I Unlocked A Secret Relic And Broke the Speed of Light! - Peglin

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  • Опубликовано: 5 ноя 2024

Комментарии • 420

  • @cheetahboi_yt
    @cheetahboi_yt Год назад +620

    My brain, almost the entire video: If he gets the relic that counts wall bounces…

    • @zhanachristie2185
      @zhanachristie2185 Год назад +9

      count as peg hits

    • @henriouellet8416
      @henriouellet8416 Год назад +19

      and the house of jelly that makes walls extra bouncy too

    • @E.EE.
      @E.EE. Год назад +9

      @@henriouellet8416 thats a new relic it wasnt a thing 6 months ago

    • @tetrisnstuff8881
      @tetrisnstuff8881 3 месяца назад

      ​@@E.EE.and the video was made 1 month before you commented that

    • @E.EE.
      @E.EE. 3 месяца назад +2

      @@tetrisnstuff8881 no it was made 6 months before youtube says 1 year ago but it was 1.5 years ago

  • @SelfMadeSystem
    @SelfMadeSystem Год назад +1131

    They probably have pumpkin pie implemented with a hitbox that checks for the orb and teleports it up, but ig if the orb is going too fast, it doesn't detect it. That's an issue with a lot of video games, where collision detection just stops working if actors go too fast. Same happens with the BLJ in Mario 64.

    • @aguyontheinternet8436
      @aguyontheinternet8436 Год назад

      I can only assume that stands for big lube job

    • @stevethebarbarian9876
      @stevethebarbarian9876 Год назад +53

      Yeah, but as noted in the video, sometimes the pie fails even at low speed.

    • @patum3588
      @patum3588 Год назад +143

      @@stevethebarbarian9876 the situations when tyler said that ball was "slow", ball was actually very fast, just bounced from some pegs just before exiting and builted enough speed to pass between frames through pumpkin pie without activating it

    • @Herib104
      @Herib104 Год назад +15

      it could check for the peg's last position and the position to fix the problem

    • @Drybones898
      @Drybones898 Год назад +45

      Or it could keep track of which hole it fell down, then if pumpkin pie is applied to that hole it teleports it back up. Doesn’t rely on a hit box for the relic so it should eliminate the problem. Probably requires reworking some things depending on how things are implemented but seems like a solid fix.

  • @DevistatorXL
    @DevistatorXL Год назад +146

    Back when the game was still a demo only, I had an orb go so fast it clipped the roof and slowly rolled off screen on the roof/floor the characters are standing on

    • @Carma281
      @Carma281 Год назад +5

      So physics do exist?
      At least in the Peglin areaa and not the pegs area?

    • @MandrakeGuy
      @MandrakeGuy Год назад +6

      @@Carma281 thats really funny to think about- just imagine being able to just fire the orbs directly at the enemy :skull: AYO IM SICK OF THIS BOSSFIGHT *proceeds to throw stones at the boss*

    • @Tylorean
      @Tylorean 15 дней назад

      @@MandrakeGuy He‘s a wizard! Stone him!

  • @SloMoMonday
    @SloMoMonday Год назад +326

    Tyler: "No drugs"
    Also Tyler: ingests lethal volumes of speed.

    • @elisabethlins7834
      @elisabethlins7834 Год назад +1

      He said check how my balls bounce he might be on drugs 0:00

  • @itsnottylor4011
    @itsnottylor4011 Год назад +123

    27:41 it's nice to finally know where the pegs are in this elite fight. I've always hated watching this one because I can never tell what the heck is going on

    • @dyltan
      @dyltan Год назад +6

      Yeah and it's actually a great placement, sad we don't see it

    • @Johnmaloney1962
      @Johnmaloney1962 4 месяца назад +2

      @@dyltanvery cool placement

  • @Niuttuc
    @Niuttuc Год назад +64

    I've experimented with this secret relic, and I think the reason it was removed wasn't because it was too good. With some builds, since it doesn't have the cap when you refresh, it makes your shot go literally forever. With poltorbgeist piercing when going up and not getting downward energy and refreshes refreshing when you hit them, and a late gift that keeps on giving, I've had shots take over fifteen minutes to finish. They were glorious, but it gets boring after the third time.

