Can you use UV Map Channel 1,2,3,etc. in Cinema 4D with Vray like in 3ds max with Vray? For example you want uv map channel 1 for an albedo texture and Channel 2 for a dirt texture?
tried to follow a 3dsmax node editor tutorial for procedual mateiral.... and recreate it in c4d , same vray version..... took me 1 hour and its complete different.
Hi Chaos, how did you make your Proxy Object in Vray Cosmos automatically have an applied texture? -I hope this can be done in the usual Vray Proxy creation
great to see official tutorials from Chaos
Awesome Chaos Team!
I love the tutorials that Chaos team describe. So clear, so short and awesome... Thank you...
Thanks,Chaos.expecting more detailed tutorials
❤🎉great work
Can you use UV Map Channel 1,2,3,etc. in Cinema 4D with Vray like in 3ds max with Vray? For example you want uv map channel 1 for an albedo texture and Channel 2 for a dirt texture?
tried to follow a 3dsmax node editor tutorial for procedual mateiral.... and recreate it in c4d , same vray version..... took me 1 hour and its complete different.
Hi Chaos, how did you make your Proxy Object in Vray Cosmos automatically have an applied texture?
-I hope this can be done in the usual Vray Proxy creation
💥💥💥
👏🏻👍🏻
How to implement a glow in V-Ray using a vertex map. Like this tutorial. ruclips.net/video/uVNNIH3VOG4/видео.htmlfeature=shared