Evolution of id Tech Engine Games 1993-2020

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  • Опубликовано: 30 июл 2024
  • Evolution of id Tech enging games from 1993 to 2020. id Tech is a series of separate game engines designed and developed by id Software.
    List of Id Tech Engine Games:
    id Tech Engine 1:
    DOOM December 10, 1993
    DOOM II October 10, 1994
    Heretic December 23, 1994
    The Ultimate DOOM Apr 30, 1995
    Hexen: Beyond Heretic October 30, 1995
    Hexen: Deathkings of the Dark Citadel January 1, 1996
    Heretic: Shadow of the Serpent Riders March, 1996
    Strife May 15, 1996
    Final DOOM June 17, 1996
    Chex Quest 1996
    HacX September 16, 1997
    Sonic Robo Blast 2 1998
    Urban Brawl: Action DooM 2 Aug 22, 2008
    Chex Quest 3 Sep 06, 2008
    Mega Man 8-bit Deathmatch
    The Adventures of Square November 07, 2014
    The Original Strife: Veteran Edition December 12, 2014
    Nocturne in Yellow August 07, 2015
    Hedon May 16, 2019
    id Tech Engine 2:
    Quake II December 9, 1997
    SiN November 9, 1998
    Heretic II November 24, 1998
    Kingpin: Life of Crime June 30, 1999
    Soldier of Fortune February 29, 2000
    Daikatana May 23, 2000
    D-Day: Normandy 2000
    Anachronox June 27, 2001
    CodeRED: Battle for Earth January 03, 2003
    CodeRED: Alien Arena October 5, 2004
    UFO: Alien Invasion November 15, 2006
    War§ow May 26, 2006
    Citizen Abel: Gravity Bone August 28, 2008
    Thirty Flights of Loving August 21, 2012
    Warfork August 17, 2019
    id Tech Engine 3/Based on Quake III/Übertools:
    Quake III Arena December 2, 1999
    Heavy Metal: F.A.K.K. 2 August 4, 2000
    Star Trek: Voyager - Elite Force September 15, 2000
    Laser Arena September, 2000
    American McGee's Alice October 6, 2000
    Quake III: Revolution March 27, 2001
    007: Agent Under Fire November 13, 2001
    Return to Castle Wolfenstein November 19, 2001
    Medal of Honor: Allied Assault January 20, 2002
    ACid ARena February 10, 2002
    Star Wars: Jedi Knight II - Jedi Outcast March 26, 2002
    Soldier of Fortune II: Double Helix May 20, 2002
    Resident Evil: Dead Aim February 13, 2003
    Return to Castle Wolfenstein: Tides of War May 06, 2003
    Return to Castle Wolfenstein: Operation Resurrection May 27, 2003
    Wolfenstein: Enemy Territory May 28, 2003
    Star Trek: Elite Force II June 20, 2003
    Star Wars: Jedi Knight - Jedi Academy September 16, 2003
    Call of Duty October 29, 2003
    007: Everything or Nothing November 17, 2003
    OpenArena October 31, 2008 (id Tech Engine 3/Based on Quake III)
    Iron Grip: Warlord November 5, 2008
    Dark Salvation July 28, 2009
    Quake: Live August 6, 2010
    Quake Arena Arcade December 15, 2010
    id Tech Engine 4:
    DOOM 3 August 3, 2004
    Quake 4 October 18, 2005
    Prey July 11, 2006
    Enemy Territory: Quake Wars September 28, 2007
    Wolfenstein August 18, 2009
    Brink May 10, 2011
    Doom 3: BFG Edition October 16, 2012
    Quadrilateral Cowboy July 25, 2016
    id Tech Engine 5:
    Rage October 4, 2011
    Wolfenstein: The New Order May 20, 2014
    The Evil Within October 13, 2014
    Wolfenstein: The Old Blood May 5, 2015
    id Tech Engine 6:
    DOOM May 13, 2016
    Wolfenstein II: The New Colossus October 27, 2017
    DOOM: VFR December 1, 2017
    Wolfenstein: Youngblood July 25, 2019
    Wolfenstein: Cyberpilot July 26, 2019
    id Tech engine 7:
    DOOM Eternal Mar 19, 2020
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Комментарии • 147

  • @MrJamesDiamond
    @MrJamesDiamond 2 года назад +19

    Doom 2 footage was just someone stuck in a room trying to get out. No quake 1 in sight. Quake 3 is running on the “vertex” lighting preset not the far better looking “lightmap” setting. I had to press stop after that.

