Factions in CB ranked!

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  • Опубликовано: 7 сен 2023
  • Sup everyone, I'm The Freezer and I make rBreach content, hope you enjoy!!!
    Make sure to watch the vid all the way, you won't regret, I assure you!
    BTW new video coming, give your ideas and recommendations in the comments!
    Follow me on Roblox!
    Account: web.roblox.com/users/26274423...
    Join my Discord server!
    Invite: / discord
    I have recently been overwhelmed by work, so my gameplay video might not release this week-end, sorry 😔.
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Комментарии • 62

  • @no_dinonuggies1234
    @no_dinonuggies1234 10 месяцев назад +4

    Great vid!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @thefreezers
    @thefreezers  10 месяцев назад +2

    Sup guys, I've been recently overwhelmed by work, but nothing bad, keeping with the 3 uploads for now. Just so that you guys know the gameplay video won't be releasing this week-end, but I'm currently working on it, so it's coming!

  • @GroundPanzers
    @GroundPanzers 10 месяцев назад +1

    W

  • @Boo-kn5fe
    @Boo-kn5fe 10 месяцев назад +3

    for ci being spawnkilled its 100% true it usually happens with them less likely for gru while sh can be protected from spawnkills as when ppl spawnkill they usually do it from the stairs to be able to get away from the furious firing

    • @thefreezers
      @thefreezers  10 месяцев назад +1

      Yep, it's the worst moment as a Class-D when CI spawns and you hear there are none left...

  • @Pitatt0
    @Pitatt0 10 месяцев назад +1

    New video! Super

  • @thefreezers
    @thefreezers  10 месяцев назад +1

    BTW this video's subject was voted out on a Community Poll, so if you'd like to have a chance of choosing the subject of my new video, go ahead and answer them!

  • @meisnice2448
    @meisnice2448 5 месяцев назад +1

    Spawnkill is the act of killing or heavily damaging a faction in the first few seconds they spawn, usually by means of frag/incendiary grenades and guns. This is done to get rid of a hostile faction, or simply to get score/ to troll (attention seeking), because players are most vulnerable when spawning. Although it is heavily looked down upon by the community and is seen as a "pu**y move" and a incredibly unfair advantage over others, it is technically not against the rules and allowed, which is the excuse many spawnkillers use. Even admins I asked said that they allow it for some reason. Victims of spawn killing are any factions that spawn outside and spawn, when then round is in progress. This means MTF, GOC, FBI UIU, CI, SH, GRU-P. MTF, GOC, and UIU are not as commonly spawnkilled, due to them spawning in an empty, open area near Gate-B, in which the spawnkiller cannot hide, although they might get spawnkilled by SCPs sometimes (096, 106, 066 etc.) CI, SH, and GRU-P on the other hand are very, very commonly victims of spawn kill, as they spawn in a area, with a lot of good hiding spots (staircase, bridge etc), in which the spawn killer can hide, spawn kill and immediately run away. However, CI, SH and GRU-P have a small ramp with a locked gate behind their spawn area, in which they can quickly hide and survive the spawnkill. Which means, only REINFORCEMENTS are victim of this, both friendly and GOI ones. Factions, that spawn inside of the facility during round start (FP, CD, SD, SCP) are not victim of this, since nobody can camp their spawns at the start of the round. This is not to be confused with elevator bombing (the act of bombing a elevator full of hostiles/neutrals to kill them by means of frag or incendiary grenades and guns, also a pu**y move, but not as bad as spawnkill.). Spawnkilling is usually done by MTF Scientists (about 60% of the cases), SD's (About 20%), Class-D's or FP (about 10%) or other reinforcements (about 10%). Spawnkilling is not reccomended if you want to maintain a good reputation in the community and not get votekicked, so DON'T BE AN IDIOT THAT SPAWNKILLS.

