X4 - Asgard vs Xenon fleet (8 K + 1 I + lots of N/M/P + )

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  • Опубликовано: 8 сен 2024
  • Testing the Asgard against a swarm of Xenons P/M/N, 8 K and 1 I.
    Fitted with all L Beam and M Bolt. Fully modded. Game is unmodified.

Комментарии • 39

  • @jakesnake5090
    @jakesnake5090 2 года назад +24

    Seeing that main gun 0 a K that bloody quick had my jaw hit the floor. Talk about 1 shot 1 kill. :)

    • @doddezx
      @doddezx 2 года назад +1

      it can delete a xenon I before it overheats as well. thing is mad op

    • @KalisaFox
      @KalisaFox 2 года назад +1

      yup if you time your shot right to just use a little of the heat, you can kill 3 K's on a single recharge, at about 1 min to recharge.

  • @-NB7979-
    @-NB7979- 2 года назад +11

    This show what the true power of Terran Asgard is... Best ship in the game, especially when controlled by player.

    • @gordmorris3368
      @gordmorris3368 Год назад +2

      totally agree I love mine and use it for clearing everything

    • @chaschristiansen
      @chaschristiansen Год назад +3

      Even without player control, I think they are OP, but I have 3 in my current game that just guard gates so the Split have a fighting chance to build up. The Zyarth now have 3 raptors in my game

  • @SternLX
    @SternLX 2 месяца назад +2

    "We can't repel firepower of that magnitude!!" ~some Xenon... probably.

  • @bulletstop100
    @bulletstop100 2 месяца назад

    That ship is amazing. I currently have 2 defense and a combined Telidi and my fleet patrol it. So far the branch nine has fallen to us! Nicely done!

  • @iou0
    @iou0 8 месяцев назад +2

    Like the way that last P noped out.

  • @huffinLeeroy
    @huffinLeeroy Месяц назад

    Love a lasguard. Personally I have tracking launchers in the M turret slots loaded with heavy guided missiles.

  • @Ronolein
    @Ronolein 3 месяца назад

    Gut gemacht Admiral!

  • @IReachInToTheSky
    @IReachInToTheSky Месяц назад

    Do you use Terran engines ? And what mods you use on engines and hull?

    • @captaintekazed3001
      @captaintekazed3001  Месяц назад +1

      Terran engines, with Whirlygig mod.
      Nanotube on hull, best mod (speed, agility ...)

  • @zontarr8812
    @zontarr8812 8 месяцев назад +1

    Those repeaters turrets have 10 % hit chance. lol

  • @michaelbayliss4018
    @michaelbayliss4018 Год назад +1

    that spinal mount~

  • @iou0
    @iou0 9 месяцев назад +1

    What commands are your turrets set to?

  • @KalisaFox
    @KalisaFox 2 года назад +1

    running any mods on your asgard? specificly what weapon mods?

    • @captaintekazed3001
      @captaintekazed3001  2 года назад +1

      Yes it's fully modded. I use Slasher on turrets (for the reload, doubles the DPS), and Annihilator on the main beam (for cooling and damage).

    • @the_sylance
      @the_sylance Год назад

      @@captaintekazed3001 what kind of turrets are the blue ones? The Pulse Laser Gatling like ones.

    • @guigolum
      @guigolum Год назад

      @@the_sylance terran pulse ?

    • @the_sylance
      @the_sylance Год назад

      @@guigolum yeah, figured that out too. Thank you!

  • @juicebox6581
    @juicebox6581 2 года назад +2

    what shield mods did u use? seems ur shields arent talking damage from the I and K

    • @captaintekazed3001
      @captaintekazed3001  Год назад +4

      I do take a little bit of damage (check at 1:50).
      I use Traction (+70% recharge rate, it's huge), so most of the time shield recharge rate is greater than damage taken.