    • @pearljaime2
      @pearljaime2 5 месяцев назад +2

      He messed up. Idtech1 was Q1's engine.
      The Doom engine is the doom engine

  • @SonofTiamat
    @SonofTiamat 2 года назад +34

    The Id Tech 5 was really something for its day. Rage had the most amazing graphics I had yet seen. The only downside (other than the ugly texture pop in) was that character models tended to look like wax sculptures, which gave them an unintentionally cartoony look

    • @yeungscs
      @yeungscs Год назад +3

      kinda like the Unreal Engine 3 problem

    • @bchristian85
      @bchristian85 Год назад +1

      @@yeungscs Yeah I was just thinking about how Unreal Engine 3 games have aged rather poorly, especially considering how cutting edge that engine was at the time for graphics.

    • @zoltankis1595
      @zoltankis1595 Год назад +2

      A absolutely love Rage. The megatexture was used exactly for that what other methods were not able to deliver: photorealistic enviroments through correct shadowing and light. Yes, I know, it was not real time, but thousend times better as anything you could see. Now we have ray tracing to help to achieve the same effects in real time with path tracing. How mucht years since then? I had really appreciated if more developers had used this technology even if the games would be a bit more static.

    • @petercampi2840
      @petercampi2840 10 месяцев назад +1

      Both the pop-in and model LOD were a hardware issue. Runs absolutely fine on modern hardware, but would still run great with a HDD and a 1080 Ti. Makes me wonder if many of the harshest critics of Rage were also the ones running the game on sub-optimal rigs.

    • @petercampi2840
      @petercampi2840 10 месяцев назад

      @@bchristian85 Doesn't help too that Epic Games was one of the few companies who could competently use it (and even then, Gears of War 1, the launch title for the engine, did not age well). A lot of third party companies using Unreal Tech 3 were not particularly getting the most out of it, or were terrible at using it (companies like Square Enix come to mind).

  • @mxvegaxe1473
    @mxvegaxe1473 3 года назад +34

    WHERES QUAKE.THE FIRST GAME THAT USE ALL 3D RENDERING

    • @tharax7
      @tharax7 Год назад +3

      quake engine was called just quake engine no id tech X

    • @doomstuff1
      @doomstuff1 Год назад +2

      @@tharax7 Could be wrong, but wasn't the quake engine an early id tech 2 variant?

    • @tharax7
      @tharax7 Год назад +4

      @@doomstuff1 well it was, but it ended up being called quake engine, and quake II engine
      being called ID tech 2, but technically both are versions of id tech 2

    • @doomstuff1
      @doomstuff1 Год назад

      @@tharax7 That makes sense. Thanks!

    • @pashku8724
      @pashku8724 5 месяцев назад +1

      Is the quake engine the id tech one? Because as far as i can tell, doom engine wasn’t I’d tech one, it was doom engine only

  • @justayoutubeuser8652
    @justayoutubeuser8652 3 года назад +62

    Good thing Bethesda saved The Doom and Wolfenstein franchise, it was a success

    • @justayoutubeuser8652
      @justayoutubeuser8652 3 года назад +2

      @@technite5360 ohhhhh now i get it, thanks for the info... thought it was bethesda the whole time

    • @ziscer7570
      @ziscer7570 2 года назад +13

      Lol. Not true, bethesda cant even do a good source port on doom, EVEN PEOPLES IN 90S CAN DO IT

    • @johntrevy1
      @johntrevy1 2 года назад +4

      @@ziscer7570 The problem is people don't want to pay for OG doom anymore.

    • @Chuked
      @Chuked 2 года назад +1

      @@johntrevy1 probably because it literally fits on a calculator

    • @shrimpfuckingdunkingonashark
      @shrimpfuckingdunkingonashark Год назад

      @@Chukedit fits on anything with at least a little spark of electricity on it

  • @gergelyboth3373
    @gergelyboth3373 3 года назад +20

    Id tech 3 :Call of duty complete franchise.

    • @agamefan4481
      @agamefan4481 3 года назад

      Not for COD Ghosts to Black Ops Cold War.