    • @Boo-kn5fe
      @Boo-kn5fe 4 месяца назад +1

      i mean spawnkilling is to make sure that you can destroy a huge portion of a hostile spawn doing this with guns is hard in general when too many ppl are together and using frags somewhere other than a spawnpoint or an elevator is super predictable it takes no skills to dodge incoming grenades. Doing this with guns requires lots of skills and some teammates and yet they still get killed if they dont get rid of some of them. Now yes spawnkilling is rlly hated i can understand that but you gotta get used to this strat being very common and know how to prevent that you cant just go votekick someone when youre partly to blame for your death in the first place.

  • @localjedi7125
    @localjedi7125 6 месяцев назад +1

    Class D is one of my favourite roles. The thrill is amazing.

    • @frostshawn-bc9hk
      @frostshawn-bc9hk 6 месяцев назад +1

      Well u cant play scp rbreach anymore

    • @thefreezers
      @thefreezers  3 месяца назад +2

      It may be dead, but It's still playable

  • @Randomperson39182
    @Randomperson39182 9 месяцев назад +1

    Wassup, class D cells are the safest place to be in no cap

    • @thefreezers
      @thefreezers  9 месяцев назад +1

      Yea, although sometimes some guards do come in to kill any AFK people round stalling, but it's OP

  • @vuksanvucko
    @vuksanvucko 4 месяца назад +1

    its security department btw

    • @thefreezers
      @thefreezers  4 месяца назад +1

      In rBreach it's actually called ''Security Detail'', however the name may change depending on the game

  • @dominikfelicki9327
    @dominikfelicki9327 7 месяцев назад +1

    U forgot the 05 Council Faction (Yes it is an faction bcs theres only 14 overseers in the SCP LORE)
    Pros:
    They spawn with an Mg4 and alot of useful stuff like scp 500 and healing supplies making them pretty much ready for any oncoming fights.
    They have alot of neutrals and friendlies they can be escorted by any MTF unit making them an (PROTECT) rank aka Important unit
    They spawn really close too the exits and can easily be escorted but i dont really know about this it might be random but i spawned in the cafeteria 5 times in a row
    They have an team called Alpha-1 too escort them immediately (sure alpha-1 isnt really good but its better then nothing) after spawning.
    Down side:
    They will mostly be targetted by every SCP and Hostiles as they are the Primary task for MTF and if they die they lose
    They spawn in one gamemode (there used too be a chance for 05 too spawn in Containment breach but i think they removed it)
    They have no generic buffs (not that i have heard off)
    Info about the 05:
    the 05 is basically the foundation overseers they have they're own special team Alpha-1 Designated Red right hand too escort them/defend them all 05s have an generic ability 05-1 has no fear and is the Leader of all of the overseers, I dont wanna type the entire info about the 05 if u want too u can just search for an explanation video about them.
    But thats basically it i think 05 council faction should be higher then MTF as they spawn with generally good stuff but low men power but have alot of healing and weapons and defend at the start of the game they are seriously the first unit too spawn with an SCP 500 alongside with a medkit mg4 and other stuff, but hey thats just my opinion
    make sure too give me ur ideas about what i should change in this.

    • @thefreezers
      @thefreezers  7 месяцев назад +1

      They still can spawn in CB, but the O5 Council is not a Faction, factions are teams you can see on the board of the lobby, the O5 Council is a branch of the Foundation Personnel faction.

    • @delta1_256
      @delta1_256 3 месяца назад

      Wrong. There is only 13 Council members. Check the SCP Wiki.

  • @Boo-kn5fe
    @Boo-kn5fe 10 месяцев назад +1

    for uiu indeed they are the worst reinforcement also because troopers have 100 hp which means they can still get taken out by weak scps unlike some reinforcements like ci or goc

  • @Boo-kn5fe
    @Boo-kn5fe 10 месяцев назад +1

    for the lieutenant not spawning when ci is there before lieutenant could spawn when ci was there not sure if thats still a thing

    • @thefreezers
      @thefreezers  10 месяцев назад +1

      Now lieutenants only spawn when there are 8 guards in total, so they can't spawn when there are Cis!

