i mean, if were going by oddysey rules, technically the gold coins are a universal currency, and the purple ones are region-specific. it has been shown that the region specific currency of the mushroom kingdom are the mario 64 coins specifically (the ones with a star emblem instead of a weird line)
I really like the creativity of original characters that feel they would have been created by Nintendo, as well as the environment. You did so good with this atmosphere
0:55 I love that Mr. L has his own wanted poster! He’s a great character, they gotta bring him back, and also explain why he happens to look so similar to Luigi 🧐
nah, i haven't even seen this game yet. my level designs usually all just derive from an idea or a feeling. this one here was just the idea "it's cool to pretend to be a cowboy" and then i tried to maximize that "pretend we are in the wild west" vibe.
At this point, it seems like you can make mother 3 or some kind of rpg with the code you made... This kind of polish and textures feels really like a match made in heaven for this kind of thing...
Is camera going to be better? Free camera view is pretty limited in the demo version I tried running on some narrow paths in demo, and man was it sluggish...It is definitely because i played pc port of sm64, but non the less, i think that free camera view needs to be upgraded.
the camera is very different from the demo. i was thinking of just releasing another c1 only demo that would let players give more camera and mario control feedback
@KazeClips i watched your recent video on developing the sewer level, or whatever it was, factory or something... You still have this static shift of a certain degree, is it possible to make the camera completely free to shift and use, like in modern games and platformers... Not sure what limitations are in n64, but i assume you already heard about sm64 ex coop pc port...Is it possible to implement a full fledged free camera view in this game? In my opinion, without it, with these static shifts of camera the game is completely unplayable.
@KazeClips Hope i was clear...Its really is important in this sense, and not sure how realistic it is, but there are a few mods you already made that can not be merged together... For example, you have a new moveset mod and new levels mod, its impossible to merge them together...Any idea on how to merge all your coexisting mods into one? Whatever the case is, please, for the love of God, make free camera, completely 360° if you can somehow...N64 c button shifting camera view is so outdated, unplayable simply You make awesome games, but these limitations ruin the experience...I was so invested in looking how to port your games on sm64 ex coop, but to no avail. You gotta make your games full 360° man, the only thing that is missing here.
That DMCA violation poster is a fantastic detail
😂😂😂😂
I love that he has to steal your coins, when there is a bigger pile on the bridge he runs away through it😅
he doesn't even want the coins, he just doesnt want you to have them 😂
@@chrisdoil FR
it's interesting to think that the whole mushroom kingdom has a single currency
gold is pretty much a universal currency in the real world too
also, where do the coins in mario levels come from? who makes them? who places them there?
Me@@Protoman3
@@Protoman3 Kaze does 😊
i mean, if were going by oddysey rules, technically the gold coins are a universal currency, and the purple ones are region-specific. it has been shown that the region specific currency of the mushroom kingdom are the mario 64 coins specifically (the ones with a star emblem instead of a weird line)
What did that mustache goomba do to warrant being wanted “Dead Or Dead”
he knows
To exist
i dont think we want to know
he downloaded yuzu
@@JI0MBGood one 😂
"DMCA Violation" had me lolling my throat out.
I wonder if the shy guy on the wanted poster should be holding a yoshi coin, to give an extra hint that he has one
That tumbleweed going right in front of the camera is excellent cinematography in your game
I really like the creativity of original characters that feel they would have been created by Nintendo, as well as the environment. You did so good with this atmosphere
He should steal from Mario then be in such a hurry to get away that he bumps into the wall, making him drop that green coin
HE STEAL! HE RUN!
But most importantly......
This game gonna be FUN!
"DMCA Violation" in the wanted billboard LOLOLOLOL
0:55
I love that Mr. L has his own wanted poster! He’s a great character, they gotta bring him back, and also explain why he happens to look so similar to Luigi 🧐
that shy guy would steal the shield in links awakening
Bro is actually the reverse bandit, they'll steal your stuff and thrn give you more than what they've stole.