    • @irltgarden
      @irltgarden Год назад +5

      I think that was also part of the problem with old magnet too

    • @TripDering
      @TripDering Год назад +28

      honestly the game just needs a 'panic button' that ends the throw and launches your attack with however much damage it has currently and that would solve infinite bounce combos

  • @arealpotato7014
    @arealpotato7014 Год назад +329

    you know the relic is broken when it makes terriball look good, even for just 1 throw

  • @ripstick45
    @ripstick45 Год назад +11

    It seems like for the minesweeper Act 3 boss, the reason why there are "so few" pegs is because they are constantly being changed into red bombs, which don't get refreshed back into regular pegs. A longer fight means fewer pegs in total.

  • @aidanaldrich
    @aidanaldrich Год назад +162

    Love what the editing is looking like these days!

  • @ShimmeringSpectrum
    @ShimmeringSpectrum Год назад +138

    One combination you might want to try: Defresh potion with a swoltorb, or the meteorite with glorious suffering. Every time your shot passes through a peg, it'll get buffed again. The numbers will get absurd. :)

    • @fusionwing4208
      @fusionwing4208 Год назад +19

      The relic that grants morbid makes this setup absurdly good

    • @OLF-lotr
      @OLF-lotr Год назад +9

      And matryorbska shell as well to double the amount of pegs

    • @RodrigoTheHappyDog
      @RodrigoTheHappyDog Год назад +13

      @@fusionwing4208 That would be the defresh potion.

    • @7_finn
      @7_finn Год назад +1

      @@fusionwing4208 thats defresh potion

  • @EvanG529
    @EvanG529 Год назад +70

    Always glad to see more Peglin content, probably my favorite series on the channel right now.

  • @bindstf2
    @bindstf2 Год назад +35

    I would LOVE to see a run with this relic + gift that keeps on giving. I was getting blueballed throughout the run for thinking it would appear, but it didn't

    • @fabiansigfridsson3995
      @fabiansigfridsson3995 Год назад +2

      Me to, just imagine the damage scaling to the roof

    • @JosiahBradley
      @JosiahBradley Год назад +4

      And the original magnet... It may never stop bouncing.

  • @some_guy_8923
    @some_guy_8923 Год назад +51

    As always, editor comes through with the lasting descriptions, thank you!!!

  • @teamtardos_3773
    @teamtardos_3773 Год назад +4

    The hitbox for pumpkin pi is the same size of the boucers so when the ball goes sideways into it it doesn’t touch the entire hitbox and it doesn’t count it as a teleport back up
    Ps: if you look back at it, it’s only when the ball enters the pumpkin pi diagonally that it doesn’t work no matter the speed

  • @TheRandomNat
    @TheRandomNat Год назад +10

    0:30 Actually, yeah. This is exactly how the kinetic meteorite used to work (As far as i remember, at least). Thing is, though, this iteration of the meteorite is from back when the game was only one act, and since it was (and still is) a boss relic, it was unusable in normal play (Since you'd get it from the boss and then immediately win, starting a new run without it). Since it was restricted to being used by cheaters/modders only, there wasn't a need to make it balanced, since they're just doing looking for more fun anyways. However, when the game got multiple acts, the meteorite (and the other boss relics) were now normally usable, and thus had to be changed to not be uber op.

    • @jkst4268
      @jkst4268 Год назад

      Yeah he started playing after act 2 came out when kinetic meteorite was just kinetic force every third shot (still unaffected by refresh until later)

  • @schnabelborg
    @schnabelborg Год назад +4

    The editors are just killing it lately, first the visual gags and now visual help for the viewer? Incredible

  • @deepintermission
    @deepintermission Год назад +24

    Its felt like its been so long since we’ve gotten a peglin video, I’m glad its back!

  • @marcusdaloia2974
    @marcusdaloia2974 Год назад +3

    Yeah the Minesweeper Peglin converts regular Pegs into Red Bombs which permanently thins the board; Ancient Meteorite flops on thin boards so you need a Relic that refreshes bombs or something.

  • @BleachWizz
    @BleachWizz Год назад +3

    17:54 - gone again. I think the hitbox of the pumpkin pie is too small so the ball goes through in one frame and doesn't trigger it.
    It could be helped by making the hitbox longer but also you have a chance of skipping by moving at an angle which will be very hard to remove.
    the mechanics could be different such that the pie actually retraces a few points of the ball after it fell so it can find the line that intersects the bottom to know which hole it went through.