    • @ChandranPrema123
      @ChandranPrema123 3 года назад +2

      @@agamefan4481 it's based on it

    • @eclipsegst9419
      @eclipsegst9419 2 года назад +4

      @@agamefan4481 Yes, even Vanguard is still on idTech 3. They have lied multiple times about replacing it but actually they just did an upgrade. I can yank assets, animations, physics, etc out of any COD game and put into any of the other COD games that have mod tools. If there is a big age gap there might be some small tweaks needed but it's definately not a new engine.

    • @thomasschnettler4021
      @thomasschnettler4021 Год назад

      I can see why it wasn't included in the video though, because then it would have been at least 20 minutes of nothing but Call of Duty 😂

  • @ahmadbassam2898
    @ahmadbassam2898 4 года назад +26

    I think he missed quake 1

    • @IgnacioGonOroz
      @IgnacioGonOroz 4 года назад +2

      yeah

    • @vineetvu1676
      @vineetvu1676 3 года назад +13

      @@ramazancdre8303 Quake has Idtech 1. Doom's engine was not called Idtech.

    • @rob_i208
      @rob_i208 3 года назад +7

      @@vineetvu1676 I don't believe they bothered calling their engine anything before Quake 2. However most rational people would classify the Quake engine as "idTech 1" and the Doom engine as..... the Doom engine. (maybe the Wolf engine or Catacomb3D engine)

    • @vineetvu1676
      @vineetvu1676 3 года назад +1

      @@rob_i208 idtech 2 was legendary. It was modified for so many games

    • @felipegomes6312
      @felipegomes6312 2 года назад +1

      yeah considering that engine was the basis for half-life, it's not something to overlook

  • @plasmaastronaut
    @plasmaastronaut 7 месяцев назад +2

    id tech 0 : wolfenstein,
    idtech -1 : catacombs3D,
    idtech -2 : Hovertank3D

  • @DrWho2008t101
    @DrWho2008t101 3 года назад +8

    Thanks for the video! I really appreciate your work!

  • @stingymcduck5450
    @stingymcduck5450 3 года назад +26

    This video is confusing, the idtech 1 part was more of a mod showcase using source ports. People can end up wondering why Hexen has texture filter.

  • @beemersp
    @beemersp 4 года назад +10

    *heavy breathing

  • @DyoKasparov
    @DyoKasparov 2 года назад +3

    Oh sht Sin used quake 2 engine huh
    Great vid btw!

  • @Saver310
    @Saver310 8 месяцев назад +1

    6:16
    Lyrics:
    *cash register*
    *crow sound*
    *explosion*

  • @yoloni
    @yoloni 4 года назад +1

    Anyone know what song is used in MegaMan deathmatch?

  • @weapon_kukuruza
    @weapon_kukuruza 3 года назад +2

    What the music in start and titles?

  • @az0761
    @az0761 4 года назад +15

    Resident evil outbreak used a modified version of Id tech 3. And every call of duty game from the first one to black ops 4 had used the Id tech 3 as well (modified versions)

    • @mikeverzosa2061
      @mikeverzosa2061 4 года назад +2

      Just think if COD never adopted the game engine and instead used a different one, would they still be as successful?

    • @metacube9913
      @metacube9913 3 года назад +2

      "And every call of duty game from the first one to black ops 4 had used the Id tech 3 as well (modified versions)"
      No.

    • @GodFatherGB
      @GodFatherGB 3 года назад +2

      They forked the iD Tech 3 into the IW engine for cod2

    • @Joshua_N-A
      @Joshua_N-A 2 года назад

      Are all IW engines derived from 3 or there are a few IW engines derived from 4?

    • @1000g2g3g4g800999
      @1000g2g3g4g800999 Год назад +1

      @@Joshua_N-A Pretty sure all are still ultimately based on id Tech 3, but they continued updating to keep it modern. How much of the unique code is retained, is hard to say, they already did quite a lot with it in COD 1.
      I think every game Valve ever released is still based on id Tech 2.

  • @hanrinch
    @hanrinch 3 года назад +4

    Look like john carmack successfully phrased out the existence of john romero’s quake engine in this video......

    • @Nsodnoajdjksl
      @Nsodnoajdjksl 2 месяца назад

      How many random names do you need?
      Yes

    • @hanrinch
      @hanrinch 2 месяца назад

      @@Nsodnoajdjksl the video is completely skipped quake engine and ignored that quake 2 and quake used the same id tech 2

    • @Nsodnoajdjksl
      @Nsodnoajdjksl 2 месяца назад

      @@hanrinch I don't think you know what I am saying.