    • @Boo-kn5fe
      @Boo-kn5fe 10 месяцев назад +1

      @@thefreezersactually yesterday i got lieutenant when ci spawned in my round

    • @thefreezers
      @thefreezers  10 месяцев назад +1

      Oh then sorry, I made a mistake!

    • @thefreezers
      @thefreezers  10 месяцев назад +1

      Actually, it's said if CI spawns at the start, Lieutenants are unable to spawn, but maybe the wiki is faulty or your game was bugged

    • @Boo-kn5fe
      @Boo-kn5fe 10 месяцев назад +1

      @@thefreezers honestly the wiki doesnt have everything right you've got to play enough times to see things from the right angle

  • @Pogchamp-pc9mk
    @Pogchamp-pc9mk 7 месяцев назад +1

    3:25 security department where did you get detail?

    • @thefreezers
      @thefreezers  6 месяцев назад +1

      In rBreach it’s actually called SD for Security Detail (weird Ik)

    • @Pogchamp-pc9mk
      @Pogchamp-pc9mk 6 месяцев назад +1

      @@thefreezers huh neat thanks for the info I guess it’s been a bit since I looked at the faction descriptions

    • @thefreezers
      @thefreezers  6 месяцев назад +1

      No problems mate

    • @meisnice2448
      @meisnice2448 5 месяцев назад

      "Security Detail" is an osbolete and old term. "Security Department" is the current name.@@thefreezers

  • @m0d3rn20
    @m0d3rn20 8 месяцев назад +1

    Is there any discord server for Rbreach+ ?

  • @Boo-kn5fe
    @Boo-kn5fe 10 месяцев назад +1

    sd are no match for reinforcements and yet they mostly are the ones who spawnkill

    • @thefreezers
      @thefreezers  10 месяцев назад +1

      Well it's their only way to actually attack any reinforcement, if they had a regular combat, any reinforcement would take them in numbers/health.

    • @meisnice2448
      @meisnice2448 5 месяцев назад

      It's mostly MTF Scientists who do.

  • @hoangtuan569
    @hoangtuan569 10 месяцев назад +1

    Wait this game has class e?

    • @thefreezers
      @thefreezers  10 месяцев назад +1

      It had Class-Es in very early dev but it was quickly removed

  • @gladys2563
    @gladys2563 3 месяца назад +1

    MTFs are not most common spawn, their chance is NOT doubled when there is more than 2 SCPs.
    This is plain misinformation.

    • @thefreezers
      @thefreezers  3 месяца назад +1

      It actually is! Special MTFs will be 2 times more likely to spawn where there are dangerous SCPs, like 049 and 610, Beta-7's chance of spawning will double

    • @gladys2563
      @gladys2563 3 месяца назад +1

      @@thefreezers Oh I get it so you mean special MTFs. Well each reinforcement has 1/6 chance of spawning anytime, but a chance that MTF will spawn with special ability is doubled when SCPs are alive. If 096 then See No Evil are likely to be MTF spawn, if 457 is alive, then Fire Eaters 🔥 are likely to spawn

    • @thefreezers
      @thefreezers  3 месяца назад +1

      Exactly, the MTF faction itself will keep its original 1/6 chance, but a certain special MTF will have +1/6 chance to also spawn

    • @Armagedonyx77
      @Armagedonyx77 3 месяца назад

      ​@@gladys2563See no evil can spawn if SCP-966 is still alive. 96 doesn't have a special designated mtf unit that can counter his ability.

  • @Boo-kn5fe
    @Boo-kn5fe 10 месяцев назад +1

    for sh ak47 is absolute trash only 15 damage and not rlly good from far

    • @thefreezers
      @thefreezers  10 месяцев назад +1

      I think it's pretty good on the surface, but it's not really precise, I agree