Wow that’s a cool mechanic. Also the music is amazing
This level design is so cool! Did you take inspiration from the Cowgirl levels in Princess Peach: Showtime?
nah, i haven't even seen this game yet. my level designs usually all just derive from an idea or a feeling. this one here was just the idea "it's cool to pretend to be a cowboy" and then i tried to maximize that "pretend we are in the wild west" vibe.
i love that this feels like the mario party theme for westerns
he didn't need to rob me, i would've just given him the coins....seems like a nice guy
so it’s like you pay him one coin for a yoshi coin, only involuntarily?
These coins look amazing
0:42 GERUDO VALLEY???
Well, that's an unusual thief.
Yo, when Nintendo orbital strikes this thing
Woah! bluddy brah is stealin them coins huh! Manny heffley 🙏🙏
At this point, it seems like you can make mother 3 or some kind of rpg with the code you made...
This kind of polish and textures feels really like a match made in heaven for this kind of thing...
The thief runs away with your coins, turns into a green coin
Does the Yoshi Egg UI have a new texture? Looks much better!
Kaze may I ask what do you use for your mic setup or what do you recommend for someone just getting started out?
Great idea!
Pshh stealing the coins instead of grabbing the ones clearly out in the open
Not very bright, is he?
@@IaeyanElyuex he's doing his best bless him
From shy guy to shiesty guy 😤
I spy _Mr. L!_
really enjoy the yoshi island 2 sounds ☺
MLG is a past I do not look fondly upon
You should.
What’s the music being played?
reminds me of that guy i nthe pot that would take your jewels in the genesis version of aladdin
Hey Kaze, have you ever thought of doing a Yoshi's Story 2 player patch?
Reminds me of Croco from SMRPG
Wouldn't it make sense to have the guy rob you while looking at the sign? Seems more discoverable.
I take it there might be bandits in the future? You know those bandits from yoshi's Island?
Looks nice
What if
You wanted
All the Yoshi coins
But some shy boi said
*GIVE ME YOUR MONEY!!!*
And you did
You should have used a Bandit
This had me wondering, do the coins do anything other than regenerate health in this game?
Not that they necessarily need to
This game certainly has a lot of character
I like the inclusion of Wario & Waluigi in the Posters
What's up with Boshi and DMCA Tough?
It's kaze not boshi
Is camera going to be better? Free camera view is pretty limited in the demo version
I tried running on some narrow paths in demo, and man was it sluggish...It is definitely because i played pc port of sm64, but non the less, i think that free camera view needs to be upgraded.
the camera is very different from the demo. i was thinking of just releasing another c1 only demo that would let players give more camera and mario control feedback
@KazeClips i watched your recent video on developing the sewer level, or whatever it was, factory or something...
You still have this static shift of a certain degree, is it possible to make the camera completely free to shift and use, like in modern games and platformers...
Not sure what limitations are in n64, but i assume you already heard about sm64 ex coop pc port...Is it possible to implement a full fledged free camera view in this game? In my opinion, without it, with these static shifts of camera the game is completely unplayable.
@KazeClips Hope i was clear...Its really is important in this sense, and not sure how realistic it is, but there are a few mods you already made that can not be merged together...
For example, you have a new moveset mod and new levels mod, its impossible to merge them together...Any idea on how to merge all your coexisting mods into one?
Whatever the case is, please, for the love of God, make free camera, completely 360° if you can somehow...N64 c button shifting camera view is so outdated, unplayable simply
You make awesome games, but these limitations ruin the experience...I was so invested in looking how to port your games on sm64 ex coop, but to no avail. You gotta make your games full 360° man, the only thing that is missing here.
@@stfustfu7765 you can slowly turn the camera with the dpad in this game if you'd like. i just prefer the c buttons for the instant 90 degree turn.
Mt. L wanted
ay
Would be funny if he steals you while you are distracted reading the post or something.
Which game is this?
Cool
epic
...'sup.
MR L
Sup.
Ay