  • @douwantabanana
    @douwantabanana Год назад +7

    I love it when you peg so fast it goes faster than the speed of light

  • @LunariusAstraeus
    @LunariusAstraeus Год назад +10

    Thank you Tyler. Always love peglin, you're such a RUclips. 💜

    • @jlco
      @jlco Год назад +2

      (this is a compliment)

    • @pointcrowscreepyuncle
      @pointcrowscreepyuncle Год назад +3

      Its beginning to spread you lovely youtube

  • @ipkandskill
    @ipkandskill Год назад +1

    I think this is my 3rd or 4th time watching the peglin series. I start my rewatch from the coins update. This is easily my favorite game to watch tyler play. 10/10 Will prob watch again. lol

  • @justarandomgamer7667
    @justarandomgamer7667 Год назад +1

    I'm still near the beginning of the video so idk if you get it, but this relic needs soemthing like bouldorb. The effect of damage carrying over would be UNGODLY early game, and it could be late game with the right kind fo setup. Plus, from what I'm seeing you can edit your deck in the beginning, do you could start with some AOE instead of hoping for overwhammer. Then if you get Overwhammer, you can drop the bouldorb.

  • @coolandonrs3680
    @coolandonrs3680 Год назад +22

    Imagine the kinetic meteorite secret relic with the half power/double power secret relic and a whole bunch of rubborbs…
    It sounds *_beautiful_*

    • @Nomousegamer
      @Nomousegamer Год назад +3

      Don’t forget splatorb and gift that keeps on giving
      Splatorb makes pegs extra bouncy and durable

    • @coolandonrs3680
      @coolandonrs3680 Год назад +1

      @@Nomousegamer Yeah. Electropegnet could be interesting too

  • @juanlloveras5780
    @juanlloveras5780 Год назад +1

    To answer Tyler's question, the Ancient meteorite was one of the very first Boss Relics, but wasn't really playable because there was only 1 level, the forest.

  • @CMP7778
    @CMP7778 Год назад +18

    Oooo speed pegging, my favorite! Not a tier list but still pretty good 🙃 keep up the great content as always Tyler+editors

  • @araiguma4021
    @araiguma4021 Год назад +1

    okay i should admit this edit for our comfort is awesome and i m very grateful for that. I love it!

  • @duskgamer2395
    @duskgamer2395 Год назад +1

    i think the crystal final boss slowly ends up replacing the board with the red bombs which lowers the number of pegs on the board, its a brutal fight, particularly with a build that aims to hit everything

  • @davidschultz1987
    @davidschultz1987 Год назад

    Don’t know what exactly is going on with the editing recently, but I gotta say it is AMAZING ! I just don’t have enough compliments for it, really. It’s already saved me some time rewinding or wanting to read things, and it’s so well and subtly made I’ve had to ask myself if something even was edited in at all because it seemed just like a feature of the game itself

  • @dannacoleman5189
    @dannacoleman5189 Год назад +1

    Old kinetic meteorite, gift that keeps on giving, and matryoshkorb/bouldorb used to be ridiculous even swoltorb was nuts

  • @greenbirdgaming8691
    @greenbirdgaming8691 Год назад +1

    Gotta try a run with all of these. That would be awesomely chaotic!

  • @DvirPick
    @DvirPick Год назад +2

    The moving refresh relic would have been good in case your refresh is in a difficult spot like it has been, especially on a build dependent on refreshes.

  • @XperimentorEES
    @XperimentorEES Год назад

    Splatorb is one of those deceptively funny additions to try with ancient meteorite, curse of the peglin king is another weird relic to try for these pinball builds.
    Incidentally the defresh potion relic has plenty of funny interactions with anything that 'modifies' pegs lol.

  • @agent3051
    @agent3051 Год назад

    A neat gimmick run you could do is focus on Orbsium and Glorious Suffering. Because Orbsium activates pegs multiple times, it will buff each peg multiple times gaining damage for each activation. You can quickly hit +100 on pegs with a max level Orbsium.

  • @7_finn
    @7_finn Год назад

    My theory for why pumpkin pie didn't work sometimes:
    Pumpkin pie adds its own detection box in the specific pit that teleports the orb back up, but since the rubborb was going so fast, it completely skipped over the hitbox in one frame.