    • @juicebox6581
      @juicebox6581 Год назад

      @@captaintekazed3001 but doesn't recharge only happen if you're not taking immediate damage

    • @captaintekazed3001
      @captaintekazed3001  Год назад +6

      @@juicebox6581 Not true. L and XL shield recharge all time, damage or not. Only S and M shield have their recharge stopped when they take damage.

    • @juicebox6581
      @juicebox6581 Год назад

      @@captaintekazed3001 I did not know that

    • @guigolum
      @guigolum Год назад

      @@juicebox6581 only on subcaps. caps keep recharging all the time.

  • @zeymaz8620
    @zeymaz8620 Год назад +1

    where can i go to buy the ship and weapons you have? . . it's a real nightclub. Please ^^

    • @yaldabaoth2
      @yaldabaoth2 Год назад +3

      You cannot buy Asgards (without mods anyway). You have to steal them from the Terrans. There's always one in the Moon map, usually guarding the gate to Venus.

    • @MeisterMitBart
      @MeisterMitBart Год назад +1

      apart from stealing, you can also buy the plans for the asgard (iirc 27 standing with the terrans, you need both the asgard and the xl main weapon to even begin to build it, the asgard is somewhere arount 280mil)

    • @zeymaz8620
      @zeymaz8620 Год назад +1

      @@MeisterMitBart merci

    • @zeymaz8620
      @zeymaz8620 Год назад +1

      @@yaldabaoth2 merci

    • @the_sylance
      @the_sylance Год назад

      @@MeisterMitBart +20 Standing is enough.

  • @Velerios
    @Velerios 2 года назад

    Beams are cool, but my L pulse turrets seems more deadly, they would have shot a single p far faster

    • @captaintekazed3001
      @captaintekazed3001  2 года назад +4

      They certainly are, but they miss a LOT against anything smaller than a P. I like to see the S ships melts, even if it means that Ps stays alive a bit longer.

  • @joshdoldersum9132
    @joshdoldersum9132 2 месяца назад

    Is it invincible?

    • @captaintekazed3001
      @captaintekazed3001  Месяц назад

      It's not. Asgard is quite fragile against big fighter swarm (VIG for example ...). It's very slow so no way to dictate how the fight goes.

  • @WildHorseProductions
    @WildHorseProductions Год назад

    How is it so powerful that the Ks guns don't even scratch your shields? 😂

    • @kuhndj67
      @kuhndj67 Год назад

      The Asgard is basically a gun platform... its slow and unmaneuverable but an absolute monster when parked at a gate to a Xenon sector, shields seem to be more effective than any other XL, turrets can be spec'd to steadily destroy S/M and the main guns can one shot L's and 1.3 shot XL's. Normally you can just ignore it and know it'll take care of itself and keep anything bigger than an M from getting away from the gate. During an invasion (more than 3 or 4 K's) you can take the helm (AI captains are too stupid to use the main guns) and clean up ANY SIZED invasion fleet of K's and I's in a couple minutes... then clean up the smaller stuff at your leisure.
      If all the invading K's concentrated fire on the Asgard they certainly could be a threat, but a single K can't really dent the shields and the AI again isn't smart enough yet to use those sort of tactics. I have a gate blockade fleet made of an Asgard and 9 Osaka's supported by a patrol with a pile of Osaka's and they can stop up the gate from Savage Spur without losing ships. very large invasions (with a ton of P's and N's) can take out turrets and engines on the Osaka's but they've never put a dent in anything mounted on the Asgard.
      I HAVE had issues with an Asgard I tried to fly to Savage Spur 1 to take out that crystal thing (part of a mission)... because it's so slow and they have this dumb rule that ANY xenon ship can lock out Travel drive on any enemy, they just harried it through multiple enemy sectors until they finally damaged the main engines.
      IMO no ship smaller than 1 level below another should ever be able to block it from doing anything it wants... that's a silly rule, an Asgard probably displaces 1000x the volume of an N yet ONE of them flying behind you can prevent you from engaging the Travel Drive... just dumb.