    • @hanrinch
      @hanrinch 2 месяца назад

      @@Nsodnoajdjksl they ain’t random names, so phrased them out of existence has no excuse.

    • @Nsodnoajdjksl
      @Nsodnoajdjksl 2 месяца назад

      @@hanrinch but it sounds random as fuck

  • @interesting_output
    @interesting_output Год назад +4

    Hexen was built on the Doom II engine with a few extras: Hub-based structuring (repeated in Quake 2), the usage of scripts (ACS), horizontal wall sector movement, view panning (up/down), and rotating sectors. It also allowed maps to call CD audio tracks, which the CD version used exclusively.

  • @ioan-mihailmilitaru7348
    @ioan-mihailmilitaru7348 4 года назад

    Verry cool and intresting how you tougjt to present us The game engine!! :D

  • @supermegabenji1026
    @supermegabenji1026 3 месяца назад

    Also, The original Quake Engine made by Id got Permission for someone to use. The people who used the Engine Modified it to be stunning. The people who modified it turned it into the Greatest game in 1998, Half-Life.

  • @teaSer7_GGADC
    @teaSer7_GGADC 3 месяца назад

    While i'm looking for Quake engine here, i hate the way id gave the contribution of the Quake engine to valve and make the quake games die slowly

  • @REA987
    @REA987 9 месяцев назад

    12:41 *Enemy Territory: Quake Wars*, one of the best combined arms FPS of all times!

  • @freesoftwarepr943
    @freesoftwarepr943 Год назад

    I think Thief: The Dark Mod is missing here.
    This is a great id tech 4 game.
    Update 2.11 has just been released.

  • @masamieiri4669
    @masamieiri4669 3 года назад +4

    there was a sonic game on id tech? hahaha

  • @sol666
    @sol666 Год назад

    It's been 2 years. Is there going to be any new games or new versions of this historic and legendary engine?

    • @freesoftwarepr943
      @freesoftwarepr943 Год назад

      there is an old game - The Dark Mod.
      but it is updated every year.
      Recently, a new update was released under the number 2.11.

  • @redfoxbennaton
    @redfoxbennaton 9 месяцев назад

    This'll be graphics in 2013

  • @gr4ve789
    @gr4ve789 3 года назад +4

    id Tech Engine 1 was used in Quake, not in first Doom

    • @GingeyBoi57
      @GingeyBoi57 2 года назад +1

      iD Tech 1: Doom
      iD Tech 2: Quake
      iD Tech 3: Quake 3
      iD Tech 4: Doom 3
      iD Tech 5: Rage
      iD Tech 6: Doom '16
      iD Tech 7: Doom Eternal

    • @gr4ve789
      @gr4ve789 2 года назад +1

      @@GingeyBoi57 Ok, if id Tech "2" is Quake and id Tech "3" is Quake 3, so which particular id Tech engine number was used in Quake 2?

    • @enverpasha3941
      @enverpasha3941 2 года назад

      @@gr4ve789 probbly id tech 2, id tech 1 was used in doom

    • @RubyRoks
      @RubyRoks Год назад

      @@enverpasha3941 Doom's engine wasn't an "Id Tech" version, nor was Wolfenstien 3D/Spear Of Destiny before it. It's just the Doom engine (Or in Wolf3D's case, the Wolfenstein engine).
      Id Tech 1 was Quake 1's engine, Id Tech 2, was Quake 2's, 3 was Quake 3's, 4 was Doom 3 and Quake 4, 5 was Rage, 6 was Doom 2016, Wolfenstein The New Order, Wolfenstein The New Colossus, and Wolfenstein Youngblood, and 7 is Doom Eternal
      This only covers main Id releases and not anything like the Enemy Territory games
      Notable forks include Valve using Id Tech 1 (and parts of Id Tech 2) as the base for Half Life 1's GoldSrc Engine (It's successor, Source, still has Id Tech 1 code, however Source 2 does not), and Infinity Ward using Id Tech 3 as the basis for the IW Engine that powered All Call of Duty games (aside from Call Of Duty 3, which used Treyarch's own game engine) from Call Of Duty 2 through to Modern Warfare 2019 which saw a majority engine rewrite (although still having some Id Tech DNA lingering to this day).