  • @Anubis_YT
    @Anubis_YT Год назад +1

    5:27 I was here before Tyler’s next Peglin vid “Peglin NSFW mod is INSANE”

  • @YeeeetusYoinkus
    @YeeeetusYoinkus Год назад

    Sift played with this in the past and yes
    It is a thing
    It is actually called ‘Lucky Meteorite’ at that time
    Sadly it was nerfed and renamed because of it’s broken synergies and the strength it had on it’s own
    And now added back but renamed as ‘Ancient Meteorite’
    Critsomalos (I think?) fleece also had an old version
    Just the multipliers are + 0.5x more damage
    Insane relic in the past

  • @IngvarMattsson
    @IngvarMattsson Год назад

    I think what happens is that the trajectory has it bouncing back and forth while having only a very slow progress downwards, eventually triggering a "the ball is stuck" timer.

  • @SergeantCustard16
    @SergeantCustard16 Год назад +1

    Most people peg slowly but you went straight into max speed on this one, I bet you're sore from that high pace pegging performance.
    Very Impressive.

  • @Deadlychuck84
    @Deadlychuck84 Год назад

    I think what's happening is that the pumpkin pie effect is an actual trigger zone, so when the orb passes over the zone in less than a frame, it doesn't trigger the effect

  • @madgaming69420
    @madgaming69420 Год назад +1

    I don't know if this is mentioned or not but why is the regular kinetic meteorite not counting or procing whatsoever

  • @wafflegames1508
    @wafflegames1508 Год назад +3

    I wanna see a coin build, see how nuts you can go with that

  • @jordanl.9935
    @jordanl.9935 Год назад

    @ the editor. I damn near pissed myself laughing at the J G Wentworth commercial joke. Subtle. Witty. Inside joke. The perfect edit

  • @williamjedig7480
    @williamjedig7480 Год назад +1

    Tyler: *plays with relics that were removed because they were breaking the game*
    Also Tyler: "wtf, are you breaking the game?"

  • @Kimtroverted
    @Kimtroverted Год назад +1

    I was PRAYING you got the "Wall Bounces Contribute To Damage" relic. That'd have been so busted. o.o

  • @enzigma04
    @enzigma04 Год назад +1

    Not me watching your month old videos waiting for 11:00 CST when the new Peglin vid comes out

  • @Sauspreme
    @Sauspreme Год назад +1

    Seems like the rubbers go through the pumpkin warp fine if they've been on screen for a normal amount of time, but if they've been choochin for a while, they don't. Maybe it's a time thing? Or amount of walls hit? Probably completely wrong on that

  • @CreeperFino
    @CreeperFino Год назад

    7:11 My theory is that it was going so fast that it went past the trigger for the warp, like how you can go so fast in SM64 that you go through collision with BLJs since by the time the game advanced to the next frame, it was already past the point

  • @JeSuisNerd
    @JeSuisNerd Год назад

    Kudos to the editor for all the helpful stuff!

  • @esmeecampbell7396
    @esmeecampbell7396 Год назад +1

    The defresh potion with glorious suffering and swoltorb is poggers

  • @maddog2314
    @maddog2314 Год назад

    Tyler if you liked the numbers on the perma-pegs on the wall fight, you should do magnetorb and sufferRing OR magnet relic and swoltorb. Try to bounce it lightly into the perma-pegs. It's nutty.

  • @Jellotines
    @Jellotines Год назад

    1:30 somehow that Rock *PERFECTLY* missed those pegs

  • @jonathanb1949
    @jonathanb1949 Год назад +1

    Now you need to use all secret relics in one run

  • @willropa4226
    @willropa4226 Год назад

    I want to see this pinball build again with Matryorbskha and Electorb, just imagining the Matryorbskha bouncing 8 orbs all across the screen or a single Electorb clearing it is a fun thought.
    Also, that Pumpkin Pi just walked in and said, "I didn't signup to be dealing with no physics defyin', lightspeed havin', rubber bouncy bouncin' rubborbs here chief! I'm out!". 🤣

  • @torheadwiggen8181
    @torheadwiggen8181 Месяц назад

    I’m aware this video is a year old but the reason pumpkin pie sometimes fails is because the orb passes through the gateway in between frames, meaning pumpkin pie basically never sees the orb.

