Loaded Builds & Must Haves for THE DIVISION 2 Gameplay & Guide

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  • Опубликовано: 16 май 2024
  • THE DIVISION 2 SEASON 3 year 5 2024. Let's play.
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    ** ABOUT TUXEDOBANDIDO **
    Tux is a RUclips content creator delivering high quality immersive content covering Tom Clancy’s The Division 2, an
    online action role-playing video game developed by Massive Entertainment and published by Ubisoft. Tux serves The Division 2 community by delivering on his promise of a unique brand experience, built on three pillars: entertainment, education and quality. His content is fresh and up-and-coming, with video unlike anything on RUclips.
    ** ABOUT THE DIVISION 2 **
    Tom Clancy's The Division 2 is an upcoming online action role-playing video game developed by Massive Entertainment and published by Ubisoft. The sequel to Tom Clancy's The Division, the game was released for Microsoft Windows, PlayStation 4 and Xbox One on March 15, 2019.
    #thedivision2 #bestbuilds #thedivision
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Комментарии • 11

  • @carl7368
    @carl7368 2 месяца назад +2

    How do i get to the gaming playlist?

  • @grumpyoldman6503
    @grumpyoldman6503 2 месяца назад +1

    Missed the live stream but watching the replay!
    Stuck in Germany til the end of May. 😢

    • @altie
      @altie Месяц назад

      That rhymed

  • @ralphbphoto
    @ralphbphoto 2 месяца назад

    I've been doing thus all wrong. Using my points on all my players...Wrong so I must start over on my last player.

  • @Marender51
    @Marender51 2 месяца назад

    Do you prefer Damage to Armor or Out of Cover on your rifles/snipers? It seems you have a mix of both.

    • @TuxedoBandido
      @TuxedoBandido  2 месяца назад +1

      I’m starting to lean more to Armor. Cause enemies standing behind cover are considered in cover even if they’re not actually.

  • @grumpyoldman6503
    @grumpyoldman6503 2 месяца назад +1

    When farming in the open world, esp vs True Sons (most of the CPs and a lot of the PEs I frequent) you end up with a lot of Carbon Fiber mats drops (not to mention gear to breakdown).
    Armor expertise uses Carbon Fiber primarily, the first 5 steps is also Polycarbonate too. Those 2 and printer filament is also what is used for Black Tusk faction mats (used for optimizing chests).
    So I end up expertising a lot of armor in builds to 12 just to avoid capping as I farm.
    My gripe with the revamp is mostly that armor is the same cost as weapons per step, and even though that has been overall reduced, in the original system the cost per step for armor was half vs weapons. So the net effect is a slight reduction in armor costs but its not really that much different than the original implementation (lvl 12 vs lvl 11 before no exotics and a small reduction in overall mats needed relative to skills and weapons which got massive reductions).
    The armor was half vs weapon but there are 6 slots for armor (and chest and pack give the most armor per level due to higher base armor value the increase is based off) vs 1 for a weapon to expertise to max. So even if you ignore that weapons are more impactful vs armor the relative cost should be 1/6 per step to make parity.
    Ah well, I guess math is hard? 🤔🤣

  • @MrJunglewhite101
    @MrJunglewhite101 2 месяца назад

    Everybody says best way to get exotics is countdown... yet to get a single 1 since i return maybe after more than 100 runs...

    • @TuxedoBandido
      @TuxedoBandido  2 месяца назад +1

      Well. It’s mostly about the credits it gives you for the vendor.

    • @MrJunglewhite101
      @MrJunglewhite101 2 месяца назад

      @@TuxedoBandido ok makes sense thx for t reply

  • @eddiehaplo5993
    @eddiehaplo5993 2 месяца назад

    All my skills, Specializations and numerous weapons are at 20. I stopped at 12 for the gear. No sense upgrading gear past 20 as the armor gained really isn’t worth the exotic components necessary to get to 20, which is only a mere 8% more armor. A Chunga could spit on ya and boom, there goes that 8%.