    • @enverpasha3941
      @enverpasha3941 Год назад +2

      @@RubyRoks Id tech 1 was used in doom, quake 1's engine is named quake engine not Id tech one

  • @cosd3799
    @cosd3799 Год назад +2

    JEDI OUTCAST/ACADEMY ARE THE BEST GAMES EVER MADE

  • @A4O_TSL
    @A4O_TSL 4 года назад +5

    I think that they still working on the id tech 6 but heavily modified for the last games.

    • @blopp6240
      @blopp6240 4 года назад

      @@DudeSlayer95 that's future

    • @SausageFingers420
      @SausageFingers420 4 года назад +6

      ​@@blopp6240 No, Eternal most definitely runs on IT7.

  • @ALQABEDUN
    @ALQABEDUN 2 года назад +1

    Hello
    How i can download thes engine

    • @allancandaza
      @allancandaza 10 месяцев назад

      Huh its available on the internet a long time ago except id tech 5 6 7 you know they're propietary obly exclusive only within bethesda subsidiaries up to this point

  • @petercampi2840
    @petercampi2840 10 месяцев назад +3

    There are missing games here, like Quake 1 and other Quake 1-styled games using the early id Tech 2 (note that both Quake and Quake 2 use id Tech 2, but the second game uses OpenGL as the graphical API instead of, I assume, DirectX).
    There is also an interesting mistake: Doom 3: BFG Edition is actually using id Tech 5 with features from id Tech 4 (like Doom script, mirrors, and GUI surfaces) but with some experimental id Tech 6 features as well (as the same engine was being used for the cancelled Doom 4 later that same year).

    • @ShadowWolfTJC
      @ShadowWolfTJC 6 месяцев назад

      I also noticed that Doom PSX and Doom 64 were both also missing from the id Tech 1 engine releases, and while Doom PSX did indeed seem like a redesigned Doom 1 and 2 with more unsettling ambience, music, many redesigned levels, and perhaps even a handful of altogether new levels, Doom 64 was an original game that takes place after Doom 2.

    • @michaelp_c
      @michaelp_c 4 месяца назад

      *Quake didn't use a graphical API,it ran DOS lol*

  • @Bubi2337
    @Bubi2337 3 года назад +6

    Warfork ( 6:41 ) the child of warsow is also id Tech 2?... I find it sad they modified id Tech 2 to behave like id Tech 3. HUD is placed similiar to Q3, sounds are similiar to Q3, and also movement is similiar to Q3. even weapons are similiar to Q3. they could have gotten it way easier.
    Also, Quake itself is missing (I think others mentioned that already)

    • @adem4ik
      @adem4ik 3 года назад +4

      Warfork is Warsow fork that uses Qfusion, an id tech 2 modification. id tech 3 was opensourced in 2005, Warsow development started a few years before it in 2002-2003, when only id tech 2 was opensourced. HUD system is different to Q3, movement is closer CPMA, which is a mix of QW/Q2 movement. Qfusion has is own netcode different to Q2 and Q3. Also rendering scheme was extended in compare with Q3 with different solutions including GLSL shaders, skeletal animation, normal mapping and etc.

  • @PSXMicha
    @PSXMicha 2 года назад

    quake 3 revolution was never released on N64.

  • @Slawek361
    @Slawek361 9 месяцев назад +1

    Where's Quake 1? Doom theoretically is not ID Tech 1, It's Build Engine, ID Tech 1 is Quake 1.

    • @fabianoenglerneto129
      @fabianoenglerneto129 8 месяцев назад

      Wat?? Noo, man, Build was competitor engine, developed by Ken Silverman, had nothing to do with I'd Software or Carmack, Build Engine was famous for Duke Nuken 3D and Blood. Also, Quake 1 is not ID Tech 1, it's formally Quake Engine, Quake 2 Engine is fork of Quake 1 Engine and became know as ID Tech 2, which was licensed for multiple games. Quake Engine was the first full 3D engine from ID Software, but it was still Software only and was programmable with it's own purpose made language, QuakeC. Carmack said in interviews if he could change it he would not have created a new language specific for the engine and in fact he fixed that in Quake 2. Quake 2 ditched QuakeC language in favor of compile platform specific languages. Quake 2 Engine was then named ID Tech 2 Engine and was licensed for a lots of games, id tech 2 was the first id's engine to support gpu hardware acceleration. Although id tech 2 is based on Quake Engine, it's is sufficiently different to be considered another Engine and it was in fact released as two separate engines when id software made both engines open source.

