor to Lily's Well by the same dev if you want to give it a look.
I think it might help your channel to do a summary or your opinion on the lore it doesn’t look like a lot of people have tried that for this game yet.
Welp... I'm gonna meander in... eventual.
agreed :)
Yoooooo, I've been fiddling around with this game and wanted to see others thoughts. Good stuff.
... ... I too would like to kiss Daan. :)
........ Even if it's a severed head--
Good review
Had to flip a coin for a nice comment to write.
Landed tails - again. :c
wait so your telling me fear and hunger termina isn't done yet? like there's more content for the future cause if so count me in i just finished fear and hunger and i have not played a game that gave me a slight uneasy feeling while playing it the whole time during my playthrough. and the whole time i was slowly but surely learning about the world and game around through completely optional books that are most of the time helpful (and fun as they have pictures in them :) )not only to the story itself but the gameplay too examples being knowledge of how to ask the old gods for items that are extremally useful for ones own game. and i have to say its either im an insane masochist who can take punishment and disguise it as pleasure or the game has a fairly decent learning curve for thoese who just started it only took me around 5 battles with the guard to learn what i should prioritize vs what i shouldn't, but there is one flaw to this and that is that i was to pissed scared to even attempt a fight which may save you in the beginning will most definitely fuck you over in the end as you have no choice but to fight and survive, now the only reason i say its good to be bit scared and avoid fights is because it's important to choose your battles and some enemys are to dangrous to deal with without risking an infection or worse and severed limb the former being able to be healed simply with a green herb, and the ladder half having to go threw some ungodly ritual to retain oops i spewed out alot of stuff and dont know how to end it all i have to say is. fear and hunger good
The game is completed, but the dev will be adding things to it still, like new routes and scenes, as well as making the other characters playable and possibly adding new endings and secrets. I can't wait to see how that all pans out!
2:20 can't believe in 2023 we are censoring the trigger warning too, jesus....
I'd prefer being able to speak frankly, unfortunately RUclips is going in the other direction.
Impressive. Very nice.
Thanks for Posting
I spoiled myself a ton by watching and reading a ton about fear and hunger 2, i basically know all the enedings so far and a lot of the mechanics briefly
Do you still recommend getting and playing the game?
I would love to hear you roleplay some games, you have a neat voice
Thanks! I plan on doing a Cataclysm LP series soon-ish.
I recommend Darkwood for you
Nice Video :3
1:11 I think it's crazy that a depiction of a man getting hacked to death is allowed on RUclips uncensored but a depiction of a penis has to be censored
Stalker we trust
Just got both games and going through the slog but I can’t say I’m not enjoying it
Wait barotruama is made by fins? Damn
awesome
You should review Lobotomy Corporation and VA-11 Hall-A
I initially skipped the Project Moon games because I am not the biggest SCP fan (nothing against it, but as with Slenderman/The Backrooms/etc. there is just way too much stuff out there), but then I actually got a look at Library of Ruina and realized I was probably making a mistake. They're definitely on my list!
What is the song at the beginning of this video?