  • @ViIvaNunner
    @ViIvaNunner Год назад

    the minesweeper boss seems really scary with the sufferring since the boss slowly replaces pegs with red bombs over time

  • @nomal8954
    @nomal8954 Год назад +2

    i wanna see this with the relic that has walls and bouncers contribute to damage, those numbers would be crazy

  • @10503.
    @10503. Год назад

    I’m actually really excited for old electropegnet (it has permanent max attraction of the current electropegnet and was THE most broken relic ever)

  • @kalengray4073
    @kalengray4073 Год назад

    Two limits to pumpkin pie, the first issue was it was going soo fast you skipped the hitbox that teleports the orb the the top.
    The second limit is that those "balls" (dont know what those are called) dont go all the way down. So if you go in at a angle it can go in one section but register as going in a different section cause it moved over to the otherside while under the screen.

  • @Autoskip
    @Autoskip Год назад

    The problem with the Pumpkin Pi was that it has the wrong kind of detection for if your orb went through it - it looks like the pegs and walls are using a fairly simple equation that detects if two lines crossed each other, so it doesn't matter how fast the orb is going, it'll always know that it "hit". The Pumpkin Pi however seems to have a box, and if the orb is in the box it gets teleported to the top - the problem with that method is that if one frame it's above the box, and the next frame it's below the box, then it's never actually _in_ the box and it just goes straight through - that can happen at any speed where the distance between orb positions in consecutive frames is longer than the height of the box, but it's more likely to happen the faster the orb gets - however, no matter how fast an orb is going, there's always a chance that it will end up in the box on one of the frames, which is why it seemed inconsistent.

  • @tacomiester
    @tacomiester Год назад +1

    If possible you should try getting the old magnet relic it basically got the same nerfs as the meteorite and was busted in the past

  • @BenjaTheOne
    @BenjaTheOne Год назад

    Reallly should have taken the relic that makes the refresh move. When you hit every peg the refresh is bound to get stuck in the hardest to hit places once the shot is finished. This is exemplified by how many instances of "I really need the refresh but it's blocked" occurred for the rest of the run

  • @town6822
    @town6822 Год назад +1

    Best cure to the Sunday (or I guess Monday) blues

  • @mloxard
    @mloxard Год назад

    The "wall bounces contribute to damage" would be so fucking great!

  • @timelesspoultry8849
    @timelesspoultry8849 Год назад

    Thanks for reading my comment about the ancient meteorite and why you should do a run where you have it, kinetic meteorite and rubborb

  • @michaelstephenson4755
    @michaelstephenson4755 Год назад

    Get’s a build entirely dependent on refreshes, doesn’t take the relic to make sure his refreshes don’t get stuck in a bad place.

  • @malcolmw121
    @malcolmw121 Год назад

    4:00 With the back and forth like that... powerslide? More like powersaw.

  • @Set_your_handle0-0
    @Set_your_handle0-0 Год назад

    Thank you editors for moving Tyler’s facecam slighty up to show the cruciball

  • @benjaminanderson1014
    @benjaminanderson1014 Год назад

    The "Wall hits contribute to damage" relic would have been so good in this run

  • @btr1011
    @btr1011 Год назад +1

    So whats funny is the run ends basically if you had the orb that refreshes on hits

  • @clreyawesome3527
    @clreyawesome3527 Год назад

    "nothing is better than rubborb"
    Bramball: Am I a joke to you?

  • @totally_not_a_possumlmao254
    @totally_not_a_possumlmao254 Год назад

    Editor working overtime thank you man.

  • @Nauriek
    @Nauriek Год назад

    It speaks volumes of good things that they actually included the dumb, fun, broken old versions of relics in their game. I mean, just look at this video!

  • @genericuser5523
    @genericuser5523 Год назад +1

    Sadly the normal kinetic meteorite doesnt work with the secret relic version

    • @realperson69
      @realperson69 Год назад

      Yeah, if he had looked at the relic area during any shot he’d have seen the Kinetic Meteorite was not even incrementing.

  • @HologramPeter
    @HologramPeter Год назад

    Refresh activating nearby pegs, of course the orbs will be encouraged to go down if the refresh is not at the very top

  • @lillylyantha
    @lillylyantha Год назад

    Tyler gaslighting himself into believing that he’s having vision problems is hilarious!