    • @fabianoenglerneto129
      @fabianoenglerneto129 8 месяцев назад

      There is no such thing as ID Tech 1, it's Doom Engine, but the community considers doom engine to be id Tech 1. The sucessor or Doom Engine was Quake Engine, and the sucessor of Quake Engine is ID Tech 2 (Quake 2 Engine). Doom Engine (AKA ID Tech 1), Quake Engine and ID Tech 2 are three distinct engines with different capabilities, all three have been made opensource and you can check for yourself their are pretty different, although Quake Engine and ID Tech 2 have a lot in common, they are incompatible.

  • @walterblack7191
    @walterblack7191 4 года назад +6

    You forget quake

    • @user-stanrbm
      @user-stanrbm 3 года назад

      And Wrath: Aeon of Ruin on Quake 1 Engine.

    • @Nakilon
      @Nakilon 3 года назад +1

      He can't "forget" what he didn't know in the first place. Dude has no clue in games. He's just stealing videos.

  • @alastairhorn8034
    @alastairhorn8034 Месяц назад

    How could anyone ever forget Half-Life ? O.o

  • @SnakeEngine
    @SnakeEngine 8 месяцев назад

    ID Tech 3 at its prime.

  • @The_Gent
    @The_Gent 4 месяца назад

    The newer the tech they put out less and less games

  • @urazsoktay5275
    @urazsoktay5275 10 месяцев назад

    Where are Quake and The Evil Within 2? Also first Half Life was running on goldsource which was essentially id tech 2. Goldsource is essentialy Quake engine. Also where are Dishonored 2, Dishonored Death of the Outsider and Deathloop? Also all Call of Duty game games run on modified versions of IdnTech 3.

  • @COOMSLAYER18yo
    @COOMSLAYER18yo 10 месяцев назад

    What if id tech angine 6 make Doom 1993

  • @sarpsarp8987
    @sarpsarp8987 Год назад +1

    Why didn't they name Wolf 3D and Quake 1 Engines under ID Tech?

    • @aoeu256
      @aoeu256 Год назад +1

      Wolf3D is idtech 0, numbers don't start from 1 duh.

    • @sarpsarp8987
      @sarpsarp8987 Год назад +1

      @@aoeu256 Wolf 3D isn't idtech 0.

  • @The_Gent
    @The_Gent 4 месяца назад

    Dude your brightness is turned down waaaaaaay too low

  • @AintPopular
    @AintPopular 9 месяцев назад

    We need more newer games on this engine so bad

    • @AintPopular
      @AintPopular 9 месяцев назад

      by that i mean id tech 1

    • @vgmaster9
      @vgmaster9 7 месяцев назад

      @@AintPopular There are games made with GZdoom.

  • @OnlyGamesIDN
    @OnlyGamesIDN 3 года назад +3

    Where's Dishonored Trilogy?

    • @thefallenknight2354
      @thefallenknight2354 Год назад

      There’s no trilogy. Only 2 games exist for now.

    • @OnlyGamesIDN
      @OnlyGamesIDN Год назад

      @@thefallenknight2354 Dishonored 1, Dishonored 2, Dishonored The Death Of The Outsider

    • @thefallenknight2354
      @thefallenknight2354 Год назад

      @@OnlyGamesIDN Death of the Outsider is a dlc for Dishonored 2.

  • @Juzimaster
    @Juzimaster Год назад

    You skipped first id tech 2 game Quake from 1996.

  • @y6Iann
    @y6Iann 2 года назад

    Guys i was shock for no reason that call of duty 1 is made with id tech 3 how why can Activision make and use their own game engine like how wtf i was shock

    • @eclipsegst9419
      @eclipsegst9419 2 года назад +1

      Wanna be shocked more? Every COD since has also used idtech 3 just with yearly improvements. They have made multiple claims to have replaced it, but it's BS, we can rip Vanguard assets out and put them in WaW if we want, it's still idTech 3.

  • @userupset6
    @userupset6 3 года назад +1

    where is quake champions ?

    • @MrChinosochi
      @MrChinosochi 2 года назад

      It not used id tech. It used saber engine

  • @felipegomes6312
    @felipegomes6312 2 года назад

    there are more games that used id tech 4 than this but ok

  • @kritik2570
    @kritik2570 3 года назад

    where is wolfenstein 3d?

  • @atsz.
    @atsz. 3 года назад +1

    GZDoom is based on id tech 1, but can you really say that that's what it is?

    • @sean8102
      @sean8102 3 года назад

      I guess if you want to get technical its a fork of id tech 1. A enhanced id tech 1. But there are so many forked versions of id tech 1-4 since they got made open source

    • @atsz.
      @atsz. 3 года назад +2

      @Felipe Gomes semantic nonsense. it can run various other games besides doom, and people have made entirely new iwads for GZDoom. I bet only a small percentage of GZDoom's code is actually from the official source.

    • @felipegomes6312
      @felipegomes6312 2 года назад

      well can you really say Hedon is pure id tech 1? come on...
      3:53

    • @felipegomes6312
      @felipegomes6312 2 года назад

      @@atsz. gz doom is a source port, if it was an entirely different game engine they'd be able to make entirely different games with it, which they can't

  • @martinmatin6275
    @martinmatin6275 Год назад

    wolfenstein 3d:

  • @uis246
    @uis246 7 месяцев назад

    Id Tech 1 is successor of Doom Engine. Doom did not run Id Tech 1.

  • @StigDesign
    @StigDesign 4 месяца назад

    Half Life was missing

  • @ezequielignaciosalgueiro7285
    @ezequielignaciosalgueiro7285 2 года назад

    6:19

  • @halkdwarf5481
    @halkdwarf5481 3 года назад

    Doom 3 BFG edition Was Realised On Id
    Tech 5

    • @MrChinosochi
      @MrChinosochi 2 года назад +4

      No. Its idtech4

    • @Joshua_N-A
      @Joshua_N-A 2 года назад

      That was a remaster. Still using idTech 4. I often curious on how far they can really strecth idTech 4.

    • @freesoftwarepr943
      @freesoftwarepr943 Год назад

      @@Joshua_N-A check out the dark mod.
      he uses id tech 4.

  • @amoory5172
    @amoory5172 3 года назад

    PLZ WHATS WAR ZONE CALL OF DUTY ID

    • @GodFatherGB
      @GodFatherGB 3 года назад +1

      It runs on IW 8, which has roots in In id tech 3.

  • @vm-hoss1271
    @vm-hoss1271 4 года назад +5

    No respect to the superior engine, Quake.

    • @vm-hoss1271
      @vm-hoss1271 3 года назад

      @Felipe Gomes Explain how it's a ripoff when both games were made by the same studio, id, please.

    • @LarryHazard
      @LarryHazard 2 года назад

      @Felipe Gomes Quake is completely different from Doom

  • @muhtasimmahin5057
    @muhtasimmahin5057 2 года назад +2

    Not very fan of idtech 5. Every game made by idtech 5 run like shit. Idtech 6 and 7 however amazing.😍😍👍👍

    • @Joshua_N-A
      @Joshua_N-A 2 года назад

      5, 6 and 7 are still proprietary, right?

    • @allancandaza
      @allancandaza 10 месяцев назад

      Yep only bethesda subsidiaries will use it

  • @CheezyCheezy
    @CheezyCheezy 3 года назад

    Doom II used ID Tech Engine 2

    • @L3Spong3
      @L3Spong3 3 года назад +2

      No, id Tech 2 is the quake and quake 2 engine

  • @SKY11211213
    @SKY11211213 2 года назад

    man this video is so wrong in the subtitles. Hedon is on GZDoom which is far more expanded than ID Tech 1 then Kingpin is only on PC and so on. What a bad video. WHY count wolfenstein twice when you already included PS2, Xbox, PC, Linux and Mac? So there is RTC Wolfenstein, RTC Wolfenstein Tides of War and RTC Wolfenstein Operation Resurrection. 007 Everything or Nothing runs on a custom engine for GBA. DO YOUR F ING WORK. Doom 3 is ONLY on xbox and PC. Doom 3 BFG is on PC (removed on steam??? recently), PS3, 360, PS4, Xb one, Xb series and PS5. How does someone mess up Doom 3 and Doom 3 BFG listings. Secondly a person who cares would know Bethesda blushes when talking about Doom 3 and BFG so they actually started to just call it Doom 3 on Switch to hide the truth. Doom 3 BFG added 10 times more ammo and health. Only a few people point out it is a brokenly easy game.

  • @The_Gent
    @The_Gent 4 месяца назад

    Doom 1+2 sucks. the graphics are TRASH

    • @Saver310
      @Saver310 4 месяца назад

      Retard alert

    • @Nsodnoajdjksl
      @Nsodnoajdjksl 2 месяца назад

      Sir, do not expect high graphics from a 1990's game.