  • @sdidio8682
    @sdidio8682 Год назад

    I wait patiently for these Peglin videos and never disappointed

  • @matil7880
    @matil7880 Год назад +1

    Interesting way to start the video.

  • @Shad0wWarr10r
    @Shad0wWarr10r Год назад

    high refresh amount, reshuffle and refresh orb, crit gives refresh, gift that keeps on giving, magnet, meteorite, this is the recipe for a never ending appocalypse

  • @Kittenmasterthe4thone
    @Kittenmasterthe4thone Год назад

    this video was actually fun to watch
    the rubborb goes so fast

  • @louislelievre
    @louislelievre Год назад

    Tyler from 5:10 to 7:00 is perfect for a tyler out of context video.

  • @ImmortalAbsol
    @ImmortalAbsol Год назад

    I don't think there was a rubborb at the time.
    I think when the pie breaks it is actually changing pits under the bumper before it can despawn

  • @Qeisama
    @Qeisama Год назад

    I remember when this version of kinetic meteorite happened back then. Aaaand the minecraft boss strikes Tyler yet again lol.

  • @Nova-_-
    @Nova-_- Год назад

    didn't realise that one relic makes everything upgrade pegs
    could be insane with gift that keeps giving (i haven't watched the whole video yet)

  • @rupert7565
    @rupert7565 Год назад

    33:22 The first crit did 5 damage to all and the second 7. So the 2 relics do work of each other.

  • @Tiggy227
    @Tiggy227 Год назад +5

    Thanks Aliensrock, for bouncing the balls :)

  • @justaguycalledjosh
    @justaguycalledjosh Год назад

    The final Boss creates extra red bombs as the fight progresses. They replace pegs and dont respawn

  • @crasher_was_taken
    @crasher_was_taken Год назад

    Him: no drugs
    Orbs: are you sure about that?

  • @Carson-z5w
    @Carson-z5w 5 месяцев назад

    Multiball would be so chaotic even without extra bounciness also an op bomb run would be cool

  • @valvesofvalvino
    @valvesofvalvino Год назад

    7:11 when an orb goes into the pumpkin pie hole so hard it doesn't teleport!

  • @Turtle828
    @Turtle828 Год назад

    I really really really love watching tyler play peglin

  • @nathans9972
    @nathans9972 Год назад

    Bramball has had self damage for the past couple updates, but it also got buffed somehow I think iirc

  • @renegadex2o395
    @renegadex2o395 Год назад

    I think the reason pumpkin pie failed is the same as how the SM64 BLJ skip works, where the speed causes the peg to skip over the entire trigger area of pumpkin pie. Nevertheless, Gloriously Fast pegging.

  • @Walker_96365
    @Walker_96365 Год назад

    You really need to do a run with this and the secret relic that swaps between fast and slow shots!

  • @antantgaming7720
    @antantgaming7720 Год назад +1

    “Hey check out how my balls bounce” is the perfect pick-up line.

  • @yungprodigy4070
    @yungprodigy4070 Год назад

    thank you tyla i been feening for poglin recently

  • @masonbarber871
    @masonbarber871 Год назад

    5:46
    "Let it be shit... That was not shit."
    "Let is be shit... Not that shit."

  • @ZergSiren
    @ZergSiren Год назад

    you broke sound barrier preiviousely, and now speed of light.

  • @SquidLikesTalking
    @SquidLikesTalking Год назад

    My guess for pumpkin pi is that it places a teleporter right above the hole and when the orb goes too fast the framerate would give it a max speed if it moved at one unit per frame so instead it moves multiple units at once which would make it teleport over everything but there is a system that checks if there was something in between where the orb was and where it is and collides with it if there was something but since the pumpkin pi teleporter is invisible and the orb can't bounce on it the system doesn't work and the orb will only get teleported if it is slow enough or if it is alligned perfectly with the orb
    I don't think this was very clear but I tried my best I will be editing my comment to make it better and remove mistakes so let me know what I did wrong

  • @guigui0246
    @guigui0246 Год назад

    Next video : Orb and Relics tier list (depending on how broken [makes it impossible to loose, makes it impossible to win (overflow, selfdamage, ...)] it is)